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  • posted a message on [MID][CUBE] Memory Deluge
    I'm less and less interested in mana sinks.

    With the mono color Manlands, Adversary cycle, BFZ lands, X spells/ kick, escape etc, eternalize etc. I just don't see us running out of things to do and needing these type of spells. I think efficiency is key.

    On the other hand, I would opt for a planeswalker for control decks or 1-2 CMC draw spells for combo decks.
    Posted in: Cube New Card Discussion
  • posted a message on Aristocrats

    Thanks for these deck lists!

    I found that a lot of people (this included myself) early on didn't realize Aristocrats is primarily an aggressive deck with sacrifice synergies.

    The only part I disagree with is I try to go for 4 pieces of removal - I found your lists always went for 2, but I guess this is more of a player preference.
    Posted in: Cube Card and Archetype Discussion
  • posted a message on [UST][CUBE]Clocknapper
    I can imagine - in a non-powered environment without Wildfire, durdle decks that have strong burn match-ups can really easily pull ahead.
    Posted in: Cube Card and Archetype Discussion
  • posted a message on [UST][CUBE]Clocknapper
    I been avoiding UST cards for a while, but my flicker archetype is a bit on life support and I'm unwilling to cut Shard etc.

    I'm planning to give this guy a try to keep flicker in my cube for just a bit longer.
    Posted in: Cube Card and Archetype Discussion
  • posted a message on [720][Powered][Alan Cube]
    Thanks!

    But for the record I been wrong almost 80% of the time with these new "ideas"!
    Posted in: Cube Lists
  • posted a message on [MID][CUBE] Memory Deluge
    I probably should have explained - I the brute card advantage of FoF I find works very well with the others.

    But then again, I find your list doesn't have Cruise, Dig, Uro, Welder, Wreen etc.

    I got a few questions about your list:
    - Why Thassa's Oracle without the Inverter half of the combo?
    - How is Outpost Siege?
    Posted in: Cube New Card Discussion
  • posted a message on [MID][CUBE] Memory Deluge
    Quote from Grapefruit21 »
    Quote from Breathe1234 »
    I don't know if this is me but I've never been interested in any card that is essentially 3+ mana for 2 cards. If someone is willing to go this far down on tempo for a 2 for 1, then I would recommend they take the draw for slower, card economy matchups.

    For eternal formats, I sometimes take the draw for Control mirrors and went +1 Spell Pierce in my sideboard and went -1 for Grindy finisher.

    I personally would opt for these cards over this:
    - Ancestral Visions
    - Fact or Fiction
    - Mystic Confluence/ Jace's Ingenuity - 5 mana instant speed 3 for 1.

    Interesting that your group FoF in that because in my experience it's most common mode is taking 2 out of 5. Which is why this garnered some attention. You're getting the 2 best of 1 less card which is reasonably close to FoF. I haven't tested it because I've barely cubed since the new set but I'd definitely try it before Jace's Ingenuity I think. I don't expect this to make my list but it's pretty close to FoF against an opponent playing optimally.


    I think the synergy with Uro, Liliana of the Veil, Jace the Mind Sculptor, Dack Fayden, Dig Through Time etc. more than makes up for it.

    There are quite a few cards I would consider prior to this Thirst for Knowledge, Impulse, Champion of Wits,Narset Transcendent, Suspicious Stowaway.

    My problem with a card like this again is I don't feel its really particularly strong anywhere and doesn't really fill any role
    Posted in: Cube New Card Discussion
  • posted a message on [MID][CUBE] Memory Deluge
    I don't know if this is me but I've never been interested in any card that is essentially 3+ mana for 2 cards. If someone is willing to go this far down on tempo for a 2 for 1, then I would recommend they take the draw for slower, card economy matchups.

    For eternal formats, I sometimes take the draw for Control mirrors and went +1 Spell Pierce in my sideboard and went -1 for Grindy finisher.

    I personally would opt for these cards over this:
    - Ancestral Visions
    - Fact or Fiction
    - Mystic Confluence/ Jace's Ingenuity - 5 mana instant speed 3 for 1.
    Posted in: Cube New Card Discussion
  • posted a message on Aristocrats
    I been wondering:

    Spiteful Prankster - Seems decent rate for Blood Artist
    Bogardan Dragonheart - Seems decent. I'm reluctant to play Altar of Dementia right now as its pretty much only for the melira combo but I also don't want to go under 4 non-black sacrifice outlet as I want the deck to be playable using any non-blue colors.

    Dragonheart seems decent, even for a red aggressive deck to fly over for 4 haste damage + 4 on the following turn.

    They both seem like good cards. I'm going to avoid testing cards no one talked about as 90% of the time, they backfired really badly Grin

    Also does anyone know this ruling - Suppose I have a Rabblemaster + Bogardan - Could I go to combat create the token, then sacrifice it to Bogardan and it gains haste to attack?
    Posted in: Cube Card and Archetype Discussion
  • posted a message on [MID][CUBE] Primal Adversary
    I agree with the principals of Unga-Bunga but I do not think this needs to be an all or nothing.

    The hyper ramp targets are still good for fatty cheat/ hyper ramp. I view the Unga-Bunga as shaving some of the inefficient ramp spells - Kodama's Reach comes to mind, maybe 1 mega fatty and going up on a card like Paradise Druid, 2-3 Unga-Bunga creatures etc.

    I don't think we need to completely destroy hyper ramp as a deck for Unga-bunga to succeed.
    Posted in: Cube New Card Discussion
  • posted a message on [HOU] [CUBE] Solemnity
    Quote from Resarox »
    I've been playing this card for some time now, having included it when I introduced Persist-Combo and Dark Depths to my Cube. All the reservations against this card are valid, but I just REALLY like its interactions.
    Incidentally, this is also one of those cards that keeps getting better as more relevant effects keep getting printed, as for example Urza's Saga you mentioned.


    That will probably never change the fact that this card does nothing at all on its own, but as an enabler I like it.


    I think the Saga - Solemnity interaction pushes the card into relevance. I'm not sure if my cube will play Glacial Chasm - it might be interesting as a backup combo piece of Solemnity/ Life from the Loam etc.
    Posted in: Cube Card and Archetype Discussion
  • posted a message on [AFR][CUBE] Hand of Vecna
    Whenever I see a card like this, I just think "Why cannot we have another Smuggler's Copter".

    Colorless 2 CMC (fits in any deck), loots away lands/ 1 drops, great with Welder etc.
    Posted in: Cube Card and Archetype Discussion
  • posted a message on [MH2][CUBE] Murktide Regent
    Every time I see a card like this, I just think how can i make Bedlam Reveler work.
    Posted in: Cube Card and Archetype Discussion
  • posted a message on Vengevine
    The interesting part about Vengevine is it has been sitting on my watch list for a while. With all these value creatures that just randomly decent discard outlets:

    Falkenrath Pit Fighter, Rankle, Master of Pranks, Seasoned Pyromancer, Yawgmoth, Thran Physician, Smuggler's Copter Collective Brutality, Cryptbreaker, Noose Constrictor etc. (Not in my cube - Bone Shards, Rix Maadi Reveler)

    I'm not sure what the number is but with 3-4 more randomly good discard outlets in creature decks, I could see Vengevine make an appearance.
    Posted in: Cube Card and Archetype Discussion
  • posted a message on [HOU] [CUBE] Solemnity
    I'm thinking how viable this is with Glacial Chasm, Urza's Saga - play it after the second saga to lock it to produce a construct every turn, Dark Depths and Persist combo.
    Posted in: Cube Card and Archetype Discussion
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