- Meithen
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3
I would probably start with a creature suite of 4 Goyf/ 4 Confidant/ 2 Ooze/ 2 Huntmaster and 1 K-Command to make room for a 4/2 split of Veil/Last Hope. I would also adjust the mana base to include 4 Raging Ravine and a single Twilight Mire. I could see the number of Last Hope being more of a meta call though, so maybe 4/1 with a second Last Hope in the sideboard is correct. If I went with the 4/1 split I'd probably add a Tireless Tracker instead of the second Lily.Posted in: Midrange -
7
user-23136493 posted a message on JundHi everybody,Posted in: Midrange
I'm back from GP Birmingham with Jund and, as promised, is here my report.
So I took the following Jund for GP Birmingham :
I was expecting this kind of meta game :
- Grixis Death Shadow
- Eldra Tron
- Valakut
- Affinity
- Burn
- UW Control
- Mono-W Hatebears
- UR Storm
And because decks based on grave yard always avoid grave hate and arewell positionned in the high tables, I was expecting some Dredge and Living End too.
My main target was to make Day 2 in a hard meta game for Jund. If would do Day 2, I wanted to have a better record than last year at GP Lille (I finished at 9-6), to have a Pro Point.
I arrived from Paris to Birmingham in the evening, tested a little bit with my team mates before going to restaurant and go back to the hotel for more tests and some rest.
Here started the GP :
Round 1 :
Bye
1-0-0
Round 2 :
vs Grixis Control
I thought he was playing Grixis Death Shadow because he played all his shockland untapped and was at 11 life quickly in the game. I didn't see any threats and when I didn't have any more removal to deal with his 3rd Tasigur, I lost.
The second one was more intense and longer but I did less CA than him and cannot finish him.
0-2
1-1-0
Round 3 :
vs UW Taking Turns
The 1st one was a butchery, I know the deck and how to play against and the key is to kill their cards giving some draws like Howling Mine or Dictate of Kruphix.
At the 2nd one, he put a Leyline of Sanctity on the board whereas my hand was 1 Collective Brutality, 1 Inquisition of Kozilek, 1 Thoughtseize, 1 Liliana of the Veil, 2 lands and 1 Dark Confidant. However, I've started to put some pression on him thanks to Lili and Bob who gave me more threats.
Huntmaster of the Fells was a house thanks he was flipping when my opponent started to take extra turn or doing nothing, waiting for my turn to play Gigadrowse, making a board full of tokens. I let him at one and finally found a Maelstrom Pulse to destroy Leyline of Sanctity, wanted to attack with Ravine, he played Cryptic Command to bounce it, I finished him with the drain life mode of Collective Brutality.
2-0
2-1-0
Round 4 :
vs UR Storm
The 1st game my opponent mull to 5 when I was on the play with 2 discards, he conceded pretty quickly.
Post-board, with my 9 discards and removals, it was really hard for him to put some pressure on me whereas my Goyf beat him to death.
2-0
3-1-0
Round 5 :
vs Grixis Death Shadow
The 1st game I was far behind during all the game and never find an ooporunity to change the situation.
The 2nd one was more interesting, I had a 5/6 Tarmogoyf cursed by +1 of Liliana, the Last Hope whereas she was at 4 counters and my opponent was at 4 life with only 3 lands on the board. My opponent at 1 life won't be able to fetch any more and if I found my Fulminator Mage to start to destroy its lands, it would be game. Unfortunatly, he found his only Godless Shrine he played tapped then 2 Lingering Souls to protect his Liliana until her ultimate.
0-2
3-2-0
Round 6 :
vs Jund Death Shadow
I won the 1st pretty quickly because my opponent was searching for disruption and did a lot of damage to himself with 3 consecutive Street Wraith, I finished him with Kolaghan's Command and Lightning Bolt when he played a Thoughtseize on me.
Game 2 was different, he had Lingering Souls and 2 Death Shadow and I didn't find any of my 2 Damnation.
The last one was really frustating, I keep a hand with : 2 lands, Dark confidant, 1 Fulminator Mage, 1 Fatal Push and 1 Inquisition of Kozilek. I start with discard and take of his only removal to play Bob the following turn, which I did, trigger of Dark Confidant, an other Dark Confidant and a Terminate, no land, he find a top decked Fulminator Mage and play it, I've got 2 Dark Confidant trigger's and a draw to find some land, no lands in three more cards ... He played Kolaghan's Command to take back his Fulminator Mage and kill a Bob, I finally founnd a land but he would destroy it with Fulminator Mage and kill Dark Confidant with a Fatal Push. The game was lost.
1-2
3-3-0
Round 7 :
vs Ad Nauseam
The 1st game was impossible to him thanks to turn 1 discard, turn 2 Tarmogoyf, turn 3 Liliana, turn 4 double discard.
