Only some goldfishing, which had some initially promising results. Right now my LGS is infested with big mana (Amulet, Tron), Phoenix, GBx, Burn and Jeskai Tempo/Control. Besides Burn, I can't say for sure which of those matchups are in my favor, and right now I'm hunting for a good deck that'll punish Amulet especially. I already own Ponza and Red Prison but I'd rather take a break from em.
How's the deck's matchups these days? I own most of the pieces for this and Knightfall, looking for something to thrash the Amulet, Tron, and other big mana players at my LGS. Also a BGx and some Burn and Phoenix players.
Curious about what decks can thrash Amulet, as there are an annoying number of them, Tron, and other big mana decks lately at my LGS. I don't have Ad Nauseam or Grixis Shadow, curious about whether there are other bad matchups. I do own Ponza/GR Land Destruction and Red Prison.
Curious about what decks can thrash Amulet, as there are an annoying number of them, Tron, and other big mana decks lately. I don't have Ad Nauseam or Grixis Shadow, curious about whether there are other bad matchups. I do own Ponza/GR Land Destruction and Red Prison.
I went 1-2 against Rock, and 2-1 against Burn and Mono-Red Phoenix.
Rock
I lost the first round due to him having tons of discard and not finding replacement threats quickly enough. Second game, I stick a Chalice on 1 and 2, and eventually win the top deck war with Smasher. Game three was very close but he played around my Ratchet Bomb and smashed me with man lands, multiple Goyfs, and a Scooze.
Burn
Won the first game by sticking Chalice on 1 and 2, followed by Mimic and Smasher. Second game I couldn't pay 4 life to counter Risk Factor and he hardcast a Rift Bolt followed by a Lightning Helix to end me. Game three was a repeat of the first.
Phoenix
Game 1 he had a near nut-hand and presented me with a turn 3 Phoenix and 4/5 Soul Scar Mages. Game 2, I turn 3 Thought'd him and took Blood Moon, which made him immediately concede. Game 3 was one of the funniest wins I've had in awhile and was very memorable: I Surgical'd myself to exile all copies of Scourge, and managed to eventually block his entire team of six creatures after he had resolved 5 prowess triggers for each of them. Four Scourges and a Reshaper chumped 5 of them, and I took 5 damage, bringing me to 5. I then topdecked a Reality Smasher and swung for 14 with it, a 5/5 Mimic, another Reshaper, and a 1/1 Thought-Knot (weakened by Soul-Scar Mage) and hit him for 14 to close the match. He was incredibly salty about the fact that using Surgical on myself won me the game, but we both laughed it off. Good times.
Loving the deck so far, gonna bring it to the next event on Tuesday Night~
So I'm normally a Bant Spirits player with some experience with UW, my LGS has a lot of big mana decks like Amulet and Tron, as well as some Phoenix decks and tribal. I'm looking for a a different take on Spirits, since Bant is starting to feel a bit stale. Can someone give me recommendations/describe the play styles of the new color splashes? Curious about Jeskai and Esper Spirits, mainly.
From my experience with those decks, the only notably miserable match-up is Tron. Big mana decks from my experience are nigh impossible to beat, but Burn, Dredge, and Storm are relatively easy pickings. Ponza isn't a terrible match-up since Blood Moon doesn't do much to the Rock as it does to Jund or Junk, and we have enough removal and discard to screw up the Arbor Elf/Utopia Sprawl ramp package. Losing lands can be annoying but I've steam-rolled opponents while being stuck on three lands, so it's not impossible.
@pzbw7z : it seems far too slow but i never tried it.
Anyone have an idea of sb card which is good against dredge but still doing anything else against other deck ?
Have you tried Wheel of sun and moon?
It costs as much as Rakdos Charm and some decks have problems to remove it.
Though it only has one mode it hits quite a few of decks. Phoenix, Dredge, Scales, Pyromancer, Shadow, Living End, Mill, Storm, Control,..are the first decks i can think of.
