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  • posted a message on Which Dragon (colors) to choose on prerelease?
    Got a pretty strong GR pull, but still only went 2-3, losing in all instances to control (one Ojutai close match, two outright defeats against Silumgar). GR really lacks tools to deal with the UB deathtouch walls, and can't go over them - Tail Slash is pretty much the only option without losing a creature, and there's very little big enough even then to deal with Sidisi (who always seems to be very dutifully attended).
    Posted in: Limited (Sealed, Draft)
  • posted a message on Uncharted Realms Discussions
    Quote from EleshNornn »
    Quote from Phil Bowles »
    Quote from EleshNornn »
    Quote from Phil Bowles »


    Wait...what?

    I don't think Tibetan Buddhism has much of an emphasis on kung fu monks...


    Not to mention that the eye on the forehead is an obvious allusion to the bindi, which is South and Southeast Asian (though predominantly associated with India).


    No its not. Its an allusion to the third eye, a Hindu/Buddhist theological concept. Not a single thing to do with a bindi, which is nothing more than jewelry really. Don't say stuff you don't know about, Phil.

    http://en.wikipedia.org/wiki/Third_eye


    http://en.wikipedia.org/wiki/Bindi_%28decoration%29

    Traditionally, the area between the eyebrows (where the bindi is placed) is said to be the sixth chakra, ajna, the seat of "concealed wisdom". The bindi is said to retain energy and strengthen concentration.[1] The bindi also represents the third eye.


    So, that would be the third eye the bindi traditionally represents? Not sure where you're trying to go with excessive pedantry; certainly the context is welcome, but the point you make is fundamentally the same - it's a South Asian Hindu tradition being mashed up with the otherwise Chinese style of the Jeskai. Whether you identify it with the actual marking used or the theological concept that inspired that marking is irrelevant to the point.


    My source is that I am Hindu and when one wears a bindi they do not think that they are putting it on for any other reason than, "Oh a bindi would look good with my sari today." When you put it on, there are not spiritual connections, no religious connotations, no illusions to the sixth chakra. While that's what the original significance of the bindi comes from, that significance is all


    I find it hard to credit that anyone could read my point and think "ah, the Jeskai are making a fashion statement". The fact that modern Hindu culture doesn't treat the bindi as a religious observance is hardly the same as claiming the bindi is

    Not a single thing to do with a bindi, which is nothing more than jewelry really.


    Besides which, I didn't even make allusions to the origin of the bindi in the original post - I just drew a comparison between the physical marking in Hindu culture and an equivalent physical marking on Jeskai art. I'm not clear why this is even remotely contentious.

    but gone in modern Hindu culture. The point I'm making is fundamentally that in any relevant context nowadays the bindi and the third eye have nothing to do with one-another. Therefore it is clearly not an allusion to the bindi and instead an allusion to the third eye which the bindi, at one time, represented.


    This has the whiff of tying yourself in a knot to backtrack the simply false comment that the third eye is "not a single thing to do with the third eye"; that was made as a blanket statement, not an expression of modern cultural practice. Initially I never even claimed it was - I just found a quote to correct this assertion.

    The other reason this is important, is because the third eye is a Hindu concept as well as Buddhist concept (I don't think that the meaning is the same in Buddhism, but I know it exists).Meaning the Jeskai are not a weird Hindu-Buddhist Monk mashup up but instead just a caricature of Shaolin Buddhist monks.


    I never claimed anywhere that the tradition wasn't found in Buddhism, I merely pointed out that it is South Asian; and recall that I was referring specifically to the bindi in this instance.

    (The two religions themselves are very closely related anyways, and do share traditions, so having a Buddhist-Hindu mash up, while undesirable, is not as bad as say a Christian-Shinto mash up). The Jeskai are taken straight out of Buddhism and have no connection to Hinduism.


    Again, I made no reference to Hinduism; the bindi is part of Buddhist tradition in South and Southeast Asia.

    The third reason that this matters is that you are clearly not very well informed on this topic, while I have grown up with it and been surrounded by it for my entire life. You are trying to pass off your twisted, scanty knowledge as fact, when it is incorrect, (close-ish, but still incorrect).


    I'll refer you again to Exhibit A, regarding the third eye:

    Not a single thing to do with a bindi, which is nothing more than jewelry really.


    What would you characterise this as, if not "twisted, scanty knowledge passed off as fact"?

    You're also making wholly unfounded assumptions about my own background - certainly it's limited where Chinese strains of Buddhism are concerned, but it does involve growing up around large Indian, Pakistani and Kashmiri populations, and extensive travel in Buddhist Southeast Asia. From everything you've said, I likely have a better grounding in the theological underpinnings of the religion in this area than you do. That's more than sufficient qualification for making a simple observation that a forehead marking is associated with the religion.

    Then, you again try to argue with me, demonstrating, again, that you do not know what you are talking about.


    You may wish to look up the meaning of "pedantry". Nothing I said implied you were incorrect in associating the Jeskai with the third eye, I just pointed out that that's ultimately a reference to the same thing as the bindi. Now you've added some clarity to your line of reasoning, you're right that there is a distinction to be made in that Chinese traditions that lack the bindi do include the third eye in their theology.

