So, im back to 360 by thighting the multicolor section.
-On our last drafts we were only 6 people, so there is no reason for more cards
-most mc cards felt mediocre
-I think I fell for the danger of cool things (again)
360 is the "rounder" number, but it was to tight. With the upcoming expansions in mind, I want some flex slots and try some additional archetype support. Also I like that you get passed a second card when playing 8-man drafts.
I finally cut Tron, because I want to balance the guilds now. Also I did some other small tweaks.
Since Burn is very flexible and useful in control and aggro, I dont think you should decrease Powerlevel by adding dedicated control cards. Wall of Heat and Rukh Egg should be enough. I run both and Martyr and Cougar.
-On our last drafts we were only 6 people, so there is no reason for more cards
-most mc cards felt mediocre
-I think I fell for the danger of cool things (again)
The red aura looks awful. 15th pick..
I also think the red guy is bad. Definitly much worse than Flowstone Giant or Fireelemental
And the white lifeguy, I fail to see how its better than Ajani's Sunstrikerr besides its CC with a lot more downsides
What about that
I finally cut Tron, because I want to balance the guilds now. Also I did some other small tweaks.
The one thing I really miss is manaburn.
If I had more space, Id add Looting
I currently run Vines and Invigorate.
Leeching Bite looks pretty interesting, because its green removal and probably better than Hornet Sting Can also 2 for 1
Wild Might looks proably stronger on paper than in games, but +5+5 is huge
For example Dredge:
http://www.cubetutor.com/cubedeck/47899
Btw Fathom Seer is awesome and Tortured Existence is basically a Survival of the Fittest in the right deck. (With some dredge guys its nuts)
I prefer classic.
Hehe, thanks. But I mixed it up with Slaughterhorn