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  • posted a message on <>Bx Eldrazi Processors
    I'm still wondering if this deck would work well going a lantern control / mill route as well, given we can exile graveyards so effectively. It would basically garantee that we always have stuff in exile regardless of their deck and potentially let us decide how and when we want to exile / mill stuff.
    Posted in: Modern Archives
  • posted a message on Current Modern Banlist Discussion (9/28/2015 update - No changes!)
    Quote from Shodai »
    Quote from izzetmage »
    BBE into K-Command is a 4 for 1, only wrath effects in modern can get that much value. (which is the point, wrath effects)
    It's a 3-for-1. You start with 1 card in hand (BBE) and once the dust clears you have a 3/2 and took out 2 of your opponent's cards.

    You know what else is a 3-for-1? Snapcaster Mage into Kolaghan's Command. Deal with it.

    How about 4 for 1? Lingering Souls.
    BBE into K-Command is a 4 for 1, only wrath effects in modern can get that much value. (which is the point, wrath effects)

    I am not really sure that Jund shoud be allowed to potentially 4 for one their opponent, a deck which is already reasonably strong.

    It's not christmas land it's a reality.

    Ofc BBE as long as K-Command is legal should stay banned.


    People in this thread really do overvalue BBE. Snapcaster Mage is a much more powerful card that only requires one colour, and will always "hit" the Kolaghan's Command in your graveyard to rebuy Snapcaster Mages to rebuy kolaghan's commands, it's an absurd value chain.

    Jund could have run 4 Blightning when BBE was legal for maximum value. Which is a 3 for 1, with some additional damage straight to the face on top. Yet it didn't. Why? Because you don't build Jund around Bloodbraid Elf. The amount of times you'll draw a BBE, be in a position to cast it, and it hits that specific card in your deck at exactly the right moment, is very low. The card has to be worth it in your deck on its own merits instead of "how good is this if I flip it once every few events with BBE?". People remember the extraordinary cascade flips far more than the mundane, average ones because that's how your mind works. Jund is mostly stuffed with one-two mana cards so what you'll cascade into most of the time is a lightning bolt, discard spell, 2 mana removal, or bob/goyf/ooze. It's unlikely that you'll hit a 3 mana spell, because there's only a very small amount of room for 3+ mana spells in the deck. And if we're assuming that BBE will be a 4 of (which isn't certain anymore, I can see it as a 2-3 of) then what are you going to cut from Jund?


    Let's take a stock list and assess how it would change. Where do you find room for BBE? Take out Tasigur, Finks, Scooze and a decay? You're raising the curve immediately by adding four mana spells, making the deck slower and clunkier. Also congratulations, you just made your burn matchup a whole lot worse as well as having to sacrifice a swiss army knife spell in abrupt decay.





    Well, keep in mind that snapcaster mage is basically in the same hard to acquire state as the enemy fetches and damnation thanks to being printed in one set only and being one of the most valuable cards in the entire set, so it might as well be banned given it's accessibility (no I'm not saying ban snapcaster). At least there are more wandering around in the wild at the moment than damnation, but I think they are trying to avoid reprinting that one given they brought out languish.

    I'm not really sure they need to unban anything at the moment as modern is in a pretty good place for the time being. The only questionable deck right now is probably bloom titan, and I'm not sure if unbanning sword of the meek is a good game plan since there are a lot of synergies that the designers would have to analyze first before bringing it back. Just about the only fair thing Wizards could do is depower everybody equally with bannings (i.e. snappy, dark confident, cryptic command, tarmogoyf, and other staples taken equally from all decks get put on the ban list at the same time and other random cards get unbanned to shift all the established top tier decks around).

    It would basically be like throwing the dice and letting fate sort things out. :p Actually, I kind of wish they would do that every three months or something just to force everyone off the same deck all the time.
    Posted in: Modern Archives
  • posted a message on <>Bx Eldrazi Processors
    Quote from Conburnmadman »
    Quote from mistercakes »
    i've seen this mono black deck come up a few times in leagues, can you give some insight into why your decklist would be preferred in an mtgo meta? or is yours more designed for your local:

    http://www.mtggoldfish.com/deck/356246#paper

    it mostly looks like

    -1 slaughter pact, -1 discard, +2 drown in sorrow.


    The drown in sorrows help against aggro decks enough that you can make it to your "secton" of the game. They are like pyroclasms in Tron decks. Because we have Wasteland Strangler and dismember, we have some spot removal that Tron doesn't, so we don't need to run the full 4.

    I wouldn't say it's for my local meta, but more of a modern meta deck....if that makes sense. I always build to a broad spectrum even though it may not always be the best, but I usually have good success by covering my deck's weakness.

    I'm not a huge fan of slaughter pack and having to pay mana on the next turn that could go towards my spells. I know it can keep you from losing games and even win them, but it can also slow you down and lose you the game. I'd rather pay 1 mana and 4 life with dismember to remove most problem creatures we would face than to pay the extra mana on upkeep before I get to see what I draw. The strength of the Mono B deck is the consistency and the fact that you have better ramp and a streamlined gameplan. Having the mana to progress your turns on time is crucial.


