I was brewing yesterday and I might have found something cool and quite powerful. This is a Genesis Wave combo deck that puts the whole deck on the table and attacks with haste. In addition to Genesis Wave, there is Hydroid Krasis for another big mana payoff. New Tamiyo is basically a better Eternal Witness because it can dig for Genesis Wave too. There are a lot of cycling creatures so they help dig for what is needed also. Nissa, Vital Force is for additional recursion or mana. At the end of the combo, you recur Finale of Devastation and give everything haste and +20/+20 or something. You can also put Krasis on the play with 0 counters because it doesn't die until the end of turn so part of the damage is flying and trample. Anyways, I have only been goldfishing this but it feels like there might be something so I wanted to share this idea.
Thanks for the suggestion! Haven't felt an urgent need for more cards in those kind of match ups but I'll try it if that becomes the case. What kind of list you are running nowadays?
Small update to my Tooth and Nail list (now Giant-tribal?). I replaced Nykthos with Raging Ravine because I've felt that Nykthos is a bit win-more in this type of deck and Ravinge makes Primeval Titan better in slower match ups. I cut Pact and the tutor targets for Inferno Titans and with initial testing they seem good. Fertile Grounds replaced Voyaging Satyrs for being harder to disrupt and they make Inferno Titans easier to cast. I cut the Lightning Bolts from the main because now with Ballistas and Inferno Titans I have enough removal anyways.
Nykthos is not so important in this deck and I've been thinking trying Raging Ravine instead of it. Has anybody here experience with Raging Ravine in Tooth and Nail?
@Aethelianmage I am also playing Tooth and Nail. I like that your list has full four Primeval Titans because I've seen too many T&N lists that have like one or two. However, there are three main things I would change in your list (these are only my opinions and I don't claim to have the correct answers):
1) Ramp cards: I don't think Sylvan Caryatid is good enough. Usually these decks have some mixture of Voyaging Satyr and Overgrowth because they are so explosive. Sylvan Caryatid is harder to kill sure, but in modern speed is so important. You also have only 8 one mana ramp cards and I think 10-11 is more likely to be correct. I have 2 Birds of Paradise in this slot.
2) Walking Ballista + Nissa, Voice of Zendikar: I feel like these are too fair cards for this type of deck. To be fair, I have no experience with these cards in practice so maybe these are better than I think. I would replace them with more ramp and more bombs. If you want removal in main deck, I would suggest Lightning Bolt.
3) Mana base: With the above changes in mind, I think 4 Nykthos, Shrine to Nyx is unnecessary. I only have 2 now and it is so much nicer for the mana. I have played various Tooth and Nail and Devotion decks that had Kessig Wold Run and 4 Nykthos, Shrine to Nyx and it is often a pain. I am not sure about the creature land so it may be fine, but I have never played with those in these decks because I prefer speed and want my lands untapped.
I have included my list below. Sideboard is not well tuned.
And in general, what is everyone's opinion of the two different Emrakuls in T&N decks? Where Annihilator 6 is better? Against Ad Nauseam? Emrakul, the Promised End has trample so she kills in one shot too and is way easier to hardcast. Usually I cast her for 10 mana and I feel like that is more relevant than Annihilator 6.
Adrian Sullivan went 8-0 in the modern portion of SCG Invitational and played standard well enough to get in to the top 8. Tomorrow he'll battle in the top 8 which will be modern.
2 Birds of Paradise
4 Overgrowth
4 Utopia Sprawl
4 Garruk Wildspeaker
2 Nissa, Vital Force
4 Tamiyo, Collector of Tales
3 Elvish Visionary
4 Genesis Wave
4 Hydroid Krasis
1 Finale of Devastation
4 Windswept Heath
4 Wooded Foothills
2 Breeding Pool
6 Forest
Here is the deck in Tappedout if someone wants to try it. https://tappedout.net/mtg-decks/simic-wave-2/?cb=1558167097
Thanks for the suggestion! Haven't felt an urgent need for more cards in those kind of match ups but I'll try it if that becomes the case. What kind of list you are running nowadays?
