i'm not too impressed, i like the new jace and i like abyssal persecutor. theres 1 or 2 cards i want to shove in my edh decks, but on the whole it all just seems so... boring. like everything costs 1 or 2 more mana than it really should, or just doesn't explore mechanics like landfall enough, or just seems really weak.
the manlands for instance seem incredibly over priced for what they do. (except the U/W one)
it'll be fun for limited but outside of that meh, and that makes it pretty much a failure for me. limited is fun, but so are all the other formats, including and especially casual.
it tries to do too much while doing nothing at all. there are a lot of neat ideas that just went nowhere. also, an 8/7 flying rare? i'm not wasting money on packs when i have to risk getting something so... trashy. i mean theres worthless bad rares in other sets mirror of fate but something about the risk of getting that kind of thing is a lot more attractive than essentially a vanilla 8/7 with zero potential for breaking. i remember when 7th edition was out, i refused to get packs ever again after i got a trained orgg and a vizzedrix one after the other.
people are comparing this to conflux, and conflux might have been weak, but it was full of flavor and that made it enjoyable. this set lacks that even more than zendikar did. i'm going to get flamed for that, but really, what has this block been? a bunch of random cards thrown together to make almost no cohesive story. zomg adventure! well... every magic set is that... it still needs some kind of plot to have flavor... i quit from mirrodin to alara block, and i came back for alara block because of the flavor alone.
if i was still debating coming back to the game right now, and saw this set as an example of what was new, i wouldn't bother. no flavor, no depth, no power, no thanks.
i hate rares like this. sure its great for its mana cost, but its essentially a vanilla creature thats boring and practically unplayable outside of limited and it takes up the rare slot.
My point was that it didn't look exactly like Negator, which it doesn't.
its a moot point. its like arguing that the promo avatar of woe isn't avatar of woe because it doens't look exactly like the prophecy avatar of woe. form is still there. shape is still there. its a very subtle difference from the existing representation of it. if it looks like a negator, its probably a negator, not a scuta which has an entirely different form to it. same goes for just about everything else in phyrexia.
doubtful. it looks exactly like phyrexian negator
i'm really interested to know what the urza art is for. at first i thought maybe urza's rage, but he doesn't look like he's raging that much.
nope can't say that i've ever wanted to do multiplayer where it was everyone vs. 1 guy. actually it seems to defeat the purpose of multiplayer altogether. part of the fun is the diplomacy, which is something that isn't going to be there with a raid style format. if i get it, and try it in my playgroup i see about 3 games before people get bored and give up.
actually with all the other products that have been announced and produced this one seems completely needless. like, i dunno, how aobut more planechase support? thats a fun multiplayer format.
I think you should just kick him out of the group. Selling cards you got from a box you went in on to lend amongst the group is a d***** move. I'd do it politely, and give him the option to stay in the group if he stops acting like a dick. If he sells his own cards, that's one thing, but selling the groups cards is another entirely.
everyone keeps saying stuff like this and i really don't understand it. the cards are his. doesn't matter that it was a group effort to pay for the box, he still paid for part of it and as such is entitled to ownership of packs/cards. therefore they are his to do with as he sees fit. end of story. its not like 5 people paid for a car and have to share it and one guy sells it off leaving everyone else with nothing, its not even like if that guy sold the engine, because the box of cards is still a box of cards even after a portion is gone. its a box full of packs, which means that sure the assumption is that sharing is whats going to go on, but you're still going to be entitled to a certain amount of packs as your own.
if its really an issue just don't invite him to split the cost of the box. thats it. thats all that should be done. they're his packs. his cards.
also if he wants to sell them for a set price, even to friends, thats his right too. why should he sell them at a loss just because someone is a friend when he needs the money? theres nothing unjust about it, whats more dick is the friend that expects to get cards for cheap just because his friend has decided to sell cards.
personally i don't see the big deal. he's not selling your cards. he's selling his. if he paid for the packs, what right do you have to care what he does with the cards it contains? he could set them on fire for all it should matter. they're his not yours, nor anyone elses. now if he's borrowing cards, or you're paying for his packs and he's doing this? then you have every right to be uppity.
