Quote from jokerstyle00 »But can you target the Devil after the opponent's paid 4?
Nope. Devil is gone at the same time opp pays life. of ouse, if they don't pay, u can target again.
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Quote from jokerstyle00 »But can you target the Devil after the opponent's paid 4?
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Quote from jokerstyle00 »What do people think of Tithe Taker?
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Back from hiatus and playing MTG again, and I am VERY excited to see we have some new converts to Ele-Combo/Shotgun.
Honestly, I don't run white in my build. I just use Apostle's Blessing. 2 life isn't as big a a deal as being able to stick to a more stable manabase, plus most of the time (at least from my experience), you only really need one of your dudes to have protection after they're pumped up. If anyone's interested in my build, I can repost it.
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7 Plains
4 Swamp
4 Isolated Chapel
3 Windswept Heath
3 Windbrisk Heights
2 Godless Shrine
1 Vault of the Archangel
Creatures
2 Tidehollow Sculler
Spells
4 Inquisition of Kozilek
4 Path to Exile
4 Lingering Souls
4 Spectral Procession
4 Raise the Alarm
4 Intangible Virtue
3 Honor of the Pure
3 Zealous Persecution
2 Thoughtseize
2 Elspeth, Knight-Errant
2 Auriok Champion
2 Burrenton Forge-Tender
2 Relic of Progenitus
2 Dismember
2 Stony Silence
2 Mirran Crusader
2 Hero of Bladehold
1 Sword of Feast and Famine
I'm aware I should get more fetches and more Godless Shrines, but I'm currently limited by budget and by what I own...groceries on a college budget take precedence, unfortunately. Gotta eat.
I did start by using a Modern Event Deck 2014 and by building from there; even with a jacked up price nowadays, it's still a heap of great value.
As for my actual games, the first Delver deck was an odd combo variation that was attempting to either cripple me with Blood Moon and/or cast this massive GW Wurm whose name currently escapes me. I took the Wurm first game using Tidehollow Sculler and he wasn't able to draw into any red sources to get rid of it, strangely enough. The second game went a little more bumpily, but I eventually just overwhelmed him with tokens.
Elves was a decently challenging match, but I was eventually able to get anthems both games, and after siding in second game, I took him down using a pumped up Mirran Crusader.
Grixis Delver was probably my most challenging matchup, but even so, it went relatively well. First game, we spent the first three or four turns trading off tokens and Delvers; he oddly wasn't able to flip until turn 3, which worked in my favor. Second game, he got rid of my first Relic but I drew a second one immediately afterwards. He also had to use the majority of his K. Commands and Bolts in order to remove my spirits, which worked in my favor. Eventually it came down to topdecking Elspeth my second game for a perfect 7 damage to round out the match.
As for personal thoughts, I severely underestimated the usefulness of Zealous Persecution. That thing saved my butt numerous times against Delver. On other notes, I really like the disruption I can use with Inquisition of Kozilek and Thoughtseize; there were several times during both Delver games where both players decided to counter it, so I got my two for one either way. The Grixis Delver player especially didn't want me to see his hand it seems.
Anyways, that was my first event using this deck, and I got to say, I really enjoyed playing BW Tokens. Yes, it may not be as ridiculously unfair or combo-y as some other decks, but I like how it can still win using its own strategies.
So those are my two cents!
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I'm back in the US and I was playing at my local store with this list:
4 Bloodstained Mire
4 Steam Vents
4 Blood Crypt
5 Mountain
1 Wooded Foothills
Creatures (10)
4 Nivmagus Elemental
4 Kiln Fiend
2 Flamekin Harbinger
4 Apostle's Blessing
4 Mutagenic Growth
4 Assault Strobe
4 Slaughter Pact
4 Ground Rift
4 Gitaxian Probe
3 Distortion Strike
3 Tainted Strike
2 Gut Shot
3 Dismember
2 Rending Volley
2 Hurkyl's Recall
2 Rakdos Charm
2 Spell Pierce
2 Tormod's Crypt
2 Dragon's Claw
I went 2-0 against what appeared to be a budget Artifact-themed build, 2-0 against Bloom Titan, and 2-1 against Monoblue Tron. Besides the one loss against Tron, all my games ended in three turns or less.
