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Treasure Cruisin' Gifts Storm
 
The Role of Ecosystems in Fantasy Worldbuilding
 
Life's Legacy: Delving into Delver
  • posted a message on Jund
    Went 3-1-1 tonight with the list I posted.

    Match 1 was against Grixis Control with Jace. I did keep a removal heavy hand in the dark and then saw I was up against Control, so I pretty much had a non functional hand. I topdecked some goyfs but my opponent had too much resources so I just conceded. Game 2 was blast, chained 2 BBE into each other and my oppponent was miles behind from that point on. Game 3 we had too little time left to finish the game in time. Part of it was my fault since I should have conceded Game 1 earlier, I did try to claw myself back into the game which basically cost me the win, since I would have won the third game.

    Match 2 against another Grixis Control variant. I won against that one 2-1. BBE is just an allstar. And at that point, I think it is correct to side out Bolt against Control. Bolt is very bad in general, and its not great vs Jace either. A good player will always play around Bolt on Jace if they can and if you start to ping a Jace with a Bolt, you are already in a bad spot.

    Match 3 against Jeskai Control with Jace. Discard, LoTV, BBE and Goyf do their thing. Easy 2-0 against that one. BBE is just sooo good. Never even think about playing less than 4.

    Match 4 against Elves. Not much to be said. Stomped my opponent 2-0, there was never remotely a chance of him winning at any point. BBE grants such a tempo boost, they won't even come likely back from a resolved CoCo. Also I had Cage in play in game 2, which was also nice.

    Match 5 against Mardu Midrange (not Pyromancer). Here I had my only loss, which was solely due to the manabase. I kept 3 spells and 4 lands, and until turn 5 or so, all I had was those 3 spells from the starting hand. I kept drawing lands and was incredibly flooded. However, this was the only time I felt flooded for the whole tournament, so I guess thats at least something.

    Can't really tell if that build is the right one yet. I feel some tweaks can surely be done. I do feel though that BBE, and LtLH, especially in combination is absolutely nuts. 4 BBE is fixed for me. I will continue playing with 25 lands and see if the flooding remains or not.
    Posted in: Tier 2 (Modern)
  • posted a message on Jund
    Quote from 0wnjei »
    What's your opinions on Boil and Choke now that blue is everywhere on MTGO? More on Choke cuz fits into cascade


    Unless I see that we cannot beat Jace decks consistantly and Jace decks are vastly present in the format going onward, I am not gonna reach to these cards.
    Posted in: Tier 2 (Modern)
  • posted a message on [Primer] Mardu (Dega/BWR) Midrange
    Quote from stonecrowe »
    Has anybody else considered Rally the Peasants as a spicy one of for the deck?
    It has on-colour flashback souls style, and represents a pretty big alpha with a board of 1/1 tokens.

    (Obviously this isn't ultra competitive, but I do love me some spicy jank)


    Since I treat this deck more of a value based deck with good topdecks, no, not really. Its not gonna help if you are behind and the card is individually useless.

    But for spice purposese, yeah, why not.
    Posted in: Tier 2 (Modern)
  • posted a message on [Primer] Mardu (Dega/BWR) Midrange
    Not really as of now.
    Posted in: Tier 2 (Modern)
  • posted a message on Jund
    Quote from ddxxe »
    Anyone notice the 1-of Mountain in his list? I saw so many freaking Field of Ruin in that video Gaping . Scary that card is everywhere, it has become like the Wasteland of Modern lol.


    Ofc it was also in his list from the article.
    Posted in: Tier 2 (Modern)
  • posted a message on Jund
    Quote from NZB2323 »
    So many things I don’t understand:

    -When he was attacking with 2 BBE and the opppnent blocked with a creeping tar pit, why didn’t he let a BBE die and then return it with KC?


    He pretty much explained it in the video. The opponent had 2 cards in hand at that point, and he wanted to make him discard those 2 cards with KCommand and Lili. As soon as the opponent played Bolt on one BBE, there was only 1 card left in the hand of the opponent which means KCommand could use other modes. Killing a creature and saving one own creature makes more sense than letting BBE just trade and deal 2 dmg to the face. That way you don't reuse BBE, but you just save her as a creature and get back Bob, which is essentially making the KCommand more valuable. Its 2 dmg to the face and recur BBE vs. Kill tarpit and recur Bob. The latter is more value with KCommand.

    One thing he could have considered though was to let BBE trade with tarpit and then in the drawstep of the opponent discard + recur.
    Posted in: Tier 2 (Modern)
  • posted a message on Jund
    Quote from chaos021 »
    Also, after sideboard, old-school Ponza decks used to bring in Obstinate Baloth. I think most of them have cut it now, but I don't know what they're average 75 looks like now. It only mattered while using +1 on Liliana of the Veil.


