I has both the rhino and the Living end plan, with Simian Spirit Guide to speed things up.
What is your opinion on this deck? Is this the way to go forward?
Went 0-3 at my last Monday before Horizons legality. Lost 1-2 in tight games to Abzan, got blown out 0-2 against Red Prison, and lost 0-2 to Bant Vizier combo. Prison is a tough matchup, and I view Abzan as basically even, but the Vizier combo deck should be pretty easy. Turns out 3-mana Teferi is really good at protecting combo. Rough week, bad keeps, bad play on my part. Moving on.
Here's my testbed online, and what I'll be playing in paper this coming Monday.
The Narset and Vapor Snag could be anything at this point. And I'm not sure on the cantrips. I haven't been a big fan of Opt before, but I'm trying it out here, and it's been very good for cantrips 7-10 to have a little selection, rather than Thought Scour. The thought behind Narset is that it's a bigger piece for the grindy games. Not sure if it's right. Could easily be another Tarfire, another Magmatic Sinkhole, even a Simic Charm or two. I've also thought about Abrade, and perhaps online I would even play a piece of gravehate in the main here.
Sideboard is up in the air still. I think Hurkyl's is better than Grudge given all the Welding Jars and such the artifact decks are playing these days. Dispel got way worse with the printing of Dovin's Veto, and maybe it could be something else. Disdainful Stroke is a hedge against Tron, which is rampant online right now.
Hexdrinker has been great and I like this build better than the Mandrills build. I don't worry about leveling it up unless I have nothing else to do, but given how removal-light the decks are, it doesn't have much trouble leveling into a 4/4. Being able to put a threat on board turn 1 has been huge, especially in the matchups where you need an immediate clock. And I've won a few games with it being able to swing past everything once it's leveled into a 6/6. I do miss trample a bit, and perhaps I could see playing like 3 Hexdrinkers and 2 Hooting Mandrills, but right now, I want to play with the new toys.
Very intrigued! Have you made any adjustments since last post?
I came across this list: http://www.mtgtop8.com/event?e=22944&d=357107&f=MO
Is this the way to move forward?
I just came across the following decklist: http://www.mtgtop8.com/event?e=22944&d=357107&f=MO
I has both the rhino and the Living end plan, with Simian Spirit Guide to speed things up.
What is your opinion on this deck? Is this the way to go forward?
https://www.mtgnexus.com/viewtopic.php?f=28&t=361
Coming FNM I will try my Forces for the first time. I'm not sure when to play Force.
For example, what do you prioritize to counter with Force of Negation against Tron: map/stirrings/ scrying or big payoff?
What about other matchups?
Thanks for the help! Love this new revival of Delver!!
Very intrigued! Have you made any adjustments since last post?
I assumed Remand was the go-to spell in any tempo/protect the queen oriented deck?
What happened for Remand to become out of favour?