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    posted a message on
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    posted a message on Sharuum, Everyone's Favorite Kitty
    Quote from ajacobik »
    Quote from kaolbrec »

    My only other thought on this is that you might be able to justify cutting Ad Nauseam.

    If you're cutting the best card in the format to play a 7-mana conditional sorcery speed board wipe, you're making a massive concession to bad deckbuilding.

    I disagree. It is not bad deckbuilding to play All Is Dust. This is a very powerful boardwipe almost one-sided. The card has its place in Tier 2 decks.

    I agree with the fact that if you want to play Tier 1 competitive EDH, you need Ad Nauseam, and thus All Is Dust seems dangerous to play into your deck. But not everybody want to play fast-combos that kill in 1 or 3 turns. Myself I like longer games, thus I still play the Engine Sharuum. And All Is Dust is an All-star here.
    Posted in: Multiplayer Commander Decklists
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    posted a message on Daretti Prison
    Quote from ajacobik »
    The upkeep triggers on smokestack trigger and resolve independent of one another. You do choose their order.


    Im a judge and I confirm this statement. You choose the order because they are two different triggered abilities triggering at the same time.
    Posted in: 1 vs 1 Commander
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    posted a message on Incorrigible Youths
    Quote from zachawry »
    Why does it say "discard into exile?"

    It ends up either in the GY or the battlefield, never exile, right?

    Isn't that like saying, "When playing a land from your hand, first exile it, then put it on the battlefield."
    702.34. Madness

    702.34a Madness is a keyword that represents two abilities. The first is a static ability that functions while the card with madness is in a player’s hand. The second is a triggered ability that functions when the first ability is applied. “Madness [cost]” means “If a player would discard this card, that player discards it, but may exile it instead of putting it into his or her graveyard” and “When this card is exiled this way, its owner may cast it by paying [cost] rather than paying its mana cost. If that player doesn’t, he or she puts this card into his or her graveyard.”
    Posted in: The Rumor Mill
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    posted a message on Sharuum, Everyone's Favorite Kitty
    To all of you,

    I finally finished to compile into one place all information given by Jostin about his Sharuum engine version.
    This can be found here primer-edh-sharuum-engine-jostin-version on TappedOut.

    It is like a primer, but I have no credits. All go to Jostin123.
    I made this think because I believe that all those precious explanations he writes should be easily accessible.

    In future, I will try to add more information from this thread, but I need first to read the whole 60 pages of posts Weird again.
    We have valuable discussion here, but they are too much diluted inside this big thread, while the first page stay un-updated.
    Posted in: Multiplayer Commander Decklists
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    posted a message on Expanded Kingdoms, a new EDH Variant
    Hi there!

    We have also a group playing this kind of variant in Brussels (Belgium). We name it "Treachery".
    Our group have a website mtgtreachery.forumactif.be where you can download some additional Comprehensive Rules and, mostly, card images.
    Our variant is based from .Rai's Treachery (custom set) and from the boardgame BANG!.

    I can confirm that this kind of variant allows multiplayer tables of 5, 6 and even more, without increasing the playtime that much. Other advantages are bigger and deeper diplomatics pourparlers between players. The EDH format is better with this ! Smile
    We are developping and beta testing since one year, and now people in our gamestore want to play EDH only with this variant.

    insertcleverphrasehere: may I use some of your ideas to insert them in our "Treachery" ?
    Posted in: Commander (EDH)
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    posted a message on Daretti Prison
    Quote from wspedroo »
    ok so im new to mtgsalvation, so i have no idea on how to paste my decklist here like you guys do (on a separate box inside my post and stuff)

    See here: http://www.mtgsalvation.com/forums/magic-fundamentals/magic-rulings/251940-cardtag-explanation-aka-you-must-use-cardtags-in
    Posted in: 1 vs 1 Commander
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    posted a message on Sharuum, Everyone's Favorite Kitty
    The deck is still explosive without Mishra's Workshop, because of all the manarocks.
    Posted in: Multiplayer Commander Decklists
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    posted a message on Sharuum, Everyone's Favorite Kitty
    A new toy: Hangarback Walker XX
    Artifact Creature - Construct 0/0
    Hangarback Walker enters the battlefield with X +1/+1 counters on it.
    When Hangarback Walker dies, put a 1/1 colorless Thopter artifact creature token with flying onto the battlefield for each +1/+1 counter on Hangarback Walker.
    1,T: Put a +1/+1 counter on Hangarback Walker.


    I have a Vorel EDH who will love this little guy. But I wish we had some interaction to abuse him with Sharuum.
    Posted in: Multiplayer Commander Decklists
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