The 2nd one he played a Leyline of Sanctity but I have Maelstrom Pulse in hand and don't really care, I started to play Raging ravine then land to play Dark Confidant. Turn 3, my opponent stayed block with only 2 lands but had 2 Pentad Prism with Sunburst 2 on it, I played my Maelstrom Pulse on it to avoid a turn 4 kill and didn't pay attention for Leyline, just played threats to put some pressure on him and finish him with Ravine.
He told me he had Ad Nauseam and Angel Grace in hand when I destroyed its Prism.
2-0
4-3-0
Round 8 :
vs Affinity
I lost the game 1 by a turn 3 kill when I was on the draw (classic Affinity).
Game 2 a Dark Confidant helped me to find my Shatterstorm to eradicate its board with 2 Etched Champion and Signal Pest on it. Then I played Olivia to close the game.
Game 3 I kept a mull6 hand only because I have Shatterstrom which I played on turn 6 (didn't find my 4th land) when I was at 5 life. Never cracked a fetch and played around Glavanic blast.
2-1
5-3-0
Round 9 :
vs Coco Allies
When I played Inquisition of Kozilek on him on turn 1 and saw Aether Vial, Expedition Envoy, Bushwacker and 4 lands, I thought it was a kind of Zoo aggro deck but didn't think it could be a deck with so many triggers (more like Human tribal). Kabira Evangel was a nightmare because he gave protection against the color of your choice when you play an ally, but with Aether Vial and Collected Company, it tricks all time long and in combat phase, your defensive creatures are useless because all its allies go though them.
For game 2, Damnation helped me to deal with an important board but a Collective Company found a Magus of the Moon. Thanks God, I had a Lightning Bolt in hand to deal with it or the game would be lost.
The last game, we played until the additional turns but a Kalitas combined with removals gave me the ultimate win of the day.
2-1
6-3-0
Day 2 !
My first wish was realized.
Now, I wanted to make a good Day 2 with regular and expected decks and no more weird decks like Taking Turns, Allies Company, etc.
Round 10 :
vs Eldra Tron
I've won the 1st one after having stabilized the board and finished him with a 6/7 Tarmogoyf and Raging Ravine.
Game 2, he played Calice at 2 on his turn 3 and I didn't find Abrutp Decay or Kolaghan's Command so I was blocked, playing some Liliana to earn time but didn't help me.
Game 3, I put a lot of pressure on him, destroying his hand thanks to discard (took his 2 Karn), my 6/7 Tarmogoyf was a good blocker for his Smasher so he didn't played it and he didn't have Tron online. I attack with my 2nd goyf to try to close the game as fast as possible, knowing he has All is Dust in hand and Smasher. I'm at 4 life, he is at 10, next turn is lethal thanks my 2 goyf, Raving and Liliana at 3, he just need his last Tron land to play All is Dust and Smasher in the same turn, even an Expedition Map wouldn't help him because he didn't have enough mana. Draw. Missing land, casted All is Dust, played Smasher and finish me ...
1-2
6-4-0
Round 11 :
vs BW tokens
Almost an unwinnable match-up for us between Intangible Vertue, Gideon and all the different kind of tokens.
Lost the 2 game in 15 minutes.
0-2
6-5-0
Round 12 :
vs UB Faeries
Game 1 my opponent mull 5 and conceded quickly after discard on his only removal and 2 Tarmogoyfs played turn 2 and 3.
Game 2 he had a slow hand and no threats whereas I played Tarmogoyf, Huntmaster of the Fells and Liliana.
I think he wasn'nt in the game because he made some missplays and was upset against his deck.
2-0
7-5-0
Round 13 :
Grixis Death Shadow
He won the 1st one with a pretty fast hand whereas mine was only removals, lands and 1 Ooze I wanted to play after a discard to be sure he would stay alive, but it wasn't enough.
Game 2 he had only 2 Death Shadow in hand when I start to play Liliana and Tarmogoyf, he had to loose some life to play them but I've got Maelstrom Pulse in hand and finish him.
The last one was a grindfest, using all our resources to deal with the board of the other one, playing Liliana of the Veil both side and trying to find some answers. He finished at 4 life and me at 7 but he finally found a Gurmag Angler then a Snapcaster on Kolaghan's Command to close the game.
1-2
7-6-0
Round 14 :
vs UB Faeries
This game was a joke, I didn't find a threat during all the game, just drew land and receiving 11 hits from a lonely Spellstutter Sprite which finished me with Mutavault and Creeping Tarpit.
The 2nd one, I was outclassed by all his drawing spells, Tasigur' abilities and fliers, I felt really weak against the deck whereas I just crunched the same one 1 hour before. Weird sensation ...
