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  • posted a message on {XLN} Ixalan spoiler discussion for Modern
    If you cast Search, you have its ability from the next turn until the end of the game for only two mana.

    Unless, you use its manaless next ability once you fulfill the condition and convert it to a U tapping land.

    If you choose that second benefit, than at any time in the future you can choose to forego tapping for U to pay for an overcosted Impulse effect.

    The investment for these abilities is U1.
    Posted in: Modern
  • posted a message on {XLN} Ixalan spoiler discussion for Modern
    I'm not sure you can set aside the Rampant Growth for both effect.

    Field of Ruin is also admittedly expensive color fixing. Its a weird 3 mana fetchland for any basic in your deck that also converts the best non-basic on the other side to a basic of their choice. Obviously its better with other effects that also give them basic lands dependent on how much of the metagame are decks that could plausibly be run out of basics.

    There are Tier 1 decks now though running 0-2 non-basics. This plus Path, Ghost Quarter and Spreading Seas seem plausible in the current environment if you have room for 4+ basics in your manabase yourself.

    I don't know that it is great, but its worth paying attention to I think.
    Posted in: Modern
  • posted a message on {XLN} Ixalan spoiler discussion for Modern


    Opt is a strong card but I think only pure control want it. It doesn't help delver flip (read the card). It doesn't setup miracles (RTC).


    The first instant speed cantrip used in the opponent's turn by definition increases the chance to flip miracles. Opt is particularly good at it since you get two shots at finding it. Maybe you need to think about it a little more carefully?
    Posted in: Modern
  • posted a message on [Primer] Assault Loam
    This is probably terrible and way too slow, but....

    Ramunap Ruins reduces the deck building costs of the Assault Loam package significantly, though at the cost of the activations becoming much more expensive.

    One issue I've always had is the Assault-Vortex + Loam engine takes a fair number of spell slots and makes the deck very vulnerable to graveyard hate. Also, you have so many chances for redundant Assaults because the enchantment tutors are all terrible in Modern. And if you want to get out of the package to dodge hate you need a ton of SB cards to bring in.

    With Ramunap Ruins, you could get by with a minimalist package as small as: 1 Ruins, some Life From the Loam and maybe some Traverse the Ulvenwald or Knight of the Reliquary. Maybe you play 1-2 Seismic Assault or Molten Vortex. With this setup, the Loams are your LD package probably and a slight inevitability boost. The land burn isn't at all Plan A, its Plan B or C, but all it costs you is the slots for Loam itself and some sub-optimal lands. You still have room for 30 spells doing something else if you were going to play some number of Traverses or Knights regardless.
    Posted in: Midrange
  • posted a message on HOU (and the other less official ones lately. ) spoilers discussion for Modern
    The Wrath should have been white.
    Posted in: Modern
  • posted a message on Temporary 4/24/17 banlist discussion thread
    Quote from s4uare »
    Quote from Fiddlyr »

    If we have the status quo, I still think banning Thoughtseize achieves more of Wizards' goals less painfully and more elegantly than the risk associated with SFM or JTMS unbanning.


    In all of Magic, here are the answer cards that are banned (for power level, ignore Chaos Orb/Falling Star):
    Mental Misstep, Punishing Fire, Balance, Mana Drain.

    There is one discard spell on the ban list: Mind Twist.

    I'm curious to see how you feel that Thoughtseize matches up against Mental Misstep and Punishing Fire (the other answer cards that are on the banned list). I need some enlightenment here because I cannot see them being on the same power level whatsoever.


    [[Edit: Cursed Scroll is also on the list. It's banned in Tempest Block. Technically you could consider at an "answer" card for the sake of the argument in the same vein as a card like Punishing Fire]]


    The answer is Thoughtseize is not an answer, it is resource destruction. It is preemptively used to remove the opponent's best card against you. Is Stone Rain a threat, an answer or something else? Unless the Stone Rain is used on a manland, it is something else.

    You can play Thoughtseize as a preemptive answer, you can also play it to remove the opponent's answers, and to determine the contents of their hand. All for the low, low price of one mana of tempo loss and 2 life.
    Posted in: Modern Archives
  • posted a message on Temporary 4/24/17 banlist discussion thread
    Quote from ashtonkutcher »
    Quote from Fiddlyr »
    Its weird to me that so many people here actually believe Stoneforge Mystic might be unbanned. It is such an obvious inclusion on the ban list.
    Man, why didn't I think of this before? It is a pretty obvious inclusion now that I think about it a little. To anyone reading this: scrap what I said before and my article. There is no way SFM comes off.


    It may surprise you to learn not everyone reads the articles you write within hours of them being posted.

    Having read your article now, you did a good job fleshing out the points many people have been making in this thread.

    If Deathshadow becomes any more dominant that it is, I believe the most likely (and best) thing Wizards could do for the format to help color diversity and tone down Deathshadow would be to ban Thoughtseize.

    If Deathshadow becomes less dominant we'd have to see what the new metagame looks like.

