Countercore :symu::symb:
Instant
Split Second
Counter target spell. Its controller loses life equal to that spell's converted mana cost.
Your opponent then draws 3 cards.
Generic White Soldier 5WWW
Creature - Giant Human Soldier
If you control a plains, you may cast ~ instead of paying its mana cost.
Echo
Protection from Red and Black.
1/1
Essence Stealer3UB
Creature - Vampire Zombie Rogue
When ~ comes into play, gain control of target Enchantment.
When ~ comes into play, target player loses 2 life and you gain 2 life.
well then, that makes the game almost unwinnable/unloseable.
Mayael's Fury 3W
Instant
Remove all artifacts from the game. "Those 'machines' don't have a place in this world." - Mayael the Anima
Lol I fixed it up.
Pyromancer's Chant 2RRR
Enchantment
White and Blue spells cannot be played unless its controller sacrifices 2 lands.
Whenever a White or Blue spell is played. Sacrifice ~.
Holy Orb2WG
Artifact
Shroud
Indestructible
Players cannot lose life from spells or abilities. (They can still lose life from combat and damage.)
Sacrifice Holy Orb: Destroy target Artifact or Enchantment.
Soothing Poison :2mana::symb::symb:
Enchantment
Attacking creatures you control have Poison 5.
Creatures you control have defender.
Sacrifice a land: Target creature loses defender until end of turn.
Arni the crab slayer 3GGWWUUBBRR
Legendary Creature - Human Rigger
Protection from Red, Protection from blue, Protection from Green, Protection from White, protection from Plains, protection from forests, protection from Colored artifacts, protection from Darksteel Collossus, Protection from Ball Lightning, Protection from Char, Protection from crabs, protection from Flying Men, Protection from Planeswalkers, protection from creatures with Shivan, Serra, or Myr in their names.
Grim Stone 6
Artifact
Grim Stone cannot be the target of Spells or abilities your opponent controls.
You cannot be the target of Spells or abilities your opponent controls.
I'm just going to say that creatures are getting more and more powerful.
Life Among The Dead BBBGG
Enchantment
Whenever a non-token permanent is put into a graveyard from play. Put a 1/1 Green Saproling token into play under that player's control.
Draw 7 cards, at the end of turn, you win the game.
Why's this Broken? :symu::symu::symu:
Sorcery
As you play this spell, your opponent may discard a card to counter this spell.
Draw 7 cards, at the end of turn, you win the game.
Why's this bad? :symu::symu::symu:
Sorcery
This spell cannot be countered, copied, or redirected.
Draw 1 card. At the end of turn you lose the game.
Killer Toxin :symb::symg:
Instant
Destroy each creature. All creatures have ":1mana:: Regenerate" until end of turn.
Very demonic tutor :1mana::symb:
Socery
Search your deck for as many cards as you seem fit to win the game and put them into your hand. Shuffle your library afterwards.
:symu::symb:
Instant
Split Second
Counter target spell. Its controller loses life equal to that spell's converted mana cost.
Your opponent then draws 3 cards.
Generic White Soldier 5WWW
Creature - Giant Human Soldier
If you control a plains, you may cast ~ instead of paying its mana cost.
Echo
Protection from Red and Black.
1/1
Instant
Target creature becomes the creature type of your choice until end of turn.
"When we went to pillage the forests, the forest-mages would often turn our forces into abominations." Gerack, Siege-Gang Commander
Enchantment
Whenever a player plays a spell, instead it is removed from the game with Suspend 2.
3: Destroy Time Bending. Any player may use this ability.
Creature - Vampire Zombie Rogue
When ~ comes into play, gain control of target Enchantment.
When ~ comes into play, target player loses 2 life and you gain 2 life.
They steal more than your life.
3/3
Lol I fixed it up.
Pyromancer's Chant 2RRR
Enchantment
White and Blue spells cannot be played unless its controller sacrifices 2 lands.
Whenever a White or Blue spell is played. Sacrifice ~.
Artifact
Shroud
Indestructible
Players cannot lose life from spells or abilities. (They can still lose life from combat and damage.)
Sacrifice Holy Orb: Destroy target Artifact or Enchantment.
Enchantment
Instant spells cannot be played.
:2mana::symb::symb:
Enchantment
Attacking creatures you control have Poison 5.
Creatures you control have defender.
Sacrifice a land: Target creature loses defender until end of turn.
Arni the crab slayer 3GGWWUUBBRR
Legendary Creature - Human Rigger
Protection from Red, Protection from blue, Protection from Green, Protection from White, protection from Plains, protection from forests, protection from Colored artifacts, protection from Darksteel Collossus, Protection from Ball Lightning, Protection from Char, Protection from crabs, protection from Flying Men, Protection from Planeswalkers, protection from creatures with Shivan, Serra, or Myr in their names.
3/3
Artifact
Grim Stone cannot be the target of Spells or abilities your opponent controls.
You cannot be the target of Spells or abilities your opponent controls.
Life Among The Dead BBBGG
Enchantment
Whenever a non-token permanent is put into a graveyard from play. Put a 1/1 Green Saproling token into play under that player's control.
Saproling creatures you control get +1/+1
Knowledge by healingUUUUUU
Sorcery
Draw a card for each life you gained this turn.
Creature - Elemental Lord
Creatures you control get +1/+1 for each color they are.
1/1
Instant
Gain Control of target spell on the stack and assign new targets for it.
Storm
Why's this Broken? :symu::symu::symu:
Sorcery
As you play this spell, your opponent may discard a card to counter this spell.
Draw 7 cards, at the end of turn, you win the game.
Why's this bad? :symu::symu::symu:
Sorcery
This spell cannot be countered, copied, or redirected.
Draw 1 card. At the end of turn you lose the game.
Instant
Destroy each creature. All creatures have ":1mana:: Regenerate" until end of turn.
Very demonic tutor :1mana::symb:
Socery
Search your deck for as many cards as you seem fit to win the game and put them into your hand. Shuffle your library afterwards.