0-2
7-7-0
Round 15 :
vs Valakut
I won the 1st one thanks to Lightning Bolt into top deck Lighning Bolt.
The 2nd one was a classic kill turn 5.
The last one, I played a discard and see Baloth, I played a turn 3 Liliana and didn't activate her +1 then he hard casted Baloth. I'm pretty sure he top deck the 2nd one and want me to make him discard, but unfortunatly for him I've got Pulse in hand and a Tarmogoyf on the board. I played the +1 ability of Liliana, he discarded / played free Baloth, I kill both thanks to Maelstrom Pulse and start the beat down with Tarmogoyf and find a second one.
He is at 10 life, I've got 2 Tarmogoyf on the board, he had no card in hand, fell pretty confortable. First draw, Titan, kill the 1st Tarmogoyf, 2nd draw Titan, kill the 2nd Tarmogoyf, attack with the 1st one and finish me.
1-2
7-8-0
This Day 2 was a real nightmare, I've met some weird decks like BW Tokens and UB Faeries which I wasn't expecting in at this state of the tournament. I finished 455 / 1739.
Whereas I was pretty happy of my deck after the Day 1, I felt abandon by it during all the Day 2. Nothing happened correctly.
That's happen, but it's hard ... especialy when you know that your deck is not really positioned in the actual meta game and that you will need to drive it perfectly for good results with a little bit of success or luck.
Anyway, if I should play my Jund for an other wilde open event such as GP, I would change 2 card in my SB to improve my match-up against U decks, without changing everything.
Here what I would play :
Out :
- Twilight Mire was more often a bad card in my opening (because I play 4 Ravine) than a good one, I think I will take it off.
- The 3rd Nihil Spellbomb was for a meta game full of grave strategy's deck, 2 is a better option for a open environment.
- Olivia was ok but too slow in my opinion and she juste finished the job when I was ahead.
In :
- The 9th fetchland (Bloodstained Mire) to filter my deck and to trigger Revolt for Fatal Push to deals with card like TKS or Restoration Angel.
- The 3rd Fulminator mage is important even if it's not a game break card, we play an attrition war and this card, which can deal damage, block creatures and destroy land, is the perfect example of the essence of Jund.
- Painful Truth is really good when you are in a bad situation and when you need to find some answers, I used to play it and didn't take it for Birmingham, I think it was a huge mistake.
Anyway, I hope you enjoyed my report.
Next tournaments will be two PPTQ in Modern in September and be sure of one thing ... I will play Jund
Thanks for your attention.
Gus
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1
user-23136493 posted a message on JundI've just finished my weekly testing session against team mates and I wanted to play against Living End this morning with the list I want to bring to GP Birmingham (August) :Posted in: Midrange
I won 3-2 before side boarding thanks to the 3 Scavenging Ooze and the 2 Kalitas.
Discard is pretty efficient against their cascade spells and Liliana of the Veil to discard your own Tarmogoyf when you know they will soon cast a cascade spell are the most efficient ways to deal with Living End before SB.
In : +3 Nihil Spellbomb / +3 Collective Brutality / +2 Fulminator Mage / +1 Maelstrom Pulse / +1 Damnation
Out : -3 Lightning Bolt / -3 Fatal Push / -2 Abrupt Decay / -1 Kolaghan's Command / -1 Liliana of the Veil
I won 9-2 with the previous SB tech.
With 9 discards, 3 GY hate + Ooze and Kalitas, it's really hard for them to win a game or you keep a terrible hand against LE.
Don't hesitate to mull until you find a GY hate and/or discard spells.
Gus -
2
Hi mates,Posted in: Midrange
I'm an italian Jund player for a very short time. Against the ban of my favourite deck, Miracle, I decided to choose Jund in Modern and Legacy. (Sorry for my bad english)
Last friday I arrived 20th at the Main Event Modern on Ovino Tournament in Milan. This was my first tournament in my life with Jund.
My list was:
My choices in sideboard are so funny.
Cypt Incursion: I don't like the choice of 2x Leyline of the Void, because I would put 3x in my sideboard, but this one occupies too much space in the sideboard. So, I decided to split Surgical, Jund Charm, Grafdigger's Cage and Crypt Incursion. I believe that this is a WIN CONDITION against dredge and living end. In a lot of tests, I won a lot of games with this card. But in this tournament I didn't find any 'graveyard decks'.
Krosan Grip: I expected many decks with Leyline of the Void/Leyline of Sanctity, so I put KGrip instead of Ancient Grudge, in addition to his Split Second ability. For example against Walking Ballist, or Ad Nauseam's Lotus, or Batterskull, or Leylines.
Jund Charm: his flexibility is the reason why I decided to put it in the 75. Graveyard hate, the second 'wrath of god' and, in addition, +2+2 against another Tarmogoyf onto the battlefield.
