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    posted a message on I came to destroy my boyfriend.
    It might be a bit too technical of a deck idea for you, but look into pox type decks. You could do a budget version for pretty cheap. Rips things out of his hand, destroys his resources, and starves him out of the game, all while you benefit.

    If you want to go into other colors, I'm just gonna throw this card out there ALUREN. Again maybe a bit technical, but you can do crazy things with it. It's pretty available, and cheap. I could see some cool black/green shenanigans with that.
    I don't get the impression that anything will be "too technical" for LittlePill. Does it take time to learn timing and strategy with a pox deck if you're new to the archetype? Sure, but it already sounds like she enjoys mono-black and discard.
    Posted in: Introduce Yourself
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    posted a message on Extort on countered spells
    Yes, you can, because Extort triggers when you cast a spell. Whether it resolved or not is irrelevant.

    702.100. Extort
    • 702.100a Extort is a triggered ability. “Extort” means “Whenever you cast a spell, you may pay {W/B}. If you do, each opponent loses 1 life and you gain life equal to the total life lost this way.”
    • 702.100b If a permanent has multiple instances of extort, each triggers separately.
    Posted in: Magic Rulings
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    posted a message on Phenax's Lumber Mill (Theorycrafting)
    Most of the cards I would mention are cards that have already been mentioned, but I would like to expound upon their brokenness with Phenax.

    Eater of the Dead is broken with Phenax alone, as you've noticed. You might have to prime graveyards with a few creatures (even if it's your own) before Eater comes down, but he can easily mill out a table by himself. This is the kind of situation where milling yourself a bit with everybody else via something like Mesmeric Orb is really handy.

    Intruder Alarm turns on a number of ridiculous synergies with or without Phenax. You get to mill and make stupid numbers of tokens with Ghoulcaller Gisa with a ridiculous efficiency of your black mana, particularly if you can mill with the zombies immediately. Bloodline Keeper provides some air defense and goes infinite with Alarm. Undead Alchemist and Elixir cleared out more than one library in a game, just because I kept hitting creature cards. Curse of the Swine takes on another dimension of usefulness with Alarm.

    My friends hate to see King Macar, the Gold-Cursed on the field because they know I run tappers like Springleaf Drum to give me a non-combat way of tapping my Inspired creatures. I once milled out two players' 80-85 card libraries because Macar had Slagwurm armor and Freed from the Real on him. Those Gold tokens just kept it going as long as there were creatures to target. Wiping the board while milling is great. Huge target on your head afterward, though.

    If you run Disciple of Deceit, you only need to memorize the cmc of your "solution" cards at first.

    Also, don't discount resource denial and control. You need to protect your stuff, so making your opponents discard can be handy. And some creatures like Surgespanner or Spellskite can help mill and control. (The latter is hilarious against Uril.)

    You may need to exile pesky cards: Withered Wretch, Praetor's Grasp, Extract, etc.

    Untap tricks like Domineering Will, Turnabout, Breaking Wave can help tactically as well as help finish someone off.

    If you use a toughness boost with untapping, such as Triton Tactics or Umbral Mantle, activate it in response to the mill ability activation, since that checks the toughness on resolution.

    Rather than Illusionist's Bracers (or in addition) you might consider Rings of Brighthearth.

    For pillow forting, I have not found Riddlekeeper to be very dissuasive, especially against voltron or graveyard decks. I prefer Propaganda, Dissipation Field, No Mercy, Silent Arbiter, Crawlspace, Meishin, the Mind Cage.

    Draw-milling via cards like Memory Jar, Jace's Archivist, and Forced Fruition is a valid strategy, too.

    If you mill lightly at first, especially with triggers (such as Memory Erosion), it helps get rid of the top 20-30% of a deck while you set up for tap-milling the rest. Players in my meta, for example, don't mind 2 cards here and there, but there does come a point where they notice the size of their graveyard is approaching the size of their remaining library and start wanting you dead.
    Posted in: Commander (EDH)
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    posted a message on Tree of perdition
    Quote from PhroX »
    Quote from Carthage »

    This is empirically false. The existence of the edh ban list is a perfect example. It's not a good time if someone casts a card like limited resources.

    I hate apologists who think that just because a card sees print it makes for a good game. They aren't better players for just accepting every card as legitimate. Apply some simple thought to how people will react to a given card.

    This card for example:
    -They can't block it
    -If there is a haste enabler, only instant speed removal works. Two of the most played cards in commander are haste enablers( lightning greaves and swiftfoot boots
    -Even if they have instant speed removal, it's very possible they tapped out for some threat because you can't answer an entire multiplayer table.
    -Then it taps to do 27 damage. Clearly WAY over the normal intended effect for a tap, so you are just taking advantage of a stupid rule difference. In normal games, letting this thing tap nets you 7 damage to the opponent, which is much more in line with what you'd expect from a 4 mana card.
    -Even if you don't die immediately after, your whole gameplan for the rest of the game is messed up because your life total is so low, so there are tons of options you can no longer take.

