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  • posted a message on Runo Stromkirk - Einpapo preview
    meh, he's neat...

    i still have no desire to play sea monster tribal because without green they're just so god damn hard to cast as you'd rather be dumping 7+ mana into winning on the spot
    Posted in: The Rumor Mill
  • posted a message on [VOW] Voice of the Blessed— LigaMagic preview
    he strong, glad he's not mythic.

    really makes me hate that witherbloom was b/g and not b/w or g/w
    Posted in: The Rumor Mill
  • posted a message on Should Wizards of the Coast / Hasbro Be Concerned About Flesh and Blood TCG?
    nah, i've seen so many tcg's come and go since 1994 and all of them have been labeled as the next magic killer. time and again they've failed. some have carved out their own niche (pokemon/yugioh) but those are extremely rare and tend not to be competing for the same players any more.

    if it survives, great, we have a new played tcg on the market that still won't be able to steal a significant portion of real magic players as they're not likely to liquidate to chase trends and are more likely to stick with what they know especially given the cost of entry, if it fails... well its just another in the long long long long list of failed card games.

    the late 90's were a bloodbath of tcg's

    if anything is going to topple magic's empire its going to be decisions from within combined internal scandals - something similar to what happened with world of warcraft - things that push people to not want to support the company any more en masse in any capacity. having a viable alternative game on the market alone is no longer enough - again, see the many years of mmo's competing for wow's space and horribly failing
    Posted in: Magic General
  • posted a message on current state of Start city games
    not at all.

    we've seen huge increases in demand for singles, and product in general. this is all at a time where supply has been disrupted, and events have been canceled. paring down bulk through sales is just a means to stay afloat when supply of singles is diminished, and events are nowhere near back to what they once were.

    i don't use scg, never have, but i have noticed the sites i do use have much less regular inventory because its selling out almost as fast as its coming in. on top of that, a lot of bulk stuff that's worthless keeps getting reprinted - this keeps it worthless - and does your store really need 300 copies of a card that's been printed in 8 sets?

    we already gamble with packs, its only natural that some players also gamble with bulk buys hoping to find some hidden value
    Posted in: Magic General
  • posted a message on [VOW] Grolnok, Wedding Announcement // Wedding Festivities, and more— Weekly MTG previews
    Why would i ever want that white enchantment to flip?
    Posted in: The Rumor Mill
  • posted a message on [VOW] Anje, Maid of Dishonor— Deborah Ann Woll preview
    too narrow for me to care, which is a shame because it would be mildly interesting if it could trigger more than once
    Posted in: The Rumor Mill
  • posted a message on [VOW] By Invitation Only— Good Morning Magic preview
    why is this white?

    define this ******* color's identity

    its decent but it feels more black than white and its in a color thats bloated with board wipes so its hard to care about anything other than how jarring it is to see in white
    Posted in: The Rumor Mill
  • posted a message on [VOW] You're Invited to Innistrad: Crimson Vow— Debut Show previews
    i love the deck building potential around olvia in edh. not a huge fan of that art though.

    not too big of a fan of cleave. remove the words in brackets feels really clunky, and the effect - while only one card so far - feels overcosted. most of them will probably be like this, and one of them will be absolutely busted.

    train is kinda meh, mentor was a thing already and it wasn't that exciting

    that alternate frame treatment on sorin is really nice. can't wait to see the others.

    the dracula secret lair seems extremely low effort.
    Posted in: The Rumor Mill
  • posted a message on Stranger things secret lair spoiler and upcoming secret lairs
    still not buying these on principle alone.

    mechanically, i'm sure eleven will be obnoxious in formats like edh but hopper looks somewhat fun. i'm tired of partner variants. their art is mediocre.
    Posted in: The Rumor Mill
  • posted a message on Crimson vow previews start on October 28th
    still a little fast for my taste, another week or two later and it would've felt perfect
    Posted in: The Rumor Mill
  • posted a message on Commander Banned and unbanned announcemnt
    Quote from Cranky »
    Quote from Crazy Pierre »
    We had a weekly "Gauntlet" event on Sundays in Ottawa for close to 10 years until the organizers moved on.

    Round 1: 4-player pod, no infinite combos. 1 point per player killed, 1 point for last-person-standing.
    Round 2: 2 v 2, but players on same team were diagonal from each other like so:
    XY
    YX
    You could table talk but if you wanted to ask about casting a card in your hand, for example, you had to show the whole table.
    Round 3: 1 v 1
    You had to use the same deck throughout, so you got some pretty neat showings. Ad Naus won a lot, but then meta adjusted and Thalia, Guardian of Thraben shows up, or Thrun, or Azusa. Entrance was $5 store credit and it was split among top...8? I think. It's been a while.

    Wizard's Tower did pre-con leagues pre-pandemic, everyone got a pre-con and you all battled in a pod of 4. Then next week you could add $X in upgrades to your deck, based on non-foil pricing at the store. Then $50 upgrade, then $100+. Sometimes you got ganged on and it sucked waiting for the next round, but overall it was pretty fun.

    It really is a matter of time until Wizards does this on its own, they don't really need the RC or CAG either way, and they could even incentivize players by allowing the big event winner to make a custom legendary. The salty streamers would have no choice but to get on board because, believe me, they would love to see their face on a Magic card.
    60 card formats just aren't worth it these days because they severely lack the kind of variance that a format like EDH / Commander provides. In a 60 card format you're guaranteed to make the exact same plays as If going on auto-pilot because you have 3-4 of playsets of the same card to dramatically increase your odds of winning. In 99 card Singleton no play is the exact same unless you tutor. It seems as though the lines are starting to become more blurred on this the more functionally identical cards are printed with different names in order to make these decks more consistent than they should be.


