So I've looked online about this and in this forum, but I can't seem to find an answer to the question I have. That question being how spelltwine works if spelltwine is copied. The specific interaction I have in mind actually happened a few days ago and it didn't make any sense to me. What happened was my opponent cast spelltwine and then cast reiterate on spelltwine making a copy of it he then proceeded to resolve the copied version of spelltwine and targeted two legal targets in the graveyards then copied those same targets using the original spelltwine that he had cast. He said that this was how the card worked and it was casual play so I let it slide, but I'm not so sure. Since spelltwine exiles and then casts a copy of the exiled cards wouldn't the copied spelltwine resolve first and exile the two cards in graveyard and then the original copy fizzle since he picked those cards first but they were no longer able to be exiled with the originally cast spelltwine?
to break it down it went like this: opponent casts spelltwine => spelltwine targets turn to frog and banishing stroke => opponent casts reiterate and targets their spelltwine that's already on the stack => opponent chooses the same targets as the original spelltwine (turn to frog and banishing stroke) => copied version of spelltwine resolves and turn to frog and banishing stroke are exiled and then cast and choose legal targets for each => opponent then says that they are doing it again with the original spelltwine.
Basically I want to know will the original spelltwine fizzle or resolve because its original targets would already be exiled by the copied spelltwine because the targets of the original spelltwine are no longer legal targets.
I hope this makes sense.
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May 16, 2019I don't think kor cartographer is really needed because its a 4 drop for a single tapped plains. If the land came in untapped or it gave me two tapped lands or one tapped to field and one to hand I would definitely run it, but as is I feel that I have (surprisingly) enough ramp spells that cost a lot less and several that are reusable without the need for setup or comboing with panharmonicon to get a lot of value. I'm already running solemn simulacrum. As for Wall of omens the draw is nice, but there isn't really much use for it outside of a small draw combo that honestly is done better by other decks. I don't think the combo is worth it when I can get more value out of hte reveillark and karmic guide combo even though it is more mana intensive and requires 3 pieces to combo (4 if I want to maximize value). Emeria Shepard is good, but is reliant on landfall which I don't like in this particular deck (or mono white at all for that matter).Posted in: Multiplayer Commander Decklists
With all of that being said I did remove hushwing gryph, profound journey, and resurrection for Karmic Guide, Reveillark, and Scion of vitu-ghazi and I removed gift of estates for ashond's altar.
I've posted the new list in the OP.
May 8, 2019I didn't know about Scion and I forgot about rootborn defenses. Not sure if Scion is really needed though because of its cost...Its a good card though so I'll try to find a spot for both of these.Posted in: Multiplayer Commander Decklists
May 7, 2019Just posted the updated deck list, I think it actually looks a lot better now with the flash creatures, and the panharmonicon to double up the etb effects of cards like knight of the white orchidPosted in: Multiplayer Commander Decklists
May 7, 2019The problem I have with skull clamp in this deck is that the majority of tokens I'm making are 4/4 and not 1/1 which makes it somewhat harder to get the draw trigger off until later in the game and I would rather run something that guarantees me value in the artifact and noncreature section especially because of the taxing effects like Thalia that I run. Hushwing gryph might also need to be cut if I decide to go with the etb and panharmonicon rout since it cancels it out...but that being said it does make for nice disruption...Posted in: Multiplayer Commander Decklists
Either way I'll have the new list up sometime tomorrow (well later today since its after midnight now)
May 2, 2019Went ahead and added the requiem angel to the list since I really like that interaction between it and divine visitation though that combo may seem a bit ambitious in mono white. I replaced ravnica at war with it. Thank you for the input.Posted in: Multiplayer Commander Decklists
May 2, 2019So I saw the new Oketra and thought to myself this would make an interesting mono white deck. That being said I think going all in on the token strategy isn't the way to go, rather I want it to be an important part of the deck, but Oketra is the main token generator and to get that skill to activate I need to cast creatures and lots of them. But I don't want them to be little 1 drop 1/1 creatures that don't really do anything. I want my creatures to have some kind of purpose and to at least have some ability that makes it worth the 1 manna although getting a free 4/4 out of it is pretty nice...anyway I think I built the deck pretty well, but I'm sure that I may have missed a few things that could improve the deck. With all that being said I want the deck to have a heavy focus on creatures and combat...its mono white so there isn't much else I can do with it strategy wise lol. So thoughts and opinions and advice are more than welcome.Posted in: Multiplayer Commander Decklists
Apr 4, 2019Okay so here is the updated deck (I'll also be puting into the OP). I decided that in addition to landfall triggers I also want to be about dealing big damage with X spells like commet storm, preferably to as many opponent's as possible, and of course the token sub theme. So basically ramp hard and deal big damage via spells as early as possible to as many people as possible.Posted in: Multiplayer Commander Decklists
Also thank you to everyone who is helping me with these suggestions, they really got me thinking and I think the deck looks much better now. It might take me some time to get the land base together though for some of the more epensive duel lands though).
