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  • posted a message on Totally lost on merging my MTGS and Twitch account
    Feyd_Ruin, you saved my life! Smile
    Posted in: Community Discussion
  • posted a message on [[Primer]] Kozilek, Butcher with Juice.
    Quote from Rasputin101 »
    Quote from TheGigiBeast »
    Like to see I am not the only one to like that new card.

    I just want to tell a quick thing about Paradox Engine though... What about all that ban thing? I mean, yesit is quite strong in an OPTIMIZED, COMPETITIVE deck because of all the rocks and dorks... But I mean, I have not seen it a lot on T/O in casual decks, and the banlist is oriented at casual play... And I don't see a lot of discussion coming from casual groups about this card... So I don't see it being ban already, I think we are safe. Just stop complaining about it possibly being ban... It might never happen.

    I can't help but fear a ban coming. Every deck in my meta runs it and as soon as it hits the field the results are so overpowered it's hard to believe it's not happening everywhere else. I hope I'm wrong, I really do because the Engine is one of the best cards in our arsenal as far as I'm concerned.

    I have an example among others for a counterargument: Every competitive black list plays Ad Nauseam, and we know how it's overpowered. And still unbanned.
    Posted in: Multiplayer Commander Decklists
  • posted a message on Sharuum, Everyone's Favorite Kitty
    I switched my devotion to Breya too. Red brings so much interesting things and comboing with her is more easy and safe. But I kept Sharuum in the 99 because I miss her. I play a midrange combo strategy (still 0 counterpsells) with a salvaging station engine package as a support. My main combo is bomberman.
    My meta isn't that much competitive so I can manage to win after a long delay. I prefer interactions over fast combo.
    Posted in: Multiplayer Commander Decklists
  • posted a message on Sharuum, Everyone's Favorite Kitty
    Quote from Viperousss »
    So I do have a question for you guys. I've been playing this deck for about four month's now, with some minor modification and had great results, but the pods at where I play are not too too competitive for the most part. There are some that run the new storm combo etc. I've searched online for a couple of hours now without any real resolution as to what are the current strongest decks. I have a semi competitive deck I play with already,as well as this one that dropped to tier 2, but I'm looking to take one to GP's and win or at least be on par, not to say this one is not, but it's falling behind. I've seen the tier lists as updated about a week ago, but I don't really have a direction to go in, always conflicting information. Money is not really an issue and I'm not looking for a budget deck, I can play all styles, I'm just looking for a straightforward answer of, "These are the strongest decks being run in the meta at the moment". And I know that it's dependent on your meta so I'll state purely competitive, win as quickly and consistently as possible. I won't be playing this deck with friends. I also know there usually is not "one" deck. If I could get some feedback it would be greatly appreciated! Thanks.

    You may find good Tier 1 competitive lists (often with a primer) in the description section of this thread:
    [List - Multiplayer] EDH Generals by Tier (on TappedOut.net)
    Posted in: Multiplayer Commander Decklists
  • posted a message on Sharuum, Everyone's Favorite Kitty
    Quote from Rolly1209 »
    I've been really tempted to build a Sharuum deck and was wondering if this is a good base to base my deck of off even though it is an old post?

    On page 42 of this topic you may find several decklists of different strategies. But they are outdated.

    I also compiled the most useful information about the Engine List: http://tappedout.net/mtg-decks/primer-edh-sharuum-engine-jostin-version
    Of course this list is completely outdated, but the information provided will help you understand the strategies and mechanics behind the Engine List.

    As others have said it before me: Engine Sharuum isn't for competitive EDH (cEDH), and is a rather expensive deck for other meta.
    Even myself I abandoned Sharuum in favor of Breya.
    Posted in: Multiplayer Commander Decklists
  • posted a message on [[Primer]] Glissa, the Traitor Recursion
    Trixster87 why play so much manarocks while playing also 3 boardwipes that destroy them?

    I know you can reccur them with glissa but you must recast them afterwards. I feel having access to green grants better ramp options.
    Posted in: Multiplayer Commander Decklists
  • posted a message on Sharuum, Everyone's Favorite Kitty
    Another combo that works very well with Breya is Auriok Salvagers + LED: Infinite colored mana (white, then what you want), thus infinite Breya casting, and infinite sacrifice herself and a token for damage.

    Same with Worldgorger Dragon + Animate Dead: Infinite mana --> infinite Breya
    Posted in: Multiplayer Commander Decklists
  • posted a message on Sharuum, Everyone's Favorite Kitty
    Quote from axelsior »
    She'll very much be a different deck. For me, Engine Sharuum is what I've enjoyed, but I've always wanted to add red to it. I think I might transition from a purely competitive Sharuum deck to a more casual, but still combo-tastic Breya build, pulling some combos and synergies from Sharuum.

    Me too, and Breya, Etherium Shaper loves Salvaging Station.
    And she comboes at infinite rank with Eldrazi Displacer/Nim Deathmantle + Ashnod's Altar/KCI. (Infinite mana, life, -4/-4 and damage.)
    A cheaper and more reliable combo than our classic Sculpting Steel + Altar of the Brood

    Not to mention she also has an active removal option against other competitive generals like Zur, Brago, Yisan, Leovold, etc..
    Her thopters may also be used as chumpblockers or food for our planeswalkers (Daretti?).
    But the mana-base for such 4-colors deck will be difficult to built. Space for utility lands will be scarce.

