Quote from ilovesaprolings »Quote from ccggenius12 »Quote from ilovesaprolings »
Isn't magecraft completely broken? You can copy your copy spell with itself and keep going
A spell can never target itself, so no. It works if you have 2, but then it's a 3 card combo that requires a 6 mana permanent, so whatever.
3 card combo where...
Piece one can be almost everything including double vision, swarm intelligence, dual strike and so on. Basically your first combo piece can be 10+ different cards
Piece two need to be a little more specific but still there are at least three different cards working with it: twincast, reverberate, fork... i'm sure i can find one
Piece three can be ANY magecraft card, not just the 6 mana ones. I higly doubt we'll see this new mechanic only on Liliana
So yeah, seems like a dumb mechanic for dumb combos for dumb players.
I wouldn't go around calling combo players dumb. That's highly unfair. Whether you play aggro, combo, control, or midrange — it's hard to call any deck out for being less intellectual than others. Sure math is more complicated for some decks, but you always need to know your outs, know what to play around, and know when to mulligan. If you dislike combo, don't hate the players—pack some deck tech.
Secondly, its an ability word. Note the italics. It's like Metalcraft, Addendum, or Channel, for instance. Magecraft is just whenever you cast/copy an instant/sorcery, then do something. The effect could be anything:
- Gain 1 life.
- You discard a card.
- Rampant growth.
- Whatever hyperbolic doom scenario someone thinks of.
That doesn't exactly put the fear of Heliod in me. Especially in eternal formats, going infinite is usually pretty simple if you want to do it. Often times in constructed, non-singleton formats the combos are either so fragile or so resource-dependent the benefits don't outweigh the costs. Other times things get banned, if necessary, but let's not throw in the towel on Magecraft, already. Some people want Splinter Twin back in Modern, and that's much more abusable than something like I expect Magecraft to be in eternal/singleton formats, let alone Standard.
I think this will be a fun card, turning all of my Eliminates into pseudo-Sorin's Thirst.
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If the plotline of SoI/EMN has anything to do with Nahiri and Emrakul, maybe she lured it along using some of the hedrons?
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Is a Flash Flying 2/1 for 1U really not that impressive?
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Legendary Creature - Avatar
?W: Target player gains ? life.
?U: Target player draws a card.
?B: Put target creature card in a graveyard on top of its owner's library.
?R: Target creature gets +?/+0 until end of turn.
?G: Untap target creature.
5/5
-, Inverted
Legendar Creature - Avatar
?W: Tap target creature
?U: Target creature gets -?/-0 until end of turn.
?B: Target player discards a card.
?R: - inverted deals ? damage to target player.
?G: Exile target creature card from a graveyard.
5/5
Now I just need to come up with exact values!
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Yes and then we have this while, while not featuring her, showcases her influence on a Theros triton by, you know, gaining an extra color in... why look at that, it's Green! So, you know, that argument with the cards doesn't seem at all conclusive to me.
Plus being G/U since her introduction in that game. Duels of the Planeswalkers or whatever.
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I disagree. In MtG, te five Colors are very important and meaningful. Those creatures are Devoid of the importance and meaning that their mana costs would normally confer. Or, hey there's this!
Also a very interesting way to interpret Devoid cards!
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You're of the sort to complain about tumblr and SJWs, aren't you?