    It seems people are more heading towards Coursers and Tireless Trackers now which can be hit by BBE.
    Posted in: Tier 2 (Modern)
  • posted a message on Jund
    If your meta is full of it, then its not wrong to consider your tech. Remember that Jund is highly customizable and needs to be adjusted accordingly. So dont feel discouraged to run unpopular cards IF you have a good enough reason for it!
    Posted in: Tier 2 (Modern)
  • posted a message on Jund
    How hard of a time do we have with the Ponza MU? I'm still waiting on the last few cards to come in the mail before I sleeve up Jund again (I'm so ****ing excited) and I haven't played it in years (as in, not since Deathrite Shaman, BBE, Lingering Souls, Thundermaw Hellkite nonsense), so I'm just not really sure. I ask because I'm wondering if Back to Nature should be a consideration? I used to play it back when Bogles was the hot new thing on the block and it worked really well. Easy to cast and cheap enough that even hitting one problematic enchantment is fine. It's decent against quite a few decks, completely wrecks a couple of others, and seems like a really solid option against Ponza. I'm sure it's meta dependent, but I'd like to hear you guy's thoughts on the card.


    If they have turn 2 BM they sometimes get us. But other times we just cast a discard spell into Tarmogoyf and win (they cant really remove it efficiently).

    Thats my plan A. Either kill their dork turn 1 (if they have one) or cast discard turn 1, followed by a goyf turn 2. If you then get to stick a LoTV also, you are in a pretty good spot. All you gotta do is prevent BM hitting the BF before you got those things going.

    If you have Goyf + Lili on board and they land a BM, screwing you, the next thing you gotta watch is Inferno Titan/Stormbreath. But the Ponza matchup should be better now than before, since we got all our Bolts again, other than before.
    Posted in: Tier 2 (Modern)
  • posted a message on Jund
    Quote from Spsiegel1987 »
    You don't want to add last hope against ponza. You don't want to overdo it with double black spells.

    You don't board out lotv. You can rip their hand apart of kill their fatties

    I may keep in some k command but delvers plan is solid

    Also, grim lavamancer is awesome against dredge. It can kill stink weed if they keep trying to reccur him to block your threats


    I was uncertain about Grim vs Dredge, but it may be correct to cut a terminate for it, its recurable removal after all. So I think you are right about that.
    Posted in: Tier 2 (Modern)
  • posted a message on Jund


    I disagree on cutting LoTV and bringing in Fulminator. In cases where you don't get turn 2 BMed LoTV can singlehandedly win the game. Fulminator does absolutely nothing in that matchup.
    Posted in: Tier 2 (Modern)
  • posted a message on Jund
    Quote from Perplex11 »
    Whats your sideboard plan for ponza and dredge? Those both seem like they will be popular.


    Ponza
    -1 Push/Ooze
    -1 LtLH
    -2 KCommand
    +2 CB
    +1 Grim
    +1 TS

    Dredge
    -4 LoTV
    -1 Mountain
    -1 Decay
    -1 Terminate
    -1 Pulse
    +2 Spellbomb
    +1 Cage
    +1 LtLH
    +1 Anger
    +2 CB
    +1 Grim
    Posted in: Tier 2 (Modern)
  • posted a message on [Primer] Mardu (Dega/BWR) Midrange
    Quote from Algernone25 »

    Most of the time it's staring down lethal or near-lethal and I need to hit my 1-outer. I'd love to know what decks people keep facing where they get to untap with a young pyromancer as well - I can't even try to cast him until turn 4 most games, assuming I've drawn one.


    That doesnt sound that it is bedlams fault. If you need to cast him because your are otherwise dead there is some other thing that went wrong before.
    Posted in: Tier 2 (Modern)
  • posted a message on [Primer] Mardu (Dega/BWR) Midrange
    Quote from Algernone25 »
    Can I just say for the record that Bedlam Reveler is really starting to get on my nerves? Too often it seems like I feel forced to tap out turn 4-5 with it, pitch several good cards, draw 2 lands and a blank before it eats a kill spell immediately.

    It feels like reveler is only good if we have an empty hand (which I feel like I never do) or we win the game the second we drop him (unlikely). Am I just misunderstanding the card, or something else?


    You don't have to cast the card asap. Why play him if you have other good cards in hand?

    Posted in: Tier 2 (Modern)
  • posted a message on [Primer] Mardu (Dega/BWR) Midrange
    Quote from Gen0syde86 »
    I'm down to 19 lands and I am considering cutting the 3rd Kolaghan's Command as well. I like the card and it's incredibly powerful but a lot of times, I end up not having time to cast it or it gets pitched to lootings or revelers.


    I could see going down to 19 lands by adding the third manamorphose. I love the 3 Command, they are getting better going forward.
    Posted in: Tier 2 (Modern)
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