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  • posted a message on This or That discussion.
    I like Electrolyze more than Fire // Ice personally, so I would (and have) cut the split card from that group. I know I'm in the minority on that, though.
    Posted in: Cube Card and Archetype Discussion
  • posted a message on [CUBE][ELD] Stormfist Crusader
    I do like this card, but even with five slots per guild, I don't think I have room for it. Rakdos Cackler is needed for sheer numbers. Judith is a recent addition, but she's pretty great for aggro. Kolaghan's Command is just all around good for any deck that can play it. Daretti is great for the artifact deck if it ends up in Grixis colors. He's also just been solid in general outside of that deck. And finally I'm running Falkenrath Aristocrat, which I suppose this could replace, but I think I need Aristocrat more because I want to support that specific deck. It also lends support to aggro in a way as a good curve topper.
    Posted in: Cube New Card Discussion
  • posted a message on [CUBE][ELD] Blacklance Paragon
    A three power two drop (with Flash) in black would be welcome if you were really pushing an aggressive strategy in black. I love black aggro, but I'd rather my aggressive black creatures be more versatile than this. The knight count is unfortunately pretty low in cube, so the ETB ability probably means this will just be an Ambush Viper. I don't think that's what black aggro is looking for.
    Posted in: Cube New Card Discussion
  • posted a message on [ELD][CUBE] Kenrith's Transformation
    I've never been a Beast Within fan. It always seemed to turn a legitimate threat into another legitimate threat. Occasionally it did create a "useless 3/3", but usually that 3/3 was just something else I then had to deal with.
    Posted in: Cube New Card Discussion
  • posted a message on Throne of Eldraine for Peasant Cube
    Quote from _i0 »
    4/4 first strike that does actual nothing until your opponent gets a whole extra turn to stabilize, you mean?


    Well, when you put it that way... lol

    I think the 4/4 first strike body just looks more appealing than the 2/3 Scaleguard. You're probably right, though. Scaleguard has been pretty good here.
    Posted in: Pauper & Peasant Discussion
  • posted a message on Throne of Eldraine for Peasant Cube
    How do you guys think Syr Allin compares to Elite Scaleguard? A 4/4 first strike that anthems my team seems like a better curve topper to me.
    Posted in: Pauper & Peasant Discussion
  • posted a message on [ELD][CUBE] Realm-Cloaked Giant
    I think 5-mana Wrath effects are acceptable as long as they come with some form of value attached. Fumigate, for instance, has been decent here. A 5-mana Wrath that allows you to follow up with a good finisher later seems like good value, but this is not the finisher we were looking for. 7-mana 7/7 vigilance feels like draft chaff rather than a powerful Mythic. This card is very disappointing.
    Posted in: Cube New Card Discussion
  • posted a message on The Peasant plus idea
    Quote from BrownDog5117 »
    In all seriousness, I've never felt that fixing was THAT important outside of the 5-color value deck. I won our last cube with a U/B control deck running 9 swamps and 8 islands. If you muddle the cube with all this serious fixing, I think all you are really doing is enabling a 5-color valuetown deck. (which is a deck that I enjoy, but don't want to have come together ideally all the time).


    I would agree with this in terms of peasant cube. Peasant tends to play out more like a powerful limited environment where games can be grindy and decided in combat. Fixing is more important to Vintage and Legacy cubes because of what those decks are trying to do and how quickly they want to do it. Peasant is similar to something like M20 draft in a way. If you're in UB and you see a pack that has a card that's really good for your deck, you're probably pick it over the Dismal Backwater. Two color aggro decks want the fixing the most, so I've found that if you want to go aggro it's best to try to stay in RDW or WW with a light splash rather than try to go full on two color aggro just because the fixing is so bad for those decks.
    Posted in: Pauper & Peasant Discussion
  • posted a message on The Official Cube Discussion Thread
    <insert Joker gif> And. Here. We. Go.

    But why don't they like it? What is so objectionable about playing reasonable versions of Jitte or a Sword or Batterskull? You haven't offered an explanation.


    I also frequent the peasant forum here, so I saw how you spent the last few days repeating your same unpopular opinions over and over in the main peasant cube thread until most of the regulars over there flat out blocked you. So it seems as if your ideas didn't catch on there and you've just decided to come out here to the main forum and try again. Your opinion, however far off from the norm it may be, is certainly valid, but you can't keep saying these same things and expect validation from a group of people who don't tend to share your mindset. You just end up driving people away instead of creating meaningful discussion. And, just like with the guy in your group who doesn't want to cube with your Sharpied cards, people tend to start ignoring you. It's one thing to debate playing with protection cards in cube by making valid points and arguments as to why you think they're bad for the environment, but the attitude you have here doesn't come off as the type of person who's looking for a friendly debate. You're looking for validation on some pretty radical ideas and you're probably not going to get that here.
    Posted in: The Cube Forum
  • posted a message on This or That discussion.
    The ultimate answer to the Psychatog debate nowadays is just that Dimir has gotten super deep and there are at least ten or more cards that wouldn't be an embarrassing set up in a 5 or 6 card section. I've cut 'tog from my powered list because my drafters just prefer to draft and play "bigger" cards in their Dimir control shells. The Scarab God and Dragonlord Silumgar seem to get picked and played more often than 'tog did here. I'm also running Thief of Sanity in the spot where 'tog or Hostage Taker would go, but that's really just because the card is (fairly) new and it can be fun and interesting.