Chandra, Pyromaster: the split between the new and the old was very difficult for me. Torch of Defiance is a fantastic planeswalker, but in the tournament it never satisfied me. Side out in every game. On the other hand, Pyromaster was the MVP in some grind matchups, for example 4c Shadow, against Lingering Souls and against some other Matchups where this one can shine. In my 75, I'll choice the old Chandra. But in the main, I decide to put the 3th Kolaghan's Command instead of the new Chandra.
23 LANDS: I hate all matches where I draw too many lands. So, I decided to reduce the casting cost in order to have all spells in hand. With my list, 4-5 are enough. The others need only for Raging. In all of games I made, I've never had the need to have more lands.
THE TOURNAMENT:
- TURN 1: JUND 1-2 (0-1)
.GAME 1: Dark Confidant and Raging Ravine brought home the game.
.GAME 2: Fulminator, Fulminator, Kolaghan's Command for Fulminator. Lost.
.GAME 3: My initial hand was: 2 Fulminator Mage, 1 new Chandra, 1 old Chandra, 3 Lands. My next 9 draws were 8 lands and no Raging -.-. I've lost with 2 Tarmogoyf onto the battlefield.
- TURN 2: UWR DELVER 2-1 (1-1)
.GAME 1: I lost a won match. My opponent was at topdeck, drew Bedlam Reveler for 2 Path to Exile and Delver of Secrets. I've lost my 2 Tarmogoyfs and dead by Delver and Bedlam.
.GAME 2: All inquisition+thoughtseize, Raging Ravine and Dark Confidant brought home the game.
.GAME 3: A similar game as game 2. Ooze was a 6/6 and my Raging was a 5/5.
- TURN 3: BANT RETREAT 2-0 (2-1)
In GAME 1 I've seen discard spells and all removals I've in my main. In GAME 2 Krosan Grip saved me his combo and Dark Confidant + Raging Ravine + Chandra Pyromaster brought home the game.
-TURN 4: GW TRON 2-1 (3-1)
.GAME 1: Dark Confidant and Raging Ravine onto the battlefield and on the other part Urza's Mine, Urza's Power Plant, Razorverge Tichket and an Oblivion Stone. Inquisition of Kozilek and I see Ugin in his hand. I had Liliana of the Veil, Tarmogoyf, Scavenging Ooze, Lightning Bolt, Kolaghan's Command. So, I decided to put Ooze in order to receive a -2 by Ugin. In the next Turn, -2 of Ugin and I played Bolt on Ugin (it had 2 loyalty). In my turn Kolaghan's Command to destroy Oblivion Stone and Ugin. In the next turn he drew Karn and I lost the game 1.
.GAME 2: Fulminator, Kolaghan, Fulminator. GG.
.GAME 3: Fulminator and 2 Thoughtseize. The Ultimate of Liliana brought home the game.
-TURN 5: AFFINITY 0-2 (3-2)
.GAME 1: I began. Land, Inquisition and he had 2 Mox Opal, 2 Lands, 1 Drum, 1 Pest, 1 Cranial. Out Cranial. He drew 2 Etched Champion and 1 Cranial. I lost the game 1.
.GAME 2: He played: Cranial Plating in the first turn, Etched Champion, another Champion and an Arcbound Ravager. I think that every deck can lost with this hand.
-TURN 6: GRIXIS SHADOW 2-0 (4-2)
.GAME 1 and GAME 2 were similar, because with his discard spells I had more removals. Liliana and Dark Confidant brought home the game. In the GAME 2 Kitchen Finks and Engineered Explosives the stars.
-TURN 7: RG TRON 2-0 (5-2)
.GAME 1 and GAME 2 were similar because his deck looked dead. Turn 1 discard spells and a Goyf brought home the game. Turn 2 the ultimate of Liliana.
-TURN 8: 4C SHADOW 2-1 (6-2)
.GAME 1: he was very strong to not show me the white splash and I believed he played Jund Shadow. I won the game with Raging + Confidant.
.GAME 2: I've lost a won match. In the topdeck he played 2 Lingering Souls. I had only Chandra Pyromaster and Maelstrom Pulse, because I didn't know the white splash.
.GAME 3: Chandra Pyromaster was the star in this game. In addition, my opponent cycled Wraith with his 5 life points, he made the mistake to lose the game.
So, I finished 6-2 after my first tournament with Jund. The penality to lose the first match.......no TOP16.
But I'm very happy with this list, even if now I try to cut the new Chandra in order to the 3th Kolaghan's Command (in the tournament it was never a dead card in hand). In addiiton, I don't want to add the 24th Land =) =) =).
What to u think about this list? Have u ever tried a similar decklist?