    Hey, for Mesmerum lists (Mesmeric Orb + Basalt Monolith): What about slotting Past in Flames / Recoup / Scrap Mastery ?
    Posted in: Multiplayer Commander Decklists
  • posted a message on Sharuum, Everyone's Favorite Kitty
    Quote from kaolbrec »
    Quote from Welgo »

    Edit: So am I mistaken, or couldn't we sac Sharuum after the first Panharomicon Trigger goes off or in response to the original and just Pull all our artifacts back? Not saying I want to run it at all, but for curiosity's sake.


    I don't think you can, both triggers would have to go on the stack, and they target. It's different with Sculpting Steel because you are forced to sacrifice them as a State-Based-Action, which doesn't use the stack (at least, that's what I think).

    Kaolbrec is right. You can't.
    Panharmonicon is a replacement effect, so both triggers are put onto the stack at the same time.
    And when you put something onto the stack, you must choose a target for every word "target" in that spell or ability before you get back priority.

    The difference with Sculpting Steel copying Sharuum, is that the legend rule applies. That rule is a state-based action and is checked every time a player would receive priority. That means it is checked before the trigger of Sharuum-copy is put onto the stack, and thus before you choose a target to reanimate. When you will choose your target, Sculpting Steel is already in the graveyard.
    704.3. Whenever a player would get priority (see rule 116, “Timing and Priority”), the game checks for any of the listed conditions for state-based actions, then performs all applicable state-based actions simultaneously as a single event. If any state-based actions are performed as a result of a check, the check is repeated; otherwise all triggered abilities that are waiting to be put on the stack are put on the stack, then the check is repeated. Once no more state-based actions have been performed as the result of a check and no triggered abilities are waiting to be put on the stack, the appropriate player gets priority. This process also occurs during the cleanup step (see rule 514), except that if no state-based actions are performed as the result of the step’s first check and no triggered abilities are waiting to be put on the stack, then no player gets priority and the step ends. #
    Considering this, if you have both Panharmonicon AND Sculpting Steel with your Sharuum, you may reanimate all your artifacts Wink
    Posted in: Multiplayer Commander Decklists
  • posted a message on Sharuum, Everyone's Favorite Kitty
    Quote from Welgo »
    I think I'm going to give the Orzhov Charm/Disciple of the Vault route a shot. I don't see myself more likely not facing Eldrazi than not, so this could be the safer bet here. The other options have some fringe value, I'm a big fan of killing t1 dorks and The bounce isnt awful...I think

    Ow! Nice catch with Orzhov Charm and Torrential Gearhulk

    Could Makeshift Mannequin make it with Marionette Master ?
    Posted in: Multiplayer Commander Decklists
  • posted a message on Sharuum, Everyone's Favorite Kitty
    Quote from ajacobik »
    Quote from kaolbrec »

    My only other thought on this is that you might be able to justify cutting Ad Nauseam.

    If you're cutting the best card in the format to play a 7-mana conditional sorcery speed board wipe, you're making a massive concession to bad deckbuilding.

    I disagree. It is not bad deckbuilding to play All Is Dust. This is a very powerful boardwipe almost one-sided. The card has its place in Tier 2 decks.

    I agree with the fact that if you want to play Tier 1 competitive EDH, you need Ad Nauseam, and thus All Is Dust seems dangerous to play into your deck. But not everybody want to play fast-combos that kill in 1 or 3 turns. Myself I like longer games, thus I still play the Engine Sharuum. And All Is Dust is an All-star here.
    Posted in: Multiplayer Commander Decklists
  • posted a message on Sharuum, Everyone's Favorite Kitty
    Right now, I made some room into the deck for Panharmonicon testing.
    To support this change, I added to the deck more artifacts or creatures with ETB effects: Spine of Ish Sah, Noxious Gearhulk, Solemn Simulacrum, etc..
    And I use 4 blinkers now: Voyager Staff, Tawnos's Coffin, Venser, the Sojourner, and Master Transmuter.

    What do you think of Marionette Master ?
    This creature seems powerful with Krark-Clan Ironworks and Cranial Plating
    Posted in: Multiplayer Commander Decklists
  • posted a message on [[Primer]] Glissa, the Traitor Recursion
    Why remove Pharika? She produces tokens (die easily) with deathtouch (kill easily), thus maximazing death triggers in a multiplayer game. Glissa loves death triggers, isn't she?

    I am doubtful with Panharmonicon: only 8 creatures in your list can take advantage of it, far less than your Strionic Resonator.

    Filigree Familiar seems a bit weak to me. I would prefer Commander's Sphere over it.
    Posted in: Multiplayer Commander Decklists
  • posted a message on [[Primer]] Glissa, the Traitor Recursion
    Kaladesh brings some cool Black B and Green G energy E cards for Glissa, like


    What do you think about it? The first three (Marvel, Demon, & Architect) seem very good, but I am afraid that Energy production is too diluted into a 99-cards deck.
    Posted in: Multiplayer Commander Decklists
  • posted a message on Daretti Prison
    What do you think of :
    Quicksmith Genius
    Reckless Fireweaver
    Posted in: 1 vs 1 Commander
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