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  • posted a message on [2XM] Karn Liberated and the Tron Lands— Gamespot previews
    not a fan of mark tedin's arts here.



    really like his stuff in the early days, but i don't think his style has changed at all and doesn't really hold up with this type of material. phyrexian styled stuff, sure, urza styled stuff not so much. urza's designs were sleek, and far less organic. tedin's style is completely organic, so it just doesn't work here.

    plus karn's pose is laughable

    decent reprints, still not that impressed, but decent reprints
    Posted in: The Rumor Mill
  • posted a message on [2XM] Reclamation Sage and Expedition Map— Double Masters Product Page previews
    cool art i guess, and they're certainly good cards.

    ...they're also not that hard to come by or very creative in terms of reprint options
    Posted in: The Rumor Mill
  • posted a message on Double masters box (The packs leaks wurmcoil engine, dark confidant and breya)
    gotta pull out some more stops than those to wow me into that price tag.
    Posted in: The Rumor Mill
  • posted a message on UltraPRO has cut ties with Noah Bradley.
    Guy definitely ****ed himself.

    Which is ironic.
    Posted in: Magic General
  • posted a message on commander green delayed to december 4th
    that this product so easily slipped through the cracks in the news/hype cycle suggests maybe we were getting bombarded a little too much... i mean, it was obviously announced at some point, but we all sort of forgot about it. that it hasn't really been referenced anywhere since reveals that.

    regardless... understandable and necessary delay. im sure someone will be outraged because they could've bought it online and how dare wotc delay a product, keeping them from buying it, but really... necessary move.
    Posted in: The Rumor Mill
  • posted a message on Banned and restricted announcement July 13th
    cool... but that they had to ban so much in multiple formats really begs the question just where are design and development falling apart in the communication process

    also, its a little irksome that they did nothing regarding brawl. its a format they hyped, and pushed on arena, its very popular there, and yet... they do nothing to take care of it. in particular agent of treachery, it warranted a ban almost everywhere, but here it goes unchecked. i end up packing it in almost any blue deck because all i have to do is resolve it and my opponent instantly scoops. doesn't matter the board state or anything, they just concede. even when they don't, its generally an insurmountable advantage because of the numerous ways it can be blinked or bounced. that's not exactly healthy.
    Posted in: The Rumor Mill
  • posted a message on So what is going on with the "racist" removal...
    well you're probably not seeing many more removals right now because they hit all the big ones. they also dealt with all the big time offender artists, though lets be real most of them haven't had work commissioned in a long time. it was much more of an issue in the early days of magic than it is now. though, don't confuse that with there not being issues now either.

    they're dealing with issues as they come up because they dealt with the known ones. that's like... pretty ******* standard stuff. its not the heavy fisted ban everything cancel culture some magic players want you to believe. most of this crap will be nailed before cards are print now, but there will be times it slips by and has to be dealt with. that's also pretty ******* standard for every company out there.

    the reasons those cards got banned has been talked about, and talked about,and talked about. the reasons those artists had support dropped has been discussed too. look up any of the many news articles or previously locked threads if you still don't understand the reasons.

    we don't need this thread yet again, though we do very much need something regarding it all stickied at the top of the forums so we stop going through this every single week. wotc took a stance, they should have years ago but they finally did. finally after years of knowing about this. its time mtg:s did too.
    Posted in: Magic General
  • posted a message on Jumpstart confirmed as print on demand
    Ill believe it when i see it happen. Ive heard the same line about products in the past and theyve still been impossible to find, so... we'll see
    Posted in: The Rumor Mill
  • posted a message on Organized play suspended again
    Quote from Xcric »
    The real tragedy of all this is that in the scenario that ALL Local Game Stores (LGSs) file for bankruptcy due to COVID-19, it wouldn't affect Wizards of the Coast's Paper Magic sales enough to where they hit the brakes and realize that it isn't making them any money anymore. It will just empower the collectors more than the players where non-Reserve List cards become a new pseudo-Reserve List of cards that have been short printed to oblivion in specialty products.


    can you clarify what you mean by empowered collectors creating a pseudo-reserve list from short printed cards?

    nothing is being short printed at all. this is a move thats canceling all sanctioned events. you can still buy product. if anything it might shift the emphasis to big box stores over time.