    How do you feel about running the max number of Urborgs and Eye? I figured with map we wouldn't need a full set of both and give some more room for other utility lands.
    Posted in: Modern Archives
  • posted a message on <>Bx Eldrazi Processors
    I'm pumped on that new sweeper - not quite sure where I want it yet or how to fit it in, but I definitely want it. As sweepers I'm currently running 2 Languish and 1 All Is Dust - maybe this takes the place of one Languish? Maybe it might be better in one of the 4 spot removal spots in the main? Not sure.


    I'm thinking it would replace languish as it hits affinity and gives more synergy than languish. Against merfolk I'd still run languish just because they sport so many fish lords that it makes it a gamble on whether or not we actually wipe the board with -2/-2.
    Posted in: Modern Archives
  • posted a message on BW Eldrazi Processor
    The problem with splashing more than one additional color is that we run into the consistency problem even with fetch lands in the deck. That and I don't think the value is there yet to make shelling out the extra money for enemy fetch lands worth it for this deck. It has enough tools just from running black and white that it doesn't need anything else.

    There's novelty in running a color trifecta with good stuff if you already have the enemy fetches to utilize, though.
    Posted in: Midrange
  • posted a message on <>Bx Eldrazi Processors
    In the worst case scenario we could also run languish. Damnation was a great card back in the day, but because it has only one printing it's basically outside the bounds for paper magic unless someone wants to spend more money than sense. MTGO on the other hand, go for damnation. Smile

    The new exiling version of Drown in sorrow is going to need some play testing to see how it runs in the meta. From the first look it seems like a great addition to the sideboard.
    Posted in: Modern Archives
  • posted a message on <>Bx Eldrazi Processors
    Quote from Avatar »
    Quote from Colt47 »
    So just to check something, if someone ran Torpor Orb, that would pretty much shut down all our ETB effects? I haven't seen too many people play it, but it could be a problem.


    Not all. Some Eldrazi trigger upon casting, not Etb. Wasteland Strangler would be shutdown, but not Blight Herder and Ulamog, the Ceaseless Hunger.


    Ah okay, forgot that our bigger dudes are on cast rather than ETB. I got to get used to seeing that on cast as I'm used to anything involving a creature hitting the field to be an ETB effect.
    Posted in: Modern Archives
  • posted a message on <>Bx Eldrazi Processors
    So just to check something, if someone ran Torpor Orb, that would pretty much shut down all our ETB effects? I haven't seen too many people play it, but it could be a problem.
    Posted in: Modern Archives
  • posted a message on BW Eldrazi Processor
    Any thoughts on running a single Shizo, Death's storehouse? I know we only got one legendary, but it lets us swing Ulamog right into someone without any way for them to block except if they are running black.
    Posted in: Midrange
  • posted a message on <>Bx Eldrazi Processors
    Put in 2 Trinisphere for the sideboard. Works really well with stopping burn and delver decks.


    Other not so common cards for sideboard these days include ratchet bomb and for some reason pithing needle. Not entirely sure why.

    Also, yeah anyone who got their stuff early are extremely lucky at the moment. I only got three eyes of ugin and I'm hoping that is all I need for the deck to run. I'm still deciding if I want to go green or white for splash as I do feel both have their merits.
    Posted in: Modern Archives
  • posted a message on [POLLS] What cards do you want banned or unbanned in the next announcement?
    I think it would be hilarious if SFM ended up being in oath, but then doesn't get unbanned from modern.
    Posted in: Modern Archives
  • posted a message on <>Bx Eldrazi Processors
    I've always thought of Teeg as being good against control decks that rely on late game spells more than trying to pull off anything early on. I think that buyout may relate to some other deck tech that is going around rather than Bx eldrazi itself.
    Posted in: Modern Archives
  • posted a message on <>Bx Eldrazi Processors
    Quote from Shredpirate »
    Quote from Avatar »
    Quote from The Fluff »
    Have been reading at the thread for a few days now. And wow this deck feels fresh and unique. Possibly a hype or possibly the deck is on it's way to proving itself in large tournaments. Going to get some of the core creatures from the local store.. 4 Sowers, 4 Stranglers, and 4 Blight Herders, and one copy of the boss - Ulamog, the Ceaseless Hunger. Will work on getting the lands once I see that the deck has proven itself. Smile

    Just one question for the people already using the deck. Is BW the best color of choice?
    It looks like the color that showing results, based on what I've seen on the last 4 or 5 pages of this thread.


    Well don't delay too much if you like the deck, Eye of Ugin is busy climbing Mount Value Wink


    It's crazy how the card has pretty much doubled over night! I was able to get two via Buy it now on eBay yesterday morning at $9 total. After paying, the seller tried to talk me into canceling my purchase. Let's hope he sends and doesn't say "it got lost in the mail here's a refund."


    holy smokes, glad I got them when they were just starting to rise. That's one heck of a price jump and the same can be said of the temples.
    Posted in: Modern Archives
  • posted a message on <>Bx Eldrazi Processors
    That's what I thought. The deck is getting so popular it's hard to keep up with the conversations. Smile
    Posted in: Modern Archives
  • posted a message on <>Bx Eldrazi Processors
    Just looked at the spoilers and saw this fellow: Dread Defiler. He might be worth a one of just to add some way to toss extra damage at an opponent in case we can't get through to them for some reason like tokens, though I think against someone trying to wall we could just employ Ratchet bomb.
    Posted in: Modern Archives
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