- Stefouch
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Member for 8 years, 10 months, and 19 days
Last active Thu, Jun, 25 2020 16:28:49
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- 148 Total Posts
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Sep 30, 2016Stefouch posted a message on The Magic Market Index for September 29, 2016And also no conspiracies?Posted in: Articles
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Sep 30, 2016Stefouch posted a message on The Magic Market Index for September 29, 2016This new template is welcomed! Nice upgradePosted in: Articles
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Sep 16, 2016Stefouch posted a message on Magic Market Index: Kaladesh InventionsPutting the odds to 1:36 (1 per box) could have dangerous adverse effect: At LGS/Shop, if someone open an Ultra-mythic Invention from a booster he/she just purchased, nobody else will want to buy a booster from that box.Posted in: Articles
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Aug 31, 2016Stefouch posted a message on The World of Innistrad Part III: Moon MadnessSo.. Emrakul bound itself into the Moon ?Posted in: Articles
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Aug 12, 2016Stefouch posted a message on Remember the Weatherlight, Part 4: Downward SpiralThis is a big one! It took me hours to read it completely.Posted in: Articles
Thank you for the work accomplished! -
Aug 11, 2016Stefouch posted a message on Remember the Weatherlight, Part 5a: Imperfect PartsUrza seems to be so sure of his victory.Posted in: Articles
Does have he a futuresight gift ? -
Jul 25, 2016Stefouch posted a message on Remember the Weatherlight, Part 3: One Man's FuryKeep the good work!Posted in: Articles
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Jun 30, 2016Stefouch posted a message on Remember the Weatherlight, Part 2: Darkness WithinSo much work depicting words with linked cards!Posted in: Articles
I am amazed by such storyteller skills -
Jun 30, 2016Stefouch posted a message on Remember the Weatherlight, Part 1: Come Sail AwayThank you for this story of such quality!Posted in: Articles
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Apr 20, 2016Stefouch posted a message on Archive Trap: The Brothers' War Part IIYou are reigniting my nostalgic Vorthos flame with your quality writings about the story of Urza.Posted in: Articles
I am eager to read your next episode narrating the later events: The creation of Tolaria's academy, the Weatherlight's crew, the events on Rath, the Phyrexian Invasion, etc... -
Oct 19, 2015Stefouch posted a message on The Magic Street Journal: Wizards Always Hurts The Ones They LoveWhat if Wizards has another concept of the price barrier ?Posted in: Articles
For example, they keep to reprint Tarmo in mythic rarity. Clearly that doesn't help to decrease the price barrier.
Could it be possible that Wizards doesn't try to fix that price problem because if all cards were cheap, everyone would have the same decks? The format would be less diverse. -
Oct 15, 2015Stefouch posted a message on The Magic Street Journal: Wizards Always Hurts The Ones They LoveWhere is the Like button?Posted in: Articles
I enjoyed reading your big article. It is exactly what I feel today about Magic and you put a name on it : Magic is now more a battlefield for speculators, investors, and fraudsters, than players. I am on the verge to stop playing after 17 long years because of this new fact. Fortunately, EDH still have its grip on me. But I quitted the competition field. - To post a comment, please login or register a new account.
I see City of Traitors as a better Temple of the False God and a worse Crystal Vein:
- Midgame/Lategame: I play all my lands before the City of Traitors. And delay further lands until more mana is needed (often achieved via manarocks instead).
- Earlygame: Sometimes I need an explosive start and I use City for this role, like Crystal Vein.
Anyway, there is Crucible of Worlds to get it back.
But recently my playgroup went more aggressive against lands and manarocks. My mana became more tight.
I removed City of Traitors, now replaced by the much needed Urborg.
I wish I had a slot to include City back in.
BUT, I'm thinking that there is a big creation error...
Why put a picture of the untransformed face where you can barely see Chandra.
I mean, this card IS Chandra, but she is so little in the picture. The first think that come to view is the ships and the blade threatening her. They took 2/3 of the card frame.
I would use this image for a spell depicting an action about Chandra, not for Chandra herself.
http://magic.wizards.com/en/articles/archive/uncharted-realms/chandras-origin-fire-logic-2015-06-10
Well, In a 3-players game I got a "God-shaped" hand with Sol Ring, Grim Monolith, Voltaic Key, Tawnos's Coffin, Timetwister, Biland, Rainbowland.
I managed to do:
Turn 1 Tawnos's Coffin.
Turn 2 I drew and cast a Mindslaver.
Turn 3 Timetwister and more manarocks.
Turn 4 Mindslaver locking a player while swinging the other with a Wurmcoil Engine. They conceded quickly.
My opponents were a little bit disgusted, but they aknowledged a play like this is pretty rare.
On a second game with 4 players using Sliver Queen (x2) and Vorel of the Hull Clade, I cast turn-2 Tezzeret, Agent of Bolas (thanks to Mana Crypt) who is animating a Darksteel Citadel for defense. Turn-3 I cast Venser, the Sojourner who is blinking my Tezz and my Crypt for mana.
