- Rosy Dumplings
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Member for 17 years, 3 months, and 18 days
Last active Tue, Apr, 23 2024 21:48:37
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Highwayman posted a message on Command the DreadhordePersonal Sanctuary says hello.Posted in: Command the Dreadhorde -
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SkyknightGamma posted a message on DreadmalkinEven with lazotep-conducted commands, felines are never fully tame.Posted in: Dreadmalkin
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Wesley Foxx posted a message on God-Eternal KefnetRadical Idea on their end step, cast Ritual of Soot or Sleep, ignoring timing restrictions.Posted in: God-Eternal Kefnet -
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Kryptnyt posted a message on PteramanderThe enemy is getting too close! Quick! Inflate the Mudkip!Posted in: Pteramander -
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Ander228 posted a message on Lavinia, Azorius RenegadeDid someone say Jeskai Possibility Storm?Posted in: Lavinia, Azorius Renegade -
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master_of_the_universe posted a message on Bounty of MightGiant Growth! Apply directly to the creature!Posted in: Bounty of Might
Giant Growth! Apply directly to the creature!
Giant Growth! Apply directly to the creature! -
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Kryptnyt posted a message on Underrealm LichI like to think that after the flavortext, this friendly baelnorn leads the poor lost overworlder back to the main streets and sends them off with a gift basket.Posted in: Underrealm Lich -
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RileyMcAwesome posted a message on Liliana's ContractPerfect for my Shadowborn Apostle deck!Posted in: Liliana's Contract -
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Kryptnyt posted a message on Supreme PhantomI like him, plays well with Lingering Souls and Drogskol Captain. 3 toughness and flying on a lord is pretty good.Posted in: Supreme Phantom - To post a comment, please login or register a new account.
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In addition to the Deathtouch issue, I fundamentally believe that the comprehensive rules would not allow a card to trigger if a card cannot attack or block as doing so essentially requires the card to predict the future, which some games (like Yu-Gi-Oh) do well but MTG is not built to do.
If it was just affecting cards with defender and “this card cannot block”, that would be one thing. You’d probably also count cards with pacifism on them, too (even though the inability is not coming from the creature. If your opponent has mogg flunky and no other creatures, you’d have a good argument that the creature is “currently” unable to attack or block (you’d be able to make a similar argument about any currently tapped creature, though that’s not due to card effects). Imagine the situation where you flash this into play while you control propaganda and I only have one mana untapped (or my creature has brainwash on it and I only have 2 mana if you feel that propaganda limits players rather than creatures). Am I unable to attack? If I have a simian spirit guide in my hand and WOULD indeed be able to attack in that scenario, can I stop you from putting on that second counter? Do I need to prove to you somehow that my card is able to attack even though that relies on hidden information? I mean, it seems pretty obvious that you wouldn’t be getting that second counter if you controlled telepathy and my access to that second mana through the guide was public knowlrdge.
The game doesn’t know how to register this statement the trigger condition even though it makes sense on a surface level (kind of like an Un-card, actually),
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Something tells me that “The cardboard trading card told me to” will not hold up in court.
Besides, you can be gifted a pack without personally buying one.
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Here is the relevant article from Mark Rosewater: phooey.
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So... do you concede that this is unbalanced in real-life actual-factual magic where:
1. the london mulligan exists.
2. this would be played in formats where chalice of the void is entirely unrestricted
3. this would be played in formats where tron exists
4. Limiting cards to 2 copies does not exist.
You seem to design for an alternate form of magic where the rules are changed and where other designed cards don't exist or are altered. In the actual game that people are playing right now, though, do you feel this is balanced?
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No, you don't get this excuse. Go look at literally the first response on this thread. You were alerted that this should be legendary DAYS ago. This isn't some oversight, this is you deciding that you have lost the argument and finding a road to make a change without admitting any fault.
You made a mistake. You are human. That is okay.
Denying that you make mistakes is not okay.
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Who makes the best decks doesn't demonstrate what you seem to think.
As someone else pointed out, anyone can netdeck or find a deck online and substitute 1-2 cards just so you can call it original.
The specific claims you make regarding how cards would work, however, are testable. You seem to think that this card would be balanced and that it has too high of an opportunity cost to use. As such, you would likely predict that if you took an already usable deck with colorless lands (like Tron) and made two versions, one without argent ring taken from a Modern Tournament decklist and the same list with argent ring (and any other changes that would accompany the addition of that card, such as maindecking chalice of the void so you can play a tron piece + ring and effectively counter your opponent's expedition map or ancient stirrings) and the decklist with argent ring should not win more frequently than the one without.
We should also be able to look at quantitative data from, say, a website that exists to calculate the win percentages between different modern archetypes, add argent ring to decks, and see no notable changes in the win percentages if you are saying the card won't make a difference.
So you are aware, these are testable hypotheses. As in, people can go out there, get the data, and directly prove you wrong. As such, I want to verify: is that your prediction?
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Otherwise, I could imagine this appearing somewhere.
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Reap: "I don't care if people like what exists and don't like my fix. My fix is better. If they like the worse version, the critics should learn to fix themselves. I make the best things and it doesn't matter whether people don't like it because not liking it is subjective and biased. Even if everyone hates it, that just means that there's a lot of bias and my design is still objectively better"
Whatever skill with designing you think you have, take a moment to consider your communication skill. If you had come here and made a post saying "I think that the keyword mill is a holdover from artifacts that are no longer relevant. The flavor of mill is now almost exclusively related to mental degradation and madness and I feel that the equally iconic card Traumatize would be a better keyword", you may have had some supporters. If you regularly posted links back to previous mechanics and arguments you have made so that people seeing your material for the first time could understand your rationale without trying to force you through the same arguments in every thread (such as if you put those links in your signature), people would be able to have conversations that go beyond the tiny merry-go-round of conversation topics so many of your threads get mired in. If you displayed up-front awareness of when a new card would require specific changes to the comprehensive rules and were able to articulate the specifics of what those rule changes are and what their benefit it rather than specifying "I would make the card work" to benefit the game by "making this one card work" after someone points out that your card doesn't gel with the rules, fewer people would be calling you incompetent.
Either you are a terrible communicator or you have utter contempt for everyone who is seeing your work and don't bother putting effort in because you feel that people are only worthy of seeing your work if they put the effort in for you.