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  • posted a message on Volrath, the Shapestealer and Lord of Extinction
    706.9d When applying a copy effect that (…) retains an original value for a certain characteristic, (…) any characteristic-defining ability (...) of the object being copied that defines that characteristic is not copied. (…)
    Posted in: Magic Rulings
  • posted a message on Using Blade of Selves on Scion of the Ur-Dragon
    Woops! I misread Mirrorwing Dragon! My bad.
    Yes, Tainted Strike gets copied for each of your creature. Just make sure you use it AFTER the tokens get created.
    Posted in: Magic Rulings
  • posted a message on Using Blade of Selves on Scion of the Ur-Dragon
    A copy of a copy gets to look like the object that was first copied. Your Myriad tokens will be Mirrorwing Dragons. (rule 706.3)
    Effects from Tainted Strike are not copied. (rule 706.2)
    Posted in: Magic Rulings
  • posted a message on Handling SBE and additonal triggered effects that trigger as result of gamestate change from said SBE
    Quote from longshots2 »
    A.

    1. Cast creature with ETB.
    2. Creature resolves and ETB triggers.
    3. SBE occurs. Checks and sends creature to GY (a death trigger occurs)
    4. I can now order both the ETB and death trigger as I choose. (provided I control the trigger source)
    5. Player regains priority as all triggers are on stack and no more SBE

    Scenario A is the correct answer.
    All triggers get placed on the stack only after all SBA are done. (some exceptions may apply, but not here)

    704.3. Whenever a player would get priority (...), the game (…) performs all applicable state-based actions simultaneously as a single event. If any state-based actions are performed as a result of a check, the check is repeated; otherwise all triggered abilities that are waiting to be put on the stack are put on the stack, then the check is repeated. Once no more state-based actions have been performed as the result of a check and no triggered abilities are waiting to be put on the stack, the appropriate player gets priority.
    Posted in: Magic Rulings
  • posted a message on Knowledge exploitation + Swarm Intelligence
    Quote from Hlib »
    So while Swarm Intelligence is online, casting Knowledge exploitation will give you two of it, then you search opp`s library, find a piece and you don`t copy it, you may PLAY it, so if you choose to play, you make it double too, right? In the end you get 4 opp`s spells, right? Right?
    Yes. You get 2 of their spells and copy those 2.
    Posted in: Magic Rulings
  • posted a message on Does Elsha of the Infinite and Graftdiggers Cage work together??
    Rule 101.2: When a rule or effect allows or directs something to happen, and another effect states that it can’t happen, the “can’t” effect takes precedence.
    Posted in: Magic Rulings
  • posted a message on When Protean Hulk dies, do the new creatures enter play in succession or simultaneously?
    Au contraire, they would all trigger. Creatures entering (or leaving) simultaneously always 'see' each other. (rule 603.10)
    Posted in: Magic Rulings
  • posted a message on Teysa karlov, leaves the battlefield triggers
    Quote from Trafalgar Law »
    Will leave the battlefield triggers double if they die to leave to the battlefield?
    To die IS to leave the battlefield (and go to the grave).

    700.4. The term dies means “is put into a graveyard from the battlefield.”
    Posted in: Magic Rulings
  • posted a message on Cascade/The First Sliver
    Quote from MsRachel97 »
    Hi!
    So I'm having trouble finding a ruling for this.
    Since it can't be done, you won't find a rule stating so: (most) rules and rulings tell us what CAN be done, not what cannot.
    (the list of what cannot be done would be of infinite lenght)
    As with all games, the default position is 'nothing can be done unless a rule allows for it'. Therefore, when someone comes up with a strange play, it is up to THEM to prove it can be done, by quoting a rule or a ruling.

    Covering the specific situation you described, rule 117 states who can do what and when, and rule 608 describes how a spell/ability should resolve. None of these allows for a resolving Cascade ability to be interrupted midway by another player.

    117.1. Unless a spell or ability is instructing a player to take an action, which player can take actions at any given time is determined by a system of priority. The player with priority may cast spells, activate abilities, and take special actions.
    608.2. If the object that’s resolving is (...) an ability, its resolution may involve several steps. (...)
    608.2c The controller of the spell or ability follows its instructions in the order written. (...)
    702.84a Cascade is a triggered ability (...)
    Posted in: Magic Rulings
  • posted a message on Things got really convoluted... please help.
    715. Controlling Another Player
    715.3. Only control of the player changes. All objects are controlled by their normal controllers. (…)
    Posted in: Magic Rulings
  • posted a message on Dromoka's Command vs Eidolon
    Even if sacrificed, Eidolon still triggered and will deal 2 damage to you. (just making sure)
    Posted in: Magic Rulings
  • posted a message on unsubstantiate & vial
    What actually goes on the stack is Aether Vial's ability. (rule 602.2a)
    When this ability resolves, you (may) obey its text: pick a creature card from your hand and slap it on the table. That card never went onto the stack.

    602.2a The player announces that they are activating the ability. (…) That ability is created on the stack as an object that’s not a card. (…) It has the text of the ability that created it, and no other characteristics. (…) The ability remains on the stack until it’s countered, it resolves, or an effect moves it elsewhere.
    Posted in: Magic Rulings
  • posted a message on Exchanging life totals?
    Rule 701.10c: When life totals are exchanged, each player gains or loses the amount of life necessary to equal the other player’s previous life total...
    Posted in: Magic Rulings
  • posted a message on Greven and Ilharg
    Greven, Predator Captain
    Strange: auto-card-imaging doesn't work with Greven...
    Posted in: Magic Rulings
  • posted a message on Countering Sphinx of New Prahv
    Rule 113.6: (…) Abilities (…) usually function only (…) on the battlefield. (...)
    Posted in: Magic Rulings
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