    If we have the status quo, I still think banning Thoughtseize achieves more of Wizards' goals less painfully and more elegantly than the risk associated with SFM or JTMS unbanning.
    Posted in: Modern Archives
  • posted a message on Temporary 4/24/17 banlist discussion thread
    Its weird to me that so many people here actually believe Stoneforge Mystic might be unbanned. It is such an obvious inclusion on the ban list.
    Posted in: Modern Archives
  • posted a message on Temporary 4/24/17 banlist discussion thread
    Quote from TheMoonshield »
    ...banning thoughtseize...i guess is wizard's fault if the banmania is running rampant...if they have to ban thoughtseize is better to ban the format itself, banning an answer card?? Lets ban also bolt and path while we are at it...i'm speechless!


    Thoughtseize is not an answer card. Thoughtseize is a preemptive destruction of potential resources. It is B, pay 2 life, review your hand and discard whichever non-land resource I can't answer. Thoughtseize is why you can run fewer answers.

    Thoughseize is clearly the best sorcery or instant in the format right? Really nothing else comes close, and Inquisition isn't too far down the list. That doesn't mean it should be banned, but when we can't have good mana disruption or counterspells better than Mana Leak, having all of the best disruption be hand destruction at least begs the question. And really I am thinking about what Wizards said about color diversity. It is definitely fighting uphill to be deckbuilding in Modern and be doing something other than being very linear/fast or playing hand destruction.

    It used to be, decks played hand destruction Duress to clear the path through counter walls, it was there to fight blue. Now our hand destruction is so good, it obviates the need for blue entirely. We just Thoughtseize and proceed with our gameplan rather than hold up mana with counterspells. It is a lot less interesting gameplay than manuevering the game to resolve key spells used to be.
    Posted in: Modern Archives
  • posted a message on Temporary 4/24/17 banlist discussion thread
    Thoughtseize leaving the format would make permission more playable even without additional, better permission spells being printed. Thoughtseize is what makes playing blue unnecessary in Modern. If it didn't exist, Black disruption would still be good because of Inquisition, but would have a hole in their gameplan against 4+ cc threats that would incentivize either more conditional hand destruction like Duress (if an expensive spell deck became a thing) or true permission to address. Right now the 8+ selective discard decks can line up their Inquisitions against your early plays and their 4 Thoughtseize against your expensive bombs you had in your opening hand or drew early (because how many bombs can any non-ramp deck in Modern play? not many more than 4). The only hole in the plan is your topdecks and card filtering effects, but card filtering in Modern is intentionally kept weak.

    Of course there are risks. Thoughtseize is used in bigger formats to address combo, but combo in Modern is already held under pretty tight wraps. I don't think we need Thoughtseize for combo.

    An alternative would be to make card filtering/selection better (Preordain unban) which many here advocate for, and while I agree Preordain wouldn't break the format, I suspect banning Thoughtseize at the end of the day would be more interesting and make a better format.
    Posted in: Modern Archives
  • posted a message on Temporary 4/24/17 banlist discussion thread
    Quote from rogue_LOVE »
    Quote from Spsiegel1987 »
    I called it, no changes

    They would cite UW Control preying on Shadow decks, and probably reason that now Grixis Shadow exists, therefore blue is just fine

    The bomb in all of this is Sensei's Divining Top being banned, this says that no matter how huge of a pillar a deck is in a format, that it is never safe.

    Operating by your premise is that they're saying blue and white are fine, what color representation problems do you think he's alluding to? Certainly it's not that black or green isn't good enough.


    A different interpretation of his quote could be some colors are too good. Would anyone be completely shocked to see Thoughtseize banned? I wouldn't.
    Posted in: Modern Archives
  • posted a message on [Primer] Assault Loam
    CFB Article Link

    Pretty high level analysis, but it has a decklist to consider.
    Posted in: Midrange
  • posted a message on Modern Amonket discussion
    Quote from sss123 »
    Quote from Fiddlyr »
    The whole three month window thing seems to be where some of the hangup is.

    I look at new sets through the lens of "what do I need to remember now exists in the format going forward" rather than "will it be in top decks within the next three months" which are a lot different standards.


    Sorry for my poor English.
    May I ask what do you want to say?


    What I am saying is Izzet's criteria for whether a card will see play or not may be different than the criteria used by others.

    My criteria is, should I keep track of new cards for deck building purposes going forward. Izzet's is quite a bit different than that.
    Posted in: Modern
  • posted a message on Modern Amonket discussion
    The whole three month window thing seems to be where some of the hangup is.

    I look at new sets through the lens of "what do I need to remember now exists in the format going forward" rather than "will it be in top decks within the next three months" which are a lot different standards.
    Posted in: Modern
  • posted a message on [Primer] Assault Loam
    Just a quick note Panta, your Stubborn Denials aren't helping against Abrupt Decay.

    With only one Ghost Quarter and no Zombie Infestation, Raven's Crime or Molten Vortex/Seismic Assault, are the cycling lands enough payoff for bothering with Life from the Loam in the first place?

    The deck as presented seems too durdley to me, you draw a ton of cards and fill your graveyard fast, but the net gain seems to mostly be large Countryside Crushers, which is nice, but there are a lot of answers to Crusher.
    Posted in: Midrange
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