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  • posted a message on Junk Ramp
    Edited with deck tags. Only thing I'm skeptical about is including enough basics in a 3-color deck for Vegetation. I'm not the best at building mana bases.
    Posted in: Standard Archives
  • posted a message on Junk Ramp
    Hello! I've been trying to come up with a brew for a while now, and I think I have settled on a fairly solid framework for a competitive deck. The object is to use the early turns to ramp and control the board with removal, which is particularly critical against the fast aggro decks.



    What do you think? Any thoughts/comments/criticisms are appreciated.
    Posted in: Standard Archives
  • posted a message on Time Walk
    I actually quite like that list. Mainboard Timely Reinforcements seem to buy a lot of time against fast aggro, which is inherently the worst matchup.
    Posted in: Modern Archives - Established
  • posted a message on [Primer] Wx Death and Taxes
    Considering the BW Eldrazi Taxes deck for GP LA this weekend. What are the matchups like? I've played GW Hatebears before, but not this build.
    Posted in: Modern Archives - Established
  • posted a message on [Primer] GW Hatebears
    Forgive me if this has been mentioned before, but has anyone tried RW Hatebears with Magus of the Moon and Blood Moon?
    Posted in: Aggro & Tempo
  • posted a message on RG Breach
    Makes perfect sense, and corroborates what I had figured.

    The list I tested last night had 3 Courser. The info gained was pretty good in determining whether or not to crack a fetch. Haven't tried Explore yet.
    Posted in: Deck Creation (Modern)
  • posted a message on RG Breach
    Thanks for the reply. That's very informative. I was testing a bit online last night and I definitely caught onto the EOT Through the Breach or Summoning Trap trick to bait out counters. The other problem I noticed was a lack of draw effects to find creatures to pair with Breach. Also, it's true that if you EOT Breach a Titan or Emrakul, for example, that they stay through the end of YOUR turn, correct?
    Posted in: Deck Creation (Modern)
  • posted a message on RG Breach
    Breach in general, I guess. Is there a version better suited against UW(r) control?
    Posted in: Deck Creation (Modern)
  • posted a message on RG Breach
    Does this deck not fare too well against UW/UWR control decks? Seems like the number of counterspells + Ghost Quarter (and Surgical Extraction out of the board) is a problem. Plus, it's quite hard to kill a Restoration Angel.
    Posted in: Deck Creation (Modern)
  • posted a message on [Primer] U/B Reanimator
    Anyone still on this deck? I'm anxious to get some testing in with it.
    Posted in: Standard Archives
  • posted a message on Time Walk
    Played this deck in a 5K over the weekend and it did not go well. Played the 3 Thing in the Ice list from a page or 2 back.

    Round 1 vs Spike Feeder/Angel combo.

    Game 1 I draw and play all 3 Thing in the Ice and literally nothing else. Got steamrolled by a horde of creatures.

    Game 2 I'm able to interact with his board long enough to counter Chord/tap down his team then combo off via Part the Waterveil Island kill.

    Game 3 I'm able to interact for a bit but then fizzle out and can't draw anything to stop his infinite life combo. I let him go to 100 million life, but he has 3 creatures in play with 100 million +1/+1 counters essentially giving me a 1-turn window to combo off and I can't.

    0-1

    Round 2 vs Naya Burn

    This was ugly. Very ugly. Game 1 he mulligans to 5 then rage concedes after I play a Thing in the Ice. Definitely thought he conceded too early, but I wasn't going to complain.

    Games 2 and 3 were basically both over in a few turns. I don't know how we ever win this matchup. Even a Chalice on 1 wouldn't have bought me enough time. Double Eidolon is brutal.

    0-2

    I dropped out of frustration at this point. I did not like the inclusion of Thing in the Ice. I felt it would've been better served as something else. I missed Hibernation/Engulf the Shore out of the board. I think either would've made the round 1 matchup a breeze.
    Posted in: Modern Archives - Established
  • posted a message on Brain in the Shore
    How about in the side then?
    Posted in: Standard Archives
  • posted a message on Brain in the Shore
    Does this deck not want Jace?
    Posted in: Standard Archives
  • posted a message on Naya Planeswalkers
    Yeah, I like that list a lot. I wish we knew what the missing 2 cards were.
    Posted in: Standard Archives
  • posted a message on Naya Planeswalkers
    Seems like the main deck of the list that won the Standard classic this past weekend is missing 2 cards.
    Posted in: Standard Archives
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