Goodbye Mates and sorry for my bad english!
PS: in the next tournment I'll try these list:
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2
Hi! Yesterday I went to the local store for MCM Trial (no idea what MCM means). Rewards were MM17 Boosters so you can imagine the store was cracking up.Posted in: Midrange
At my last tournament I tried to break through with Abzan (Hierarch/Flayer version) and went 1:3 drop with:
T1 titanshift (loss)
T2 GB Tron (loss)
T3 Grixis Death's Shadow (win)
T4 Titanshift AGAIN! (loss) -> drop.
This time around I decided to take Jund and try my chances as the matchups with titanshift and tron are, in my opinion, a bit better. Decklist I used below, alongside with sideboard choices and tournament reprise.
DeckMagic OnlineOCTGN2ApprenticeBuy These Cards Creatures: (14)
4x Dark Confidant
4x Tarmogoyf
3x Scavenging Ooze
2x Kalitas, traitor of Ghet
1x Glorybringer
Planeswalkers: (4)
3x Liliana of the Veil
1x Chandra, torch of defiance
Spells: (18)
4x Inquisition of Kozilek
2x Thougtseize
3x Fatal Push
3x Terminate
2x Abrupt Decay
2x Kolaghan's Command
1x Maelstrom Pulse
1x Collective BrutalityLands: (24)
4x Verdant Catacombs
2x Wooded Foothills
2x Bloodstained Mire
3x Raging Ravine
2x Overgrown Tomb
1x Stomping Ground
1x Blood Crypt
1x Twilight Mire
3x Blackcleave Cliffs
1x Blooming Marsh
2x Swamp
2x ForestSideboard: (15)
1x Thrun, the Last Troll
1x Night of Souls' Betrayal
1x Damnation
1x Anger of the Gods
1x Rakdos Charm
1x Choke
1x Collective Brutality
2x Obstinate Baloth
2x Crumble to Dust
2x Blood Moon
2x Surgical Extraction
To my surprise it went much better with this list.
Game 1: Grixis Death's Shadow (2:1)
1st: I was simply able to win first game due to better topdecks.Game 2: Dredge (2:1)
2nd: Went in the hands of my opponent as he was able to have all the necessary answers, even to protect his threats, also no sideboard card made an appearance.
3rd: I went full retard with this one, leaveing discard in my deck, in case I get my sideboard, proved useful as i was able to get rid of opponent's discard and locked him with choke on turn 3 which left him with 3 tapped lands an one creature on board (tasigur) that was quickly dismissed afterwards and the lockdown was strong enough to give me inevitable board presence.
Not sure if my sideboard choices were correct:
- Chandra, Glorybringer, Collective Brutality, M. Pulse.
+ 2x Blood Moon, Choke, Thrun
Chandra and Bringer seems not all that good as they don't kill neither of tasigur, fish or Death's shadow in most cases.
Brutality lacks power in my opinion as the removal part hits basically nothing.
Moon and Choke seemed to me as a preferable choice as I often hear people talking about how unstable Grix Death's shadows manabase is. Thrun seemed like efficient blocker which can't be put down by shadow in any means.
1st: Wast a bust! I was trying to outrace my opponent with T2 goyf and ravine swings but left him at 4 life while he ended the game with one simple swing for 16 (I was at 16 :'( ) by unearthing devil and running all over my face. Also I think I had way too much dead cards - Liliana, discards that lead to nowhere.
2nd: Wow, now that was something. My first discard threw away reunion, then I followed by goyf. On t3 I had nothing relevant, but by the turn 4 the game was almost done, I swiped the board with NoSB killing 3 ghasts a 2 moebas and downgrading amalgan, rendering my opponent unable to attack due to my goyf. On turn 5 I topdecked Kalitas and played him which by the sights of my opponent stripped him of will to play and after few turns we went for another.
3rd: I was simply rude with this one, T1 discard for my opponent's abrupt. He tried to start dredging quite soon, but his first narcomoeba trigger opened me space for -2 life amalgan hit with my extraction. After that I played t2 Scavenging ooze and simply overpowered my opponent through the whole game from this point.
Sideboard choices:
- 3x Liliana of the veil, Thoughtseize, Dark Confidant.
+ 2x Surgical Extraction, Anger of the gods, Night of Souls' Betrayal, Rakdos Charm.
Guess no explanation needed here.
Game 3: Bant Eldrazi (2:1)
1st: Opponent mulliganed once, but went T2 knot seer with double eldrazi temple. I basically started with hand full of active removal and was able to deal with all his threats (2 knots and smasher), then securing my goyf with discard that took away his path. From that point I just stomped.
2nd: Opponent mulliganed once again! But again he started T2 knot seer as he had again both temples (dang, lol) this time he just went full on curve and I was not able to stop him no matter what. Also no sideboard card came around.
