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  • posted a message on [CLB] Miirym, Sentinel Wyrm — Naver Café preview
    i normally hate dragons. anyone who was around during dragons of tarkir when i was binge drinking can attest to that.

    this thing though... it ticks a ton of boxes for me. i already brewed up a list that looks super fun. the potential to parallel lives and then plop down a terror of the peaks or a scourge of valkas? or how about just copying miirym with spark double and then pooping out any dragon. or teferi's time twist something to avoid removal and net another dragon in the process.

    they're big, they're stupid, they're dragons. lots and lots of dragons for easy.
    Posted in: The Rumor Mill
  • posted a message on A better way to play all formats.
    for the past 20 years this has been suggested as a game improvement every 10 minutes.

    if you're flooding/starving you didn't shuffle enough or your mana base is wonky.
    Posted in: Magic General
  • posted a message on [CLB] Emerald Dragon — Tabletop Jocks preview
    oh that's cute. nice little surprise. feels like the dragon should've been just a hair bigger though.
    Posted in: The Rumor Mill
  • posted a message on [CLB] Campfire and Arcane Encyclopedia reprint — Screenrant previews
    i'll just stick with command beacon thanks.

    slots are too competitive in decks these days to waste one on this effect and gaining some negligible life.
    Posted in: The Rumor Mill
  • posted a message on [CLB] Font of Magic — Kyle Hill preview
    idk, the for each time you've cast your commander cycle didn't impress me last time at all, and i'm not that impressed with this one this time either.
    Posted in: The Rumor Mill
  • posted a message on [CLB] The Orbs of Dragonkind — CBR.com previews
    i like these. they're flavorful and fun rocks that add a little bit more to your dragon strategy, but they also should've completed the cycle.
    Posted in: The Rumor Mill
  • posted a message on [CLB] Elturel Survivors — ManaCurves preview
    there's been a bunch of similar things printed and they just don't see play for whatever reason

    this will work out great to pressure ramp strategies and combo builds, but i have major doubts it'll actually see play anywhere. even in token builds. its a step in the right direction though.

    its also just aggressive enough, without being overly so, where you'll probably really piss off that mana screwed guy in the corner with no boardstate because you're incidentally pressuring him too. but he's stuck on 4 lands and thats nothing for damage you'll say, to which he'd say he's literally doing nothing and now he's being ganged up on because he's the easy target, even when its collateral damage and small amounts. we should also be real here and acknowledge you're exploiting the myriad trigger too so its not like he's likely to get hit with just one copy.
    Posted in: The Rumor Mill
  • posted a message on [CLB] Legion Loyalty — IGN AU preview
    i keep seeing this compared to hoof and i just do not agree that its as ubiquitous or as strong.

    the thing with hoof is that when it hits play, even if it gets removed, you're still getting the bonus. you can also cheat it back into play (and this has saved my ass constantly) through reanimation, or natural order style effects. it makes it a real surprise at any moment. its also a 5/5, and i've had games where with nothing else on board i've hoofed just to smash someone down

    this... its strong. but without those ways to cheat it into play, at 8 mana, and requiring you to go to combat, and have other creatures in play... i just don't see it as universally powerful.

    its still a fantastic card and will be ridiculous when set up right. i mean, who doesn't love the idea of mirror box in play with an elesh norn, or like an avenger of zendikar and a doubling season... i just think its going to take a little more work and be a little more open to disruption - which means its close but not quite on par with hoof.

    there's also a lot to be said about making the assumption this will come down early. in most cases it won't, and myriad wood elves or coiling oracle of whatever on turn 6+ isn't terrible but its not as impactful as copying a terror of the peaks or something higher in cmc - so there is some board stability and setup required too

    again, not a bad card by any stretch, just not an auto-include on par with hoof as everyone seems to suggest.
    Posted in: The Rumor Mill
  • posted a message on [CLB] Dragon Cultist — IDN Times preview
    yawn. winmore. except in limited where it'll either be winmore or do nothing.
    Posted in: The Rumor Mill
  • posted a message on [CLB] Gond Gate and Geode Golem reprint — Hitek.fr previews
    its about as powerful as anything else in this format. its not going to break games or run away with them. there are tons of existing lands that are just as strong or stronger. it helps out gate builds, which honestly could use some help anyway.
    Posted in: The Rumor Mill
  • posted a message on [CLB] Cadira, Caller of the small — Alieldrazi Preview
    cool i guess. kind of just more of the same for gw.
    Posted in: The Rumor Mill
  • posted a message on [CLB] "Minthara, Ruthless Soul" and "Veteran Soldier" — InnTale previews
    like her art a lot, but what she does is massively disappointing.
    Posted in: The Rumor Mill
  • posted a message on [CLB] Basilisk Collar reprint — Dragon Friends preview
    new art is nice, kind of a waste of a reprint tho
    Posted in: The Rumor Mill
  • posted a message on [CLB] Gluntch, the Bestower — TCGPlayer preview
    i loathe the toxicity that is group hug and kingmaker strategies in edh more than any other strategy or aspect of the format.

    i love the art and flavor of this card, i just hate the kingmaking group hug aspect of it so much that any game against this thing (or anything like it) you will immediately become the target just to keep you from dictating who is allowed to win on YOUR merit over their own.
    Posted in: The Rumor Mill
  • posted a message on [CLB] "Majestic Creation" — Kalle Koschinsky preview
    why would i run this over genesis wave if i have access to mana?

    i mean, you could run both i guess, but that kind of redundancy isn't always efficient given the cost that needs to be sunk into it.

    if it was highest power that might be more interesting to me, meh.
    Posted in: The Rumor Mill
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