    This is not immediately relevant to the Jeskai, for whom the third eye appears to be a physical marking alluding to the "cunning of the dragon" rather than a religious tradition; certain;y nothing in the Wikipedia description of the third eye relates to anything in the Jeskai Khans of Tarkir guide. In any case, if your intent was to make a point about Chinese Buddhism, why do you consider your Hindu background a source of authority?

    For my part, I'm tired of the trolling I've detected on the Modern Banned forum list and now here constructing straw men to knock down with an apparently targeted attempt to find something I've said to discredit rather than to engage with what I've actually said, be it making claims I never did about motives for banning Punishing Fire or claims, as here, that I'm making some sort of claim about a "Hindu-Buddhist mashup" or even impugning Hindu culture.

    I apologise if I disappoint people with my tendency to make accurate, specific, appropriately qualified statements rather than wild generalisations they can fly into a rage over, but if people are going to invent those wild generalisations on my behalf to use against me, I'm fully entitled to defend my position however much manufactured outrage you want to throw my way.

    EDIT at below: Disagree. Me being a member of the faith means that I have been taught and learned about what we are discussing from many different sources, and have learned about it in a context that is fundamentally different than people not part of the faith, because I have lived with the things that are being talked about,


    And this different perspective is something you need to bear in mind when interpreting what other people say. Those of us on the outside are, indeed, more likely to look at your religion from an anthropological rather than a practitioner's perspective. So it makes no sense to counter a point made in one context - such as understanding the bindi in terms of its religious origins - with a point about the way it's currently practised. Certainly you can bring up the latter, but it's absurd to say "the former isn't valid, because the latter is". They're two very different points, and not mutually exclusive.
    Posted in: Magic Storyline
  • posted a message on Current Modern Banlist Discussion (1/19/2015 - 7/13/2015)
    Quote from Lord Seth »
    Quote from Phil Bowles »
    From everything I've seen from the discussion and from evaluating it, Bloodbraid Elf seems unlikely to do anything for format diversity if unbanned. If it proves not to be safe, it would just lead to a Jund resurgence replacing Abzan.
    So, basically no worse than the current situation.


    Strangely, I missed the part of 'format diversity' that involved 'no change whatsoever'. If it's really just a case of "would you like a random effects generator defining the dominant deck or a dumb 4/5 Lightning Helix", that's not something that's going to have an objective answer either way - those of us who prefer consistency would opt for the status quo, those who favour more variance would go for Yahtzee Elf.

    If, as others have argued, it's more or less equivalent to Siege Rhino in its power, and the DRS Jund decks were so powerful because they could splash a white component, it's not clear why it would provide any incentive to play Jund.
    No, the DRS Jund decks weren't "so powerful" because they could splash White. The DRS Jund decks were powerful because they had Deathrite Shaman.[/quote]

    That seems to be splitting hairs. What was it about Deathrite that made it so powerful? Was it the 2 life or the drain for 2? No, from what's been said and implied here (such comments as 'Deathrite would be fine if not for fetches') it was the mana.

    The reason for the White splash wasn't because it helped it beat other decks. It was because it helped Jund beat Jund. And because Jund was so omnipresent back then, gaining an advantage in the mirror was often a great idea, kinda like the Caw-Blade decks that were built specifically to beat other Caw-Blade decks. Of course, the White splash did weaken it against some other decks, which is why not everyone was doing it; it's like RUG Twin and UR Twin, going into the extra color gives you an edge against some decks but weakens you against others.

    So you have it reversed. The White splash didn't make Jund good; Jund being good is what made them splash for White, because it was basically the best thing you could do in the mirror.


    Ok, but I'm not sure this really alters the conclusion. If white beats Jund, it just seems more likely that Abzan with its new tools will simply keep Jund suppressed. So in that case the status quo doesn't change not because - as I'd interpreted the comments to indicate - white decks are superior to the rest of the metagame, but because they're superior to Jund. Again, if we're treating the tools Abzan now has that it lacked in the BBE era - such as Siege Rhino, and you mention Lingering Souls - to be essentially equivalent in power to the Jund versions, it seems Jund doesn't offer a great deal.

    Without DRS to add mana consistency, going the white route is a better option because it has better answers to the threats that stop Jund, and if Junk now has a card that fills the BBE role, what would be the point of adding red to the deck? It looks like a case where there's little likelihood of middle ground: it's either unplayable or it's an auto-play.
    Or it could simply be a case like the aforementioned RUG/UR Twin, where some people go into White for Siege Rhino and Lingering Souls, and some people go into Red for Bloodbraid Elf and Lightning Bolt. Each version of the deck would have its own strengths and weaknesses versus other decks. You're dismissing this middle ground without much of a reason outside of your claim that going into White was what made Jund great, but that's actually a complete inversion of what happened.[/quote]

    As above, whatever the order of cause and effect, the end result is basically the same. Was the Jund era characterised by Jund decks with a healthy supporting cast of Junk decks? If not, why do you suppose the situation would be any different in reverse, in a situation where one or other deck commands a substantial proportion of the metagame?

    Simply as a general principle, unbanning a card used in exactly one deck type, and that a deck not dissimilar to existing decks in the format, seems to do little to add diversity - the very argument that BBE is very similar to Rhino is an argument against it.
    "Exactly one deck type"? People have pointed out to you--repeatedly--that Bloodbraid Elf would have a nice home in Zoo decks. Why are you ignoring that fact still?