My Guess:
When Bazaar Trader enters the battlefield, search your library for three creature cards and reveal those cards. Shuffle your library, then put them on top of it in any order.
i think thats more than a little over powered combined with goblin ringleader.
its probably just something really simple like say, bazaar of baghdad when it comes into play. so it would read like 'when bazaar trader enters the battlefield draw 2 cards then discard 3 cards.
In order. If he has three 3/3's and you can't handle that then Day of judgment would do the trick and for 4 mana less.
I think EDH has a good red spell right now which is pretty nice because not many people play red edh.
The fact that it's mythic is fine i understand why it is but i dont want to open any copies of this mythic in my booster box unless it's a draft or sealed. If they made this a mythic and it's only better then fireball by not dividing the damage then make fireball a rare. That is the only thing this card does better then fireball is undivided damage.
Just in general this card is an uncommon that they made mythic. Just like fireball all we want to open it for is draft or sealed and its sad they do that to mythics.
I understand it's a casual card but there are ways of keeping it casual and making it a good card by taking out the word "Another" because that is the one word that takes this card from the good catagory and puts it in the EDH binder.
of course day of judgement would do it better. thats irrelevant. day of judgement is white. this is red. there is ALWAYS a card that will handle a given situation better. its the nature of the game and always has been.
who cares if you don't want to open this as your mythic except in sealed and draft. how many mythics out there would you want to open in other situations anyway? the majority of mythics right now are flavorful and fun and trash just about everywhere except EDH, not super powerful utility cards. i think thats the heart of the issue here. you want your mythics to be baneslayer in quality and theres no reason they all should be.
i don't understand your statement on removing the word another from it to make it a higher quality card. allowing it to target the same thing multiple times for 1 mana would make it stupidly over powered. like i said, its not a great card, but its not a terrible card either. it'll see play, just not in top tier decks, and thats essentially what mythics are meant to be for the most part. fun, flavorful cards, not must haves.
I'm still upset with how bad this card is. After reading the text more carefully the card is pretty bad. Like really really bad. What is it good for? killing like five 2/2's and spending a whole bunch more mana then just paying three and taking two from volcanic fallout.
Can someone give me a reasonable situation where this card is actually good? *and by resonably i mean like no other card could do the same better I.E. banefire is better at killing a single target*
you've got 8 mana and he's got three 3/3's?
if you're looking for a situation where another card can't do it better, well that doesn't exist in this game sorry. theres always a card that can handle a different situation better than another one can. still...
its reasonably good late game at taking out multiple creatures that are bigger than what fallout can handle. still, its mostly a casual card.
its not bad, its just not overwhelmingly good either. the fact that you can dump so much mana into it and make it deal damage undivided to multiple targets at instant speed does make it feel mythic. it just won't be one thats worth much of anything unless theres a way to break it. rightly so though, theres no reason every mythic needs to be bsa.
the manlands for instance seem incredibly over priced for what they do. (except the U/W one)
it'll be fun for limited but outside of that meh, and that makes it pretty much a failure for me. limited is fun, but so are all the other formats, including and especially casual.
it tries to do too much while doing nothing at all. there are a lot of neat ideas that just went nowhere. also, an 8/7 flying rare? i'm not wasting money on packs when i have to risk getting something so... trashy. i mean theres worthless bad rares in other sets mirror of fate but something about the risk of getting that kind of thing is a lot more attractive than essentially a vanilla 8/7 with zero potential for breaking. i remember when 7th edition was out, i refused to get packs ever again after i got a trained orgg and a vizzedrix one after the other.
