So... uh, this is the fourth reanimate-to-the-battlefield effect we've seen in this set (not counting the white shephard) and this is the first unconditional Revival card we've seen for under CMC 4 in a VERY long time. Consider me excited.
really have you not seen Ikoria there’s a truckload of bring from graveyard to battlefield cards over there
When you refer to Ikoria, are you referring to the CMC 5 sorcery, the CMC 6 instant, the CMC 4 creature that requires the creature to be in play to begin with, or the high-CMC legend that brings back creatures with total power 10.
Direct revival with CMC 4 or less has been very rare for a long time. Outside of very limited cards like Claim//Fame or Revival//Revenge (which were CMC limited), we haven't seen such cards for a while. This set has 3 cards that bring back creatures for CMC 4 or less and one of them has a CMC of 3, which is very rare (unless you can remind me of cards I'm forgetting).
I stand by my being fairly impressed, even if one of those cards are restricted to elves and the other two force you to wait a bit.
So... uh, this is the fourth reanimate-to-the-battlefield effect we've seen in this set (not counting the white shephard) and this is the first unconditional Revival card we've seen for under CMC 4 in a VERY long time. Consider me excited.
So, the big question for Tiro... Does this God’s direct and tangible connection to seaborn exploration, coupled with being the first truly playable water-bound vehicle (which Thrasios can crew, incidentally), make this card exciting?
"Mystical Reflection" seems like a hilarious way to "counter" a planeswalker spell or a strong enough creature spell. Just target a weak creature with it!
Uh... I’m not sure what your problem with the flavor of the card is.
Sometimes indestructible squirrels with prosthetic limbs simply toss Viking funeral ships at giants that crush the bones of humans, destroying the ship and killing the giant.
So... Avalanche Caller seems fairly strong. Not too many non-targeted instant-speed kill spells other than that instant speed barter in blood with foretell, I guess (soul shatter wouldn't work as it would just hit the caller).
this "2 spells a turn" archetype with a crapton of 1 mana stuff will probably be very fast in draft
Possibly? I expect that it would be pretty stop-and-start, actually, due to the nature of foretell.
If I am hellbent after an initial fast start, I want to foretell the next card I can (if able) so I will be more likely to afford it and whatever I draw next in the same turn.
Lots of “Nothing happens” “2 spells” “nothing happens” “2 spells” going on in the mid-late game.
I don’t really feel that a standard set can realistically fit the sort (and amount) of anti-snow cards needed for the decision of “snow or no snow” to actually hold any sort of weight.
I mean yes, wizards can put in a single (likely white or colorless) anti-snow pressure valve a la Rest In Peace or Stony Silence so the meta game can adapt if everyone in standard starts going snow... and I feel that’s what they’re doing.
For a cube, however, we would need to see at least a dozen high-quality cards that happened to include incidental snow hate (imagine an elite vanguard variant with protection from snow and first strike or adding snow-covered land walk to that battle mammoth mythic)... and putting out a set where all of the best creatures and answers just happen to invalidate snow while returning snow for its first big showing in a while would anger a ton of people.
Personally, I feel that “good” snow cube would involve a couple more cards like extraplanar lens that reward you for not using the exact same basics as your opponent (meaning that even players with zero snow cards may want to consider snow)... though that has quite a few problems as well.
While you aren’t outlawed for hating the lack of snow hate in this set (obviously), it feels kind of like hating dogs for not being able to fly (IMO)
When you refer to Ikoria, are you referring to the CMC 5 sorcery, the CMC 6 instant, the CMC 4 creature that requires the creature to be in play to begin with, or the high-CMC legend that brings back creatures with total power 10.
Direct revival with CMC 4 or less has been very rare for a long time. Outside of very limited cards like Claim//Fame or Revival//Revenge (which were CMC limited), we haven't seen such cards for a while. This set has 3 cards that bring back creatures for CMC 4 or less and one of them has a CMC of 3, which is very rare (unless you can remind me of cards I'm forgetting).
I stand by my being fairly impressed, even if one of those cards are restricted to elves and the other two force you to wait a bit.
Just wanted to put that out there.
“I cast my Jace, the... sad robot?”
Sometimes indestructible squirrels with prosthetic limbs simply toss Viking funeral ships at giants that crush the bones of humans, destroying the ship and killing the giant.
I mean, the flavor is pretty self-explanatory.
Possibly? I expect that it would be pretty stop-and-start, actually, due to the nature of foretell.
If I am hellbent after an initial fast start, I want to foretell the next card I can (if able) so I will be more likely to afford it and whatever I draw next in the same turn.
Lots of “Nothing happens” “2 spells” “nothing happens” “2 spells” going on in the mid-late game.
I mean yes, wizards can put in a single (likely white or colorless) anti-snow pressure valve a la Rest In Peace or Stony Silence so the meta game can adapt if everyone in standard starts going snow... and I feel that’s what they’re doing.
For a cube, however, we would need to see at least a dozen high-quality cards that happened to include incidental snow hate (imagine an elite vanguard variant with protection from snow and first strike or adding snow-covered land walk to that battle mammoth mythic)... and putting out a set where all of the best creatures and answers just happen to invalidate snow while returning snow for its first big showing in a while would anger a ton of people.
Personally, I feel that “good” snow cube would involve a couple more cards like extraplanar lens that reward you for not using the exact same basics as your opponent (meaning that even players with zero snow cards may want to consider snow)... though that has quite a few problems as well.
While you aren’t outlawed for hating the lack of snow hate in this set (obviously), it feels kind of like hating dogs for not being able to fly (IMO)