Thank you again for all the advice! After reading the primer and the valuable ways you can use the stack that and couple in the fact I play UW eldrazi in modern (yes I'm one of those guys) I really want to test the displacer. I will start with the list you provided just to get the feel of the deck. Thenot I will try using the mana base I read a few pages back that is optimal for using the displacer. (Sea gate wreckage if I remember correctly. The good news is my two other play testing/team mates are moving to legacy as well. They are building reanimator and elfs. From what I have read one is a good match up and the other is one of our worst. There is also a miracle player and omni tell player that have agreed to get some practice games in with me. I should have the full deck complete by next weekend witch gives me time to read and watch more of the other decks.
Welcome to the thread! D&T is a great Legacy deck, though like any control deck, you'll lose to your own mistakes quite a bit at first until you have a better grasp of the deck and the format.
Eldrazi Displacer is great against Lands because it blinks and kills Marit Lage tokens, survives Punishing Fire, and helps protect your other creatures from Punishing Fire. It's good against Miracles as a blowout card; if you Vial that sucker in in response to a StP and save one of your creatures, you probably just won the game. You can also do cool things like blinking your Flickerwisps to save creatures from Terminus. Personally, I keep testing the card and pulling it back out, but others seem to like it quite a bit.
Thanks for the clarification on the pros of displacer. I do have a random question. Has the idea of splashing black ever rendered results? And if so has the teysa +Painter's servant on black combo been tested?
Between Vials, Revokers and equipment, this could put D&T into Metalcraft territory, don't you think? Besides Etched Champion and Dispatch, is there anything that could potentially be interesting?
@cromonolith: Very nice tournament report; I enjoyed reading it!
I am so new to DnT and legacy for that matter but puresteel comes to mind.
Displacer is great in a few matchups and does some dirty things against Lands and Miracles in particular. The colorless requirement can be annoying, but it looks like your manabase can support it as a 1-of just fine.
Hello , ~~~ warning wall of text~~\
So I am making the shift from modern to legacy. I have been lurking all sorts of threads on legacy decks to find a fit for what I want to play also to see what the overall meta looks like. I have set my sights on piloting DnT for my first legacy push due to the fact I have this "pet" deck for modern , mono white puresteel Vial knights. So I instantly was drawn to DnT cosmetic look on the table. I have been ready up on the recent past and current meta to get the feel of how this deck is evolving. ( from my understanding the "core shell" stays the same just the flex slots shift with the meta. I have even gone as far as watching as many videos of Derczo playing DnT I could find on YouTube.
My question is this: Could someone explain the interaction between eldrazi displacer with miracles and land. I just don't think I understand it completely( more so for lands). My very limited educated guess with miracles is bounce counter balance but that just seem right due to the fact displacer isn't like wisp and counter balance just re-enters. Unless I juse am missing some thing with the stack maybe? If blinking the counter balance is even the right move.
I recently picked up a collection off a friend and was thinking of building the melira combo "shell" with teysa and painter combo as well. Seen it played on YouTube and wanted to bounce the idea off of people who actually pilot the core list.
Been lurking this thread for awhile and I wanted to get some opinions about a slightly different take on the standard death and taxes shell. I maybe way off target but it is fun to play test. ( brewing decks is my favorite part of this great hobby of ours)
My bad, charging station is actually energy chamber. I like the thought of Drowned Rusalka. As for the dropping of masters, I will have to test that out. The buff to the thopter tokens is very handy.
My question is this. Is it more beneficial to Stay low on the cmc curve like this or should I go the route of lodestones, forgemasters,wurmcoils,platinum angel, blightsteel with some boots?
No new crazy brew (although CurdBros land destruction idea had me thinking, but do to a collection I picked up I might brew an eldrazi devotion deck). Here is my newest list on Molten Cloudstone list.
I decided to stick with the cloudstone combo over the lotus cobra for a few reasons. 1) I felt the multiple lines of play is important (and also fun). 2) bouncing the oaths, the Sowers and nest invaders creates huge advantages. The invaders ramp while also having synergy with xenagos( mana) and Garruk (Overrun). 3) the performance of the Sowers was a surprise to me. Big body that takes opponents lands, now add the fact I can bounce it.... super fun!
Over all I'm happy with where the deck is going.
Idea for next round of testing: even though I really like the Sowers I might drop them for the 4th Titan and 1 pacts.
Thoughts?