    To continue this tangent: A lot of people REALLY value consistency. Myself included. The first cards that go in any blue deck for me are Ponder, Preordain, and Brainstorm. Variance is an extremely dirty word lol. If I build a deck to do a thing, I damn well want it to do that thing. Not everyone specifically seeks out a lack of variance, but I think everyone CAN get on board with with the fact that its incredibly frustrating when your deck doesn't 'do what it's supposed to do.'


    well i think the real issue is stagnation of archetypes and decks more so than lack of variance in standard. honestly, i've had a prime speaker zegana build together since she came out. i play it consistently. it plays consistently. its never boring for me even if i'm playing the same lines over and over. what would be boring however is if every week i had to battle it out vs. 3 idk, beeble tribal control decks. thats the issue with standard for the past oh idk, like 5 years or so, there is just no diversity in archetypes. so not only are you playing against the same decks over and over, but on top of that they're all built the same. that doesn't happen in edh where you could have someone with a hyper aggressive jhoira 0 drop deck vomit build, or someone who has hat tribal - as in all the cards feature a hat in the art.
    Posted in: The Rumor Mill
  • posted a message on Innistrad Double Feature and Commander Collection Black
    Quote from MrMoustacheMM »
    Quote from Dontrike »
    Quote from MrMoustacheMM »

    Seriously question who exactly buys into these products, somebody clearly does

    Drafters. It's a draft product. The whole point of it existing is to try drafting both sets together.

    That option will exist when Innistrad 3-2 comes out, just like it used to when blocks were a thing. Didn't need a new product to do it.

    Which set do you draft 2 packs of? Then your draft is skewed one way or the other.


    i mean the obvious solution to that is to go back to more structured blocks rather than this one shot nonsense, but this ends up being a really nice middle ground too. its a solution to the problem of binding two sets together for limited without making one of those sets the emphasis. i'm all for this kind of block design moving forward but i'm betting this is the exception to the norm no matter how popular it proves.
    Posted in: The Rumor Mill
  • posted a message on The Brother's War - Modern Mechanics for a Retro Set?
    all of them, just because the set takes place in the past doesn't mean modern things like equipment and vehicles can't appear here.
    Posted in: Speculation
  • posted a message on Innistrad Double Feature and Commander Collection Black
    Quote from Mystic_X »
    This subpar redundant grayscale product should be boycotted completely. Honestly, just leave it on store shelves for the next two decades and send an important message, because obviously, Wizards just wants to save on printing costs by reducing their consumption of color toner, and if these packs aren't cheaper to buy than their colored counterparts (regardless of the print run which we won't know anyway), they're essentially profiting even more than usual (excessively by any metric) at the consumer's expense. This is insulting, unacceptable, and functionality notwithstanding, at best, these cards art artificial collectibles, perhaps even more gimmicky and unattractive to me as full-text basic lands which so far is the frontrunner of terrible marketing ideas.

    They should've just reprinted Dark Ascension, given the planeswalkers alternate art, and called the product Spark Ascension instead


    Is this a thing we're doing as a community now? Wild conspiracy theories with no real basis in reality to back them up? Everything is some grand secret effort to kill paper magic and cut costs?

    Personally, i absolutely love the black and white treatments. Ive hated everything else so far, but this one looks great on physical cards.

    Ill take this over any number of *****ty styles theyve pushed out the past year.
    Posted in: The Rumor Mill
  • posted a message on MTG Pre-Release Kit Purchase Required QR Code Scan?
    I've actually talked to one of the managers at my LGS In-Person and she told me that the store isn't following any directive that would be discriminatory toward the players and customers within our local community. She understands that not everyone owns a smartphone for downloading free mobile apps regardless of whether or not If they're Paper Magic players. Besides, Wizards of the Coast / Hasbro couldn't really force this on any LGS regardless of how big they are as a corporate conglomerate but it's times like these that makes me feel grateful for sticking to the Casual side of Paper Magic more than Competitive with everything that's been happening in the last 18+ months up to this point. The company is so out of touch with the Competitive side of Paper Magic that all they're really doing is pushing more power creep to sell more new cards to EDH / Commander players.

    Haven't been keeping up too much with Arena and Standard bans as of late especially Modern but it's not as bad as it was in previous years. At least this situation I've been through will make me think twice before purchasing another Pre-Release Kit without having to attend an event If this is the way Wizards of the Coast / Hasbro wants this to be. Since the Companion mobile app isn't what's keeping Paper Magic players at my LGS from playing in Standard events then it's most likely due to other factors with players having to work more hours due to staff shortages with more Americans quitting their jobs as of late. We did have a turnout of over 30 players in our last In-Person Pre-Release Event for Innistrad: Midnight Hunt. Other than that, Organized Play isn't really what it once was Pre-COVID as you can already tell. Were not quite at the finish line just yet but we're getting really close.




    huh? i think this is making an issue where none exists for the sake of making an issue.

    i walked in, bought a kit by paying with money, and that was it. transaction done. i got my kit, the store got its money. everyone else did the same. no scanning of anything required by anyone.

    like, what qr code are you even talking about? are you sure you aren't mistakenly thinking of the key to unlock the 6 free boosters on arena? your story also doesn't seem to add up since even the clerks seem to have been confused by what you were asking and didn't issue you a refund.

    there is no required qr code scanning for purchase. you get a prerelease kit of boosters in exchange for money. no extra steps. same as always.


    Posted in: Magic General
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