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  • posted a message on [[Peasant]] The Peasant Cube Discussion Thread (C/U/)
    Quote from Leelue »
    Do people feel comfortable with viscera seer, carrion feeder, and vampiric rites in general? Or are they all very narrow


    In my experience with Carrion Feeder, it tends to be a pretty solid card. Your opponent either removes it or every removal and chump from there on out nets you some (small) amount of value. I wouldn't say he's amazing by any means, but he does a job and he does it well. Viscera Seer I would only run if I were trying to support some sort of sacrifice combo. The scry 1 is a bit of value similar to Carrion Feeder, but not enough to warrant inclusion on his own. I don't know if I'll include Vampiric Rites at all, even with trying to support the combo. Not having a free sacrifice means you can't go infinite and tying up two mana to get a small amount of value just doesn't seem worth it to me. I've not played with the card personally, though, so I can't be sure, but that's my thoughts on it at first glance.
    Posted in: Pauper & Peasant Discussion
  • posted a message on [[Peasant]] The Peasant Cube Discussion Thread (C/U/)
    Thanks for the replies. The archetype is definitely something to think about. It really only asks that you include a few cards that are somewhat questionable outside of the combo package. Most everything else is already pretty common in what you expect to see in a peasant list. I think I might give it a shot for a while and see how it works out.

    @ArBoR4817: Your list will be super helpful with deciding what to run and what to cut to make room for it. Thanks for posting!
    Posted in: Pauper & Peasant Discussion
  • posted a message on [[Peasant]] The Peasant Cube Discussion Thread (C/U/)
    Has anyone tried or had success trying a version of persist combo at peasant? We lose out on a couple decent combo pieces (Anafenza and Melira), but for the most part it's a bunch of common and uncommon cards. I'll also admit that it's a clunky combo and probably a clunky deck.

    If you don't know what the combo is it looks like this:

    Sac Outlet (Carrion Feeder, Viscera Seer, etc.) + Persist Creature (Putrid Goblin, Kitchen Finks) + Counter Manipulator (Good-Fortune Unicorn, Vizier of Remedies) + Payoff (Blood Artist, Corpse Knight) = Infinite Damage

    If your sac outlet happens to be Goblin Bombardment or if your persist creature happens to be Murderous Redcap, then it doubles as your payoff and makes the combo a bit less clunky (but only just a bit).

    Ideally you would be able to include enough pieces that are good in multiple decks that you could reasonable support it across four colors (WBRG), so it's easier to come together.

    Anyway, I was just noticing that the deck is mostly peasant legal and wondered if anyone here had given it a shot or is currently running it. I'd be interested to hear your thoughts and experiences with the archetype.
    Posted in: Pauper & Peasant Discussion
  • posted a message on Reanimator (Is it too broken?)
    Just to reiterate what's been said already, reanimator in peasant won't be anywhere close to as powerful as what you might be used to seeing in legacy and vintage cubes. That's not to say that a turn two or three reanimated fatty won't win you the game. It certainly can. However, it really depends on the reanimation target and the matchup. If your opponent is on mono red and you turn three a Pelakka Wurm, that probably spells game over for them. If they're on almost literally any other strategy, there's a chance they just kill your target on the spot. Even something like Striped Riverwinder that has protection from removal is still just a 5/5. That's pretty good on turn two, but it's also easy to take a hit or two from it while you gum up the board to deal with it in combat.

    Personally, I've only had one bad beats story in my peasant list from something being reanimated early and the opponent in that match not having an immediate answer for it. Unfortunately for that opponent, the reanimate target was Artisan of Kozilek. Not having the immediate answer allowed for the annihilator ability to pretty much seal that game up early. Really, though, in all the years I've been peasant cubing that happened exactly once, so take that for what it's worth when you consider supporting the archetype in your list.
    Posted in: Pauper & Peasant Discussion
  • posted a message on [CUBE][M20] Knight of the Ebon Legion
    While I do think that Flesh Carver is a good card, I think I'd probably swap it for Knight of the Ebon Legion given the choice between the two. Carver's 1B activation to sac is often a bit of a feel bad where you're tapped out wishing you could get value from it. You really have to find the payoffs in the recursive black 1-drops or token generators to make Carver more than just good. There's also the chance that you pay the 1B, sac a dude to make Carver a 4/4 Intimidate, and your opponent responds by killing your Carver. You do get a replacement 2/2 in that scenario, but it still feels pretty awful. I like Knight because there's more of a threat of activation there. You can swing into an X/4 with your 1/2 and be happy no matter the outcome. They take the one or they lose their blocker, or maybe they don't block and you just activate anyway, deal 4 and have a 2/3 instead. Either of these options are sweet for your aggro deck.
    Posted in: Cube Card and Archetype Discussion
  • posted a message on [[Peasant]] The Peasant Cube Discussion Thread (C/U/)
    Quote from DJRedLantern »
    I think I'd rather have Serra Angel over Radiant Archangel the majority of the time. You need another flying creature for them to be even, and then 2 for the archangel to outpace Serra Angel. But if you already have 2 flying creatures in play you are often times already winning and the Archangel becomes win more. You absolutely can't play Archangel in random white decks without many fliers, because as a 3/3 it's pretty garbage. Whereas, I can see playing Serra Angel in many random white decks and still being decent.