3rd: manadork push, Goyf, Blood moon, GG.
Sideboard choices:
- Collective Brutality, 2x Abrupt Decay.
+ Damnation, 2x Blood Moon
Guess no explanation needed here either.
Game 4: UW Control (2:0)
1st: Discard, Goyf, Liliana - after some fight I stripped him of half his by Lil's ultimate and Oozed him dead.
2nd: Discard, Confidant (got pathed), Chandra and I opponent basically basically tried to counter kill anything from this point on but Chandra was just way too much of a Card advantage.
Sideboard choices:
- 2x Abrupt Decay, terminate, push.
+ Choke, Thrun, 2x Surgical Extraction.
I think that opponent actually screwed by pathing my confidant and giving me 4 lands by turn 3 (dunno, I wouldn't do it at this point of game). Also I am never sure about the surgical extraction sideboardig and I think Thrun is a lot weaker with alliance around but they seem to work. Other option I was considering was boarding in 2 Baloths instead of extraction just so I have more creatures in deck.
Game 5: Dunno,.. (Draw)
TOP 8
Game 6: Naya Burn (2:0)
1st: Went full careful, double chump blocked with Dark confidant though and t4 kalitas just made the game for me.
2nd: with early removals in hand and both kalitas and ooze I kept it. Ooze blocked and got buzzed dead. I played t4 tarmogoyf over kalitas because I had that feeling about opponent having a path, well he had, so afterward as he saw kalitas in turn 5 he scooped.
Sideboard choices:
- 4x Dark Confidant, 2x Thoughtseize, Glorybringer.
+ 2x Obstinate Baloth, Collective Brutalitty, 2x surgical extraction.
In both games I got literally on the verge of death - 4 life against topdecking Burn. Also I am not sure at all about the extraction/thoughtseize side while I think that Thoughtseize may strip you of 2 life and take away potentialy up to 4 dmg or so. Having extraction hitting atarka's command or Boros charm for safety purposes with no life loss seems just better.
Game 7: Bant Eldrazi (2:0) (different guy)
1st: Opponent mulliganed to 4 (damn), then dropped non-temple land and mana dork that got pushed, after that he dropped 2 more lands, until he scooped to my board presence (goyf, lil).
2nd: Double mana dork and rest in peace from my opponent. I dismissed the rest in peace by pulse after dropping two goyfs. Opponent had pretty much nothing to get through goyfs (his TKS way way too small after I hit his hierarch). We somehow got into topdecking phase with him having TKS seer stripping me of my last card (damnation). I thought everything was over but *BAM* Mighty Glorybringer from the topdeck shot his knot seer dead bringing me Liliana in process. In next 2 turns game was over.
Sideboard choices:
- Collective Brutality, 2x Abrupt Decay.
+ Damnation, 2x Blood Moon
Although I saw Bringer exactly once during whole tournament. This memory leaves smirk on my face even as I write. This felt just simply epic.
Game 8: UR Storm (0:2)
1st: I kept kinda risky hand with no green but Ooze and discard which led to my quick demise as I missed green even on t3 and droping anything at t4 against storm is futile effort.
2nd: I had everything, discard, ooze, more discard. Killed opponent Goblins with brutality and discard (hitting gifts). Only for him to topdeck another one and starting to combo me out easily.
(If you would lick me at this point, I'd be pure salt. Leaving my opponent to combo out whole way again, and pressing his hand a bit harder than I normally would).
Sideboard Choices:
- Glorybringer, Chandra, 2x Kalitas, Kolaghan's Command.
+ Collective Brutality, 2x Surgical Extraction, Choke, Rakdos Charm.
There is literally nothing I can say about this game. Except I might've mulliganed to 5 at first game just to get green and die anyway (idk). 2nd game I felt like there is literally nothing that could stop me. Well Opponent had everything covered with that gifts draw while only one turn further I would be Oozing his grave and probably handling the situation.
So to speak. I went home with second place, overall score 6:1:1 and 8 MM17 boosters which left me with Cavern of souls and foil Blood moon in my hands. I am not sure if all my plays were always good or sideboarding best but I tried and it worked out somehow.
- Glorybringer is probably nowhere best in his spot but the one time I played him it was great.
- Sideboarding against tron and titanshift with ultimate card choices didn't show anything as I did not meet them.
- Where the heck are all the affinities? O.o
TL;DR, I did Jund-everyone-out except for storm which I think I should but somehow was not able to -
2
Went 3-0 tonight at FNM.Posted in: Midrange
2-0 against Burn
2-1 against Abzan Elves
2-1 against GB Elves
Out of the 8 games, Hazoret won me 4. The hasted 5 damage indestructible body is quite excellect. It forces opponents into either unfavourable chump blocks or face an insanely fast clock backed up by bolts and his shock ability.
