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  • posted a message on Wizards Needs to Support Modern
    Quote from goldmane77
    ...And by support, what I am suggesting is that Wizards can have FMN promos for Modern just like how Wizards currently have FMN promos for Standard.


    Well, FNM promos are currently just for FNM, not just for standard. FNM includes modern, standard, draft, sealed deck, two headed giant (standard or sealed), block constructed, or extended (I thought that was officially done being supported).

    However, if you look up in this thread to my first reply...
    Posted in: Magic General
  • posted a message on Wizards Needs to Support Modern
    Quote from Swindley
    Here people generally like modern, it's just that not everyone is able to actually put together the competitive decks.. People play them with proxies meanwhile then, so maybe that's something to try out, let people have x proxies..


    "Never say never"... but they're not going to allow proxies in sanctioned events.
    Posted in: Magic General
  • posted a message on Wizards Needs to Support Modern
    Stores can only have a maximum of 2 events at the same time on Friday under FNM. Typically Draft and Standard are the only choices since they draw the most players. Modern typically falls to the wayside since it's expensive, so it's harder to get into.

    I have a solution... FNM promos exclusive to Modern. The benefits include the cost for WotC being null since it would cost them the same amount of money to do this as it would to produce typical FNM promos and distribute them. They could be more modern typical promos like another Path to Exile, a new Lightning Bolt, all 3 Urza lands, and so on. They could even include Legacy staples or EDH staples while keeping them at the common and uncommon level. This would draw in a lot more players willing to participate in modern events, but there are downsides.

    The problem with this idea is abuse. Stores could give them out to standard or draft players instead of modern players due to low turnouts, or they could keep them if they were worth that much. There is a chance the store could lose their sanctioning, but from experience and talks with several TO's, it's very difficult for a store to get into real trouble for things like this.

    However, besides the incentive of not getting into trouble, there is some encouragement to support these promos and modern events. More modern means more sales of older cards that stores would like to move. And besides, the abuse isn't likely to be as rampant as one might think. While I don't doubt it would happen, I feel it would be worth the minimal risk to encourage support of the format, and likely isn't as bad as some might think.
    Posted in: Magic General
  • posted a message on Jeleva question.
    You may cast any instant or sorcery exiled with it, yours or your opponents. There is no restriction.
    Posted in: Magic Rulings Archives
  • posted a message on "To me it's only worth this much"
    Quote from KaristaDispel
    Trading for anything below 25$ seems like pulling teeth now.
    This pretty much captures how I feel about trading now-ah-days. I don't have much to trade anymore, what I do have is just excess, and no one either wants it, has what I'm looking for, or has an equal trade.

    And prices change day to day, week to week, rotation to rotation. Stormbreath Dragons have dropped quite a bit since their release, and are still going down despite seeing play. Thoughtseize dropped upon re-print, but I don't think it'll tank to $5 come rotation in two years. I would personally rather sit on seizes than trade them for dragons.

    Also, to OP, show him Karakas, Force of Will, Maze of Ith, to name a few.
    Posted in: Magic General
  • posted a message on A question of counters
    Quote from Xenomorphism
    So essentially they will stay on, until someone has enough +1/+1 counters to over ride the amount of negative counters?


    Yep. If you have 3 +1/+1 counters and 2 -1/-1 counters on a permanent, they will each negate and remove each other until you have just one type of those two counters (or none), like in this example where you'll have just 1 +1/+1 counter in the end.

    Keep in mind this only applies to +1/+1 counters and -1/-1 counters, not +2/+2 counters or -0/-1 counters, or any other type of P/T modifying counter.

    Quote from ThePeople"sHero
    No, see the post above. If there is one +1/+1 counter and one -1/-1 counter on the same permanent, the next time SBAs are checked, both of those counters will be removed from that permanent. After that SBA is performed, there will be no counters on the permanent at all.


    Maybe I'm missunderstanding what he's asking, but I think I was clear in my explanation regardless if he reads past my "yep".

    To summarize again, as a state based action (that means JUST before anyone gets priority, when state based actions check), if a permanent has some +1/+1 counters and -1/-1 counter on it, they'll "negate" each other, and what I mean by that is they literally be removed on a one-for-one basis. Got just one and one of each on a dude? Remove em both! Got one and three? Remove one of each, leave two of the one that was in excess.
    Posted in: Magic Rulings Archives
  • posted a message on What rules -if any- are there for sportsmanship?
    Quote from Cortar
    Fixed that for you.

    Well I was being very specific and gave only a few examples of the countless ways you can be unsporting. Generally when you insult someone, it's for a specific reason or hitting on a specific quality. I guess a general insult that could fall outside of 'major' would be something like...
    you're a ****** dick

    while the example I gave definitely wasn't 'minor'.
    Posted in: Magic General
  • posted a message on What rules -if any- are there for sportsmanship?
    Quote from Magicman657
    I'm not sure I follow you, but there are penalties for showboating (a form of bad sportsmanship) in (American) football, so yea, there can be rules for sportsmanship and penalties associated with said rules.

    http://en.wikipedia.org/wiki/Touchdown_celebration


    Well in magic there aren't any rules against being "not sporting", just against being "unsporting", and yes there is a difference.

