2019 Holiday Exchange!
 
A New and Exciting Beginning
 
The End of an Era
  • posted a message on [AFR] The book of Exalted deeds, Blue dragon and 2 others -Leaked video
    Guess angel decks have a reason to run The Ozolith...

    Ok, really depends: does the angel get the ability "can't lose... Can't win..." or is it part of the divinity counter? Then really makes or breaks the synergy with The Ozolith.
    Posted in: The Rumor Mill
  • posted a message on [AFR] Burning Hands— Cedric Phillips preview
    Perfect card to be spoiled on the 4th of July Rofl Rofl Rofl
    Posted in: The Rumor Mill
  • posted a message on [AFR] Long Rest— The Mountain Goats preview
    Quote from Lord Void »
    Quote from Stoogeslap »
    8 targets may be tough, but in Commander that's a game changing move (IF they deck doesn't rely on life gain, by which if you are above 40 life, it's actually a hinderance opposed to a boon).

    In a fast green Zoo deck w/ a lot of mana acceleration, this is a beast of a card. It'll find it's way into many decks, as it's not too limiting, as with deck that maxes out on 4 cmc, there's: 1, G, 2, 1G, GG, 2G, 3, 1GG, GGG, 4, 3G, 2GG, 1GGG (this cost is pretty rare though) & GGGG (also pretty rare).

    It would be al ittle bit of a work around to mkae sure there's diversity, but then Seasons Past should/would get played.


    Mana value doesn't work that way. It is simply a new term for converted mana cost.


    I believe "mana value" includes mana weight, ie how much color to how much colorless, in addition to numerical value. I mentioned "cmc" because only going 4 deep has 14 different values this can can tackle to return the life total to the starting life total.
    Posted in: The Rumor Mill
  • posted a message on [AFR] Long Rest— The Mountain Goats preview
    8 targets may be tough, but in Commander that's a game changing move (IF they deck doesn't rely on life gain, by which if you are above 40 life, it's actually a hinderance opposed to a boon).

    In a fast green Zoo deck w/ a lot of mana acceleration, this is a beast of a card. It'll find it's way into many decks, as it's not too limiting, as with deck that maxes out on 4 cmc, there's: 1, G, 2, 1G, GG, 2G, 3, 1GG, GGG, 4, 3G, 2GG, 1GGG (this cost is pretty rare though) & GGGG (also pretty rare).

    It would be al ittle bit of a work around to mkae sure there's diversity, but then Seasons Past should/would get played.
    Posted in: The Rumor Mill
  • posted a message on AFR - Will new creature types being added (from AFR) have a shot at coming from non-D&D sets/sources?
    So no one has anything to add? So many are quick to add their 2-cents to a preview card, but I thought provoking inquiry has most scratching their heads? Strange...
    Posted in: Speculation
  • posted a message on [AFR] "Hadar's Messenger" and "Venom Troll"— hobbyjapan.co.jp previews
    I've always wondered what Felonius Gru looked like with green skin & a loin cloth 🤣🤣🤣🤣🤣
    Posted in: The Rumor Mill
  • posted a message on [AFR] Shocking Grasp— MossyBeard preview
    Never really thought Dhocking Grasp would be a blue card. I think it's more of a red effect, dealing damage and that's about it. Maybe just a small amount of damage comment nothing big. I would think something that gives a -2/-0 would be more like a dungeons & dragons spell that reduces strength. It would also be a permanent debilitation.
    Posted in: The Rumor Mill
  • posted a message on AFR - Will new creature types being added (from AFR) have a shot at coming from non-D&D sets/sources?
    So let's think and speculate about the tribes that are emerging. We've hoped and wished (at least us pen n' paper RPG card flippers) to one day see these creatures find their way into our hearts and decks.

    I. So, as the title begs the question, where will we find the new tribes? Only other D&D crossover sets? In other Magic sets that are in Magic's universe? Or supplemental sets like Modern Horizons or Conspiracy? Or a combination of any of the three.

    II. At the time of creating this post, bleary-eyed me can think of these tribes:
    - Halflings
    - Gnolls
    - Beholders
    - Rangers
    - Tieflings (side thought/question: Would this make Tibalt a Tiefling?)