    Worth noting that Radiant is a very old card and so she sees your opponent's flyers as well. This is why I think she's a bit better than Serra Angel in general. Not only can she get beastly in the UW flyers archetype, but she's really good against your opponent's flyers too.
    Posted in: Pauper & Peasant Discussion
  • posted a message on [[Peasant]] The Peasant Cube Discussion Thread (C/U/)
    Quote from Narvuntien »
    Is there some other 3 mana good stuff white creature I can use instead?


    Have you tried Soltari Champion or Kor Hookmaster?
    Posted in: Pauper & Peasant Discussion
  • posted a message on [465][Powered] rantipole's cube
    Just reading through that list of cuts, I can tell you put a lot of thought into the cards you chose here. You certainly cut some good cards, but it's hard not to at 450. With that said, though, I don't see any cut here that feels like blasphemy. These are all average power level cube cards, so I don't see anything here that looks like it'll be missed. That's probably especially true since you're adding in a sweet new archetype that your group will hopefully be excited to try out. I like this change and I'm intrigued by the recent interest among cubers in general in supporting this strategy.
    Posted in: Cube Lists
  • posted a message on [[Peasant]] The Peasant Cube Discussion Thread (C/U/)
    My Gruul section is Bloodbraid Elf, Rhythm of the Wild and Ghor-Clan Rampager. I like Rampager over Sunder Shaman, fwiw.

    As to Ikoria, I haven't gotten any for the peasant cube yet, so I don't have experience with them in that format. I plan on adding Grimdancer, Heartless Act, and Titanoth Rex. I think mutate is a bit too parasitic and the ones we have access to didn't seem good enough if you only get one trigger out of them.
    Posted in: Pauper & Peasant Discussion
  • posted a message on [EMN][CUBE] Spell Queller
    Queller would be my swap for Soulherder, but honestly, I think that slot is pretty customizable.

    I recently toyed around with the idea of an add-on to up my 540 cube up to 720 when it makes sense. Here is the 8 card Azorius section I came up with, in the order I think I'd include them as my guild section grew larger.

    Fractured Identity
    Teferi, Hero of Dominaria
    Supreme Verdict (You could probably swap this and Teferi, Time Raveler in a 3 or 4 card section, if you played around with white and made room for Shatter the Sky.)
    Talisman of Progress
    Teferi, Time Raveler
    Soulherder (This slot I think can be either this guy, Spell Queller, Geist, or Reflector Mage based on preference. I don't think I'd run more than one, though.)
    Azorius Signet
    Yorion, Sky Nomad (This is a test for me. This would be Dream Trawler if I wasn't trying out some companions.)

    If I were to move both of the mana rocks to colorless, I'd probably just throw in the two 3-drop creatures I liked most in the 6th and 7th slots behind what I've listed here. For me that's probably Queller and Reflector Mage. I don't think Detention Sphere quite gets there anymore.

    Posted in: Cube Card and Archetype Discussion
  • posted a message on [[Peasant]] The Peasant Cube Discussion Thread (C/U/)
    Quote from Leelue »
    So uh, hi

    I may be on the brink of a new playgroup, so I came back in to check on how the old stomping grounds were doing.
    Everything's intact. Conversations are still informative, calibretto still disagrees with my position frequently, and we even have a Petyr Baelish fan.