    Sporting: Offering your opponent a handshake after the match and thanking them for the game

    Not sporting: Not saying anything, and then standing up to exclaim to your opponent that they crushed their opponent (you) so easily.

    Unsporting: Telling your opponent to quit playing competitive magic because they suck -or- throwing your cards across the room -or- insulting someone based on their gender.

    Quote from DrWorm
    Additionally mouthing off and arguing with officials can get penalties in many sports, and that falls in the realm of good sportsmanship.


    Mouthing off might fall under not sporting conduct or it might fall under unsporting conduct, but more likely the latter than the former.
    Posted in: Magic General
  • posted a message on What rules -if any- are there for sportsmanship?
    Quote from Shadowlink
    There have been some arguments that it was a mistake, but for me personally, this seems highly unlikely, and deserving of a DQ.


    This is not the topic of this thread. This is the topic of another thread that spiraled out of control due to people not liking that the judge's followed the IPG (correctly at that).
    Posted in: Magic General
  • posted a message on True-Name Nemesis
    Quote from SpiderParadox
    Nah, there's plenty of answers for fair decks, and unfair decks really don't care about any creature.

    He's a VERY good creature, but ultimately fair.


    I wouldn't go as far as to say he's fair... but he's definitely not bonkers. It's a 3/1 Progenitus for 3 that can wield a Jitte under the current legendary rules. Still more fair than a real progenitus, but you get my point I hope.
    Posted in: Legacy (Type 1.5)
  • posted a message on True-Name Nemesis
    I find this thread kinda funny. We just filmed an episode on both True-Name Nemesis and Tarmogoyf on Judge's Corner.
    Posted in: Legacy (Type 1.5)
  • posted a message on What rules -if any- are there for sportsmanship?
    To everyone saying that the judge's didn't do enough, it's hard to say what did and didn't happen because guess what, we weren't the judges who were there. I'm going to just have to assume the most of what could have been done was done. We're not out to penalize people, we're here to ensure the game runs according to it's rules level enforcement expectations, and to help you all have fun in your event. Sometimes we have to issue infractions and their corresponding penalties, but it's not typically something we like doing.

    Second, this might be a generalization, but judges are players and people just like you or I (I know it to be true, it was added to the IPG, I have blood now just like you all!). The generalization part is that sometimes magic players are shy, or reclusive, or withdrawn, or socially stunted. Hey, guess what, we're magic players too. Just like the player who had a rage fit at the table. He's a human being just like you or I, and like many magic players humans in general he may have handled a social situation poorly.

    Yes, he probably should have been infracted for something based on what I'm hearing, and it sounds like perhaps it was USC - Major, which with it comes an awarded game loss. Was he issued that? I have no freaking idea, and neither do any of you all either! Should he have left the area or been asked to leave? I dare you all in real life to tell a man who is crying and yelling over a card game to GTFO ASAP! I'm not saying it wouldn't be a good idea, but a lot of judges even at GP's might be intimidated by the player and waiting to see if they can calm him, issue the penalty, and advise them to get some air or something.

    Personally, what I 'think' happened was the player raged, was talked to by a few judges, given some space as well to help calm him down, likely talked to by someone with a lot of experience, and issued an infraction afterwards with a great explanation why. It probably took some time, and I doubt it took 45 minutes, but **** happens sometimes. Sucks that some players lives were inconvenienced by a player with poor social skills, meh.

    Quote from Cortar
    If Judges wont penalize someone who played with 5 of one card in their deck for an entire day do you really think they would do anything to this crybaby?


    Quote from Studoku
    It was 6 cards and he did get a game loss for it.

    Knowing when the benefits of cheating are more than the penalties for being caught is apparently a skill Wizards want to see used in pro play.


    Not this again. I'm going to just flat out say that you two are not entirely competent of all the facts of that case. Please don't dredge that up.
    Posted in: Magic General
  • posted a message on Evermind
    Quote from Flameberga
    How's Evermind working with Thalia, Guardian of Thraben?


    Hope you have some extra mana for it when you cascade into it or play it off Kaho. Otherwise you won't be able to cast it. That additional 1 mana tax is still applied, even to spells that are being cast without paying their mana cost.
    Posted in: Magic Rulings Archives
  • posted a message on Evermind
    What specifically is your question? Is it "can you cast an exiled Evermind with Kaho, Minamo Historian?" If so, the answer currently is yes, contrary to the 8 year old thread.

    Not sure what specifically changed in the rules since then and now, but I would assume it occurred back in 2006. Basically cards without mana costs can't be "cast" normally, but they can be cast through other effects that allow you to play them without paying their mana cost. Shardless Agent with cascade is a wonderful example of this.
    Posted in: Magic Rulings Archives
  • posted a message on Stolen Legacy Deck
    Homeowner's insurance, in many cases, won't cover losses that occur outside the home.


    Guess where the majority of my collection resides most of the time?
    Posted in: Magic General
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