    And where is Zoo in the metagame these days? Where, in a format defined by police cards in B and BG, is a green deck without black likely to remain in the metagame however many elves you unban? I'm sure I could pick any number of random assemblages of cards the thing might be good in, but a deck doesn't warrant consideration just because it was once good or relevant enough to be given its own name; otherwise we might as well argue bans and unbans based on their relevance to Prosbloom.

    If you mean 4-colour zoo, why would a deck relying on cards like Become Immense and Tasigur in their modern incarnations want Bloodbraid Elf? Dropping a free Steppe Lynx is cute, but it's hardly a game-changer. If anything, it's a more random element there than it is in Jund - anything it grabs in Jund is likely to be solid at most game stages, while in zoo it's as likely to grab that lynx or an unkicked Vines of Vastwood as Tarmogoyf or Temur Battle Rage.

    You are however neglecting the key point in the quoted passage, which is the rest of that sentence - as well as the unquoted following sentences in the same paragraph. Unbans have been made to benefit singular deck types (such as Valakut in Scapeshift), but those have been decks that genuinely added diversity to the metagame rather than switching out Rhino and Lingering Souls for two similar cards.
    Posted in: Modern Archives
  • posted a message on Current Modern Banlist Discussion (1/19/2015 - 7/13/2015)
    Quote from Galerion »
    Quote from Nyan »
    Quote from Infallible »
    Lol this thread is really hilarious. In the past six month's I've seen ban speculation for;

    Young Pyromancer
    Kitchen Finks
    Snapcaster Mage
    Siege Rhino
    Liliana of the Veil
    Lighting Bolt
    Deceiver Exarch
    Delver of Secrets
    Splinter Twin
    Amulet of Vigor
    Abrupt Decay
    Tron Lands
    Fetch Lands


    and now Village-Bell Ringer and a card that's not even out yet. Spellskite, really? Let's ban Leyline of the void and Grafdigger's Cage while we're at it. Obviously we shouldn't have access to cards that stop certain strategies. Let's all just play PAST each other rather than with each other.

    What do you guys want to play? I mean, standard is still a format. I can only speak for myself but I want modern's power level to go up to increase the viable archetypes, not ban fair cards in fair decks that do absolutely nothing broken.

    My sides are in orbit. Keep doing you, Mtgsalvation. I love our community being the laughing stock of Magic.


    Lol the wizard's bans are really hilarious. Since the begining of the format I've seen only ridiculous bans;

    Bitterblossom
    Ponder
    Preordain
    Wild Nacatl
    Rite of Flame
    Second Sunrise
    Seething Song
    Bloodbraid Elf
    Dig Through Time

    What do they want for the format? I mean, none of those cards would break the format.
    It's like anything could be banned at this point. I love to believe that my viewpoint is superior to everyone else's and pretend to laugh at anyone who disagrees with me.

    Wild Nacatl was the only ridiculous ban though with Dig Through Time being kinda arguable.
    Everything else was or is still on there for a very good reason. And those reasons are still valid by the way with Bloodbraid Elf being the only one where that isn't the case anymore


    Dig Through Time was certainly a ridiculous ban, but the Nacatl ban seems well-justified from the comment at the time:

    Wild Nacatl is a creature that simply attacks and blocks very efficiently. It is very unusual to ban such a card. We looked at our Modern tournaments and previous Extended tournaments to find when the attacking decks were fairly diverse, and when they were dominated by Zoo. At Pro Tour Austin 2009, won by Brian Kibler playing Zoo, most attack decks were of the Zoo variety. Next year, at Pro Tour Amsterdam 2010, won by Paul Rietzl playing white weenie, the Top 8 had a variety of attacking decks: Brad Nelson and Brian Kibler played Doran decks, Paul Rietzl and Kai Budde played White Weenie, and Marijn Lybaert played Merfolk. The format was different but, other than the lands, the only cards in Brian's main deck that could not be played were two copies of Lightning Helix. The lands were the big change, and a very important difference was that the mana base in Austin meant Wild Nacatl was a very reliable 3/3, but would not be so reliable in Amsterdam.

    We looked for cards to unban, but not only could you play the Amsterdam deck as is, other powerful cards are already available in Modern. For example, Æther Vial was unavailable to Marijn, but is legal in Modern. The Vial is considered one of the stronger cards in Legacy Merfolk decks. The problem is that other decks try to use synergy to get rewards, but those rewards aren't any better than the Wild Nacatl. For example, the Doran decks use Treefolk Harbinger to find Doran. When it all works, the Harbinger is effectively a 3/3 for Green Mana. With shock lands, Wild Nacatl is a 3/3, and doesn't let you down when your opponent kills your Doran. With some effort, Student of Warfare becomes a 3/3 First Strike creature, but that isn't a sufficient reward for the effort compared with Wild Nacatl. This creature is so efficient it is keeping too many other creature decks from being competitive. So, in the interest of diversity, the DCI is banning Wild Nacatl.


