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  • 1

    posted a message on Searching for Themes in MTG Artwork
    Use tagger scryfall. People tag artwork like things you are interested in.


    https://tagger.scryfall.com/tags/artwork/stained-glass
    Posted in: Magic General
  • 1

    posted a message on Help curating plane specific card arts!
    You can try tagger.scryfall.com and search New Phyrexia. Fans tag art work for things like phrexia, Gruul, ladies looking left etc.
    Posted in: Vorthos Content
  • 2

    posted a message on [THB] Kroxa, Titan of Death's Hunger
    There’s the problem. He has a big hole in his belly.
    Posted in: The Rumor Mill
  • 1

    posted a message on [TBD] @mtgjp preview - birth of meletis
    0/4 wall and gain 2 life. This story is still more exciting than the War of the Spark novel.
    Posted in: The Rumor Mill
  • 1

    posted a message on Kid almost beat to death over tos
    Quote from Teia Rabishu »


    Oh and to the people talking about the insanity defense, that defense is almost never even attempted, and when it is, it has a vanishingly low success rate (plus you're still involuntarily confined if it succeeds). Even if this story is true, the insanity defense would not work for what seems more like aggravated assault.


    I think it was a joke. Kid played theif of sanity. Guy lost his sanity and punched the kid.
    Posted in: Magic General
  • 1

    posted a message on Guild Tribal Construction
    I think it would be helpful to think of the guild mechanics to get the theme of each of the guilds.

    Azorius Senate.
    Forecast- small effect at upkeep
    Detain- tap tap tap
    Addendum- instant speed vs sorcery speed.

    -Control? Lockdown?

    House Dimir.
    Transmute- tutor
    Cypher- attacking triggers, spells
    Surveil- self mill, scry

    -Unblockable attacks?/ mill/ combo with tutors and surveil

    Cult of Rakdos.
    Hellbent- no cards in hand
    Unleashed- promotes attacking
    Spectacle- damage spell triggers

    -deal damage, ???, Profit?

    Gruul Clans.
    Bloodthirst- Damage =bigger dudes
    Blood Rush- pumps dudes attacks
    Riot- big ‘N hasty

    -Big dudes, smash face

    Selesnya Conclave
    Convoke- accelerate into bigger dudes.
    Populate- tokens, go wide for Convoke
    Convoke- accelerate into bigger dudes and things

    -tokens go wide and then tall?

    Orzhov Syndicate.
    Haunt- death trigger and then death trigger
    Extort- death by 1,000 paper cuts
    Afterlife- tokens after death triggers

    -Aristocrats, bleed

    Izzet League.
    Replicate- spells with multiplier
    Overload- spells options one or each.
    Jumpstart- spells with almost flashback

    -Spells matter

    Golgari Swarm.
    Dredge- graveyard self mill
    Salvage- graveyard to bump dudes
    Overgrown- graveyard to bump effects

    -Graveyard

    Simic Combine.
    Graft- counters
    Evolve- counters
    Adapt- counters

    -Unsure on this one

    Boros Legion.
    Radiate- spell slinging
    Battalion- attack with 3 or more dudes
    Mentor- attack bumps little dudes

    -Attack, attack, attack


    Do you agree with each guild theme? Am I missing something that a guild would be better at?
    Posted in: Commander (EDH)
  • 2

    posted a message on Weekly MTG previews
    Knight of the Last Breath has afterlife 3? He is no giant at all just 3 people stacked on top of each other.
    Posted in: The Rumor Mill
  • 1

    posted a message on Citywide Bust (First Strike Podcast preview)
    Excellent Gruel? Gruul confirmed in next set. I love these teasers.
    Posted in: The Rumor Mill
  • 1

    posted a message on "Departed Deckhand"
    Is this a pirate that became a ghost or a ghost that became a pirate?
    Posted in: The Rumor Mill
  • 1

    posted a message on Yargle, Glutton of Urborg
    Finally a good Commander for my mono black Vanilla pauper EDH deck.
    Posted in: The Rumor Mill
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