    III. Last thoughts:
    1) What tribes do you think we'll get?
    2) Do you have any tribes wish lists?
    3) Are there any workaround D&D creatures you're bummed didn't get their own tribe, like: half elves, owlbears, illithid, or yuan-ti?

    IV. After-thought: What does everyone think of gnomes making the jump from artifact creatures to colored, non-artifact creatures? So far there's one white gnome. Do you want to see more colored gnomes, specifically white or even red (I can see red having tinker gnomes)?
    Posted in: Speculation
  • posted a message on [AFR] "Hall of the Storm Giant"— InMagic preview
    I guess ward also fits into taxation strategies. Hexproof felt very one and done, like it can be found on very weak creatures making them much stronger than they actually are, or on already really strong creatures making them a powerhouse. Ward is scalable and has more design space. Ward could not just be a requirement of a mana cost, but could be damage or loss of life, forced to scaifice, put treasure tokens into play, discard a card, mill, life steel (like lose 1 & gain 1), etc...

    As long as design space opens up, the keyword will continuously evolve. Maybe for the better or maybe for the worst, but it will not be stagnant like shroud or hexproof.
    Posted in: The Rumor Mill
  • posted a message on [AFR] Tarrasque— iyingdi preview
    Quote from Stoogeslap »
    So... would've indestructible on this be too much? I mean it's EXTREMELY difficult to kill a Tarrasque, which is classically killed by putting it into a Bag of Holding, then putting that Bag of Holding into another Bag of Holding. These are pretty much invulnerable.
    For balance and flavor purposes, it could probably have indestructible even without the cast trigger if it shuffled itself into its owner's library if it dies.


    And like I said, to push WotC's new keyword darling: Ward.
    Posted in: The Rumor Mill
  • posted a message on [AFR] Xanathar, Guild Kingpin and Purple Worm—GamesRadar preview
    Ha! I just Battled (a few months ago) about 7 Purple Wurms in the Pathfinder RPG, "Kingmaker," so it's pretty cool to see them on a card.

    I like the legendary beholder... sort of giving off the Jabba-vibe. Also has something like a bully feel to it, like when it is out it pushes around opponents and takes their lunch money.
    Posted in: The Rumor Mill
  • posted a message on [AFR] Trelassara Moon Dancer— NGA preview
    We're going to hit a critical mass of Ajani's Pridemate s one day


    The design space is extremely large, like so large they'll run out of ideas when the 22nd century rolls around.

    There can be a Pridemate w/ " hexproof, first strike, lifelink, flying (in white), in other creature types, can be on a 3/3 or a 4/4 body, can be a manland, a mana rock, etc... etc... etc... That was at least 8 variations w/ barely any thought put into that. Now take any other popular card type and rinse & repeat.

    Betting that w/in the next decade an entire Pridemate Commander can be thrown together, complete w/ a legendary Pridemate. There's already planeswalker support.
    Posted in: The Rumor Mill
  • posted a message on [AFR] Tarrasque— iyingdi preview
    So... would've indestructible on this be too much? I mean it's EXTREMELY difficult to kill a Tarrasque, which is classically killed by putting it into a Bag of Holding, then putting that Bag of Holding into another Bag of Holding. These are pretty much invulnerable.
    Quote from Dontrike »
    almost feels like a french vanilla in today's power creep, leaving me thinking this is kinda meh.

    Also, having all of it's protections could've been represented with shroud of hexproof. I think the massive ward is just to push the new, possibly evergreen keyword.

    You made a joke and didn't even realize it... The Tarrasque has it's origins in French gothic folklore. Read about it here:

    https://en.wikipedia.org/wiki/Tarasque
    Posted in: The Rumor Mill
  • posted a message on [AFR] "Hall of the Storm Giant"— InMagic preview
    Hmmm, ward is starting to feel like it's going to be an evergreen mechanic. First Kaldheim, then Modern Horizons 2, now here. Interesting...
    Posted in: The Rumor Mill
  • posted a message on [AFR] Hive of the Eye Tyrant— Geek Culture preview
    Absolutely love the art... it's like an optical illusion... optical, get it... But seriously, the art used negative space as an actual optical illusion to fool the brain into thinking there is a beholder-like silhouette.
    Posted in: The Rumor Mill
  • To post a comment, please or register a new account.