Quote from Leelue »Is goblin trenches doing well for people still?
Quote from MagicFever »Thanks for all the input. The idea of adding 4 copies of a specific land is appealing. However, this does not entirely solve the problem of the etb untapped at turn one. I guess we hope that WotC will reprint painlands at UC.
Quote from _i0 »
4/4 first strike that does actual nothing until your opponent gets a whole extra turn to stabilize, you mean?
Quote from MarthMarthMarth »
Seems mostly worse than pianna, nomad captain, if you want the anthem effect. I think the scaleguard tapping ability occupies an entirely different niche.
Quote from BrownDog5117 »
In all seriousness, I've never felt that fixing was THAT important outside of the 5-color value deck. I won our last cube with a U/B control deck running 9 swamps and 8 islands. If you muddle the cube with all this serious fixing, I think all you are really doing is enabling a 5-color valuetown deck. (which is a deck that I enjoy, but don't want to have come together ideally all the time).
Quote from PyreDream »
It's weird that I don't see Nekrataal in almost any lists here. I'm curious about what peasant 187 cards are ahead of this guy that he can't crack a 450 list anymore. I'm also just imagining Hordeling Outburst paired with Skullclamp
Quote from Mergatroid_Jones »7-8 turns??? You clearly don't understand the card. You don't have to mill the opponent yourself, they draw themselves to death, often well after the crab is dead, and they spent premium removal on your one-drop.
But it's true that I favor a slower format. I've never understood why everyone is so in love with 2/1s for 1. Sure I run a few of them, but why run every single one? Nevertheless, Hedron Crab is a criminally undervalued card. No other mill required.
Psychic Spiral might be great. I prefer an engine to a one-off, but I have no reason to doubt the card. I've just never played it. I still doubt it's up to the crab.