    It's not clear how relevant the Punishing Fire ban is now given the justification given for banning it in the same article. From looking at stats the only decks that seem to be reliant on 2-toughness or less screatures are, with the exception of infect, pretty much nonexistent anyway. Nevertheless keeping it banned is probably a good precautionary measure; if new tools are printed those decks could conceivably come back, or new weenie archetypes could rise, but Punishing Fire plus Burnwillows makes that a practical impossibility.

    From everything I've seen from the discussion and from evaluating it, Bloodbraid Elf seems unlikely to do anything for format diversity if unbanned. If it proves not to be safe, it would just lead to a Jund resurgence replacing Abzan. If, as others have argued, it's more or less equivalent to Siege Rhino in its power, and the DRS Jund decks were so powerful because they could splash a white component, it's not clear why it would provide any incentive to play Jund. Without DRS to add mana consistency, going the white route is a better option because it has better answers to the threats that stop Jund, and if Junk now has a card that fills the BBE role, what would be the point of adding red to the deck? It looks like a case where there's little likelihood of middle ground: it's either unplayable or it's an auto-play.

    Simply as a general principle, unbanning a card used in exactly one deck type, and that a deck not dissimilar to existing decks in the format, seems to do little to add diversity - the very argument that BBE is very similar to Rhino is an argument against it. The unbanned cards have consistently been cards that do things the format can't currently do; nothing works as well with Scapeshift as Valakut, nothing fills Grave-Troll's role as a dredge-enabling finisher (except much less efficiently), there are no one-drops available to green aggro decks comparable to Wild Nacatl, there's nothing resembling Bitterblossom in the game at all. Faeries and graveyard decks are much more distinct archetypes than 'good stuff aggro', and Scapeshift is a unique combo deck.
    Posted in: Modern Archives
  • posted a message on Uncharted Realms Discussions
    Quote from EleshNornn »
    Quote from Phil Bowles »
    Quote from Vorthospike »
    Jeskai is what people who watch too much kung fu movies and tell too many Asian jokes think China is.


    They think China is Tibetan Buddhism?


    Wait...what?

    I don't think Tibetan Buddhism has much of an emphasis on kung fu monks...


    Not to mention that the eye on the forehead is an obvious allusion to the bindi, which is South and Southeast Asian (though predominantly associated with India).


    No its not. Its an allusion to the third eye, a Hindu/Buddhist theological concept. Not a single thing to do with a bindi, which is nothing more than jewelry really. Don't say stuff you don't know about, Phil.

    http://en.wikipedia.org/wiki/Third_eye


    http://en.wikipedia.org/wiki/Bindi_%28decoration%29

    Traditionally, the area between the eyebrows (where the bindi is placed) is said to be the sixth chakra, ajna, the seat of "concealed wisdom". The bindi is said to retain energy and strengthen concentration.[1] The bindi also represents the third eye.


    So, that would be the third eye the bindi traditionally represents? Not sure where you're trying to go with excessive pedantry; certainly the context is welcome, but the point you make is fundamentally the same - it's a South Asian Hindu tradition being mashed up with the otherwise Chinese style of the Jeskai. Whether you identify it with the actual marking used or the theological concept that inspired that marking is irrelevant to the point.
    Posted in: Magic Storyline
  • posted a message on Uncharted Realms Discussions
    Quote from Vorthospike »
    Jeskai is what people who watch too much kung fu movies and tell too many Asian jokes think China is.


    They think China is Tibetan Buddhism?


    Wait...what?

    I don't think Tibetan Buddhism has much of an emphasis on kung fu monks...


    Not to mention that the eye on the forehead is an obvious allusion to the bindi, which is South and Southeast Asian (though predominantly associated with India). It is true that Jeskai humans more closely resemble Chinese (not Tibetan) in appearance and dress, however.
    Posted in: Magic Storyline
  • posted a message on Dragons of Tarkir Sleeper Picks
    Quote from sirgog »
    I'm not seeing Ugin played all that much in control decks that are blue. If that changes, so will my assessment of Silumgar in those matchups.



    I haven't seen any non-Abzan control decks that aren't part-blue; I've faced him in UB control and seen him in Sultai control decklists. Abzan obviously doesn't run him because that's a creature-based control deck. And Sultai control has so many directions to go for its win condition that the chances of being able to profitably steal Ugin aren't high at the best of times, and likely go down after game one because the deck can side Ugin out and creature-based threats in, given that Ugin isn't generally a strong win condition against control.
    Posted in: New Card Discussion
  • posted a message on Which Dragon (colors) to choose on prerelease?
    Doesnt green only have the 1 mana ramp at mythic in this set :(. Ive never done sealed at three colors before... there is a lot of black removal too so maybe it is wise to splash black if going Atarka


    Green has five ramp spells between this and Fate Reforged: Whisperer of the Wilds (Reforged, common), Frontier Siege (Reforged, rare), Explosive Vegetation (Dragons, uncommon), Sheltered Aerie (Dragons, common) and Shaman of Forgotten Ways (Dragons, mythic).

    EDIT: And the other Reforged cards mentioned above. Ainok Guide is less playable now the outlast lords have left the format, especially now that green has viable 2-drops, but it and Map the Wastes may both be playable.