1 Batterskull
1 Cavern of Souls
4 Flickerwisp
3 Karakas
2 Mirran Crusader
4 Mother of Runes
4 Phyrexian Revoker
11 Plains
4 Rishadan Port
4 Serra Avenger
4 Stoneforge Mystic
1 Sword of Fire and Ice
4 Swords to Plowshares
4 Thalia, Guardian of Thraben
1 Umezawa's Jitte
4 Wasteland
2 Containment Priest
2 Council's Judgment
3 Ethersworn Canonist
2 Kor Firewalker
1 Pithing Needle
3 Rest in Peace
1 Sunlance
It's the most recent Michael Derczo list I could find. I have no idea what my local meta is so I figure start from here
Thoughts?
Thanks for the clarification on the pros of displacer. I do have a random question. Has the idea of splashing black ever rendered results? And if so has the teysa +Painter's servant on black combo been tested?
Thoughts?
I am so new to DnT and legacy for that matter but puresteel comes to mind.
Hello , ~~~ warning wall of text~~\
So I am making the shift from modern to legacy. I have been lurking all sorts of threads on legacy decks to find a fit for what I want to play also to see what the overall meta looks like. I have set my sights on piloting DnT for my first legacy push due to the fact I have this "pet" deck for modern , mono white puresteel Vial knights. So I instantly was drawn to DnT cosmetic look on the table. I have been ready up on the recent past and current meta to get the feel of how this deck is evolving. ( from my understanding the "core shell" stays the same just the flex slots shift with the meta. I have even gone as far as watching as many videos of Derczo playing DnT I could find on YouTube.
My question is this: Could someone explain the interaction between eldrazi displacer with miracles and land. I just don't think I understand it completely( more so for lands). My very limited educated guess with miracles is bounce counter balance but that just seem right due to the fact displacer isn't like wisp and counter balance just re-enters. Unless I juse am missing some thing with the stack maybe? If blinking the counter balance is even the right move.
Thoughts?
I recently picked up a collection off a friend and was thinking of building the melira combo "shell" with teysa and painter combo as well. Seen it played on YouTube and wanted to bounce the idea off of people who actually pilot the core list.
4 Chord of Calling
4 Birds of Paradise
4 Noble Hierarich
4 Teysa, Orzhov Scion
4 Painter's Serant
4 Viscera Seer
2 Spellskite
4 Kitchen Finks
1 Murderous Redcap
2 Melira, Sylvok Outcast
2 Anafenza, Kin-Tree Spirit
Thoughts?
Been lurking this thread for awhile and I wanted to get some opinions about a slightly different take on the standard death and taxes shell. I maybe way off target but it is fun to play test. ( brewing decks is my favorite part of this great hobby of ours)
4 Cloudstone Curio
4 Flickerwisp
4 Phantasmal Image
4 Leonin Arbiter
4 Reflector Mage
3 Blade Slicer
2 Thalia, Guardian of Thraben
4 Serum Visions
4 Flooded Strand
2 Hallowed Fountain
4 Ghost Quarter
4 Glacial Fortress
5 Plains
4 Island
Thoughts?
Thanks for the advice.
I have been messing around with this deck and would like some advice on my list.
4 Etherium Sculptor
4 Chief Engineer
4 Myr Superion
4 Hangerback Walker
4 Master of Etherium
4 Trinket Mage
4 Chalice of the Void
2 Mortorpod
2 Charging Station
2 Fabricate
4 Blinkmoth Nexus
3 Ghost Quarter
1 Academy Ruins
My question is this. Is it more beneficial to Stay low on the cmc curve like this or should I go the route of lodestones, forgemasters,wurmcoils,platinum angel, blightsteel with some boots?
Thoughts?
No new crazy brew (although CurdBros land destruction idea had me thinking, but do to a collection I picked up I might brew an eldrazi devotion deck). Here is my newest list on Molten Cloudstone list.
4 Prismatic Omen
4 Oath of Nissa
4 Arbor Elf
4 Genesis Hydra
3 Primeval Titan
3 Oblivion Sower
3 Nest Invader
3 Xenagos the Reveler
4 Cloudstone Curio
4 Nykthos, Shrine to Nyx
4 Valakut, the Molten Pinnacle
4 Wooded Foothills
1 Stomping Ground
6 Forest
1 Mountain
I decided to stick with the cloudstone combo over the lotus cobra for a few reasons. 1) I felt the multiple lines of play is important (and also fun). 2) bouncing the oaths, the Sowers and nest invaders creates huge advantages. The invaders ramp while also having synergy with xenagos( mana) and Garruk (Overrun). 3) the performance of the Sowers was a surprise to me. Big body that takes opponents lands, now add the fact I can bounce it.... super fun!
Over all I'm happy with where the deck is going.
Idea for next round of testing: even though I really like the Sowers I might drop them for the 4th Titan and 1 pacts.
Thoughts?