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  • posted a message on Sharuum, Everyone's Favorite Kitty
    Quote from Xaricore »
    Quote from Stefouch »
    Do you think Bolas's Citadel is an auto-include for Sharuum? I could see it replacing Mind's Eye since we already play Sensei's Divining Top.


    I haven't added Bolas's Citadel to my deck but I may to my build. I tend to run a more competitive build of Sharuum, though I have been wanting to slow down my deck to be more fun and not get hated out so quickly lol.


    Meanwhile, I got the time to test the Bolas's Citadel. It's bonkers! Really strong with our many 0- and 1-cmc artifacts.
    Posted in: Multiplayer Commander Decklists
  • posted a message on Sharuum, Everyone's Favorite Kitty
    There is some value here: [[Shimmer Dragon]]


    Can't imagine how it can be good with [[Smothering Tithe]] and [[Thopter Foundry]]
    Posted in: Multiplayer Commander Decklists
  • posted a message on Sharuum, Everyone's Favorite Kitty
    Hi Jostin! Nice to see you back with your flag ship Sharuum!

    Thanks to take the time to write your update reports and share them with us.
    These post are a gold mine and have shaped my EDH playstyle even with other Commanders.

    After reading this last update, a few questions come to my mind:

    Mox Tantalite – Isn't this rock too slow? It's a bit contradictive with what you said about the speed of the format. I can understand for Lotus Bloom because you are rewarded with 3 manas instead of only 1. Are you totally sold with Mox Tantalite?

    Elixir of Immortality – Can still generate lot of life with Clock of Omens by stacking multiple activation on the stack. Good for Citadel. Did you consider this aspect of the Elixir?

    Teferi's Protection – I see you were playing this card and removed it. Did you removed it because you are playing too many wheel effects? Or was it mediocre at protecting your board and your life?

    Blast Zone – Has Blast Zone proven more useful than any other utility lands? I've the feeling it's too slow. What do you intend to destroy with it?

    Would you consider the following six cards?

    Tezzeret, Master of the Bridge – All his modes are useful to us. His +2 is damn powerful with Smothering Tithe out, and we need life for Bolas's Citadel. He can also protect himself by landing a free artifact creature thanks to his static ability. I am actually testing him with good results.

    Urza, Lord High Artificer – He turns our cogs into manarocks, creates a big token, and is a wincon by himself if you manage to generate infinite mana. With him, you can use the treasure tokens without having to sacrifice them. Urza gives the vibe of a Tolarian Academy, but probably the Engine does not interact enough with him.

    Mystic Forge – Seems a good backup for the Citadel plan.

    Notion Thief/Narset, Parter of Veils – With all these wheel effects, wouldn't these two cards being auto-includes?

    ---

    @serrasin:

    Wouldn't Mirrodin Besieged risky for your graveyard? If your meta finally knows you are playing this card, wouldn't they always exile your graveyard at each opportunity regardless other opponents?

    ---

    Other notes:

    Voltaic Key/Manifold Key – I'm playing Clock of Omens since the beginning of time I built a Sharuum Engine deck, and I can't resolve myself to remove the key. From a personal point of view, I'm convincing myself to consider it a manarock, since it can generate positive mana in combination with 6 or 7 other manarocks (those adding 2+ manas). It's so needed for Mana Vault and Grim Monolith (and Basalt Monolith, if you play it). It's also fetchable with Artificer's Intuition and reccurrable with Salvaging Station, which Clock isn't.

    Noxious Gearhulk < Duplicant – According to me, the latter is superior due to the exile effect... but I play both!

    Artifact Lands – I don't play them because I hate loosing -also- some lands and my manarocks during an artifact boardwipe. What are your experiences with this situation?

    Fetchlands – I'm playing 7 of them and removed the Filterlands (and the Signets). They help shuffle the library for Sensei's Divining Top and Bolas's Citadel.

    Rings of Brighthearth – Seems to have gained extra value in my list with the extra fetchlands and the new Tezz. But I've the feeling it's winmoOore.
    Posted in: Multiplayer Commander Decklists
  • posted a message on Sharuum, Everyone's Favorite Kitty
    The new revealed Urza, Lord High Artificer seems a good inclusion.




    He likes to be blinked, creates a big artifact token, and turns our cogs into manarocks.

    Moreover, he comboes with Thopter Foundry and Sword of the Meek to create infinite tokens and infinite mana.
    Infinite mana leads to infinite library cast with him.

    And most of all, it's Urza!
    Posted in: Multiplayer Commander Decklists
  • posted a message on Sharuum, Everyone's Favorite Kitty
    Do you think Bolas's Citadel is an auto-include for Sharuum? I could see it replacing Mind's Eye since we already play Sensei's Divining Top.
    Posted in: Multiplayer Commander Decklists
  • posted a message on Sharuum, Everyone's Favorite Kitty
    Since a few month, I'm testing the inclusion of a weird card that I'm still not disappointed. I was looking for an extra creature-removal artifact piece, and found this:

    Transmogrifying Wand

    Upon testing, it proved very useful:
    - It answers any creature for 4 generic mana. (It's a bit expensive, but not for Sharuum)
    - It can immediately answer more than one creature with Voltaic Key and Clock of Omens, for not that much extra mana. Allowing two-for-one, or even three-for-one.
    - It's a card that answers threats AND is a threat itself. If the opponent don't destroy the wand, he will hesitate to cast his best creatures.
    - When empty, the wand can still be copied again, used for Clock of Omens, or sacrificed to other artifacts, then resurrected by Sharuum. Or even blinked by Venser or Master Transmuter.