people are comparing this to conflux, and conflux might have been weak, but it was full of flavor and that made it enjoyable. this set lacks that even more than zendikar did. i'm going to get flamed for that, but really, what has this block been? a bunch of random cards thrown together to make almost no cohesive story. zomg adventure! well... every magic set is that... it still needs some kind of plot to have flavor... i quit from mirrodin to alara block, and i came back for alara block because of the flavor alone.
if i was still debating coming back to the game right now, and saw this set as an example of what was new, i wouldn't bother. no flavor, no depth, no power, no thanks.
reminds me of trained orgg
while thats true, you're probably wiping your board too.
the point was more that, if you're playing red and your opponent has 5 creatures out, you're probably dead, or almost dead.
its pretty much a sideboard card.
and you're getting iona out on turn 7... how?
its a moot point. its like arguing that the promo avatar of woe isn't avatar of woe because it doens't look exactly like the prophecy avatar of woe. form is still there. shape is still there. its a very subtle difference from the existing representation of it. if it looks like a negator, its probably a negator, not a scuta which has an entirely different form to it. same goes for just about everything else in phyrexia.
doubtful. it looks exactly like phyrexian negator
i'm really interested to know what the urza art is for. at first i thought maybe urza's rage, but he doesn't look like he's raging that much.
actually with all the other products that have been announced and produced this one seems completely needless. like, i dunno, how aobut more planechase support? thats a fun multiplayer format.
everyone keeps saying stuff like this and i really don't understand it. the cards are his. doesn't matter that it was a group effort to pay for the box, he still paid for part of it and as such is entitled to ownership of packs/cards. therefore they are his to do with as he sees fit. end of story. its not like 5 people paid for a car and have to share it and one guy sells it off leaving everyone else with nothing, its not even like if that guy sold the engine, because the box of cards is still a box of cards even after a portion is gone. its a box full of packs, which means that sure the assumption is that sharing is whats going to go on, but you're still going to be entitled to a certain amount of packs as your own.
if its really an issue just don't invite him to split the cost of the box. thats it. thats all that should be done. they're his packs. his cards.
also if he wants to sell them for a set price, even to friends, thats his right too. why should he sell them at a loss just because someone is a friend when he needs the money? theres nothing unjust about it, whats more dick is the friend that expects to get cards for cheap just because his friend has decided to sell cards.
i think thats more than a little over powered combined with goblin ringleader.
its probably just something really simple like say, bazaar of baghdad when it comes into play. so it would read like 'when bazaar trader enters the battlefield draw 2 cards then discard 3 cards.
of course day of judgement would do it better. thats irrelevant. day of judgement is white. this is red. there is ALWAYS a card that will handle a given situation better. its the nature of the game and always has been.
who cares if you don't want to open this as your mythic except in sealed and draft. how many mythics out there would you want to open in other situations anyway? the majority of mythics right now are flavorful and fun and trash just about everywhere except EDH, not super powerful utility cards. i think thats the heart of the issue here. you want your mythics to be baneslayer in quality and theres no reason they all should be.
i don't understand your statement on removing the word another from it to make it a higher quality card. allowing it to target the same thing multiple times for 1 mana would make it stupidly over powered. like i said, its not a great card, but its not a terrible card either. it'll see play, just not in top tier decks, and thats essentially what mythics are meant to be for the most part. fun, flavorful cards, not must haves.
you've got 8 mana and he's got three 3/3's?
if you're looking for a situation where another card can't do it better, well that doesn't exist in this game sorry. theres always a card that can handle a different situation better than another one can. still...
its reasonably good late game at taking out multiple creatures that are bigger than what fallout can handle. still, its mostly a casual card.
its not bad, its just not overwhelmingly good either. the fact that you can dump so much mana into it and make it deal damage undivided to multiple targets at instant speed does make it feel mythic. it just won't be one thats worth much of anything unless theres a way to break it. rightly so though, theres no reason every mythic needs to be bsa.