Zur Astral Slide is usually the preferred Cycling deck (and the one I use), but I've also seen a recent EDHREC article on Yidris Cycle/Cascade, and just a couple days ago I played against a Thrasios/Ravos Cycling deck using the Decree of Silence/Solemnity lock and Alhammarett's Archive and Forgotten Creation to fuel a Laboratory Maniac win.Quote from Reach229 »What's a cycling deck anyway, things like Astral Slide? I've seen a Zur the Enchanter deck that makes cycling look strong, but its pretty unique, in the same way that Grenzo, Dungeon Warden is a Bottom-Deck Matters deck... but there aren't enough decks out there to really call it a theme... or am i being picky?
The weird part is that each of these uses cycling as the main theme (and often 30%+ of their cards) but use completely different wincons - does that throw them into the other themes or make them a loose theme with varying strategies? I don't know. At what point does something become its own thing?
Astral Slide requires creatures with ETBs and falls under the blink theme. But Faith of the Devoted, Drake Haven, and Lightning Rift all leverage the cycling directly into a win condition that only works with a heavy commitment to cycling (even if it mimics other themes like Life Drain, Tokens, and Burn, you wouldn't call the deck one of those because it may only have one card matching that description). Wharf Infiltrator interprets the cycling as self-discard to build an army. A deck with lots of cycling creatures can use Living Death and other reanimators to leverage cycling as a wincon. And there are ways to leverage the card draw end of cycling into a win.
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I would love this, but the rage on the table every time you steal that guy's commander...