    i also think you're completely wrong about sales not being impacted. no events means a hell of a lot of no drafting. no events means no competitive playing either. over time, people stop buying packs because they can't exactly use them outside of their kitchen, and that's not a sustainable sales model over time.
    With everyone being forced to quit Paper Magic due to the loss of Local Game Stores (LGSs) affected by the current pandemic that ends up driving the market value of these cards for collectors who don't play Paper Magic like Rudy from Alpha Investments where they can just buy them out and keep the cards for collection. The problem is that collectors have a Reserve List bias where they won't buy non-Reserve List because they're guaranteed to lose value over time with the likelihood of Wizards of the Coast reprinting these cards unless they decide to expand the Reserve List further to the point where most of the Modern format card pool never gets reprinted ever again. They might have to If collectors are going to be the only target demographic they cater Paper Magic toward since nobody won't have a place to play anymore especially for EDH / Commander.


    Okay but like... using the cards, competing every week, that drives prices up as demand increases. Im still not clear on your point. How is reserve list preference any different than normal, and how does that apply to reprintable cards? I feel like youre making a bit of a sky is falling argument thats just really fuzzy and not all that applicable here
    Posted in: The Rumor Mill
  • posted a message on Organized play suspended again
    The real tragedy of all this is that in the scenario that ALL Local Game Stores (LGSs) file for bankruptcy due to COVID-19, it wouldn't affect Wizards of the Coast's Paper Magic sales enough to where they hit the brakes and realize that it isn't making them any money anymore. It will just empower the collectors more than the players where non-Reserve List cards become a new pseudo-Reserve List of cards that have been short printed to oblivion in specialty products.


    can you clarify what you mean by empowered collectors creating a pseudo-reserve list from short printed cards?

    nothing is being short printed at all. this is a move thats canceling all sanctioned events. you can still buy product. if anything it might shift the emphasis to big box stores over time.

    i also think you're completely wrong about sales not being impacted. no events means a hell of a lot of no drafting. no events means no competitive playing either. over time, people stop buying packs because they can't exactly use them outside of their kitchen, and that's not a sustainable sales model over time.
    Posted in: The Rumor Mill
  • posted a message on Organized play suspended again
    i think it was a necessary decision and its just not feasible to have in store play while any of this pandemic is going on. the safety risks are far too high, especially when dealing with a demographic that often can't figure out how soap works.

    i do have to wonder how it will impact card pricing as they continue to pump out products while we have minimal opportunity to purchase those products. i also wonder what, if anything, they'll do to actually help out the smaller local level stores. they're the lifeblood of the game, and if they can't have events they get ****ed pretty quickly. i imagine quite a few are going to go under from this decision, and i really doubt wizards is going to do much of anything about it.
    Posted in: The Rumor Mill
  • posted a message on What's going on lately?
    What exactly is happening around this forum lately?

    I know it can be a tough gig to be a moderator, and that we lost a lot of people when the forum was sold. there was the threat of it being closed for good and a lot of people jumped ship but just what exactly has this place become?

    1. I'm seeing ad-bots constantly.

    The threads they start are left up for days on end before they're locked. Its especially true in the rumor mill. Do moderators just not go into the forum any more at all? personally, i'm in there multiple times throughout the day. why are the moderates not also active throughout the day? if they are, why are these threads left up so long? I know reporting those threads helps however; they're blatantly obvious without even clicking them. it shouldn't even get to the point of needing to be reported most of the time if moderators are active.

    I also ask why there isn't a waiting period for new threads on accounts. It wouldn't take much, 5 replies before you get new thread privileges. This goes on at other forums so why not here? it would stop the ad-bots pretty fast. there could be a limitation i'm not aware of with this particular style of forum, but as that's been a pretty standard practice everywhere else i'm not entirely sold on that.



    2. I see there's a disclaimer thread about what the forum won't tolerate regarding sexism, racism, and all that other jazz.

    My question here is... why is that only in this sub forum where no one even bothers to go?

    Why is that post not stickied in every single forum across the entire place? Now more than ever that post (or one like it) should be stickied at the top every single forum and sub-forum. If you put it out there everywhere you can better hold people to it. You make the values and standards known. Making that statement helps make the environment here healthier, and helps make the playerbase healthier too. Hiding those values and standards away is almost if you're condoning those negative behaviors. Why hide that statement? Why be silent? Is now not the time to say we won't stand for this here, and if its not, why stand for it at all?



