I'm glad to be joining this community after all this time. I've been playing Magic on-and-off for about 20 years. I first started playing around the time of The Dark expansion, but left the game when Fallen Empires was released. Years later, in college, I got hooked on Magic Online with league play of Judgment and 7th Edition...and then eventually drafting (so much drafting). I started lurking around MTG Salvation at that time to get my spoiler fix
I haven't been able to play as much in recent years, though I usually will get in several prerelease events and will attend local GPs. These days I think about Magic more from the perspective of a dealer, as I am one of the owners of Cardhoarder and provide the programming for our website. I'm always happy to chat about the game or talk shop about programming, so feel free to say hello!
Thanks cuttups for posting about mtgroto, and thanks NathanZimmerer and majikian for checking it out! I'm going to start a separate thread to introduce the site to this community, and hopefully spark some more discussion about features/refinements to get it up to speed.
I'll definitely be interested in your feedback, and feel free to direct message me anytime.
I like the idea of this, but I'd like it more as "Put a card from your hand on top of your library".
I'm glad to be joining this community after all this time. I've been playing Magic on-and-off for about 20 years. I first started playing around the time of The Dark expansion, but left the game when Fallen Empires was released. Years later, in college, I got hooked on Magic Online with league play of Judgment and 7th Edition...and then eventually drafting (so much drafting). I started lurking around MTG Salvation at that time to get my spoiler fix
I haven't been able to play as much in recent years, though I usually will get in several prerelease events and will attend local GPs. These days I think about Magic more from the perspective of a dealer, as I am one of the owners of Cardhoarder and provide the programming for our website. I'm always happy to chat about the game or talk shop about programming, so feel free to say hello!
I'll definitely be interested in your feedback, and feel free to direct message me anytime.