    Overall it's a very, very poor card to play against and should not be included by anyone who wants a table to have fun.


    Even cards like limited Resources aren't inherently unfun. It depends how they're used - i.e. it depends on the players. That's not to say I think it should be unbanned, but that ultimately, everything comes down to the people playing not the cards they're using. And frankly, it's a lot less fun to play against someone who is constantly whining and *****ing and trying to force their personal interpretation of how a format is supposed to be played upon everyone else than it is playing against any card with decent people.

    As for this particular one, wow. It's really not that impressive. So I lost 27 life. Big deal. If you're playing "competitively", you should be glad you didn't lose all your life to an infinite combo, and if you're playing "casually", you've got plenty of time to recover given the slowness of the typical casual EDH game.

    And hell, stupid effects like this are exactly what drew many people to the format in the first place.
    Exactly. I'm eager to throw this in my Phenax deck just to be able to mill for 13. If its own tap ability is necessary, great. Otherwise it's a great rattlesnake to eat some of the targeted removal my meta runs. It's the same reason I run Ashiok in the deck. I never actually have activated Ashiok's second or third abilities, but it'll distract opponents that irrationally dislike planeswalkers and eat some attacks. That's value to me for 3 mana.
    Posted in: Commander (EDH)
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    posted a message on Phyrexian Ingester targets
    No. Because it says "creature" and not "creature card", it means a creature on the battlefield.
    Posted in: Magic Rulings Archives
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    posted a message on [[Primer]] Norin the Wary - Heads I win, Tails you lose.
    Very short game. Full 4-player pod and I kept a hand with Warstorm Surge, Gamble, Springleaf Drum, and 4 mountains.

    1. Mountain. Gamble for Genesis Chamber, losing Warstorm.
    2. Mountain. Norin and the Drum.
    3. Drew Purphoros. Mountain. Genesis Chamber.
    4. Mountain. Purphoros.

    Went around a couple times more with no answers, so it was quickly decided to scrap the game and start another.

    Going to test for a while with Word of Seizing in for Zealous Conscripts (trying to eliminate infinite combos from my decks), Dualcaster Mage in for Crucible of Worlds, and basics in place of the 4 fetches I was running. Valakut stays for now.

    And it occurs to me that I've never used Outrage Shaman.
    Posted in: Multiplayer Commander Decklists
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    posted a message on [[Primer]] Norin the Wary - Heads I win, Tails you lose.
    Quote from kalkris »
    Anywho, 28 days isnt a month unless it's February. And it's not February. How have your games with the Almighty been lately?


    Last one was pretty good. Two opponents. Kept a hand that included Cloudstone Curio, Gauntlet of Power, Beetleback Chief, 1 mountain, and Haunted Fengraf. So I mostly used Warstorm Surge, Cloudstone, and Beetleback to keep burning things off the board and whittling at my opponents. Then I put Purphoros on the board. In the meantime, blue player has been milling everybody with Sphinx's Tutelage and keeps dumping my other enchantments in my graveyard. Blue player casts Talent of the Telepath for my top 7 and only hits Chaos Warp. They target Purphoros and I get Honor-Worn Shaku. Okay. Then their milling helps me draw Purphoros again 2 turns later. Cast him and Beetleback. Next turn I simply cast Beetleback, bouncing him with one of the tokens and cast him again to finish them off.

    My mana sources at the end (Gauntlet helped a lot) was 4 mountains, Fengraf, Shaku, and Mind Stone.

    It seems to me from this game that spreading damage around evenly between my opponents (trying to keep them evenly diminishing), not completely decimating their creatures (just keeping the real threats and combo pieces off the board), and letting them nibble at my life a little bit with the remaining creatures helped keep a target off my face. Blue player was milling with Tutelage evenly between myself and the other opponent. And aside from Warping my Purphoros my board state went rather unchecked.
    Posted in: Multiplayer Commander Decklists
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    posted a message on that win that just made you giddy.
    When I milled out 2 out of my 3 opponents in the same phase with my Phenax deck. Had Phenax on the board, of course, but the Uril player had a bunch of utility creatures out and I had King Macar with Slagwurm Armor and Freed from the Real. So I tapped him to mill 9, spent U to untap, then kept using his Gold tokens and my remaining few U sources to keep milling. The other milled opponent's last act was to Mortify Macar.

    The remaining opponent was in a weak position and I'd held Duskmantle Guildmage and Colossus of Akros in my hand, which finished his 32 life two turns later.

    The rush from the realization of using the Gold tokens to continue milling was the exhilarating part.
    Posted in: Commander (EDH)
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    posted a message on Magic Story Discussion: Magic Origins and Battle for Zendikar Block
    Quote from mineralica »
    and he didn't check when the aligned hedron network failed.
    Well, he was kinda busy at that point.
    Posted in: Magic Storyline
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    posted a message on What is your favorite flavor text?
    The correct answer to a barbarian's riddle is to choke on your cleverness and die.
    -- Stranglehold


    Runner up: Goblin Assassin
    Posted in: Magic General
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