I did some testing against vampires and ramp as well as b/w midrange. This is brad nelson's list and its well built.
Wow is Archangel of Tithes a beating. With Always Watching your looking at a 4/6 vigilance flier that cant be blocked unless they pay 1. With vigilance attacking also costs extra. Deck is super annoying and Dragonlord Ojutai is a fantastic curve topper. I will likely try Ojutai's Command in my 75 but so far this list is insane. One you stack a couple enchantments or stack angels its a wrap
Its on a creature so it can be killed easier. The fact he has evasion is nice. I see this better in a red midrange strategy that wants to kill relatively fast. But I can see the argument for this in ramp also. It will see play I think
deck doesnt seem beatable
So far my best guess is Vampire Nighthawk I also have Thragtusk and Obstinate Baloth although they arent at 3CMC. I have the playset of Scavenging Ooze
I simply dont want to get steam rolled by burn at my local tourney. Thanks in advance
4 Archangel of Tithes
4 Consul's Lieutenant
4 Knight of the White Orchid
4 Reflector Mage
4 Thalia's Lieutenant
4 Thraben Inspector
2 Dragonlord Ojutai
2 Kytheon, Hero of Akros
2 Island
12 Plains
2 Meandering River
4 Port Town
4 Prairie Stream
3 Always Watching
3 Silkwrap
2 Declaration in Stone
I did some testing against vampires and ramp as well as b/w midrange. This is brad nelson's list and its well built.
Wow is Archangel of Tithes a beating. With Always Watching your looking at a 4/6 vigilance flier that cant be blocked unless they pay 1. With vigilance attacking also costs extra. Deck is super annoying and Dragonlord Ojutai is a fantastic curve topper. I will likely try Ojutai's Command in my 75 but so far this list is insane. One you stack a couple enchantments or stack angels its a wrap
4 Hangarback Walker
2 Den Protector
1 Reckless Bushwhacker
4 Sylvan Advocate
4 Thopter Engineer
1 Nissa, Vastwood Seer
2 Pia and Kiran Nalaar
Planeswalkers (8)
4 Arlinn Kord
4 Nissa, Voice of Zendikar
8 Forest
3 Mountain
4 Cinder Glade
2 Evolving Wilds
4 Game Trail
1 Westvale Abbey
Spells (12)
2 Oath of Chandra
4 Oath of Nissa
2 Roast
4 Traverse the Ulvenwald
2 Goldnight Castigator
1 Sage of Ancient Lore
2 Evolutionary Leap
3 Clip Wings
3 Kozilek's Return
2 Act of Treason
2 Roast
This is Gerry Thompson's R/G Midrange
I kinda like raptor over engineer personally
If so collected company after sticking this card could be the nut
flash in a 4/4 breakneck rider and a 3/3 duskwatch?
Its on a creature so it can be killed easier. The fact he has evasion is nice. I see this better in a red midrange strategy that wants to kill relatively fast. But I can see the argument for this in ramp also. It will see play I think
didnt we already have 14 mythics ? how many are in this set?
T1 Land
T2 Land Vessel of Volatility
T3 Land Nissa's Pilgrimage
T4 Land Crack into World Breaker Oblivion Sower
Proceed to scoop phase