A lot of what makes blink so powerful is using ETB triggers (AFAIK) so the utility of the second ability is somewhat hindered, but I imagine what you have in mind is abilities that trigger off other things happening that have the once per turn limitation. Mostly seems fine! (Also what a run-on sentence that was hah)
I think if Questing Beast didn't exist I'd say this had too much power, but when Beast is all upside surely a creature with a severe drawback needs to have more oomph? Anyways, hasty curve-toppers are effective ways to close games, and this drawback wouldn't stop anyone from winning the game with it. Who needs lands if your opponent is dead, right? If it sacrificed four lands on ETB it'd still be fine.
Like he said, I think the stats are a bit too low for that cost plus that drawback. I personally would push it!
I’ve been thinking we needed a card like this for a while! I’d probably bump up the cost, though, and move the exile text into the modes because that’s what WotC does for clarity.
The change does contribute significantly to making it morr balanced, though!
by the way I’d suggest looking at Makeshift Mannequin’s text for ideas on templating.
One other thing I’d suggest is to consider the flavor. This card doesn’t really strike me as an elemental avatar exactly. I want to suggest something like a dude who has hidden caches everywhere. Don’t need to consider it, just wanted to throw my idea out there!
Veldrane's Desperate Hunt - 1BG
Instant
Target creature you control gets +4/-4 and gains Lifelink until end of turn.
That creature fights target creature you don’t control.
--
Veldrane's Hideout
Land
Veldrane's Hideout enters the battlefield tapped.
, Pay 1 life: Add B or G.
and certainly not at 3/3 for 3 !
A lot of what makes blink so powerful is using ETB triggers (AFAIK) so the utility of the second ability is somewhat hindered, but I imagine what you have in mind is abilities that trigger off other things happening that have the once per turn limitation. Mostly seems fine! (Also what a run-on sentence that was hah)
Gramma doesn’t want to be too far from the grandkids just in case they need help
Instant
Delve
Destroy target non-land permanent.
Cycling - 1, mill 2 cards
I don’t care about competitive formats I’m just making a card I’d want to play with.
Like he said, I think the stats are a bit too low for that cost plus that drawback. I personally would push it!
I’ll fiddle with the stats I guess.
The change does contribute significantly to making it morr balanced, though!
by the way I’d suggest looking at Makeshift Mannequin’s text for ideas on templating.
One other thing I’d suggest is to consider the flavor. This card doesn’t really strike me as an elemental avatar exactly. I want to suggest something like a dude who has hidden caches everywhere. Don’t need to consider it, just wanted to throw my idea out there!
here goes, then, a revision of the BG card
Veldrane's Desperate Hunt - 1BG
Instant
Target creature you control gets +4/-4 and gains Lifelink until end of turn.
That creature fights target creature you don’t control.
--
Veldrane's Hideout
Land
Veldrane's Hideout enters the battlefield tapped.
, Pay 1 life: Add B or G.
Probably something like:
ETB
, Pay 1 life: Add X or y.
That?