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  • posted a message on Jeskai Tempo /Delver/Prowess ("The Jeskai Way" )
    So while been doing more testing (getting so close to the way I like the deck) a card hit me as a 1 or 2 of and i want to know if anyone has thought of this. What if we ran 1 or 2 Vexing Devil I know it's not a typical card for us but might fit? It's a 1 drop 4/3 that if they don't want out they have to take 4 dmg so it's. 1dmg Boros charm or lightning bolt +1 what are your giys' thoughts?
    Posted in: Deck Creation (Modern)
  • posted a message on Jeskai Tempo /Delver/Prowess ("The Jeskai Way" )
    Quote from CurdBros »
    Quote from RafiqEDH »
    Hey Guys, i've been trying to find the right Tempo deck to play my Geist of Saint Traft in as I cannot afford the snapcasters for the midrange version. Here is my Shell so far and it needs some tweaking (i've not included a Sideboard as I have no decided on one yet, Mainboard first) also to note: Steel of the Godhead I know this Only affect my Geist but that is what the deck originally is for is my geist, it is a pet card and I do not plan to remove it.



    Any advice to help make this better is appreciated. I've been play testing it and I'm not sure if it has been bad draws but the deck so far ends up being just 1 creature and me drawing a lot of land or spells, if i get all spells then i sit with just Delver on the field and cant do anything, if i get all land then Stormchaser becomes useless


    Welcome to the topic Rafiq!

    This is a very good start for a Geist of Saint Traft deck. I can see exactly why you are having the problems you are having and I am excited that we can help. A lot of what other have said I will be repeating, but I just want to be thorough. I will start with a quick list of what I think you could do (only recommendations) and then the reasoning if you want to read it. I tend to be a little verbose sometimes. So here are my recommendations:

    - 1x remand
    - 1x lightning helix
    - 2x steel of the godhead
    - 2x stormchaser mage
    - 1x geist of saint traft
    - 1x Path to Exile

    + 1x Izzet Charm
    + 1x Spell Pierce
    + 2-4x Monastery Swiftspear
    + 2x Distortion Strike
    + 1-2x Abbot of Keral Keep


    Your creature count was too low for a more aggressive version of the deck to start. 12 creatures works in midrange/control, but in a more aggressive/tempo version you often want 14-16 although this isn't a hard or fast rule. In addition, an early threat is key so adding swiftspear on top of delver makes a lot of your spells more valuable (serum visions, probe, distortion strike, emerge unscathed, boros charm, etc). If you don't want to run 4 you could run 2-3 and run 1-2 abbot of keral keep for the late game applications. Typically three Geist of Saint Trafts is the correct number because he has hexproof and is legendary, but if you keep steel of the godhead he seems very important so there is no problem running 4.

    As for the counter magic, I think one mana counter magic is very good right now and in our deck so I think spell pierce is definitely needed. I am a huge fan of remand. I love the card and think it's much better than mana leak in a vacuum. However, it takes a very specific type of deck to utilize remand. The good news is that remand is a great card in the more aggressive version of the deck. However, it isn't great all of the time so 2 is probably enough. Adding Izzet Charm gives a great way to add counter magic to the deck while also having a spell that abbot can use. It's not the most powerful card, but it's very versatile. If you prefer a bit more consistency I would cut two remands and just add two spell pierce instead of one pierce and one izzet charm.

    For other spells, I'm not a huge fan of Steel of the Godhead if you only have one good target. Distortion Strike works great if you add any of the prowess creatures. If you don't add them, I would suggest cutting it down to one steel of the godhead.

    As for the planeswalker's there are a lot of people that love elspeth on her. If you like how she pairs with Geist, stick with her. I personally prefer Chandra because she fits the more aggressive strategy and is also good when we are behind. When we are ahead she clears blockers out of the way and does direct damage. When we are behind she can give us card advantage from her draw ability. Elspeth is a powerhouse all by herself. She is slightly better than Chandra when your ahead, but slightly worse when your behind. I would suggest testing both and deciding which one you prefer. I would only run one because of the 4 mana CMC.

    Finally, I would add a Sulfur Falls[/s] and/or Glacial Fortress to your mana base and cut a plains and mountain. I would also add a Sacred Foundry to go up to 19 lands. Even if it means playing 61 cards I think 19 lands at 61 cards is more consistent than 18 lands at 60 cards.

    It's always great to get another player on the jeskai team (especially a geist player!). I can't wait to see how your deck evolves. In the end the decision for your deck is yours and play whatever you like. These are only suggestions so don't feel bad simply saying "Curdbros I disagree with this and your crazy, but thanks for trying to help." I can't wait to see how it goes. Welcome to the topic.


    Thanks for the feedback. I like most of what you have suggested i guess the only thing that i don't is the -2 Steel of the Godheads haha. I know this isn't the best card to have in the deck but i just really love the synergy between it and Geist of Saint Traft. the Lifelink as saved me many times in the past, but i know the enchantment route is not the best due to the lack of Hexproof creatures so i like the 2.

    Current list i am testing due to the suggestions i have seen here are



    The Distortion Strikes are a couple i have gone back and fourth on as i see the usefulness but at the same hand, it's usefulness in this list is solely on the Swiftspear as all my others (excluding Geist) have a natural evasion (Steel of the Godhead my man).

