Quote from MadMageQc »You're talking about "looping Karn ults", but I'm not sure what you mean in the sense of progressing to this game state, since every restart means you're starting from scratch as to building a pile of cards exiled with Karn; you don't even have Karn on the battlefield at the start in the restarted game, he should have been shuffled and end up in your library or hand, and the permanents you put on the battlefield become new objects too, they don't remember having been exiled by Karn, and if you restart the game again, they're shuffled into their owners' libraries.
Quote from VidarThor »
Are you in a cassual format with no restrictions?
Quote from Skios »I have two decks that might be considered 'ramp' - Karametra, God of Harvests and Wort, the Raidmother. The former is aimed at generating a lot of value out of landfall triggers and big mana dumps such as Wolfbriar Elemental and White Sun's Zenith. The latter is built around firing off multiple copies of big Fireball-like spells, fuelled by all sorts of spells that drop lands into play from the deck, like Explosive Vegetation. Both have ramp as a central theme of the deck, although obviously this is used for different payoffs.
Quote from DirkGently »
I will say I don't like the word "theme". I'd say anything can be a theme, really. beards is a theme. chairs is a theme. odd cmcs is a theme. I'd use something that implies that there's some strategic motivation behind it - i.e. archetype or strategy or plan.
Quote from turtlerock »Is midrange a generic theme? Also, is discard (as in targeted discard a la Nath of the Gilt-Leaf and Nebuchadnezzar, etc.) a build-around or sub-theme?