Against burn I was at 7 life at one point, he was on 15. I played Hazoret and attacked for 5. Next turn draw a bolt, attack for 5, bolt for 3, Kommand for 2. 15 damage in 2 turns.
Against Elves, I managed a damnation. Then Hazoret onto an empty board for 5, next turn 5 + 2 from activation, close out with bolt. Another game I kept his board low on creatures, and they were forced to chump block Hazoret again and again.
I can see Hazoret stand up against Tasigur, Smashers, Thoughtknots, Anglers all day and come out ahead. Don't forget he can stare just them down and ping them for 2 or more every turn.
Of course, the maindeck has to accomodate him i.e. I was playing a lot more 1 drops to lower my curve - 3 bolts, 3 pushes, 4 Ioks, 3 Thoughtseize.
I did play a mainboard Thundermaw Hellkite (should be a Glorybringer, but I'm waiting for the Gameday promo + my meta has a ton of lingering souls) but didn't get to see him all night. All I did was pitch him to Brutality once.
Maybe I ran hot or got good match ups, so I'll have to test him more. All I can say is that I'm impressed thus far.
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jund_lover26 posted a message on JundHazoret, the Fervent is actually interesting to run.Posted in: Midrange
The argument that it can be removed easily is not accurate. Hazoret does not often come down on turn 4. Same as our other 4-drops. Your opponent will be exhausting all of their removals already to your Dark Confidant, Scavenging Ooze or Tarmogoyf before you play Hazoret.
Most of the time, Jund goes hellbent. The reasons why you have too many cards on hand late game is because either your Bob lived long enough to get you extra cards, or Painful Truths, or you are not casting spells correctly. If Bob lived too long, you already won the game most of the time.
Hazoret and Death's Shadow close the game quickly. But I still choose Hazoret because Death's Shadow is too fragile to run even though it is a consistent deck. Traditional Jund requires a lot of skills and experience.
Better test the card out hundreds or thousands of times before you argue that the card is bad. - To post a comment, please login or register a new account.
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1 Blooming Marsh
4 Verdant Catacombs
3 Bloodstained Mire
1 Wooded Foothills
2 Overgrown Tomb
1 Blood Crypt
1 Stomping Ground
3 Raging Ravine
2 Swamp
1 Forest
4 Dark Confidant
4 Tarmogoyf
3 Scavenging Ooze
1 Hazoret the Fervent
1 Olivia Voldaren
3 Thoughtseize
2 Lightning Bolt
4 Fatal Push
2 Terminate
2 Abrupt Decay
1 Kolaghan's Command
2 Maelstrom Pulse
4 Liliana of the Veil
1 Grafdigger's Cage
3 Nihil Spellbomb
1 Grim Lavamancer
2 Collective Brutality
1 Ancient Grudge
1 Terminate
1 Anger of the Gods
2 Kitchen Finks
2 Fulminator Mage
1 Damnation
I 4-0'd the first Last Chance Trial I joined and 3-1'd in one of Friday's larger Modern side events. These were the only side events I played in before the main event. Matchups were as follows:
LCT - RW Prison, Burn, Grixis Shadow, RW Prison
Side event - Burn, Mardu Madcap Experiment (lost), Grixis Shadow, Burn
Saturday started out pretty rough for me, round 3 was against Burn and he had god hands. I specifically remember T1 suspend Rift Bolt, T2 Eidolon, T3 suspend Rift Bolt and end step Boros Charm, upkeep Rift Bolt, main phase Bolt - Bolt - Lava Spike, ouch. Round 4 was against Amulet Titan, game 1 went so long he had 2 Titan's in play and no more lands in his deck, I Pulsed them away and had lethal on my next turn, he rips Summoner's Pact off the top. Game 2 the deck just did its thing, 2-2. I'm already a little bummed and then round 5, GW Tron. I had been there since Wednesday and this was literally the first non-Eldrazi Tron player I had seen. I got Tron'd hard. There was a point where Raging Ravine was about to kill him and he topdecked his 3rd Tron piece and kind of looked at me like he felt bad, haha. I didn't have high expectations for that round anyways, 2-3. I was able to sweep the next 4 rounds and squeak into Day 2 at 6-3, they were Elves, Burn, Grixis Shadow, and Living End. This was my first GP so I was pretty excited at this point just to see Day 2. My Sunday matchups were Grixis Shadow, Jund, Esper Shadow, Grixis Shadow, Storm, and Eldrazi Tron. I finished the tournament at 8-7, meh.