    None of this is to say that Psychatog is bad or worse than these other cards. It's all about preference and past experiences. I love Psychatog and play him in two of my three cubes to great success. It's really group dependent. Some groups are ready to bring out those pitch forks if you tell them you're thinking of cutting 'tog. They think he's a stone cold staple. Others could hear that you replaced him with Thief of Sanity and think that seems fine. They think 'tog is good and play him if he's there, but don't really think much of it if he's not. And you have groups who think 'tog has been outclassed by a lot and falls into sacred cow territory. YMMV. You need to find out where your group stands with the card and make your decision based on that. It's not a card that's going to generate much more discussion in 2019 than it did in 2009. What could be said about him has already been said.
    Posted in: Cube Card and Archetype Discussion
  • posted a message on Black 4 Drops
    Quote from wtwlf123 »
    Braids, Cabal Minion, Ravenous Chupacabra, Yawgmoth, Thran Physician and maybe Rankle, Master of Pranks would be my top 4 for now. Followed closely by Nekrataal and Skinrender.

    Kalitas, Traitor of Ghet is also a very good monster, but right now he's at the bottom of my 4cc creature section and will likely be my cut for Rankle.


    So you'd put Nekrataal over Kalitas? Interesting. I've currently got Nekrataal on the block as my current cut for Rankle. Mostly that's because I don't want black 4's to just be all Nekrataal variants. It's nice to have a bit of variety there. Kalitas is a powerful four drop.
    Posted in: Cube Card and Archetype Discussion
  • posted a message on Ranking Project 2019 - Shards/Wedges RESULTS
    The ten best Shards/Wedges tend to be set in stone without much wiggle room, mostly just due to lack of good options. Running either of the two options presented here could be correct depending on the make up of your cube and what you're trying to support. Some do have a defensible third option, but for the most part people know what to expect in these sections.

    The only vote that surprised me here were people voting for Esper Charm over Dromar's Charm. Even if Dromar's Charm lost the five life option, countering (any) spell or nugging an X/2 is way better than any of the options presented on Esper Charm.

    Also, Sen Triplets doesn't get enough love. That card was super fun (albeit fragile) to play with back before we realized how good Sphinx was. And yeah, I've been cubing for that long. Geezer
    Posted in: Cube Card and Archetype Discussion
  • posted a message on The Peasant plus idea
    I did this for a bit with my peasant cube, but adding rares can be a slippery slope and the line in the sand can be a bit arbitrary. For me I wanted to include fixing lands that "felt" peasant, so I went with pain lands. At this point in the game I could easily see these downshifted to uncommon without causing much of a fuss from either game play or monetary standpoints. They are decent fixers and they help aggro become a better contender.

    I've since moved back to a traditional peasant list and removed the pain lands. The only "rares" I allow are cards that have been downshifted online, but not in paper. I also would advise to err on the side of lower power level when drawing that line in the sand for including rare cards. ABU duals, Shocks, and Fetches are the best of the best as far as fixing lands go, so I don't think they fit the mold for peasant cubes and the type of games and game play that we've come to expect and love from these lists. Including those would take something away from the experience for me rather than add to it.
    Posted in: Pauper & Peasant Discussion
  • posted a message on Cube for Two Channel Videos
    I enjoyed this and hope you continue to do these types of videos for future rotations. Well done, man!
    Posted in: Articles, Podcasts, and Guides
  • posted a message on The Official Cube Discussion Thread
    At the risk of continuing to feed the troll...

    2.) What is actually wrong with
    blacking out lines of text? If there is a broken card that you like, what exactly is wrong with fixing the card? Why not, it's a custom draft environment?


    Nothing, unless it's not something your cube group is a fan of, which it sounds like is the case here. Plenty of cube groups play with cards using custom errata. Some groups play Chaos Orb as a colorless Vindicate. Some groups have house rules requiring cards be picked over other cards. My group plays with free mulligans. So if your group is on board with playing a sword and ignoring the protections on it, there's nothing at all wrong about that. But if it's something you personally want, but your cube group doesn't like or doesn't enjoy, then you may have to concede. Forcing unwanted house rules on your group seems like an easy way to a one man cube night.
    Posted in: The Cube Forum
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