    Exactly. Red has nice early game, cheap creatures + tokens, black has removals, more removals and exploits and green has some ramp and manafixing with strong creeps. Still, I wonder if it is better to choose Atarka or Kolaghan. 8/8 that shoots for 5 is epic, but 6/5 mass haste...


    You can't really bank on a mythic, as even if you happen to pull it it won't show up every game. Having said that LSV rates Atarka the single best Limited card in the set, and I agree - giving your creatures haste is only good with other creatures, specifically creatures you're playing after Kolaghan has come down and that don't have haste to begin with. In BR in this set this is at least somewhat conditional (what are you holding onto past turn 6? If you have Kolaghan and everything you played before turn 6, do you actually need it?). Atarka is an independently powerful bomb.

    Boltwing Marauder is stupidly good, though.
    Posted in: Limited (Sealed, Draft)
  • posted a message on Which Dragon (colors) to choose on prerelease?
    http://www.channelfireball.com/articles/the-complete-guide-to-the-dragons-of-tarkir-prerelease/

    This accords pretty well with my view of things, but goes into a lot more detail than I'd considered (and despite having already settled on Atarka I'm pretty tempted to go Silumgar because that play style seems a lot of fun and the idea of trying UB aggro is appealing. Plus the reward of pulling Atarka or the command as the promo rare may not be worth the risk of pulling Foe-Razer Regent or Crater Elemental).
    Posted in: Limited (Sealed, Draft)
  • posted a message on Dragons of Tarkir Sleeper Picks
    Quote from sirgog »
    Quote from Phil Bowles »
    Quote from sirgog »
    Quote from Phil Bowles »

    No, I covered the possibility of grabbing an Ugin who has the loyalty to kill himself:




    Reread my post.

    If you do what I said, you will wind up controlling Silumgar, Ugin (at 1 counter), any permanents in your hand or the top seven cards of your library, and you'll gain 7 life to offset the 6 you lost to Ugin's +2.

    Your opponent will need to topdeck another Ugin and use it as an All Is Dust, or flat lose the game. Even if they do have it, they are massively behind because you just drew seven cards.

    Silumgar is a massive trump to Ugin if you aren't forced to cast Silumgar the turn after Ugin lands.


    Sorry, you're right - I missed a line, and hadn't made the connection between the +2s and triggering the ultimate. Since I've yet to see Ugin pull off his ultimate, this is a rather unlikely trick play and not one I'd want to risk not having in hand ready for when Ugin pops.


    The reason Ugin doesn't usually ultimate is because the person controlling Ugin usually does the Pernicious Deed effect on the turn they cast him, then either Ugin is answered, or the opponent scoops because they cannot answer it.

    It plays very differently if the person not controlling Ugin doesn't have enough board presence to make the Deed look tempting. If you are holding Silumgar and the opponent casts Ugin, it's only one full turn of doing nothing until you can drop Silumgar and immediately ultimate their walker.

    This means that even the threat of Silumgar should stop players being willing to get Ugin to 10 or more loyalty, and you might see people using the -X when it will hit nothing, just to be able to use the +2 again without fear of being Silumgar-ed.


    Nice in principle, but I suspect somewhat best-case-scenario thinking. Decks running Ugin are mostly control decks, so can hold Ugin until they have a way of countering Silumgar (as they likely would in case of removal, so I doubt he'll be more of a consideration than a random 'kill Ugin' spell), and he's an easy side out against control decks where he's deemed not to be worth the risk - in any case a control deck that has Ugin in play has little need to draw into its finisher with his ultimate, since he is the finisher (and for much the same reason, if you're a control deck in a position to steal him, he's pretty much a win-more).
    Posted in: New Card Discussion
  • posted a message on Dragons of Tarkir Sleeper Picks
    Quote from sirgog »
    Quote from Phil Bowles »

    No, I covered the possibility of grabbing an Ugin who has the loyalty to kill himself:




    Reread my post.

    If you do what I said, you will wind up controlling Silumgar, Ugin (at 1 counter), any permanents in your hand or the top seven cards of your library, and you'll gain 7 life to offset the 6 you lost to Ugin's +2.

    Your opponent will need to topdeck another Ugin and use it as an All Is Dust, or flat lose the game. Even if they do have it, they are massively behind because you just drew seven cards.

    Silumgar is a massive trump to Ugin if you aren't forced to cast Silumgar the turn after Ugin lands.


    Sorry, you're right - I missed a line, and hadn't made the connection between the +2s and triggering the ultimate. Since I've yet to see Ugin pull off his ultimate, this is a rather unlikely trick play and not one I'd want to risk not having in hand ready for when Ugin pops.
    Posted in: New Card Discussion
  • posted a message on DTK Spoilers - Modern Discussion!
    Quote from TheSloth »
    So Ire Shaman has dropped to a dollar. Anybody think he'll make waves in Shaman's and rise?

    Also what cards that are past the 3rd page on TCG preorder (or under 4-5$) do you guys think have the potential to jump up in price? I was personally looking at these:
    Anafenza, Kin-Tree Spirit (damn her legendary clause)
    Avatar of the Resolute (I love shamans I know, I know)
    Khologan's Command is getting down there but it doesn't seem THAT good. Still seems solid enough though, it'll always be a shock and a Liliana +1 for 3cmc. Artifact hate is always welcome for Tron, Affinity etc...
    Myth Realized is still 1st page but I want to give it a try if it hits a dollar or two.
    Living Lore seems like someone could break the crap out of it in a Omniscience/Enter the Infinite/Temporal Mastery type of deck and this kind of thing always has EDH appeal.