One thing that still sticks out to me is that almost all of my losses were extremely close games. The only times I got blown out were round 3 against Burn, round 5 against GW Tron, and round 14 against Storm. Storm's a great matchup for us but I mulled to 5 both games and the top of my deck wasn't being very kind to me. The MVP of the weekend was Liliana of the Veil. She was so good in almost all of my matches and is a serious issue for the Shadow decks to handle. Looking back at my list now, I think I will go ahead and put the 3rd Terminate in the main and throw a Lightning Bolt in the side. I still like Bolt as an efficient removal spell for the small creature decks but I found myself boarding in the 3rd Terminate a lot of the time. I see that you guys are discussing how to board for the Grixis Shadow matchup so here's what I did, I also went 4-1 against the deck last weekend.
Out - 2 Lightning Bolt, 4 Inquisition of Kozilek
In - 3 Nihil Spellbomb, Terminate, 2 Kitchen Finks
I usually popped Spellbomb as a T2 or T3 tempo play to shut off the delve fatty in their hand and that seemed to workout really well. If they ever felt aggressive and tapped out to get one out T4 or T5 then they got punished by Lili, she is such a beating in this matchup. I like Thoughtseize in this matchup but against a deck that can get really aggressive so early, I want answers and my own threats more than the IoK's.
Full Weekend Match Summary:
LCT
RW Prison W
Burn W
Grixis Shadow W
RW Prison W
Side Event
Burn W
Mardu Madcap L
Grixis Shadow W
Burn W
Main Event Day 1
Bye
Bye
Burn L
Amulet Titan L
GW Tron L
Elves W
Burn W
Grixis Shadow W
Living End W
Main Event Day 2
Grixis Shadow L
Jund W
Esper Shadow L
Grixis Shadow W
Storm L
Eldrazi Tron L
I still think Jund is a great deck. Like I said before, so many of my losses were so incredibly close. I'll close out with one last thing. Some of you know that I have been one of the people testing with Hazoret and reporting positive results, so I really wanted to have at least one in my mainboard at Vegas. Take this how you want to, it is purely what happened and has nothing to do with my personal opinion. Of all the rounds I played, including the LCT and side event, I did not lose a single game when my 1-of Hazoret resolved.
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1 Blooming Marsh
4 Verdant Catacombs
3 Bloodstained Mire
1 Wooded Foothills
2 Overgrown Tomb
1 Blood Crypt
1 Stomping Ground
3 Raging Ravine
2 Swamp
1 Forest
4 Dark Confidant
4 Tarmogoyf
3 Scavenging Ooze
1 Hazoret the Fervent
1 Olivia Voldaren
3 Thoughtseize
2 Lightning Bolt
4 Fatal Push
2 Terminate
2 Abrupt Decay
1 Kolaghan's Command
2 Maelstrom Pulse
4 Liliana of the Veil
1 Grafdigger's Cage
3 Nihil Spellbomb
1 Grim Lavamancer
2 Collective Brutality
2 Ancient Grudge
1 Anger of the Gods
2 Kitchen Finks
2 Fulminator Mage
1 Damnation
I don't expect much to change, if anything, before next weekend. I'll be arriving in Vegas on Wednesday and will be playing in the Thursday/Friday Modern events to get a feel for what will be the most heavily represented decks. Having 23 lands and 7 discard spells main is a personal preference. My overall CMC in the 75 is a little lower than usual.
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Play the deck how you want to play it, don't let others decide for you. I've been playing the deck with Hazoret and won my weekly Modern even last week and was the only undefeated after Swiss at a Vegas GPT yesterday. The reality of Jund is that no matter what 4-drops or flex creatures we decide to play with, the deck will always be powerful.
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Edit: 9-0 day 1!
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I think FlyingDelver is spot on with that mana base, It's exactly what I'm playing with except I'm messing around with a Treetop Village over a Raging Ravine and a 3/1 Split of Cliffs to Marsh as I'm on the Fatal Push plan. I actually think Dredge has been picking up in popularity recently because of it's matchup with DS decks, but the biggest GY based strategies to watch for in the near future will be Abzan Company and Living End. Company has the new combo and I've seen new lists that can win multiple ways instead of getting completely hosed. Living End just got a ton of new toys and seems to be picking up online and in paper. I think it's one of the most underrated decks in Modern right now but we'll see what happens in the month before Vegas. I would never have less than two GY hate cards in my SB at any time. I approach my weekly Modern events with the mentality that I have a 75 that could compete in a larger event. For example, if my local event had 15 people with six Burn players, I wouldn't shove 8 life gain cards into my sideboard because that wouldn't help me improve my competitive play, it would just help me win my weekly event, and that's not really the goal I'm going for. On top of the two decks I mentioned, both Grixis and Jund Death's Shadow utilize the GY and Storm is now Tier 1, so cut GY at your own risk!