    3. What's going on with moderation in the general forum?

    General should be a place for general discussion no?

    Why do we see so many threads locked up, and people getting infractions for being "political"? This has been especially true when discussing decisions made by wizards regarding magic that are... well... political. If they can't be discussed there, then where? There is no way to separate the politics of those discussions from the discussion because they're so political in nature to begin with. If those threads are being locked up when legitimately discussing the politics of those topics, well then what's left to discuss? is this a forum for speaking on ideas, or nothing more than a news blog?

    I understand when its flaming, or trolling, that's legitimate (though there hasn't been much action in holding people accountable to that either). When its a politically charged topic, in a general discussion forum, what exactly is the rationale behind locking the threads for being "too political"? even more so when we take into account that the statement on racism and such is buried deep in the bowels of this place where you actively have to look for it and that there is virtually no other forum to filter that kind of discussion into.


    so... what gives? is there anyone behind the wheel here any more?
    Posted in: Community Discussion
  • posted a message on Upcoming stuff in magic
    I think it's important to remember that Mark Rosewater is a magic designer, not a magic developer. He's outlining broad territories here where he sees potential for future exploration. Reacting with, "XYZ sounds broken, they shouldn't explore that" is exactly the kind of thing that stops worse designers than him from making breakthroughs. The fact that Companion was largely a failed experiment doesn't mean they shouldn't have explored that design, it just means they printed a version that wasn't ready for print (I say largely because my Lazav, Dimir Mastermind commander deck with Gyruda, Doom of Depths as the companion is a TON of fun to play with, and I think the mechanic is pretty cool in Commander, especially before the rules nerf).

    My point is, an article about areas of future design has basically nothing to do with power level or Wizards' ability to balance tournament play.


    right, that's a good point, except...

    ...well there's a very clear disconnect between development and design. this is overly apparent through the abundance of mistakes and format warping cards/mechanics we've gotten. its not even a new thing, just a steadily increasing thing. so normally yes, you're absolutely right, but with that disconnect being ever present things need to be reigned in first. that disconnect needs to be fixed first. the game needs to become balanced first. otherwise the cycle just repeats itself over and over while slowly driving customers away. that's also quantifiable through past mistakes. so while they could explore the space and design something great, or develop something great, right now the chances of it being absolutely game breaking are just too high. fix what's broken before going a new direction, and design/development is very clearly broken right now.
    Posted in: The Rumor Mill
  • posted a message on Upcoming stuff in magic
    Quote from Lectrys »
    Quote from Xcric »
    hard to be excited about some of these.

    they can't balance the game as it is, so making ultra powerful cards that aren't allowed in your deck right off the bat is going to end up completely broken.

    Research // Development lets you shuffle sideboard cards into your library and doesn't see play (except just maybe in casual). Assuming the only way to get "forbidden" cards into the game remains shuffling them into your library, a la some of the playtest cards letting you create token cards and shuffle them into your library, I think they're more likely to be unplayably bad than broken, even if you get to shuffle in 4 Time Walks. The chance that you draw any one card of a full playset, assuming you don't have any of that playset in your opening hand, is deceptively low.


    sure, but they can't balance the game as it is so... your point ends up a little moot given the past few sets and how pushed/format breaking several cards have been. the likelihood that it ends up a game breaking mechanic like companion is extremely high given recent sets. a similar concept in prior sets that laid the groundwork does not ensure a modern reworking will be fair and balanced. i mean, companion didn't look THAT broken on paper after all.
    Posted in: The Rumor Mill
  • posted a message on Upcoming stuff in magic
    hard to be excited about some of these.

    they can't balance the game as it is, so making ultra powerful cards that aren't allowed in your deck right off the bat is going to end up completely broken.
    feeling that blinking is broken and needs to be reworked into phasing is just... what? people complain about dumbing down the game, well there you go.
    have wanted to see more dfc's, but being able to choose which side to play feels like it'll get messy fast

    reworking of failed mechanics is neat, that's something that should have been happening more already. especially in the case of mechanics that could've been great but were only given like 1/5th of one set to explore.
    Posted in: The Rumor Mill
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