    What do you guys think?


    I think buy up any Dragons cards you want to play with and ditch the rest - it seems nothing in this set is worth anything financially. Even the playable mythics are going for $6-7 except the planeswalkers.

    I think Kolaghan's Command will do fairly well in Modern if there's a deck for it, but isn't BR generally considered a bad combination in Eternal formats? I wouldn't be surprised if that's keeping prices down, since seems less attractive than other commands in Standard.

    I don't know where we're at in terms of the consensus list for DtK cards that will make much impact on Modern, and I know that includes a few commons and uncommons. The only Modern-relevant cards I can really think of at rare are Collected Company, Atarka's Command, Myth Realized, Anafenza, Kolaghan's Command, the Avatar and Ire Shaman in Shamans/stompy (in the former case), Dragonlord Atarka in reanimator, and Living Lore if someone breaks it. Of these maybe only Collected Company, Myth Realized and perhaps Atarka and her Command will see Legacy play. Despite being an early Narset fan, I'm not too sure she even has a home in Legacy, and I think both PWs are cards that will probably lose rather than accrue value over time (though they may get a brief price hike during their time in Standard).
    Posted in: Modern
  • posted a message on Dragons of Tarkir Sleeper Picks
    Quote from Pappy »
    Quote from Phil Bowles »
    Quote from sirgog »
    Quote from Phil Bowles »
    Quote from sirgog »


    Icefall competes with Silumgar, who does the same thing (shut down an opposing threat) but I think does so quite a bit better. Icefall is a 2 for 1 if unanswered, Silumgar is a 3 for 1. And if they are immediately answered, Icefall will usually trade 5 mana and a card for 5 mana and a card, while Silumgar can do quite a bit more damage if he steals a Planeswalker but then gets killed.

    'Silumgar your 7 loyalty Ashiok. Play second loyalty ability, X is 7, ability fails on resolution due to not having a valid choice.' Or, you might set X is 6 if there is a second Silumgar under Ashiok, let the original Silumgar die to the legend rule, and take a different creature.

    Silumgar is particularly devastating against Ugin and Kiora.


    Great with Kiora, but almost a nonbo with Ugin. If he forces a 'full' Ugin to self-immolate, you're paying 6 to Hero's Downfall Ugin and losing your dragon. Most decks running Ugin are control decks running few other permanents, so you have a grand total of nothing to hit. When there are enemy PWs out, they'll usually be Garruk, so Ugin will need at least 7 loyalty to deal with them (and if he can't, Garruk just kills Silumgar, gains you 5 life, and grabs Ugin back).

    I really think Silumgar looks better than he is. In practice I think he'll mostly be an inferior version of Atarka - smaller, with an EtB effect that can be undone, for effectively the same cost (given green ramp). Any PW Silumgar can kill by - ing Atarka can probably kill better, and most of the available PWs don't have great upsides when stolen:

    Ugin? Hey, I just spent 6 mana for a 3/5 and got a Lightning Bolt!

    Elspeth? Sure, kill all those power 4+ creatures in a deck designed not to have 4+ power creatures because it has Elspeth. Or get 3 soldiers, which is okay but doesn't get you far.

    Sorin? Yay, a vampire! Or, um, essentially nothing.

    Ashiok? Hey, you can pop her to get a creature back ... oh, hold on, you're a UB control deck and just used your only creature to steal her. I know! You could mill the opponent to get the creatures they're, um, probably not playing because they're an Ashiok deck. Hold on, if they have creatures why not just steal one of those instead? Sure, you can steal her just to kill her, but what sort of deck running Silumgar particularly cares about Ashiok? If she's relevant and you need to hit 6 mana to deal with her, sorry but you lost a couple of turns back.

    Narset? +1's very good to have. Rebound? Not so hot when you just spend 6 mana casting a dragon.

    That leaves Kiora, Garruk and both Sarkhans by my count - all very good targets, but in a fairly limited number of decks (given their colours, often the same ones). And all but Garruk can be killed outright by Atarka, for all that you then lose the upside. I'd rather have the greater flexibility and utility of Atarka over a 'win-more' PW steal against certain decks.


    I think you misjudge how the Ugin/Silumgar situation plays out.

    You *could* let your opponent tap out for Ugin and +2 it, then steal it and have him suicide.

    I'd much rather wait a turn. Let the opponent +2 Ugin again (you are playing control, after all - they probably don't want to use his Pernicious Deed ability).

    Then, steal it and ultimate it.


    No, I covered the possibility of grabbing an Ugin who has the loyalty to kill himself:

    If he forces a 'full' Ugin to self-immolate, you're paying 6 to Hero's Downfall Ugin and losing your dragon.


    After all, you keep no board presence after doing that because killing Ugin with his ultimate also exiles Silumgar. You're gaining no value from the exile effect because an opponent with an Ugin in play isn't putting down any other permanents (any other PWs he has he'll just hold in hand). Ugin isn't even much of a threat to UB since you too don't have permanents and can use an Ugin of your own as a win condition (or, if BUG, Garruk). Finishers like PLA laugh him off.

