Quote from schweinefett »Quote from R_Lancer »I'm not sure about the Horizon land because you cannot fetch them. So you have no control in having them in play. And at worst it would suck if you have 3 lands in play, 1 mountain and 2 Horizon lands and your stuck with a fireblast in your hand.
in that situation, wouldn't you just sacc one of the horizon lands to draw into either more gas or a mountain? i don't really think it's going to be bad, per se, but being locked out by moons, or worse yet BTB seems pretty bad.
Makes splashing a second colour possibly worth it though. Not sure what the best would be. Blue for card draw, i guess? black for discard?
Blood moon against us is useless even with the canopy lands. If your board is really just 2 canopy lands and a mountain, a blood moon would be a bad play because it lets us play fireblast, and if it doesn't, all it does is stop us from using the land to drawing cards. It doesn't keep us off mana like it would against Sultai. As for B2B, it doesn't prevent us from sacing the lands to let us draw cards. I don't think the hate would be as bad as you guys think. Worst that could happen is we play one early and it gets wastelanded, which isn't the worst thing when you're running a couple extra land cards anyway.
I'd personally rather not have control over when we have these lands in play than not have control over being flooded out with no possible way to convert excess land into extra cards. If we only run 4 of them I don't think we're going to end up in a situation where we can't fireblast someone very often.
Quote from magic geek »
Regarding the Horizon land, I think BasedFuster might be missing part of why the Horizon land are good.
This type of land allows land to be converted into spells.
Having the ability to convert land into spells, means more land than normal can be played. It allows more stability, less mana screw, and less mulligans.
I literally said you could go up from 18-19 lands to 20-21 lands in an earlier post. I didn't miss anything.