On turn-4 my opponents are afraid by my Venser at 7 loyalties. My 5/5 Citadel is plowshare'd (exiled) opening the path to my PW's. Venser is killed by an angry Sliver Queen and the other two players take care of Tezz.
The Vorel guy has an active Lux Cannon which destroy one of my manarocks every round. There is a lot of graveyard and artifact hate and my board is wiped until I drew a Timetwister, reloading me. I cast Time Sieve, followed by Kuldotha Forgemaster, in hope to get Myr Battlesphere next round but Vorel wiped my board again. I am upset against the Vorel guy and cast a Magister Sphinx reducing him from 40 to 10 life. Eye for an Eye ;-)
Then, I got Salvaging Station active with a Lion's Eye Diamond and some capsules. I use shenanigans a lot. I won the personnal war against Vorel, he is out of ressources, and I keep calm a Sliver Queen player. But the other Sliver Queen player cast a big uncounterable (Boseiju) Debt to the Deathless, at 21x2 killing everyone (We were at 35-41-25)
I lost in a very cool game. Sharuum is highly resilient.
About deck construction, I am testing Metalworker in place of Steel Hellkite. Early game it is very explosive. End game it is useless, at best a Worn Powerstone.
Have you tested it? I read the posts of this thread but there are only few message about him.
- We have a new plane name "Kaladesh", found nowhere (google'd it) before. Then couple days after this spoil, we have Wizards announcing this plane.
- We have a face-up (left) picture with Indian-style buildings, probably in flavor with "Kaladesh".
- The picture of the transformed Chandra has already been spoiled by wizards for Magic Origins.
- No creation error instead of a "2014" copyright on the left card. But I see myself a 2015.
- An ability still doable. Swing for 2, cast a spell, untap and ping for 1! Transformation! It's quite a flavorful ability for Chandra.
What are the hints that let's you think it's a false card ?
The list of Jostin is very well built. When you play with it, you have the feeling of having in your hands a well-oiled clock whose components perfectly overlap with each other. He's an artist!
About the Signets: I never tested them. In fact, I never thought I needed more color fixing. Color-death is a rare problem which is solved by the fetch engine, the moxes, the lotuses, the Chromatic Lantern, the filterlands and the rainbow lands.
BUT, I often feel I need more manarocks. Because I love manarocks. I would like to include Worn Powerstone & Thran Dynamo but they seem slow. Does someone play them? How are they working for you? How many manarocks do you play ?
And Yes, in the early stage of the game, it could happen that I want to cast two colored spells, but I can't because I'm lacking some colors. Fortunately not a big deal in the first turns, and it's a pretty rare situation.
For the Zedruu list, I apologize it is not available. I built a list with a lot of craps and bombs to donate, then I recently changed for a full control list with the Sunforger package. Today I'm not yet convinced and I'll revamp the deck again.
Here is my Sharuum list :
6 Sharuum the Hegemon
LANDS (36)
1 Flooded Strand
1 Polluted Delta
1 Marsh Flats
1 Tundra
1 Hallowed Fountain
1 Watery Grave
1 Scrubland
1 Godless Shrine
1 Island
1 Urborg, Tomb of Yawgmoth
1 Mystic Gate
1 Sunken Ruins
1 Fetid Heath
1 City of Brass
1 Mana Confluence
1 Command Tower
1 Glimmervoid
1 Reflecting Pool
1 Tarnished Citadel
1 Darksteel Citadel
1 Ancient Den
1 Seat of the Synod
1 Vault of Whispers
1 Ancient Tomb
1 Crystal Vein
1 Gemstone Caverns (Another Mox if lucky)
1 Mishra's Workshop
1 Academy Ruins
1 Bazaar of Baghdad
1 Buried Ruin
1 Cavern of Souls
1 Cephalid Coliseum
1 Petrified Field
1 Phyrexia's Core
1 Strip Mine
1 Tectonic Edge
4 Phyrexian Metamorph (Toolbox)
5 Kuldotha Forgemaster (Tutor)
5 Karn, Silver Golem (Toolbox)
6 Duplicant
6 Wurmcoil Engine
7 Magister Sphinx
7 Myr Battlesphere
8 Sphinx of the Steel Wind
Mana Rocks (13) +1
0 Mox Diamond
0 Mox Opal
0 Mana Crypt
0 Lotus Petal
0 Lotus Bloom
0 Lion's Eye Diamond
1 Sol Ring
1 Mana Vault
2 Grim Monolith
3 Darksteel Ingot
3 Chromatic Lantern
4 Thran Dynamo
5 Gilded Lotus
Draw Spells (6) +3
3 Thirst for Knowledge
3 Windfall
3 Timetwister (Grave protection also)
4 Fact or Fiction
5 Memory Jar
5 Mind's Eye
Tutors (7) +2
1 Entomb
1 Expedition Map
1 Vampiric Tutor
2 Artificer's Intuition
2 Demonic Tutor
2 Transmute Artifact
3 Intuition
4 Tezzeret, Agent of Bolas (Draw also)
5 Tezzeret the Seeker (Tutor also)
5 Venser, the Sojourner (Blinker & Untaper)
7 Karn Liberated
Utility Artifacts (20) +2
1 Nihil Spellbomb
1 Æther Spellbomb
1 Dispeller's Capsule
1 Executioner's Capsule
1 Elixir of Immortality (Grave protection)
1 Voyager Staff (Blinker)
1 Voltaic Key (Untaper)
1 Sensei's Divining Top (Draw also)
2 Sword of The Meek
2 Thopter Foundry
2 Time Sieve
3 Crucible of Worlds
3 Ensnaring Bridge
3 Rings of Brighthearth
3 Sculpting Steel
4 Clock of Omens (Untaper)
4 Tawnos's Coffin (Blinker)
4 Trading Post (Draw also)
6 Mindslaver
6 Salvaging Station
Other Sorceries (5)
3 Bitter Ordeal
5 Unburial Rites
6 Open the Vaults
7 All is Dust
7 Roar of Reclamation
- Steel Hellkite: Test slot. I might replace it for another Wrath like Toxic Deluge.