Apr 3, 2019So I've been looking to build lord windgrace for a while now and I'll be able to start on it later this month so I'm looking to buy the precon and then upgrade it from there. I'm calling this budget because I have most of the more expensive cards already (except for vorinclex voice of hunger) and just about everything else is around $10 or less so I can upgrade overtime rather cheaply for the most part instead of just one giant cash drop from the get go.Posted in: Multiplayer Commander Decklists
The deck is almost entierly green at the moment, so I'm thinking I should probably put in more red and black spells. Please keep suggestions for individual cards under $25 (preferably under $20)
Feb 23, 2019I kind of forgot about fleshbag marauder to be honest lol.Posted in: Multiplayer Commander Decklists
I like white sun zenith as well, but the 3W is offputting and there are better mana sinks like torment of hailfire for this deck. I'll probably add in the archon of justice as well along with the fleshbag maurader. I'm on the fence as far as Cathar's Crusade goes, yeah it makes everything bigger, but an army of 4/4 flying, lifelink, vigiliance angels is still really good, and honestly I don't really have room for an additional 5 drop white enchantment as its going to be hard enough to swap in the fleshbag and archon. I'm thinking I could swap wrath of god out for cleansing nova though.
Granted I'm not sure how I feel about field of souls either and if I did put in cathar's crusade it would probably be replacing this since its just a 1 mana difference.
Feb 22, 2019I have the merciless eviction mainly because at my locals enchantment and artifact based decks (mainly artifacts) are really common and this is one of the few ways to deal with that on a massive scale (which is very necessary in most cases). I skipped dictate of erebos mainly because I grave pact was enough, but i'll probably swap it in and take out akroma's memorial. I feel like the deck is kind of slow at bringing a huge field of creatures out which is why I think having 3 wraths are important for the deck, granted eviction is mostly for artifacts/enchantments).Posted in: Multiplayer Commander Decklists
I would also like to note I haven't built the deck yet, I'm looking at building it but before I spend the money on it I want to get the build decided first.
I feel like your version takes more of a reanimator rout that uses dies triggers as an engine which is also good, but not really what I'm looking to do. I'm more or less looking to capitolize on both aspects of Teysa Karlov. You are right that I'm probably a bit light on creatures though. I don't particularly like archon of justice and ashen rider because they have such a high cmc though even though they do have great effects when they die.
Feb 22, 2019I really love that the new Teysa doubles up death triggers and gives tokens vigilance and life link, only problem is I don't know if I'm capitalizing on it enough. I wanted to go with a token stratagy blended with an aristocrats strategy but I feel like mixing the two doesn't work very well even though thats what it looks like Teysa Karlov is wanting to do. Anyway I think I have built a pretty nice little deck here, though the mana base is probably off...might need to swap some swamps out for some plains...Posted in: Multiplayer Commander Decklists
so let me know whay you think.
Sorry it took so long to update, been pretty bussy lately, but I finally got the changes made and moved the old deck list into a spoiler.
Feb 20, 2019I like Vannifar's ability except that its at sorcery speed which makes it not as good...Posted in: Multiplayer Commander Decklists
I think Tooth and nail and prime speaker are really good additions though. I'm also looking at adding layline of anticipation, quick silver amulet, and vedalken orry to give me more options to flash in creatures.
I'll be posting an updated deck list soon as well.
Feb 19, 2019I had no idea taht wilderness reclamation and overbeing of myth were things and I love them both. I would run overbeing of myth just for the additional card draw to be honest though, plus being a 5 drop means if Rashmi is out I can hit several good 4 drop or lower cards.Posted in: Multiplayer Commander Decklists
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