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  • posted a message on Strixhaven for Peasant
    At 360 I'm looking at including Frost Trickster and Rip Apart. I may give Zephyr Boots a shot as well.

    What do you folks think about the common duals from this set? Is a possible later scry better than one life on ETB?
    Posted in: Pauper & Peasant Discussion
  • posted a message on Strixhaven HOT TAKES Article on CubeCobra!
    Love these hot takes articles, man! Thanks for doing these every set.
    Posted in: Articles, Podcasts, and Guides
  • posted a message on This or That discussion.
    Elspeth, Sun's Nemesis vs Force of Virtue
    Nekrataal vs Skinrender (I feel like this is an obvious Skinrender, but lately I've seen what feels like a trend back toward Nekrataal)
    Posted in: Cube Card and Archetype Discussion
  • posted a message on Card Æsthetics Evaluation Thread
    The old border foils are super sweet, but they are so ridiculously overpriced due to the short print run, that I'm unfortunately not targeting any despite having a pretty long list working during spoiler season.
    Posted in: The Cube Forum
  • posted a message on [Official] Altered/Pimp Cube Cards Thread
    I agree that old border foils typically look better than new border foils. That's especially true of foils printed in the last year or so. However, it's all subjective. Bling your cube with the versions of cards that you like best!
    Posted in: The Cube Forum
  • posted a message on [STX][CUBE] Prismari Command
    And here I just put Fire // Ice back in the cube. This card looks to me like a cube stable and easily the best of the new command cycle we saw today.
    Posted in: Cube Card and Archetype Discussion
  • posted a message on [465][Powered] rantipole's cube
    Quote from rantipole »
    I'd like to try to find room for Crawling Barrens. Any suggestions for cuts in colorless or lands?


    How do you feel about cutting one of Terramorphic Expanse / Evolving Wilds to make room? The effect is redundant and you have Prismatic Vista and Fabled Passage as well. I think I'd be ok cutting one of the original ETBT ones to open up a slot for something different and a little more interesting.
    Posted in: Cube Lists
  • posted a message on Sovereign's Realm Draft
    Quote from Al_Z_Heimer »
    I forgot to add, that we've obviously played with a bigger draftpool, so you don't have to play 40/45 cards. Not sure how many cards you actually need, since I've only really tested this in 1v1 Winchester so far. This requires some testing.

    Also since I palyed this yesterday with my friend I realised, that we actually didn't use start with 5 cards in hand, but rather 7 each.


    Ah, yeah. Right on, then. If you're drafting a larger pool and also starting with a full hand instead of only five, I can see how that would make the card a bit better for you than it has been for me.
    Posted in: Pauper & Peasant Discussion
  • posted a message on Sovereign's Realm Draft
    We've had a Conspiracy package in our cube since the first Conspiracy set released and Sovereign's Realm has routinely been unimpressive. I think this is why games with that sort of mana system often fail. It feels bad to exile actual cards from your hand and it feels bad to start on five cards vs seven. I wouldn't go so far as to say that Sovereign's Realm is bad, but it routinely goes unpicked or unused in our drafts. Worldknit is a much more fun and powerful effect, IMO. It's the conspiracy my drafters get excited about seeing and will usually just abandon ship and go all in on when it shows up in their pool. I really wanted Realm to be the next Worldknit and had high hopes for it when we included it, but it just never got there.
    Posted in: Pauper & Peasant Discussion
  • posted a message on Low powered Cube list suggestions
    I have a low power list you can check out here: https://cubecobra.com/cube/list/littlecube

    I would also recommend the starter cube and miser's cube from the Solely Singleton guys. These two are built with budget in mind, so they tend to lean lower power due to that.

    https://www.cubecobra.com/cube/list/thestartercube
    https://www.cubecobra.com/cube/list/themiserscube

    If your collection is newer, you could check out the recent Historic cube that was featured on MTG Arena. It was pretty fun and tended to have a lower power level feel with no access to older powerful cards.

    https://cubecobra.com/cube/list/ag7
    Posted in: The Cube Forum
  • posted a message on Kaldhiem Previews
    Accidentally posted this in a pauper thread, but I'm here to right my wrong!

    Now that a lot of us have gotten several KDH drafts in, are there any all stars that stick out that you might want to give a shot in peasant cube? I have been really impressed with both Svella, Ice Shaper and Path to the World Tree.

    Svella is snow, but doesn't require snow and both abilities are great. At 360 I'm technically running two persist combo enablers in RG (Rhythm of the Wild and Grumgully). I was thinking about replacing Grumgully with Svella for a fair shake at performing in peasant cube.

    Path to the World Tree is technically a 5-color card, but the card advantage in the pay off is so good. It also helps you set it up by searching a basic when it ETBs. I'm thinking it would be even easier to get to the activation cost in peasant than it is in KDH limited.

    What do you guys think? Any gems you're evaluating in a different light now? Am I completely off base with these two?
    Posted in: Pauper & Peasant Discussion
  • posted a message on Kaldheim Spoiler Discussion
    Quote from Al_Z_Heimer »
    Wrong Thread. This is pauper.


    Ah, damn. My bad. Well, I wish you pauper friends luck with your KDH inclusions!
    Posted in: Pauper & Peasant Discussion
  • posted a message on Kaldheim Spoiler Discussion
    Now that a lot of us have gotten several KDH drafts in, are there any all stars that stick out that you might want to give a shot in peasant cube? I have been really impressed with both Svella, Ice Shaper and Path to the World Tree.

    Svella is snow, but doesn't require snow and both abilities are great. At 360 I'm technically running two persist combo enablers in RG (Rhythm of the Wild and Grumgully). I was thinking about replacing Grumgully with Svella for a fair shake at performing in peasant cube.

    Path to the World Tree is technically a 5-color card, but the card advantage in the pay off is so good. It also helps you set it up by searching a basic when it ETBs. I'm thinking it would be even easier to get to the activation cost in peasant than it is in KDH limited.

    What do you guys think? Any gems you're evaluating in a different light now? Am I completely off base with these two?
    Posted in: Pauper & Peasant Discussion
  • posted a message on [CUBE][KHM] Includes & Testing Thread
    Usher and the Pathways are the only cards I'm excited about for my powered cube. White got a couple interesting testables and there's a couple cards that might make it into my low power list, but nothing on par with recent sets. Honestly it's a bit of a relief to not have a list of 20 cards to swap for the new set.

    Definitely looking forward to the hot takes articles and wtwlf's top 20!
    Posted in: Cube Card and Archetype Discussion
  • posted a message on [CUBE][KHM] Dragonkin Berserker
    I'm almost certainly swapping this guy for Aether Chaser in my low power list. I don't have token synergies in red, really, so Chaser is just a RDW beater. I like how this guy kind of gives RDW beat down decks some inevitability if the game goes longer than you want or you see more lands that you'd like.
    Posted in: Cube Card and Archetype Discussion
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