- Wurmcoil Engine: It does the same job as SoSW, but more wrath-proof. I added it because I am also a Wurm fan and I needed a second SoSW. It is nice with sacrifice outlets.
- Clock of Omens: An hidden gem, this card is insane and active as you play it. Easily untaps your monoliths. Add Tawnos Coffin and the unused cogs or the Thopters from the foundry. It's like Christmass.
- City of Traitors: Test slot. It is a nice accelerator, but with a cost. The deck is already tight in lands.
- Island: Because of Path to Exile in my meta, and in replacement for the missing Underground Sea.
- Where are Underground Sea, Urborg and Inkmoth Nexus ? Well, Underground Sea is fighting in my Legacy deck. Urborg will be mine soon. Inkmoth Nexus I'm not convinced and unfortunately foil prices have doubled recently.
- Where is Ugin ? He is the next card I'll test.
- About Bazaar of Baghdad: Jostin plays it and I acquired it quite recently. It is powerful, no doubt, but not as important in the deck as Shop is. I might remove it for another utility land because my Balthor Reanimator EDH wants that Bazaar.
I just subscribed to the MTGSalvation forum but I'm not new to this thread. I read it everyday since 2013 because it made me a huge fan of Sharuum.
Nowadays, I couldn't resist anymore and I made an account to share my experience with this EDH deck.
As a "brown" artifact lover (maybe a little bit nostalgic to the old Magic template), my first EDH was a combo 3U Arcum Dagsson. I chose blue because at this time Tolarian Academy was my favorite card and wasn't yet banned.
But people were quickly angry against me and my deck (probably because of Darksteel Forge and Nevinyrral's Disk), and I had to retire it if I wanted to stop playing douchebag Archenemy everytime.
So I decided in 2013 to revamp my artifact deck and choose another Commander. I long hesitated with 3WUB Sharuum, 5 Karn , 10 Kozilek, BGG Glissa, or 1R Slobad.
Red had a lot to offer, not to mention Goblin Welder, but the competitive strategy with Slobad was too "Weapon of Mass Destruction", something my group disliked (and Daretti didn't exist at this time).
Glissa is also an excellent artifact-based general but I wished to keep my blue for Academy and the Tinker cousin.
Nevertheless, Karn (mainly this list) was very attractive, because real artifacts lover plays Karn. I ended not to choose him because I had problems to find all the colorless lands at that time.
So my choice focused on Sharuum and, among all the threads on the web, I found the 5th page of this pseudo-primer: the "Engine" list of Jostin123. I am so grateful to this guy.
Sharuum was also a feared commander in my playgroup. So I wished to play it differently and not to follow the "Combo way". I was so happy to find another approach with the list of Jostin. I had all the cheap cards and I decided to give it a try. I first built an "unpow" list also without any "Extra turn" disliked-card (Time Sieve and Mindslaver), still doubtful to not putting any counterspell inside, because Aura Shards, Vandalblast and Austere Command are very common in my meta.
When I brought my new artifact EDH for the first time, my group went Archenemy against me without even bothering what was inside (the shadow of Arcum was still laying over me). Oooh man! I was upset, but also very impressed. They destroyed my board three times if I remember well but I still managed to come back from nowhere to threaten their position. I didn't win this match, lacking of experience with Sharuum, but I enjoyed this game sooo much. It was a real pleasure.
Now, two years later, Sharuum has become my favorite EDH, almost entirely pimped. With her, I found my playstyle in Magic. Although, lots of my other EDH involve artifacts.
My group also enjoy it because I can win without wiping their board all the time.
With all the messages I read here, I was convinced by Jostin to invest in a Timetwister and a Mishra's Workshop. I bought them in 2013 and -Oh God- it was very painful for my wallet. But now when I look at their current (twice) price, I'm glad I did it.
Today my list is almost the same as Jostin's one, with some little exception due to personal flavor. For example, I play Wurmcoil Engine and Clock of Omens instead of the Signets.
Well... all those words to say in fact that someone should really create a good Sharuum Primer that resume this thread and its 42 pages of quality replies. Because Sharuum deserves more devotees to her cause.