Torment of Hailfire's last ruling is quite explicit:
"...sacrifice a nonland permanent, discard a card, or lose 3 life X times…"
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Jun 20, 2019chaikov posted a message on Does a dual land have the "same name" as it's two basic land types?Posted in: Magic Rulings
Jun 15, 2019When multiple effects combine to modify an object, it may be difficult to establish exactly which effect does what. Rule 613 has been devised to settle such complex and/or contradictory interactions. Specifically, rule 613 states that some kinds of modifying effects MUST be applied to the affected objects BEFORE some other kinds.Posted in: Magic Rulings
As has been said, an effect that GRANTS a creature some SUBTYPEs (such as Changeling does) must be applied BEFORE an effect that would remove an ability (such as Transmutation does to Changeling). Removal of Changeling therefore happens TOO LATE: the subtypes have already been granted to the creature.
Jun 15, 2019The fact that the ability costs a red mana does NOT make it a red ability.Posted in: Magic Rulings
What matters is that it comes from Basandra: the ability is white and red. Protection from white would protect Pridemate.
More precisely: the ability is from a red and white source.
Jun 14, 2019Posted in: Magic RulingsQuote from Jonatthan81 »Tribal means nothing here, right?
Tribal is a TYPE of card, just like Sorcery, Enchantment, Artifact, Creature and Land, to name a few.
Many Magic cards have more than one type: Hexplate Golem, for example, has both the Creature and the Artifact types.
All cards with the type Tribal have been designed with two types, such as All is Dust, which is both a Sorcery and a Tribal card.
Tribal never actually means anything: Tribal cards always act according to their other type.
The type Tribal just happens to have the same list of SUBTYPEs as the type Creature, but Tribal is not Creature, no more than Artifact is Enchantment.
Jun 13, 2019Posted in: Magic Rulings
Death from lethal damage is not instantaneous. The creature dies after being dealt damage, when state-based actions are dealt with.Quote from lemmonball »However, if the damage dealt is lethal, his taking damage and his death would happen instantaneously.
Jun 7, 2019Posted in: Magic Rulings
No, there is no such step. You can't ambush an opponent this way.Quote from patbou »if there’s a step in which I can do something at instant speed (...) after opponent has declared blockers but before said blockers actually become blocking creatures (the state that will effectively trigger flanking).
Basically, can I ambush a blocker this way, or is it too late already by the time I get priority to do so, because the moment flanking would have triggered is already past?
The declaration of blockers is covered by rule 509, which is divided into quite a few steps:
-defending player announces blocking creatures according to rule 509.1
-those creatures officially become blocking creatures when rule 509.1g is reached
-triggers (such as Flanking) happen next, as per rule 509.1i
Only when the game reaches rule 509.4 are players allowed to 'do stuff'.
(some weird corner cases shenanigans are made possible by rule 509.1e, but I don't think those could apply here)
Jun 3, 2019Posted in: Magic Rulings
No, you can't. Hidden Strings REQUIRES two targets, no more, no less.Quote from emblaquatud »
With hidden strings I "may" choose another target, if I don't , the nephilim abblity work in that spell.
The 'you may' clause is about tapping/untapping, not about targetting. Nephilim won't trigger.
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