    This is the flaw with stealing PWs - most of them are played in decks tailored to their needs, and they aren't themselves running good targets. You're not dropping permanents if Ugin is in your deck. You're not using big creatures if you're playing Elspeth. With a few Sultai exceptions you aren't running creatures and Ashiok in the same deck. And with Sorin you need to be a creature deck to gain value. Few PWs are generally useful in the way a stolen creature is, and not having flash and being overpriced for its body makes Silumgar a far cry from Sower of Temptation where stealing creatures is concerned - sure he's got higher toughness, but only red and green decks care about toughness where their removal is concerned.

    Silumgar seems 'win more' to me - if you're losing to resolved creatures and PWs, he'll do practically nothing. If the opponent hasn't resolved anything you don't need him, and letting something resolve just to steal it is risky and unnecessary. I've had games where I've beaten down UB control with Coursers or Wayfinders - sure, it's a dream scenario to steal a Stormbreath, but how often is anyone dropping Stormbreaths on you when they know you play sweepers and a Rabblemaster will pressure you at least as well? I just don't see Silumgar as a good fit for control decks, and he's too slow anywhere else.

    On the other hand Bile Blight (in the main G1) does not kill this, although 2 do so yes, toughness matters outside Red. Toughness also matter in a guarding match. This can guard and kill Whisperwood Elemental, Prognostic Sphinx, Stormbreath Dragon, Thunderbreak Regent, Anafenza, the Foremost, Siege Rhino, Tasigur, the Golden Fang, Silumgar, the Drifting Death and possibly more I cannot think of. Sure you may not play it for this strength but you would be foolish to dismiss it. Take a Stormbreath/whatever (their only 4+ power guy so they cannot Claws) and then their next Stormbreath is useless, etc.


    You're right that that effect shouldn't be dismissed, but you're also right it shouldn't be considered too highly either. A decent portion of these are creatures that don't need to attack to be useful, several others pair with Sorin, Stormbreath can turn monstrous pretty much as soon as Silumgar comes down, and while it's more efficient that way no one ever forced you to have 4 power on the board to cast Crater's Claws.

    And, given articles like the recent Channel Fireball one on 'top 9 cards Silvestri is excited to play in Standard', I don't think Silumgar's a sleeper - it seems a few people expect him to do well, for all my own doubts about his viability (and hey, I was wrong about Valorous Stance).
    Posted in: New Card Discussion
  • posted a message on Current Modern Banlist Discussion (1/19/2015 - 7/13/2015)
    Quote from LEH »
    Quote from Phil Bowles »
    ...Okay, perhaps I'm using the term 'tier 1' loosely, in this case just to refer to tournament results rather than share of the metagame. My information on this is from the Modern history of the deck given here:

    http://www.mtgsalvation.com/forums/the-game/modern/tier-2-modern/571523-jund


    Haha, you have to be kidding me here. So you're quoting me here and completely misinterpreting it. PF Combo was banned to weaken Zoo. At the time Zoo was probably the strongest deck in the format and PF kinda ensured that the x/2s died while the x/3s survived - more often than not. Jund ran PF Combo but at the time was Tier 2. It wasn't until DRS arrived that Jund became a problem and went from Tier 2 to Tier 0 - that's why most people who played Modern Jund back then knew instantly what the problem was - DRS, it was fairly obvious at the time, DRS allowed the white splash in Jund that sured up ALL of Junds, then, bad MUS.

    Personally, I'm all for a BBE unbanning but I don't really care if they do or not, it just seems odd that Siege Rhino is legal when BBE isn't - they are equal in power levels on average - coming from someone who has played with both cards (hell, even Edel (kind of Jund) calls Rhino Bloodbraid Rhino and they're still "newer" players, who have never played with the card while legal, stating that BBE is miles better than Rhino (it's honestly really not - it can be but it has more of a chance to land less value than Rhino). To be fair though, when it comes to unbanning BBE I don't really care either way though, I just believe it just should be for consistancy.


    Thanks for adding the context, but it has no bearing on anything I said - I merely took the point from the article that Jund was making top 8s prior to the ban (which I took, apparently incorrectly, as a surrogate indication that the deck was tier 1 at the time), and continued to do so afterwards. I made no claim about the reasons for banning Punishing Fire. What your piece does indicate, as I reported, was that cutting PF had no appreciable effect on the deck's performance, something you explicitly refer to.

    Regarding Rhino vs. BBE, given the way Wizards makes banning decisions based on representation in the metagame you can't really make those kinds of arguments for consistency as far as banning decisions are concerned - however similar the two cards may seem, if Rhino Abzan isn't putting up the metagame percentages Elf Junk did, there's no basis for either banning it or unbanning Elf (whether or not Elf itself was directly responsible for those percentages).
    Posted in: Modern Archives
  • posted a message on Dragons of Tarkir Sleeper Picks
    Quote from sirgog »
    Quote from Phil Bowles »
    Quote from sirgog »
    Quote from LouCypher »
    My vote goes to Icefall Regent. There were really only three reasons why Dungeon Geists didn't see much play in it's day: Delver of Secrets being absolutely everywhere and trading with it, Geist of St Traft not stopped by him and, most importantly, the release of Restoration Angel just one set later, along with various other blink cards enabling one to pull free from the Geists' grasp with ease. Now we get a guy that may be 1 mana more expensive, but gets extra power making it a faster clock, and has some self-protection, making him a lot more dangerous than the Geists could ever hope to be.


