2. Should Blistercoil Weird be included ? (I'm still hesitant about him because my other creatures seem stronger)
3. Another creature that comes to mind is Satyr Firedancer, how is he for this deck ? Any better than Guttersnipe ?
If I add him I'll be able to lower the mana curve a bit by replacing some 2-mana spells with Lava Spike.
4. Another option to draw cards that I found is Faithless Looting, it seems ok but I'm not crazy about discarding later.
Grim Lavamancer is probably good in this deck as a 1 or 2 of, but I don't have it yet it's price is going up lately.
How is Blistercoil Weird as a 1-drop option ?
What do you think about the possibility of playing Guttersnipe in this deck ?
Figure of Destiny is very good (and I have it) but seems a bit slow for this deck and doesn't benefit from my spells so I'm hesitant about including it.
I came up with two new solutions:
1. Gitaxian Probe which can be played for 2 life and also gives me important information about the opponent's hand.
2. Manamorphose which is basically free and can set me up for powerful turns/combos by pumping my creatures and drawing another burn/pump spell in the process (it reminds me the role of Burning-Tree Emissary in Gruul creature decks).
I have started testing the deck on cockatrice and my early thoughts are:
1. Flame Slash (not instant and not hitting face is a problem and the upside of 4 damage is rarely relevant early on) is not very useful so it probably should go to the sb.
2. Turn 2 Searing Blood is great and gives me a big advantage, I consider adding more.
3. I am still not sure how good is Magma Jet in this deck. The Scry 2 is nice but doesn't solve the problem of the deck running out of steam after some removal/discard.
I think that I need some card draw source, what should I go with ?
However, I probably need to play more 1-drops (to trigger Prowess and play creatures simultaneously) so maybe I should get Lava Spike or Shock or Pillar of Flame instead of Incinerate.
Student of Warfare is one of the better 1-drops in red/white in my opinion so I wouldn't want to replace him. Akroan Hoplite is only good if your board is big and in this case other creatures are almost as good {and better on their own} so I won't go with him.
Souldfire Grand Master is good (but not amazing in my deck as only 12 spells can trigger him and Boros Charm won't be used as burn all the time) and it is still rather expensive at 8$ a piece.
Arashin Foremost won't help me here as I don't have any warriors in the deck (Figure of Destiny can't get double strike from it before his "4/4 form").
Maybe I should go with Mirran Crusader but I want to keep the deck as low-curve and fast as I can so replacing a 2-drop might not be a great idea (and replacing Boros Reckoner is out of the question as he is the best card in the deck).
Ajani Vengeant is very good but it's better for midrange decks in my opinion whether in a full-on aggro deck Iroas, God of Victory is a better fit.
2. I'm also trying to find room for Rancor but am not sure whether it is worth taking out any of the instants for.
3. Hardened Scales seems great here and I consider playing more than 2x but I'm afraid to draw too many of them.
4. Wild Defiance seems like a great addition to the deck, should I include it (if so then instead of what?) ?
Or will it slow down the deck too much ?
5. Are Mutant's Prey or Prey Upon worth including here as pump+removal ? Dromoka's Command is even better but costs more mana (and is rather expensive at 6$)
6. Does Artisan of Forms have a place in this deck ? Is it any good ?
The current version looks like this:
4x Kiln Fiend
4x Monastery Swiftspear
4x Seeker of the Way
3x Young Pyromancer
1x Guttersnipe
4x Boros Charm
4x Lightning Bolt
4x Lightning Helix
2x Magma Jet
3x Searing Blood
3x Incinerate
4x Battlefield Forge
4x Clifftop Retreat
12x Mountain
Sorcery (4)
4x Rift Bolt
1. What would you replace with Valorous Stance ?
2. Should Blistercoil Weird be included ? (I'm still hesitant about him because my other creatures seem stronger)
3. Another creature that comes to mind is Satyr Firedancer, how is he for this deck ? Any better than Guttersnipe ?
If I add him I'll be able to lower the mana curve a bit by replacing some 2-mana spells with Lava Spike.
4. Another option to draw cards that I found is Faithless Looting, it seems ok but I'm not crazy about discarding later.
5. I also think about maybe using Humble Defector and comboing it with Collateral Damage, how is this idea ?
6. Another option I consider is adding Isochron Scepter to be able to repeatedly cast spells even if I'm out of burn cards.
What do you think ?
PS: on an unrelated note, I'd really like some help with my Heroic deck here.
I can probably put 2x Valorous Stance in the deck as it can also protect my pumped Kiln Fiend.