    The 2/4 Ox tokens are not threatening to us. They can't block our flying Sphinxes and are killed by them.

    It's biggest downfall is being sorcery speed.
    Posted in: Multiplayer Commander Decklists
  • posted a message on Sharuum, Everyone's Favorite Kitty
    @Jostin123
    Thanks for sharing your thoughts and your updated list.
    I was hesitating to include Smothering Tithe because it wasn't artifact, but now you convinced me.

    Why the removal of Bazaar? It's a choice I don't understand.

    and What are your thoughts about including the new revealed Karn the Great Creator?
    http://mythicspoiler.com/war/cards/karnthegreatcreator.html
    I see it as an interesting recursion (getting back exiled combo pieces) and even a combo piece himself with Mycosynth Lattice (my playgroup even allows 10-cards wishboard, but maybe that exception will not last with this new Karn).
    Posted in: Multiplayer Commander Decklists
  • posted a message on Sharuum, Everyone's Favorite Kitty
    I'm excited!
    Posted in: Multiplayer Commander Decklists
  • posted a message on Sharuum, Everyone's Favorite Kitty
    Hi there,

    One year ago, I merged my Sharuum into Breya.

    But now, after the spoiling of Tawnos, Urza's Apprentice, I'm probably going to split my Breya back into him and Sharuum. Because I miss old Kitty.
    Posted in: Multiplayer Commander Decklists
  • posted a message on [[Primer]] Kozilek, Butcher with Juice.
    To all of you who have problems with late Twitch account merging, please see the following procedure: https://www.mtgsalvation.com/forums/community-forums/community-discussion/796054-totally-lost-on-merging-my-mtgs-and-twitch-account?comment=3

    I just did it and retrieved my old account in 24h.
    Posted in: Multiplayer Commander Decklists
  • posted a message on Totally lost on merging my MTGS and Twitch account
    Feyd_Ruin, you saved my life! Smile
    Posted in: Community Discussion
  • posted a message on [[Primer]] Kozilek, Butcher with Juice.
    Quote from Rasputin101 »
    Quote from TheGigiBeast »
    Like to see I am not the only one to like that new card.

    I just want to tell a quick thing about Paradox Engine though... What about all that ban thing? I mean, yesit is quite strong in an OPTIMIZED, COMPETITIVE deck because of all the rocks and dorks... But I mean, I have not seen it a lot on T/O in casual decks, and the banlist is oriented at casual play... And I don't see a lot of discussion coming from casual groups about this card... So I don't see it being ban already, I think we are safe. Just stop complaining about it possibly being ban... It might never happen.

    I can't help but fear a ban coming. Every deck in my meta runs it and as soon as it hits the field the results are so overpowered it's hard to believe it's not happening everywhere else. I hope I'm wrong, I really do because the Engine is one of the best cards in our arsenal as far as I'm concerned.

    I have an example among others for a counterargument: Every competitive black list plays Ad Nauseam, and we know how it's overpowered. And still unbanned.
    Posted in: Multiplayer Commander Decklists
  • posted a message on Sharuum, Everyone's Favorite Kitty
    I switched my devotion to Breya too. Red brings so much interesting things and comboing with her is more easy and safe. But I kept Sharuum in the 99 because I miss her. I play a midrange combo strategy (still 0 counterpsells) with a salvaging station engine package as a support. My main combo is bomberman.
    My meta isn't that much competitive so I can manage to win after a long delay. I prefer interactions over fast combo.
    Posted in: Multiplayer Commander Decklists
  • posted a message on Sharuum, Everyone's Favorite Kitty
    Quote from Viperousss »
    So I do have a question for you guys. I've been playing this deck for about four month's now, with some minor modification and had great results, but the pods at where I play are not too too competitive for the most part. There are some that run the new storm combo etc. I've searched online for a couple of hours now without any real resolution as to what are the current strongest decks. I have a semi competitive deck I play with already,as well as this one that dropped to tier 2, but I'm looking to take one to GP's and win or at least be on par, not to say this one is not, but it's falling behind. I've seen the tier lists as updated about a week ago, but I don't really have a direction to go in, always conflicting information. Money is not really an issue and I'm not looking for a budget deck, I can play all styles, I'm just looking for a straightforward answer of, "These are the strongest decks being run in the meta at the moment". And I know that it's dependent on your meta so I'll state purely competitive, win as quickly and consistently as possible. I won't be playing this deck with friends. I also know there usually is not "one" deck. If I could get some feedback it would be greatly appreciated! Thanks.

    You may find good Tier 1 competitive lists (often with a primer) in the description section of this thread:
    [List - Multiplayer] EDH Generals by Tier (on TappedOut.net)
    Posted in: Multiplayer Commander Decklists
  • posted a message on Sharuum, Everyone's Favorite Kitty
    Quote from Rolly1209 »
    I've been really tempted to build a Sharuum deck and was wondering if this is a good base to base my deck of off even though it is an old post?

    On page 42 of this topic you may find several decklists of different strategies. But they are outdated.

    I also compiled the most useful information about the Engine List: http://tappedout.net/mtg-decks/primer-edh-sharuum-engine-jostin-version
    Of course this list is completely outdated, but the information provided will help you understand the strategies and mechanics behind the Engine List.

    As others have said it before me: Engine Sharuum isn't for competitive EDH (cEDH), and is a rather expensive deck for other meta.
    Even myself I abandoned Sharuum in favor of Breya.
    Posted in: Multiplayer Commander Decklists
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