Quote from Card Slinger J »I'm willing to make the argument that MTG is now involved with class warfare because of Double Masters. So class conflict often referred to as class struggle and class warfare is the political tension and economic antagonism that exists in society consequence to the socio-economic competition among the social classes are between rich, middle class, and poor. So we can view this as a pyramid and the majority of MTG players are maybe students, probably still in college, maybe younger people. Maybe they're people who don't have the best paying jobs so they would all be at the bottom of the pyramid and support the middle and the top of the pyramid. I started playing MTG right after I graduated from high school so I'd be almost at the bottom of the pyramid. The forms of class conflict include direct violence such as wars for resource and cheap labor, revolution, indirect violence such as deaths from starvation, illness, or unsafe working conditions, economic coercion such as threat of unemployment or with the withdrawal of investment capital or ideologue by way of political literature.
So here we have a system where the majority of MTG players are unable to afford a $100 booster pack or it would be very unwise for them to buy something like this during the middle of a pandemic or at any time really pandemic or non-pandemic and we already have a premium product it's called Double Masters. That itself is a premium product over the other premium product being a regular Masters set. Then that itself is a premium product you know. So a regular Masters set you know, Modern Masters, Eternal Masters, it is itself a premium product of mostly reprints. Then when you make a premium product of a premium product hence Double Masters, double the value I guess and double the cost, then you have a VIP Edition of the premium product of the premium product of the premium product, you can see this going on and on but really it all comes down to class warfare and whether or not you have the money to be one of these cool kids. Do you have the money to open a $100 booster pack?
It's been seen within the Sports Card Industry where some people have collected Sports cards for a very long time where some cards are actually made from gold as in 18 carat gold it can't be 24 carats because apparently the cards get molded. There's Sports cards that were made out of 18 karat gold and they had diamonds in them like legit diamonds including sapphires, rubies, and emeralds, no joke. There's a product called Panini Eminence and there's even different sized diamonds like really sometimes you get really large diamonds in them and of course it's resold throughout so it's not like they're losing money of course they're making a lot of money from these cards or diamonds and these cards made from gold. As in bars of gold in these cards. No joke. Taking a look at the Sports Card Industry and it's evolution it was inevitable that one day MTG would get there. $100 a booster pack is nothing to the Sports Card Industry. In fact $100 booster pack is considered cheap to the Sports Card Industry.
We have things that cost $5,000 a booster pack like it's still packed. It's a box of 10 cards and a few encased cards If you will and it comes in a briefcase or it comes in a really nice wooden cigar box that isn't very fancy. Obviously the Sports Card Industry has dealt with this longer so they've modernized it and they made it so that it's more attractive. Every year you have to do something more attractive than the last year of course. So the Sports Card Industry is ahead of MTG in terms of display and how the cards feel. MTG kinda looks crappy for it's premium products nowadays to be quite honest though it wasn't like this back when they cared about foils more with the From the Vault series or how they used to print old school foils with the shooting star on the bottom of the cards. Why are those kind of foils now only reserved for Judge Promos? They stopped doing this recently but still those old school card templates in foil were pretty nice looking.
The people who open Double Masters being $100 booster packs, they will tend to be wealthier, not all of them some of them will be casual players but they will tend to have more money, and they will tend to be of a different economic stature and that's not good for this game overall. It's very bad actually for society in general. $100 a booster pack is going to divide the games' player base as everyone regardless of their political class whether they're rich, middle class, or poor wants a booster pack. Just because you can't afford it doesn't mean that you don't want it. So you want the cards but you can't afford them. Isn't this a divide that Wizards of the Coast should be more worried about? Players should be treated as If they were ALL in the same social economic status not in segmented groups between rich, middle class, and poor. MTG isn't just a luxury product when it should be a product for ALL players. I get that it's a collectible item but at the same time players need to be able to afford the cost to play it.
Quote from sbfinley »The set has JTSM, Bob, Karn, STFM, VoR, Mox Opal, Chrome Mox, Bridge, Ballista, Mana Crypt, Noble, and a dozen other staples across all formats at rare or higher. Multiple staple $5 bills at uncommon. And the starting base for entire archetypes at common. Even without two rares per pack and free alt full art box toppers it’s a great set. I think if Wizards stuffed $50 bills in every pack some people would be upset with the way they folded them. If you’re priced out of these packs or boxes buy singles. Name a booster box ever released by Wizards that wasn’t a lottery...
Quote from Obazervazi »Quote from Xcric »Quote from Ryperior74 »But the interesting part to me is mythics are 8% more likely to be pulled from here on out starting In zendikar rising In all types of packs and sets
Thus making nonpremium boosters even less worth it.
Draft boosters get the drop rate change as well, and set boosters are hardly premium.
Quote from Xcric »Quote from Ryperior74 »But the interesting part to me is mythics are 8% more likely to be pulled from here on out starting In zendikar rising In all types of packs and sets
Thus making nonpremium boosters even less worth it.
Quote from Ryperior74 »But the interesting part to me is mythics are 8% more likely to be pulled from here on out starting In zendikar rising In all types of packs and sets