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  • posted a message on [Primer] UB/x Faeries
    Yeah lets not start getting crazy and playing thopters and sword combo and still call it faeries. Ancestral should he a nice addition ill probably cut a mistbind and a scion for it and drop to 24 lands and see how it goes.
    Posted in: Aggro & Tempo
  • posted a message on MTGO Lockout Timer
    What do you guys think,

    I think they should put a lockout timer in the tourney practice rooms of mtgo. I seem to always run into a lot opponents that bail if you have a turn 1 or turn 2 play that they don't want to deal with. I have to drop games from time to time due to having a 2 year old and other such rl things, it happens, but i often see people start a game drop after the first play by opponent and then go right back into another match, sometimes you see the same people do this over and over and over (I'll admit, i've done this before after the 100th grixis deck in a row). What do you guys think of adding a lockout timer of a few minutes if you concede a game within a short time of it starting, it can get frustrating when you run into these frequently and lose your time to play to people never finishing matches. Nothing crazy but maybe a 3 to 5 minute lockout to discourage bailing if you don't have a game start exactly like you plan.
    Posted in: Other Formats
  • posted a message on [Primer] UB/x Faeries
    Quote from Ym1r »
    I say, with the way the meta game seems to be shifting now we really need to do some reconsideration on our builds. One of our best MUs, Twin, is falling out of favor. Currently at T1 we have (amnong others) affinity, merfolk, Tron and Abzan which are all bad MUs. Additionally there is a rise in zoo decks and a rising trend of Ally decks which will probably pose similar issues. In terms of favorable MUs we only still have grixis twin and infect. Jund is still hard or 50/50.

    There is a lot of aggro or mid-range aggro overall and we need to take that into account. That to me indicates that we need at least one board wipe in our mainboard. Additionally we need to come up with a flexible removal package that can deal with the diversity of aggro decks we ll have to deal with. We also need to contemplate on whether we need some form of card selection.

    It is hard times for us I think.


    I haven't been having much trouble with merfolk or zoo and don't expect much with the ally decks since i dropped hand disruption for more cheap removal early. Threads of disloyalty and a few ingineereed explosives in the side has made a huge difference as welll. The build I run doesn't have much trouble with jund and i actually find i am slightly favored in that matchup (could be poor play by the guys running jund in my meta).

    Tron can sometimes be an issue but everyone has trouble with them, it's hard to beat a turn 3 karn. I've been seeing a lot of tron lately and honestly with spellstutters, remand and mistbinds i haven't had a lot of trouble with them lately. Sower is great in the side with some coutner backups to steal their wurmcoils but basically a copule remonad and a mistbind will take care of that match.

    I've been on a pretty good winning streak lately so i feel pretty well positioned in thecurrent meta. I'll try to get time to post my decklist soon as well as go over my latest tourney resultlts
    Posted in: Aggro & Tempo
  • posted a message on [Primer] UB/x Faeries
    Quote from Nardraug »
    I recently dropped to 2 Cryptics and am not sad about it. In fact, Cryptic really isn't the most useful card in some match ups. It sets yourself up to be shot down in counter wars. It does have plenty of good modes though. Bouncing a troublesome plainswalker or enchantment to counter later has saved me in many games. But, I almost wonder if Repeal and Remand do a better job, they bounce/counter and draw... Also, the 3 blue sources has killed me more often than the card has saved me. I will probably still go 2 with 1 in side for now, but maybe I'd switch to 1 MB and 2 SB.


    I actually run a couple delay right now in addition the the spell snare and remand package and it's really been overperforming for me. I really enjoy playing a counter heavy deck but like everyone here it seems like i just can't stop myself from chaniging it up pretty frequently. I was thinking about testing out a couple quicklings or oona's in their place. I've ran both before but never really gave quickling a chance after pretty much seeing everyone say it was awful on this forum but may have to give it another chance.

    I saw your recent reaport and deck list. You say you don't miss the 3rd cryptic so I may go to testing with 2 of those and see if harbinger can do some work. Do you ever find yourself with a quickling or blackguard in your hand wishing it was another counter/removal or something like a scion or v clique or do you get super excited jumping up and down screaming "WOohoo! Quickling!" and then have to pretend like you didn't draw one to try to not give it away to your opponent.
    Posted in: Aggro & Tempo
  • posted a message on [Primer] UB/x Faeries
    I find Cryptic to be one of the best cards for faeries when i play. It can turn around a game that isn't going well by countering and drawing into something, ,or can tap down their team to buy a turn where i don't take any damage and i can basically get 2 free rounds of attacking in. It's a great way to deal with things like enchantments, bouncing at end of their turn and leaving up counters to get it on the way back down.

    I've tried oona's blackguard in various lists but it's always been fairly underwhelming for me. It does draw their removal so is decent for that but i'd rather have something that's going to be more impactful than a 2 drop 1/1 that doesn't really do much of anything until turn 5 since you have to either drop it or bb on turn 2 then the other on turn 3 and it takes a couple turns for bitterblossom to get going and have a 2/2 token that causes discard. If you get it unopposed and have a bitterblossom it's pretty great.

    I like harbinger but haven't been running it lately, it sometimes seems underwhelming to set up my next draw for 4 mana and be left with something that dies to bolt abd due to the 4 drop slot being full of mistbinds and cryptic. I haven't cared for quickling when I've tested it so far, it ends up stranded in my hand sometimes and other times it can lead to a blowout not in my favor. When it's good it's good, when it's not it's not. I have been running a deck similar to Osmonds most recently listed deck here with a few slight changes for more counter magic and siege in the board instead of jace and love it so far.
    Posted in: Aggro & Tempo
  • posted a message on [Primer] UB/x Faeries
    I don't think Jace is that great in our deck. We aren't filling up our graveyard fast like other decks that use him in modern like thought scour and cheap cantrips so he isn't a guaranteed flip the turn after he comes down and he can sit stranded in your hand for quite some time if you wait until you can flip him the turn after he drops. He's usually either a dead card sitting in your hand or a merfolk looter in our deck.
    Posted in: Aggro & Tempo
  • posted a message on [Primer] UB/x Faeries
    Darktutor how did your Lili-less list do for you. i saw a decklist you had posted but no results. I'm running a fairly similar list that i've had some decent results with and was curious.
    Posted in: Aggro & Tempo
  • posted a message on [Primer] UB/x Faeries
    I'm pretty new to faeries but have been playing it a lot lately and have been having some pretty good results, mainly in 8 man queues.

    Some great ideas here but i've found i like to run 2 anticipates main board rather than running serum visions. It doesn't dilute the deck down as much as I think running a 4 of would (I'd love to run 4 just can't seem to make room) and i find the card selection and being able to cast it at instant speed makes a big difference despite the higher mana cost over serum visions.
    Posted in: Aggro & Tempo
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