    Also, I am not entirely sold on the Abbot as i don't know if the chance of whiffing on him is worth taking, might need some selling on him as many people suggest him i just don't fully see why.

    The only thing as i have been testing this is again like you said the creature count is probably to low. I have run into 2 problems A) I get 0 Land and try and win off 1 Delver or 1 Swiftspear, and my Delver doesn't seem to flip reliably. or B) I get all lands and don't drop a creature for 5-6 turns. I know this could potentially just be bad luck on draws but still. I like the concept of this tempo deck i just can't seem to find the right way to make it "clique" :p
    Posted in: Deck Creation (Modern)
  • posted a message on Jeskai Tempo /Delver/Prowess ("The Jeskai Way" )
    I can see remand isn't very popular here, i do prefer 4 serum just wasn't sure if i should try for more probes so that is an easy switch. And if i add Elspeth back in i'm down to having 1 more card to have to remove XD
    Posted in: Deck Creation (Modern)
  • posted a message on Jeskai Tempo /Delver/Prowess ("The Jeskai Way" )
    Okay i can get behind Chandra, probably replace out Elspeth for her?

    What about the rest? is there anything else obvious that i might have missed making for changes? don't even know what i am going to remove to up my land count again. I never used to run the Probes but started testing those and that's where i took land out for haha.

    Posted in: Deck Creation (Modern)
  • posted a message on Jeskai Tempo /Delver/Prowess ("The Jeskai Way" )
    Quote from xweto »
    Hey Rafiq, first of all, really cool to see another jeskai player! To start with I would probably go down to 3 Geist of Saint Traft, so you dont get flooded with them. If this were my deck I would cut the Stormchaser Mage´s for Monastery Swiftspear, I think that card is better overall, although with delver you might want to run 3 instead of 4. Furthermore I would remove 1 remand, for 1 Spell Pierce, it is nice to have some diversity and there is nothing better than spell piercing a planeswalker. Speaking of planeswalkers, you really should try out Chandra, Pyromaster, that card fits our game plan perfectly. Lastly with those changes you would go down to around 10 creatures, which isn´t alot, so I would recommend you fit in a couple more. Lightning angel could be great to top off your curve, but you could also go for young pyromancer or my personal favorite Abbot of Keral Keep. Also I think 18 land is a little too risky in a deck with multiple cards that cost 3 or 4 mana. I would probably go with 19 or even 20 land, depending on the changes you make. Good luck and have fun playing this deck! I hope to hear more of you soon.


    Thanks for the reply. Sorry if this is an obvious question but i have been looking over Chandra, Pyromaster but the only useful thing i see if the 1 damage and cannot block am i missing something else?

    I did try the Young Pyromancers in the deck before i came here and i just didnt like them, normally they were something i'd hold onto till turn 3 or 4 and by then i just really wished i had a Geist to slap down instead. I was going to use Thundermaw Hellkite as a curve topper as a 1 or 2 of but someone told me i shouldn't as this was a "win more" card.
    Posted in: Deck Creation (Modern)
  • posted a message on Jeskai Tempo /Delver/Prowess ("The Jeskai Way" )
    Hey Guys, i've been trying to find the right Tempo deck to play my Geist of Saint Traft in as I cannot afford the snapcasters for the midrange version. Here is my Shell so far and it needs some tweaking (i've not included a Sideboard as I have no decided on one yet, Mainboard first) also to note: Steel of the Godhead I know this Only affect my Geist but that is what the deck originally is for is my geist, it is a pet card and I do not plan to remove it.



    Any advice to help make this better is appreciated. I've been play testing it and I'm not sure if it has been bad draws but the deck so far ends up being just 1 creature and me drawing a lot of land or spells, if i get all spells then i sit with just Delver on the field and cant do anything, if i get all land then Stormchaser becomes useless
    Posted in: Deck Creation (Modern)
  • posted a message on Jeskai Geist (No Snapcaster)
    Thanks for the reply. For the restoration Angel, wouldn't those be counter intuitive as if my Geist is enchanted and i flash in Resto angel I will loose my enchantment in the process.

    Wandering Fumarole yeah budget is better for me i just wasn't sure if i should go with the Man lands as the deck doesn't seem as much control as some of the others i have seen. Might be worth testing for sure.

    I've also read a lot of that forum you linked except that one focuses on the deck idea with Snapcaster and Resto in it so it hasn't been that helpful since i am not running the Snaps.
    Posted in: Budget (Modern)
  • posted a message on Jeskai Geist (No Snapcaster)
    Hey Everyone, I am looking for advice on how to improve my Jeskai Geist deck. I know this deck is not Tier 1 and I am not trying to make it into one. I am looking to improve it so it is stronger then where is currently sits (Snapcaster is NOT an option). See deck list below, advice is greatly appreciated.



    I have also tried other variants with using Mantis Rider Lightning Angel Delver of Secrets. I am not sure what i can change to make this deck stronger maybe Elspeth Knight-Errant?

    Note: I do not have an established sideboard yet for this as I am trying to work the kinks out with the Main Board before worrying about the side.
    Posted in: Budget (Modern)
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