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  • 1

    posted a message on Flavor Text Game - Version 2.0
    Disarm BB
    Instant
    Put two -1/-1 counters on target creature.
    "He had too many limbs anyway."

    Next:
    His dreams bleed into reality.
    "I will spend every waking moment to make sure everything you ever cared about will be dead."
    "I've sawn my eyes shut so I could see with my mind. Today, I open them to see the truth."
    Posted in: Custom Card Contests and Games
  • 1

    posted a message on Oath of X
    Oath of Dack UR
    Legendary Enchantment
    When ~ enters the battlefield, gain control of target noncreature permanent with CMC 3 or less.
    Opponents can't gain control of planeswalkers you control.
    "For the sake of me, I will keep your watch"
    Posted in: Custom Card Creation
  • 1

    posted a message on The One Word Card Game
    Fair enough.

    Evil Bog
    Land
    T: Each player discards two nonland cards, then draws two cards.
    Evil Bog enters the battlefield with
    Posted in: Custom Card Contests and Games
  • 1

    posted a message on *3-Card Monty*
    Mage-Eating Mage 3BU
    Creature - Zombie Wizard

    Whenever you sacrifice a creature, ~ gets +1/+0 until end of turn.
    Sacrifice a Wizard: Draw a card.

    2/5

    Next:
    Darksteel Forge
    Back to Nature
    Scrap Mastery
    Posted in: Custom Card Contests and Games
  • 1

    posted a message on *Impossible Creature Type Game*
    Dragon War Defeted 3RRGG
    Creature - Dragon Worm

    Ttample
    When ~ attacks, it deals 3 damage to target creature defending player controls.
    After losing the ancient dragon wars, those who lost were srtipped of their wings and left to crawl Dominaria until the end of times

    5/4

    Next:
    Demon Solider
    Demon Knight
    Demon Human
    Posted in: Custom Card Contests and Games
  • 1

    posted a message on Commander Game
    Tar'jyer, Spirit of the world 3GGG
    Legendary creature - Avatar

    When you cast ~, for each land you control put a land token thats a copy of that land onto the battlefield.

    6/6

    Next: A demon tribal commander
    Posted in: Custom Card Contests and Games
  • 1

    posted a message on *Impossible Creature Type Game*
    Azorius Assisstant (W/U)
    Creature - Weird Advisor

    Whenever a spell or ability you control counters a spell or ability, put a +1/+1 on ~.
    The Azorius finally found a proper description for weirds: free labour

    1/1

    Next:
    Mutant Rat
    Mutant Turtle
    Mutant Rhino
    Mutant Boar
    Posted in: Custom Card Contests and Games
  • 1

    posted a message on Treamer, The Great Reflection
    Treamer, The Great Reflection 1UB
    Legendary Creature - Avatar Illusion

    Hexproof
    When Treamer, The Great Reflection enters the battlefield, choose a commander creature on the battlefield or a commander creature card in a command zone.
    ~ has that card's color identity until he leaves the battlefield.
    You may cast cards your opponents own in exile exiled by effects you controlled.

    2/2

    Can anyone tell me if this is okay rules-wise? My biggest question is if it can choose itself upon ETB.
    Posted in: Custom Card Creation
  • 1

    posted a message on The One Word Card Game
    Ultimate Risk 5(B/R)
    Sorcery
    As an additional cost to cast Ultimate Risk, sacrifice six permanents.
    For each permanent sacrificed this game, flip a coin thrice.
    If you win the flip, Put 6 1/1 black Scorpion creature tokens with prowess, infect and flying onto the battlefield.
    If you lose the flip, each player gets 3 Poison Ivy counters (When a player
    Posted in: Custom Card Contests and Games
  • 1

    posted a message on The Mechanic Game
    Hi everybody.
    I thought of a cool game that I haven't seen here yet. The rules are:

    First of all, using the mechanic the last poster made, you make a card.
    For example, let's say the last post had:
    Enlightenment - as long as you control a nonland colorless permanent, X happens

    I make a card with it:
    Abbot of Clear Mind 1UU
    Creature - Human Monk

    Enlightenment - ~ has flying and hexproof as long as you control a nonland colorless permanent.

    2/1

    Then you make up a mechanic you want to see on the next card, and so on and so on. It can also be an existing mechanic
    I'll make up the next mechanic:

    Prototype X (When this creature enters the battlefield, look at the top X cards of your library. You may exile a creature card from them prototyped onto this creature.)

    Have fun everybody!
    Posted in: Custom Card Contests and Games
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