Quote from Iceheart_Omnis »I seriously don't understand all the noise about an announcement for a *checks notes* casual, unsanctioned format. Why would Commander of all formats need a banlist? If somebody lames your playgroup to death with Golos, just tell the person to stop running that deck. Bans make sense in sanctioned, competitive formats where asking people to pretty please stop playing 4x Oko,Thief of Crowns is obviously not gonna work if there are prizes on the line. I think Commander should have a let's say, advisory list of potentially troublesome cards, but leave the decision up to individual playgroups.
Youre aware there are commander events and its played in environments where consistency needs to be a thing right?
Imagine for a moment you roll up and find out the store has banned xyz and now you have to cut all those cards without a backup plan.
It also works the same if they allow xyz and youre ill equipped to deal with it.
Some things are also incredibly toxic to the format. Without a banned list you can turn your game night into a hellscape and it makes new players not want to come back.
One personal example is when my local group was doing 2v2 a lot on edh night. We had to house rule time warps didnt effect both players because thats all that was dominating the meta. This caused several people to not come back as they felt their deck concept was wrecked and they had no replacements.
Rule 0 is not a magical catch all.
No banned list works fine at home, but not in public