Quote from grayson290 »Probably a noob question but I always be wondered what the point of running eiganjo castle was. Yeah you can prevent 2 damage to your Thalia but in most scenarios Thalia would still die after damage is prevented. Maybe I’m missing something something? If someone can enlighten me that would be cool. Thanks in advance!
Quote from pabloduque32 »To note, I think almost all decks that uses CoCo (if not every deck) rely on mana dorks to have it available on the earliest turns possible. This is something we can't do and as a tribe that doesn't have mana dorks (like Elves). I don't think we could rely on it without kicking in some Hierarchs or something, that I don't fancy tbh.
Quote from Ayiluss »Probably you're right about that you need to play discard on turn 1. As you mentioned turn 2 discard is a lot worse than turn 1 discard. It gives you an early information on your opponents hand which helps you to choose your next line of play as well as protect your hand from opponent's discard and hide information.
I don't agree with playing Serum Visions/Opt on turn 1 though. If you have only Thought Scour and Serum Visions/Opt without discard I'm pretty sure that playing Thought Scour on your first turn instead of Serums Visions/opt is correct line for the reasons I stated in my previous post. The only exception for this is when you're looking for a land; this is the case if you keep one lander. In this case maximizing your chances of drawing second land is more important than milling yourself or playing discard.
Quote from kanoe1218 »Is this a primer or what is it? Because viewing other primers, the intro of this seems a little outdated compared to others. Just curious that is all, no need to start an argument.