UW is too stacked.
Narset Transcendent is actually a pretty decent card that I've been wanting to play for a while, but the color combination is too stacked.
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Jan 9, 2021Posted in: Cube Card and Archetype Discussion
Serra is pretty bad IMO. Its pretty much a glorified 4 mana for a 5/5 flying.
Elspeth, Knight-Errant, Gideon, Ally of Zendikar and Ajani, Strength of the Pride are miles better. (Ajani doesn't need a lifegain package to be good - he's actually good by himself)
Jan 9, 2021Posted in: Cube Card and Archetype DiscussionQuote from Mergatroid_Jones »I will say, when I first joined this community, I felt alienated because my cube philosophy was quite different from everyone else here. I do feel the group's mentality has softened a lot, and that's a good thing. There are so many cubable cards now, and so many ways to build a great cube.
And to those still trying to build the optimal cube, godspeed to you. I spent the last several years cubing at low power, so I can't really weigh in. But I would say if those cards seem weak, cut them. You can re-add them later, and it gives you room to test.
Cubes are for you and your community - if you like it its good.
Jan 8, 2021Thanks guys.Posted in: Cube Card and Archetype Discussion
I might give Acidic Slime a second shot - the reason why I cut it is because we have 4 Reclamation Sage variants + Avalanche Rider + RiftWing Cloudscape which all feel stronger.
Sword of Body and Mind:
I never thought it it that way - hit twice, and the opponent likely milled themselves out.
Liliana of the Veil:
I guess I've been less and less impressed by her recently - She's been ticking down in both Modern and Legacy a lot recently. She was the 2nd best planeswalker after Jace 3 years ago, but has fallen really quickly to something like #8 or #9 in both eternal formats + cube.
In terms of the edict - I could see that - it might be the only playable edict in cube right now.
Jan 8, 2021There are 3 cards I would like to discuss:Posted in: Cube Card and Archetype Discussion
Liliana of the Veil - I don't see how in cube you can "liliana someone out" anymore. The edict isn't that good given the speed of the format + haste, tokens etc. The amount of card advantage + draw 7 has made the discard too even. Discard has been pretty bad, even in reanimator decks - I find if I'm using her as a discard outlet, its a easy 2 for 1 in my opponent's favor as she will prob be attacked down without something like Tarmogoyf blocking.
Sword of Body and Mind - Mill 10 seems to be too much of an upside given the graveyard synergies. I don't really understand how this is good
Acidic Slime - This just seems way too slow. If it can hit planeswalkers, then I be all for it.
Jan 5, 2021Posted in: Cube Card and Archetype DiscussionQuote from Patrunkenphat7 »For us, when the card was good it was hard to imagine losing those games often even without the card, but you often couldn’t play it in spots where other white cards like planeswalkers establish board presence. It felt like you had to be too far ahead in order to cast it in most matchups.
That makes sense.
Jan 5, 2021I like to ask the people who feel this card underperformed - what was the reason?Posted in: Cube Card and Archetype Discussion
(This is based off my theory - I'm asking):
I could understand monarch in other colors underperformed because it is more difficult from them to defend it, but for white decks that seeks to get ahead and stay ahead, why would this be a weak card?
If its bad, doesn't it mean the white deck is going to lose the game anyways? Comparing this to white's best 4 drop - Gideon, Ally of Zendikar, its not like if the white deck is behind against a consecrated sphinx, Gideon wouldn't fair much better.
Is the reason that its significantly worse that Palace Jailer?
Jan 5, 2021This card is the real deal.Posted in: Cube Card and Archetype Discussion
- Able to destroy signets, talisman, swords, oko. Especially out of a green deck makes her incredibly strong. Aristocrats decks needs sacrifice outlets + removal. This is 2 in 1 package
- Moves to 6 loyalty makes it incredibly difficult to remove from conventional means.
As strange as it sounds, the closest card for her to compare to is Yawgmoth, Thran Physician.
Jan 4, 2021I did a rough count in my cube for cards that interact well with instant sorcery:Posted in: Cube Card and Archetype Discussion
Thing in the Ice
Finale of Promise
Rough estimate is 25 cards in the cube.
+ it also goes to the graveyard and works better with graveyard synergies - Delve, Season's Past, etc.
Rough estimate on this is around another 25 cards.
Omen works well with Flickerwisp, Yorion and Emarkul the Promise end + 1-2 Devotion Enablers.
Rough estimate on this is around 3-4 cards max.
For this reason, I would give the advantage to Deliberate - even though it offers a late game advantage.
Jan 4, 2021I see collector ouphe more or less as a card in green based creature decks to shore up bad matchups. Its like how Abzan Pod decks used to mainboard 2-3 Thoughtseize in modern to hedge more against combo/ ramp decks as the deck itself is already favored against fair decks.Posted in: Cube Card and Archetype Discussion
- If I was playing a green based creature/ combo deck in cube, I don't see how I can beat the fast mana out of WildFire/ Storm/ Artifact decks (bad matchups) without a turn 1 elf or artifact hate 3 drop like Reclamation Sage.
- On the other hand, the green based creature decks by nature should already be favored red/ white aggressive strategies. Having a 2/2 body that doesn't do much should be see as a hedge not a draw-back
- Artifact decks by nature should already have answers to creatures. I don't see this as more oppressive than Ancient Grudge, Kolaghan's Command or Fiery Confluence
- Turn 2 Ouphes are very effective at shutting down Talisman/ Signets - this could be very good at not only cutting off the opponent's tempo, but also their colored mana sources. Playing an uncontested 4-5 drop planeswalker (i.e. Jace/ Karn) is pretty much an auto win against creature decks.
- If I'm playing a green creature midrange deck (i.e. Recurring Nightmare/ Aristocrats) against another creature deck, I would gladly give up access to my own equipment if it the opponent also loses access to their equipment. The last thing I would like see is the opponent playing Jitte/ Swords and wrecking my board. Green creatures decks should already be favored in this type of fights.
As someone that played a lot of Storm/ Affinity against control in constructed Legacy/ Modern, I found the best strategy is what I refer to as "I dictate the speed of the game". In this case, when playing the aggro/ combo deck, I don't mind going to turns 10-15 as long as the opponent doesn't have a recurring source of card advantage (i.e. Planeswalker/ Monastery Mentor) - In constructed this means countering/ casting removal spells/ attacking it with mainlands.
I find in cube, this means being able to maintain the tempo advantage with creatures to attack down walkers/ pressure the opponent's life total (Forcing them to use sweepers preemptively, not able to spend mana on card advantage cards etc.)
Collector Ouphe could be very good at slowing down the opponent's fast mana and ensuring swords, sweepers and planeswalkers comes down at a later stage of the game. If the slower player cannot gain a reasonable card advantage, the game is still pretty favorable to the aggro player.
Jan 4, 2021Nissa isn't a blow out planeswalker - she's decent in Opposition, Skullclamp, Smokestack, Gaea's Cradle decks. She's one of the few anthem effects playable in cube. She's a nice enabler for a lot of payoff cards.Posted in: Cube Card and Archetype Discussion
If you read Nissa's SCD, you can see that some of the opinions is she's not that strong by herself and needs a one of these creature shells to work. (Which is pretty much any deck that can a 3 mana, double grene spell).
Wilt is pretty good - it gets better in a powered cube. I'm currently testing - Beast Within this is pretty good in green decks that lack answers. If you're looking to support green aggro/ midrange in powered cubes, Wilt/ Claim is not the way to go against the fast mana. I find you need cards like Collector Ouphe or Reclamation Sage (there are several Reclamation Sage variants)
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