I'm very satisfied with the current iteration of this deck; I rarely have to mulligan, and when I do, I can still go off fairly easily. In addition, it just feels extremely smooth to play, and it's intensely satisfying to end multiple games by turn 3 despite my opponents' best efforts. I was honestly surprised I did so well against Monoblue Tron though; that deck is usually an uphill battle for me.
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*EDIT*
Got crushed, due to having an unstable land base. Even with the Spirit Guides, 16 lands is just too few. In addition, Tainted Strike wasn't popping up at the right times for me and I played against two terrible matchups: BW Tokens and Mononblue Tron. Stupid Chalice Of The Void.
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I actually started writing a primer for a Blue-Red version of this deck before I stumbled onto this thread.
This is a mostly budget version that clocks in around $150, and it's pretty fun to play.
I've piloted my version into two Modern events so far and I did reasonably well, at least with the first event. Went 2-1 last Friday and 1-2 today. Here's my list.
2 Bloodstained Mire
1 Wooded Foothills
4 Steam Vents
4 Sulfur Falls
2 Island
5 Mountain
Creatures (10)
4 Nivmagus Elemental
4 Kiln Fiend
2 Flamekin Harbinger
2 Artful Dodge
2 Gut Shot
4 Assault Strobe
4 Gitaxian Probe
4 Serum Visions
4 Mutagenic Growth
4 Ground Rift
4 Lightning Bolt
4 Apostle's Blessing
3 Dismember
3 Rending Volley
2 Pyroclasm
2 Tormod's Crypt
2 Spell Pierce
2 Hurkyl's Recall
1 Dragon's Claw
Last Friday, I played Affinity, Griselbrand Shoal, and Jund in that order. I annihilated Affinity thanks to the guy having terrible luck with mulligans, and I was able to outrace Griselbrand Shoal 2/3 of our games. The main problem is Jund, thanks to their abundant removal, discard, and cards like Tarmogoyf and Liliana of the Veil. I either sacrificed, discarded or lost Kiln Fiend and Nivmagus Elemental games two and three, although I was able to outrace them on game one.
Tonight was unfortunate in that I almost beat out monoblue Tron except they got Karn, Liberated out game three. Game one I hit em with a turn two kill (perfect god hand, good grief), and game two I mulliganed down to 5, hence losing out to their Platinum Angel. Game three, I almost sealed the deal with a Lightning Bolt but they countered it at the last moment. Match two was a lot better; I played against a guy using a Bitterblossom based token deck. He didn't realize until after he played Bitterblossom that I was playing Elemental Combo, and he burned himself to death after I hit him for 18 over two turns. Game two was the same; he even still played Bitterblossom, which really surprised me. Match three was Affinity's revenge though. In some cruel twist of fate I ended up playing the shop owner and he wiped me out first game with a pumped up Inkmoth Nexus and then game two with a pumped up Etched Champion.
What I've noticed (and this is probably blatantly obvious but I'll say it anyways) is that we don't seem to have any answers to evasive creatures besides praying we get a Lightning Bolt, and that we really have no resistance to removal or discard. Blue helps with some cheap counterspells though. Having played the primer's Black-Red version and the original list created by the SCG Blue Team, though, blue-red seems to be a lot more stable than red-black. Sure we get to have Tainted Strike, Death's Shadow, and even Inquisition of Kozilek, but like one of the above posters said, we don't have a long-term game plan. In the games I've played this in addition to the aforementioned events, more than 75 percent of the time, if the game dragged on past turn 4 or 5, I fizzled out. That being said, I've been able to last longer and get more reliable output from the deck by running blue over black, thanks to the addition of Serum Visions and Artful Dodge. Makes me wonder if we should try siding in cards like Fling or Rite of Consumption (if we happen to run black) to get some emergency direct damage in.
I don't know, this is just my two cents and experiences so far with the archetype. What are everyone's thoughts?
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