4 Utopia Sprawl
3 Birds of Paradise
4 Overgrowth
3 Fertile Ground
4 Garruk Wildspeaker
1 Emrakul, the Promised End
1 Xenagos, God of Revels
4 Inferno Titan
4 Primeval Titan
4 Tooth and Nail
2 Walking Ballista
1 Blood Moon
1 Kessig Wolf Run
1 Raging Ravine
2 Stomping Ground
2 Misty Rainforest
1 Verdant Catacombs
2 Windswept Heath
2 Wooded Foothills
2 Nature's Claim
1 Blood Moon
3 Damping Sphere
2 Lightning Bolt
1 Obstinate Baloth
1 Abrade
1 Kitchen Finks
2 Thragtusk
2 Scavenging Ooze
4 Utopia Sprawl
2 Birds of Paradise
4 Overgrowth
3 Voyaging Satyr
4 Garruk Wildspeaker
1 Emrakul, the Promised End
1 Xenagos, God of Revels
1 Hornet Queen
1 Scavenging Ooze
1 Ruric Thar, the Unbowed
1 Acidic Slime
1 Summoner's Pact
4 Primeval Titan
4 Tooth and Nail
2 Lightning Bolt
10 Forest
1 Kessig Wolf Run
1 Nykthos, Shrine to Nyx
2 Stomping Ground
2 Misty Rainforest
1 Verdant Catacombs
2 Windswept Heath
2 Wooded Foothills
2 Nature's Claim
2 Blood Moon
2 Damping Sphere
2 Lightning Bolt
1 Obstinate Baloth
1 Abrade
1 Kitchen Finks
2 Thragtusk
1 Relic of Progenitus
1 Grafdigger's Cage
Nykthos is not so important in this deck and I've been thinking trying Raging Ravine instead of it. Has anybody here experience with Raging Ravine in Tooth and Nail?
https://www.twitch.tv/videos/271205863?t=02h13m
At 2h 13min if the timestamp doesn't work.
Here is Anthony Skrzypczak's deck from the SCG open. Arbor Colossus being Arbor Elf of course.
1) Ramp cards: I don't think Sylvan Caryatid is good enough. Usually these decks have some mixture of Voyaging Satyr and Overgrowth because they are so explosive. Sylvan Caryatid is harder to kill sure, but in modern speed is so important. You also have only 8 one mana ramp cards and I think 10-11 is more likely to be correct. I have 2 Birds of Paradise in this slot.
2) Walking Ballista + Nissa, Voice of Zendikar: I feel like these are too fair cards for this type of deck. To be fair, I have no experience with these cards in practice so maybe these are better than I think. I would replace them with more ramp and more bombs. If you want removal in main deck, I would suggest Lightning Bolt.
3) Mana base: With the above changes in mind, I think 4 Nykthos, Shrine to Nyx is unnecessary. I only have 2 now and it is so much nicer for the mana. I have played various Tooth and Nail and Devotion decks that had Kessig Wold Run and 4 Nykthos, Shrine to Nyx and it is often a pain. I am not sure about the creature land so it may be fine, but I have never played with those in these decks because I prefer speed and want my lands untapped.
I have included my list below. Sideboard is not well tuned.
4 Utopia Sprawl
2 Birds of Paradise
4 Overgrowth
3 Voyaging Satyr
4 Garruk Wildspeaker
1 Emrakul, the Promised End
1 Xenagos, God of Revels
1 Hornet Queen
4 Primeval Titan
4 Tooth and Nail
1 Eternal Witness
3 Lightning Bolt
9 Forest
1 Kessig Wolf Run
2 Nykthos, Shrine to Nyx
2 Stomping Ground
1 Misty Rainforest
1 Verdant Catacombs
3 Windswept Heath
2 Wooded Foothills
2 Ancient Grudge
1 Beast Within
2 Blood Moon
2 Crumble to Dust
1 Eternal Witness
1 Lightning Bolt
2 Obstinate Baloth
1 Primal Command
2 Scavenging Ooze
1 Thragtusk
And in general, what is everyone's opinion of the two different Emrakuls in T&N decks? Where Annihilator 6 is better? Against Ad Nauseam? Emrakul, the Promised End has trample so she kills in one shot too and is way easier to hardcast. Usually I cast her for 10 mana and I feel like that is more relevant than Annihilator 6.
https://www.twitch.tv/videos/155757877?t=01h01m41s