    Icefall competes with Silumgar, who does the same thing (shut down an opposing threat) but I think does so quite a bit better. Icefall is a 2 for 1 if unanswered, Silumgar is a 3 for 1. And if they are immediately answered, Icefall will usually trade 5 mana and a card for 5 mana and a card, while Silumgar can do quite a bit more damage if he steals a Planeswalker but then gets killed.

    'Silumgar your 7 loyalty Ashiok. Play second loyalty ability, X is 7, ability fails on resolution due to not having a valid choice.' Or, you might set X is 6 if there is a second Silumgar under Ashiok, let the original Silumgar die to the legend rule, and take a different creature.

    Silumgar is particularly devastating against Ugin and Kiora.


    Great with Kiora, but almost a nonbo with Ugin. If he forces a 'full' Ugin to self-immolate, you're paying 6 to Hero's Downfall Ugin and losing your dragon. Most decks running Ugin are control decks running few other permanents, so you have a grand total of nothing to hit. When there are enemy PWs out, they'll usually be Garruk, so Ugin will need at least 7 loyalty to deal with them (and if he can't, Garruk just kills Silumgar, gains you 5 life, and grabs Ugin back).

    I really think Silumgar looks better than he is. In practice I think he'll mostly be an inferior version of Atarka - smaller, with an EtB effect that can be undone, for effectively the same cost (given green ramp). Any PW Silumgar can kill by - ing Atarka can probably kill better, and most of the available PWs don't have great upsides when stolen:

    Ugin? Hey, I just spent 6 mana for a 3/5 and got a Lightning Bolt!

    Elspeth? Sure, kill all those power 4+ creatures in a deck designed not to have 4+ power creatures because it has Elspeth. Or get 3 soldiers, which is okay but doesn't get you far.

    Sorin? Yay, a vampire! Or, um, essentially nothing.

    Ashiok? Hey, you can pop her to get a creature back ... oh, hold on, you're a UB control deck and just used your only creature to steal her. I know! You could mill the opponent to get the creatures they're, um, probably not playing because they're an Ashiok deck. Hold on, if they have creatures why not just steal one of those instead? Sure, you can steal her just to kill her, but what sort of deck running Silumgar particularly cares about Ashiok? If she's relevant and you need to hit 6 mana to deal with her, sorry but you lost a couple of turns back.

    Narset? +1's very good to have. Rebound? Not so hot when you just spend 6 mana casting a dragon.

    That leaves Kiora, Garruk and both Sarkhans by my count - all very good targets, but in a fairly limited number of decks (given their colours, often the same ones). And all but Garruk can be killed outright by Atarka, for all that you then lose the upside. I'd rather have the greater flexibility and utility of Atarka over a 'win-more' PW steal against certain decks.


    I think you misjudge how the Ugin/Silumgar situation plays out.

    You *could* let your opponent tap out for Ugin and +2 it, then steal it and have him suicide.

    I'd much rather wait a turn. Let the opponent +2 Ugin again (you are playing control, after all - they probably don't want to use his Pernicious Deed ability).

    Then, steal it and ultimate it.


    No, I covered the possibility of grabbing an Ugin who has the loyalty to kill himself:

    If he forces a 'full' Ugin to self-immolate, you're paying 6 to Hero's Downfall Ugin and losing your dragon.


    After all, you keep no board presence after doing that because killing Ugin with his ultimate also exiles Silumgar. You're gaining no value from the exile effect because an opponent with an Ugin in play isn't putting down any other permanents (any other PWs he has he'll just hold in hand). Ugin isn't even much of a threat to UB since you too don't have permanents and can use an Ugin of your own as a win condition (or, if BUG, Garruk). Finishers like PLA laugh him off.

    This is the flaw with stealing PWs - most of them are played in decks tailored to their needs, and they aren't themselves running good targets. You're not dropping permanents if Ugin is in your deck. You're not using big creatures if you're playing Elspeth. With a few Sultai exceptions you aren't running creatures and Ashiok in the same deck. And with Sorin you need to be a creature deck to gain value. Few PWs are generally useful in the way a stolen creature is, and not having flash and being overpriced for its body makes Silumgar a far cry from Sower of Temptation where stealing creatures is concerned - sure he's got higher toughness, but only red and green decks care about toughness where their removal is concerned.

    Silumgar seems 'win more' to me - if you're losing to resolved creatures and PWs, he'll do practically nothing. If the opponent hasn't resolved anything you don't need him, and letting something resolve just to steal it is risky and unnecessary. I've had games where I've beaten down UB control with Coursers or Wayfinders - sure, it's a dream scenario to steal a Stormbreath, but how often is anyone dropping Stormbreaths on you when they know you play sweepers and a Rabblemaster will pressure you at least as well? I just don't see Silumgar as a good fit for control decks, and he's too slow anywhere else.
    Posted in: New Card Discussion
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