What do you think about Chained to the Rocks for removal in this deck ? (the only drawback I see is not triggering Young Pyromancer and Kiln Fiend)
Grim Lavamancer is probably good in this deck as a 1 or 2 of, but I don't have it yet it's price is going up lately.
How is Blistercoil Weird as a 1-drop option ?
What do you think about the possibility of playing Guttersnipe in this deck ?
Figure of Destiny is very good (and I have it) but seems a bit slow for this deck and doesn't benefit from my spells so I'm hesitant about including it.
Previously I mentioned that this deck can run out of cards rather quickly and that I'm looking for card draw/cantrips for the deck.
As options like: Browbeat, Mentor of the Meek, Dangerous Wager, Magmatic Insight and Tormenting Voice seem not good enough (and Abbot of Keral Keep is not very reliable in this deck).
I came up with two new solutions:
1. Gitaxian Probe which can be played for 2 life and also gives me important information about the opponent's hand.
2. Manamorphose which is basically free and can set me up for powerful turns/combos by pumping my creatures and drawing another burn/pump spell in the process (it reminds me the role of Burning-Tree Emissary in Gruul creature decks).
The first option seems good but the second seems even better and I consider running 4x Manamorphose at the expense of probably: 2x Magma Jet, 1x Incinerate, 1x Searing Blood.
How is my idea ?
Ratchet Bomb, Phyrexian Metamorph, Quicksand, Brittle Effigy (and Porcelain Legionnaire).
Another idea I have is trying out Wasteland Viper instead of Dryad Militant (or Nettle Sentinel in my deck), what do you think ?
It evolves Experiment One, is less likely to get blocked (makes up for the lower power) and Bloodrush can be very good later in the game.
1. Flame Slash (not instant and not hitting face is a problem and the upside of 4 damage is rarely relevant early on) is not very useful so it probably should go to the sb.
2. Turn 2 Searing Blood is great and gives me a big advantage, I consider adding more.
3. I am still not sure how good is Magma Jet in this deck. The Scry 2 is nice but doesn't solve the problem of the deck running out of steam after some removal/discard.
I think that I need some card draw source, what should I go with ?
Right now the changes that I consider making are:
-2x Flame Slash, -1x Magma Jet
+2x Incinerate, +1x Searing Blood
However, I probably need to play more 1-drops (to trigger Prowess and play creatures simultaneously) so maybe I should get Lava Spike or Shock or Pillar of Flame instead of Incinerate.
Any ideas for my deck ?
Any suggestions for my Grull deck ?
Same question about my Naya deck, which looks like this now:
(after I took out 4x Dryad Militant for 4x Scavenging Ooze, and replaced 2x Advent of the Wurm, 2x Flame Slash and 1x Watchwolf with 3x Boros Reckoner and 2x Ghor-Clan Rampager):
4x Battlefield Forge
4x Brushland
1x Forest
3x Mountain
4x Karplusan Forest
3x Ancient Ziggurat
1x Plains
4x Rancor
Creature (24)
4x Monastery Swiftspear
4x Experiment One
3x Watchwolf
4x Scavenging Ooze
3x Boros Reckoner
4x Loxodon Smiter
2x Ghor-Clan Rampager
4x Boros Charm
4x Lightning Bolt
4x Lightning Helix
If I decide to play Guttersnipe I can probably afford taking out some burn cards.
I'm still not sold on Abott of Keral Keep for my build, it's probably much better in R/U or R/U/W decks.
I really like your deck though and when I'll afford the cards I'll try to build it.
It is where I got the idea for my deck from.
I still need to work on the numbers of the cards in my 8 flexible slots which at the moment are:
2x Flame Slash, 3x Magma Jet, 2x Searing Blood and 1x Incinerate (and possibly Emerge Unscathed if decide to play it).
What is the opinion on cards like Staggershock, Arc Trail and Shard Volley ?
Akroan Hoplite is only good if your board is big and in this case other creatures are almost as good {and better on their own} so I won't go with him.
Souldfire Grand Master is good (but not amazing in my deck as only 12 spells can trigger him and Boros Charm won't be used as burn all the time) and it is still rather expensive at 8$ a piece.
Arashin Foremost won't help me here as I don't have any warriors in the deck (Figure of Destiny can't get double strike from it before his "4/4 form").
Maybe I should go with Mirran Crusader but I want to keep the deck as low-curve and fast as I can so replacing a 2-drop might not be a great idea (and replacing Boros Reckoner is out of the question as he is the best card in the deck).
Ajani Vengeant is very good but it's better for midrange decks in my opinion whether in a full-on aggro deck Iroas, God of Victory is a better fit.
At the moment I tend to go with Porcelain Legionnaire and consider Knight of Meadowgrain if I face many burn matchups.