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  • posted a message on Guild Tribal Construction
    Quote from Gashnaw »
    Quote from Jaysands »
    Haha. I didn’t really want them but it came with the dice and stickers. They look neat but i wouldn’t ever use them.

    Oh well since I am not selling those, i guess i might not get sales (I may end up buying a second set of dice just so the guilds have 2 guild dice for a 40 life total)


    Good call on 2x dice. Something I should look into.

    Do you have any deck lists? Are you sticking to Ravnica only?
    Posted in: Commander (EDH)
  • posted a message on Guild Tribal Construction
    Haha. I didn’t really want them but it came with the dice and stickers. They look neat but i wouldn’t ever use them.
    Posted in: Commander (EDH)
  • posted a message on Guild Tribal Construction
    The sides are a perfect size for the stickers. I used the entire sticker as opposed to just the center circle. I ordered the dice, stickers and pins off eBay for about $25.

    If you have the dragon sleeves no need to switch them out as the quality is better. Not a huge fan of the matte front and glossy back of the Guild sleeves. But the sleeves are durable and look great!
    Posted in: Commander (EDH)
  • posted a message on Guild Tribal Construction
    Here’s some pictures of my Guild decks. They have the Ultra Pro sleeves and I’m using the Standly 10 compartment organizer that the Professor reviewed here: https://m.youtube.com/watch?v=kSm49YvmBbg&vl=en

    I used stickers from the guild kits for the side of each commpartment


    The two extra compartments at the top are used for token/dice storage and a 5 color Gates deck that is very much a work in progress.
    Posted in: Commander (EDH)
  • posted a message on Guild Tribal Construction
    Ramp might not be a huge disadvantage for Boros if you stick to Ravnica only blocks. I guessing the other decks won’t have as much ramp as well. No kodoma’s reach or cultivate etc. But card draw/ card advantage could be an issue for Boros. Maybe adding cards like Mentor of the Meek not a Ravnica card but flavorwise could work.
    Posted in: Commander (EDH)
  • posted a message on Guild Tribal Construction
    I think it would be helpful to think of the guild mechanics to get the theme of each of the guilds.

    Azorius Senate.
    Forecast- small effect at upkeep
    Detain- tap tap tap
    Addendum- instant speed vs sorcery speed.

    -Control? Lockdown?

    House Dimir.
    Transmute- tutor
    Cypher- attacking triggers, spells
    Surveil- self mill, scry

    -Unblockable attacks?/ mill/ combo with tutors and surveil

    Cult of Rakdos.
    Hellbent- no cards in hand
    Unleashed- promotes attacking
    Spectacle- damage spell triggers

    -deal damage, ???, Profit?

    Gruul Clans.
    Bloodthirst- Damage =bigger dudes
    Blood Rush- pumps dudes attacks
    Riot- big ‘N hasty

    -Big dudes, smash face

    Selesnya Conclave
    Convoke- accelerate into bigger dudes.
    Populate- tokens, go wide for Convoke
    Convoke- accelerate into bigger dudes and things

    -tokens go wide and then tall?

    Orzhov Syndicate.
    Haunt- death trigger and then death trigger
    Extort- death by 1,000 paper cuts
    Afterlife- tokens after death triggers

    -Aristocrats, bleed

    Izzet League.
    Replicate- spells with multiplier
    Overload- spells options one or each.
    Jumpstart- spells with almost flashback

    -Spells matter

    Golgari Swarm.
    Dredge- graveyard self mill
    Salvage- graveyard to bump dudes
    Overgrown- graveyard to bump effects

    -Graveyard

    Simic Combine.
    Graft- counters
    Evolve- counters
    Adapt- counters

    -Unsure on this one

    Boros Legion.
    Radiate- spell slinging
    Battalion- attack with 3 or more dudes
    Mentor- attack bumps little dudes

    -Attack, attack, attack


    Do you agree with each guild theme? Am I missing something that a guild would be better at?
    Posted in: Commander (EDH)
  • posted a message on Guild Tribal Construction
    I had a similar idea. I was going to use the guild water marked cards only. There is roughly 100 guild watermaked cards per guild from all 3 Ravnica Blocks. I might open up the decks to more flavor cards to help the power level of the decks. Here is a link to the all the guild cards: https://tappedout.net/users/Jaysands/mtg-decks/?&p=1&page=1
    Posted in: Commander (EDH)
  • posted a message on RNA Guildkits
    Some never before printed tokens will be the 1/1 white and blue Bird token and a 2/1 haste goblin. Didn’t get the 1/1 blue green Snake from Patagia Viper. Am I missing any brand new tokens?
    Posted in: The Rumor Mill
  • posted a message on Weekly MTG previews
    Knight of the Last Breath has afterlife 3? He is no giant at all just 3 people stacked on top of each other.
    Posted in: The Rumor Mill
  • posted a message on Ravnica Allegiance Mechanics ( Spectacle, Afterlife, Adapt, Riot, Addendum)
    I wonder if Bloodthirst will make a come back for the gruul. Spectacle has overlap with bloodthirst and bloodthirst plays well with Simic counters.
    Posted in: The Rumor Mill
  • posted a message on A Simple Anti-Flood Land
    Seems really good in Agro deck with a low curve. There it would be better than a basic land.
    Posted in: Custom Card Creation
  • posted a message on Citywide Bust (First Strike Podcast preview)
    Excellent Gruel? Gruul confirmed in next set. I love these teasers.
    Posted in: The Rumor Mill
  • posted a message on "Departed Deckhand"
    Is this a pirate that became a ghost or a ghost that became a pirate?
    Posted in: The Rumor Mill
  • posted a message on Yargle, Glutton of Urborg
    Finally a good Commander for my mono black Vanilla pauper EDH deck.
    Posted in: The Rumor Mill
  • posted a message on Is there a way to remove emblems?
    Quote from Flames99Fuse »


    EDIT: I just reread the ultimate to see that it says "As long as you control a Gideon planeswalker" so killing Gideon removes it.


    Just to be clear Gideon's emblem does not go away when Gideon is destroyed. If your friend plays another Gideon it will have to be destroyed before you can win the game.
    Posted in: Magic General
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