With Vizier Company, it takes away their ability to gain infinite life through Kitchen Finks, but it doesn't stop Walking Ballista, sadly.
Sweeeeeeet. I'm guessing I should focus on taking Titans in their hands with Thought-Knot before Pacts/Azusas?
Also been getting my reps in with the deck, got my two Scourges coming in the mail soon to complete my set. Playing a turn 2 Smasher is hilarious. Hitting for 13 on turn 3 is disgustingly funny.
4 Ajani's Pridemate
1 Archangel of Thune
2 Dark Confidant
2 Martyr of Sands
2 Ranger of Eos
3 Serra Ascendant
3 Soul Warden
3 Soul's Attendant
3 Tidehollow Sculler
Lands
4 Concealed Courtyard
3 Field of Ruin
3 Godless Shrine
3 Plains
2 Polluted Delta
1 Swamp
1 Urborg, Tomb of Yawgmoth
2 Windbrisk Heights
2 Windswept Heath
2 Honor of the Pure
2 Liliana, the Last Hope
4 Lingering Souls
4 Path to Exile
1 Spectral Procession
3 Thoughtseize
2 Authority of the Consuls
2 Disenchant
2 Eidolon of Rhetoric
3 Rest in Peace
1 Settle the Wreckage
2 Stony Silence
3 Thalia, Guardian of Thraben
4 Eldrazi Mimic
1 Endless One
4 Eternal Scourge
3 Matter Reshaper
4 Reality Smasher
4 Simian Spirit Guide
4 Thought-Knot Seer
Lands
3 Blinkmoth Nexus
4 Eldrazi Temple
3 Gemstone Caverns
4 Ghost Quarter
2 Mutavault
3 Scavenger Grounds
2 Sea Gate Wreckage
2 Wastes
4 Chalice of the Void
4 Dismember
4 Serum Powder
1 Smuggler's Copter
1 All Is Dust
1 Karn, Scion of Urza
2 Pithing Needle
3 Ratchet Bomb
3 Relic of Progenitus
3 Spatial Contortion
1 Surgical Extraction
1 Witchbane Orb
I went 1-2 against Rock, and 2-1 against Burn and Mono-Red Phoenix.
Rock
I lost the first round due to him having tons of discard and not finding replacement threats quickly enough. Second game, I stick a Chalice on 1 and 2, and eventually win the top deck war with Smasher. Game three was very close but he played around my Ratchet Bomb and smashed me with man lands, multiple Goyfs, and a Scooze.
Burn
Won the first game by sticking Chalice on 1 and 2, followed by Mimic and Smasher. Second game I couldn't pay 4 life to counter Risk Factor and he hardcast a Rift Bolt followed by a Lightning Helix to end me. Game three was a repeat of the first.
Phoenix
Game 1 he had a near nut-hand and presented me with a turn 3 Phoenix and 4/5 Soul Scar Mages. Game 2, I turn 3 Thought'd him and took Blood Moon, which made him immediately concede. Game 3 was one of the funniest wins I've had in awhile and was very memorable: I Surgical'd myself to exile all copies of Scourge, and managed to eventually block his entire team of six creatures after he had resolved 5 prowess triggers for each of them. Four Scourges and a Reshaper chumped 5 of them, and I took 5 damage, bringing me to 5. I then topdecked a Reality Smasher and swung for 14 with it, a 5/5 Mimic, another Reshaper, and a 1/1 Thought-Knot (weakened by Soul-Scar Mage) and hit him for 14 to close the match. He was incredibly salty about the fact that using Surgical on myself won me the game, but we both laughed it off. Good times.
Loving the deck so far, gonna bring it to the next event on Tuesday Night~
With Vizier Company, it takes away their ability to gain infinite life through Kitchen Finks, but it doesn't stop Walking Ballista, sadly.
Also been getting my reps in with the deck, got my two Scourges coming in the mail soon to complete my set. Playing a turn 2 Smasher is hilarious. Hitting for 13 on turn 3 is disgustingly funny.