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  • posted a message on WAR for Pauper Cubes
    so for me its probably
    T1 for sure:
    Law-Rune Enforcer

    T2 borderline included:
    Crush Dissent
    Ahn-Crop Invader
    Vivien's Grizzly

    also interesting:
    Spark Harvest

    a couple of cards will go into T3 which will make it a pretty decent counter themed cube at least.
    overall disappointing set, especially with the "exciting" announcment. powerlevel wise the set is horrible and i also fail to see a shift to more complex commons.
    Posted in: Pauper & Peasant Discussion
  • posted a message on WAR for Pauper Cubes
    Spark Reaper is pretty strong. The body is on curve and CC3 to draw a card is good enough in the drawn out games. You pretty much always have outclassed or pacified creatures in those, so yeah Id be happy to trash those. Maybe not T1 (impossible to find any slots), but considerable nonetheless.
    Posted in: Pauper & Peasant Discussion
  • posted a message on WAR for Pauper Cubes
    to the list of like 3 cards lol
    Posted in: Pauper & Peasant Discussion
  • posted a message on WAR for Pauper Cubes
    Spark Reaper now, Thats a sacoutlet worth mentioning. Very nice.
    Posted in: Pauper & Peasant Discussion
  • posted a message on WAR for Pauper Cubes
    they are teasing us with a +1+1 counter theme at common for years now without actually printing anything meaningful. Its kinda cool to have more proliferate now, but the archetype remains pretty shallow nonetheless. I would expect the proliferate guys to bring a counter with them by themselves. the 4/4 dude would be much more interesting for an archetype roleplayer if it was a 2/2 that comes with a +1+1 counter and proliferates. Same outcome, but more synergy with other +1+1 matters effects. And actually more interesting than a dumb vanilla 4/4.

    Bad spells matters support isnt actually fresh stuff either, its around since prowess was a thing and that keyword got the axe recently.
    Posted in: Pauper & Peasant Discussion
  • posted a message on WAR for Pauper Cubes
    im still the negative guy on this set here. the only really interesting upgrade is the tap guy. the weird might play fine in the spells matters deck as well, but ill probably wont exchange it over any other 3 drop i run.

    Twinbolt turned out pretty lame in my cubes and is now T3. Pyrohelix is also not a new card and has been around for a while.

    Band together, yeah. Depending on the rules in the end it might be decent to still pretty bad compared to other colors removal.

    Bloom Hulk. Vanilla 4/4 for 4 doesnt make the cut in any of my cubes and proliferate wont do much in most cubes unless you jumped through some hoops before.

    I really dont see anything more interesting or pushed then what we got in the last ~3 years. Actually its even worse than most sets.
    Posted in: Pauper & Peasant Discussion
  • posted a message on WAR for Pauper Cubes
    Tamiyo's Epiphany a second Foresee. quite nice, although not exactly the best drawspell anymore.
    Posted in: Pauper & Peasant Discussion
  • posted a message on WAR for Pauper Cubes
    Kronch Wrangler

    I wonder how reliably you can pump this guy. might be interesting for those who run cc3 4/2 guys
    Posted in: Pauper & Peasant Discussion
  • posted a message on WAR for Pauper Cubes
    there shouldnt be any relevant token in powered cubes, because theyre too fragile to bounce. Call of the Conclave probably the biggest one i run.
    Posted in: Pauper & Peasant Discussion
  • posted a message on WAR for Pauper Cubes
    the burn spell is fine i guess, even for aggro who wants to remove blocker. but right now the density of quality burn is so high, i wont find a spot (in t1)
    and generally spoken, burn that also hits face it much better.

    Tapper is the first real upgrade then. Nice. I like that its still a soldier.
    Posted in: Pauper & Peasant Discussion
  • posted a message on WAR for Pauper Cubes
    It really depends on the meta whether or not Doom Blade or Pacifism is better. In a meta with lots of selfbounce and sacrifice effects Blade is clearly better, while in gy dependant metas the auras are better.

    That said, I dont think blue needs or wants that 1/1 thing. Leaving the opponent with a creature he might still be able to beat you with feelsprettybad in the attrition matches.
    Posted in: Pauper & Peasant Discussion
  • posted a message on From Twitter: “Starting with War of the Spark we are making an effort to have more exciting cards at common. #WOTCstaff”
    im more interested in modern horizons and i didnt see any "more exciting" common yet.
    Posted in: Pauper & Peasant Discussion
  • posted a message on WAR for Pauper Cubes
    the phrase "each creature deals damage to another target creature" reads to me as if each one is acting individually. whatevs.
    Posted in: Pauper & Peasant Discussion
  • posted a message on WAR for Pauper Cubes
    AL, wtf, the whole question around this card was whether or not it can hit 2 different creatures which you said it could

    "It's flexible in the way that you can chose up to two targets and choosing 2 lethal targets"

    now you step back and says it can only target one creature. exactly what night hydra an me were saying it does.

    anyway im not so sure it cant anymore. it works like a 2 copies of rabid bite at once, so 2 creatures of you start punching. it doesnt say they have to target the same creature.

    but yeah, thats why the wording on this card is a nightmare.

    Posted in: Pauper & Peasant Discussion
  • posted a message on WAR for Pauper Cubes
    Quote from Al_Z_Heimer »
    Quote from Humphrey »
    If combo attack can target 2 creatures as well, I wonder why we never discussed it. Killing 2:1 even at sorcery speed is at least debatetable.
    Neither can kill 2 creatures.


    ?? If you can target 2 different creatures, you could also kill them if yours are bigger
    Posted in: Pauper & Peasant Discussion
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