So I've never done this before so please forgive me if I don't post this correctly x3
I'm trying to get back into standard, kind of since its made a bit of a come back at my lgs and this is my first attempt at a semi competitive deck for the format in a long time. I love green in magic, by far my favorite color choice for the game and while I typically run it as either mono or with red or white I decided to go in a different direction after seeing the saproling and fungus cards in Dominaria and paried it with black. I honestly don't know what to side board into this deck so I picked some cards that could be useful against certain decks or mechanics, or at least tried to.
So idealy the opening hand has a swamp and a forest or a swamp and either a forest or a woodland cemetary as well as a llanwar elves and a fungal infection to make some early defensive or ramp plays, hopefully elves wont die to shock or something equal annoying that early on, and after that its bascially just drop token producers and burn with bontu and slimefoot combos.
Honestly I'm not great at deck building, and I don't know how well this will do at my lgs since I don't really know the meta at the moment, but I think it will be fun at the very least, and at the very most I'll be able to make a surprising placement.
edit: I adjusted the mana base to 10 forest and 8 swamp to make up the change in the mana base and because ideally the opening hand has 1 forest and 1 swamp or 1 swamp and 1 woodland cemetary, but the majority of the cards in the deck are green and as such I don't want to be mana screwed by drawing nothing but green cards with only black mana and vice versa. I also added duress, and made other adjustments mentioned in later posts.
**edit: +1 swamp, +1 blooming marshes, -1 forest, -1 woodland cemetary, moved 3 haze of pollen to side, +2 blinding fog to main, +1 fungal infection to side, +1 viscious offering to main, +2 deathbloom thallid to main, moved 1 saproling migration to side and +1 saproling migration to side.
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I'm trying to get back into standard, kind of since its made a bit of a come back at my lgs and this is my first attempt at a semi competitive deck for the format in a long time. I love green in magic, by far my favorite color choice for the game and while I typically run it as either mono or with red or white I decided to go in a different direction after seeing the saproling and fungus cards in Dominaria and paried it with black. I honestly don't know what to side board into this deck so I picked some cards that could be useful against certain decks or mechanics, or at least tried to.
4 llanowar elves
3 sporecrown thalliad
2 bontu the glorified
3 slimefoot, the stowaway
3 yavimaya sapheard
2 tendershoot dryad
1 verdant force
2 Deathcrown Thallid
enchantment
2 fungal plots
2 song of freyalise
3 fungal infection
3 vicious offering
1 spore swarm
2 vraska's contempt
2 blinding fog
sorcery
1 saproling migration
2 duress
land
9 forest
9 swamp
3 woodland cemetary
1 blooming marsh
1 sporecrown thalliad
1 slimefoot, the stowaway
1 shapers' sanctuary
2 saproling migration
3 haze of pollen
1 spore swarm
2 divest
2 broken bond
1 gaea's blessing
1 fungal infection
So idealy the opening hand has a swamp and a forest or a swamp and either a forest or a woodland cemetary as well as a llanwar elves and a fungal infection to make some early defensive or ramp plays, hopefully elves wont die to shock or something equal annoying that early on, and after that its bascially just drop token producers and burn with bontu and slimefoot combos.
Honestly I'm not great at deck building, and I don't know how well this will do at my lgs since I don't really know the meta at the moment, but I think it will be fun at the very least, and at the very most I'll be able to make a surprising placement.
edit: I adjusted the mana base to 10 forest and 8 swamp to make up the change in the mana base and because ideally the opening hand has 1 forest and 1 swamp or 1 swamp and 1 woodland cemetary, but the majority of the cards in the deck are green and as such I don't want to be mana screwed by drawing nothing but green cards with only black mana and vice versa. I also added duress, and made other adjustments mentioned in later posts.
**edit: +1 swamp, +1 blooming marshes, -1 forest, -1 woodland cemetary, moved 3 haze of pollen to side, +2 blinding fog to main, +1 fungal infection to side, +1 viscious offering to main, +2 deathbloom thallid to main, moved 1 saproling migration to side and +1 saproling migration to side.