    What are the biggest cards I missed? (starting with Throne of Eldraine)



    Since ELD? Not much, honestly. M21 is the best set we've seen for peasant in a long while, so it seems like you're coming back just in time. Syr Konrad, the Grim is probably the best card we've gotten in the past year.
    Posted in: Pauper & Peasant Discussion
  • posted a message on [M20][CUBE] Rotting Regisaur
    Rotting Reggie is a discard outlet that also beats hard in the red zone. I agree with rant. If discarding to him is a drawback for you, then you're playing him wrong. On that note, if you are playing him in an aggro deck for the big body, he doesn't force you to play poorly. If you're against an opponent who likely has removal that can kill a 7/6, maybe don't put yourself in a position to get 2-for-1'ed.
    Posted in: Cube Card and Archetype Discussion
  • posted a message on M21 Previews and discussions
    Maybe it's the fact that I'm still riding high on getting to actually cube with a couple of friends this past weekend, but I think this set is one of the best we've gotten for peasant cubes in the last year or more. At 360 I'm usually only looking to try out a few cards at most and I'm looking at 11 right now! Some of that may be that new card smell, but here's what I'm interested in anyway.

    Basri's Acolyte: Is this better than Relief Captain? Captain has a higher power and gives out more tokens, but historically 2/3 tends to be better than 3/2 overall. Plus this new one has lifelink, which can add up. Captain has been pretty decent and Acolyte seems like an upgrade to me. Where do you all land on this one?

    Seasoned Hallowblade: Adanto Vanguard has proven itself over and over again and I'm happy to include a virtual second copy with this guy. I don't know what my worst white 2-drop is, but it's getting the axe for this guy.

    Vryn Wingmare: This one may just be a little false excitement of seeing a rare come down to uncommon. One toughness is a bit of a bummer, but we really don't see many taxing effects at our rarity level. Thalia is an all star in rare cubes, so I really want to find a way to fit this one into my peasant list.

    Liliana's Devotee: I'm thinking of swapping Eternal Taskmaster for this. It's a similar effect and, honestly, I don't know that I've ever seen Taskmaster bring anything back from the 'yard. It should be relatively easy to get value out of this guy, plus the random zombie buff.

    Goremand: Am I crazy for wanting to include this as a sweet top end for ramp and reanimator? Is this better than Vampire Sovereign? A 5/5 flample is pretty beefy.

    Village Rites: This feels like a solid deal with it being at instant speed. I haven't wanted this effect at two mana and sorcery really, but one mana instant might be the sweet spot. EOT sac a token, draw two sounds real nice. Respond to my opponent's removal to draw two sounds even better.

    Heartfire Immolator: One of the best red twos we've seen in a while. Kind of like the Hallowblade guy in white. Find your worst 2-drop and make that swap.

    Bolt Hound: I'm not completely sold on this. Battlecry can be good in go wide decks, but three mana 2/2's aren't that great in general, even if you tack haste onto them. I'm interested in this one, but I think I might have a hard time finding cut, so he probably won't make it.

    Quirion Dryad: This is maybe also another case of seeing that gold symbol turn silver and getting excited about it. I've also been playing Magic since the stone age so I was around for UG Miracle-Gro (and later UGW Super-Gro) where Dryad was the original Tarmogoyf. I'll probably find a cut here out of pure nostalgia.

    Llanowar Visionary: This didn't really impress me on first glance, but I've seen several people talk it up. Is this better than something like Civic Wayfinder?

    Warden of the Woods: I think I like the draw two clause on this more than the reach on Skysnare Spider. At the very least, that sounds like a pretty comparable easy swap for testing.

    This set is sweet. Lots of options for cube, so I can't wait to prerelease and retail draft. Core Set drafts usually end up being some of my favorite retail draft formats.



    Posted in: Pauper & Peasant Discussion
  • posted a message on Hybrid Mana and Split Cards
    That sounds like a better plan than trying to force ten hybrids in and including some subpar options. If I might recommend a Rakdos card, I'd go with Judith. She's been absolutely amazing here. We've all gotten that control opponent to just within death and had them Wrath our board and stabilize. Judith often means Wrath spells a game loss for them.
    Posted in: The Cube Forum
  • posted a message on [C17][CUBE] Curse of Disturbance
    Curse of Disturbance is a good card, but I don't think it's good enough for 360 powered. I run in my low power 450 list and it's great in peasant.
    Posted in: Cube Card and Archetype Discussion
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