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  • 1

    posted a message on The State of Modern Thread (B&R 20/05/2019)
    Quote from pinkmex »
    also, wth do you guys/girls have going with SFM? why the obsession with this friggin' creature? it's only a win package. there's things way less deserving of being on the list, like jitte.
    I'd argue the opposite. As you say, SFM is a win package. That means that unbanning it can potentially create new decks using Stoneforge as a win condition. In particular, if Legacy is any indicator, it'd open the way for more midrange oriented decks like Abzan or UWx midrange. That's not to say that this is guaranteed or even likely in any way, but it at least gives a possibility.

    On the other hand, what does Jitte do for the meta? It doesn't really create new decks. It mostly just acts as an anti-creature tool and an anti-burn tool, neither of which is really necessary given Modern's card pool. So while a deck running Jitte likely won't be meta-defining because of Jitte, it won't generate anything new either.

    So if I had to choose between the two, I'd much rather have Stoneforge back, and unless there's a huge spike in the quantity and quality of creature decks, I'd rather see other cards come off the list before Jitte.
    Posted in: Modern Archives
  • 3

    posted a message on The State of Modern Thread (B&R 20/05/2019)
    Pretty sure with Hogaak, it'll depend on 3 things:
    1. Is the data they have sufficient enough to determine if Hogaak needs a ban?
    2. Is the strain it's putting on sideboards too high?
    3. Is it winning too often before T4?
    If they believe the answer to question 1 is "no", the answer to the other two questions won't really matter right now since that'll mean that they're withholding judgment for another month. Question 2's probably the biggest question because GGT got banned for doing just that, except the post Hogaak meta seems to require no less than 6 anti-grave cards in every deck, which is more than what people were running before GGT's ban. I don't know what the answer to question 3 is, but I'd be interested if anyone knows anyone who's done a lot of grinding with the deck who can give a more definite answer.
    Posted in: Modern Archives
  • 1

    posted a message on The State of Modern Thread (B&R 02/07/2018)
    Being asked to run 8 main decked removal cards is not nearly as bad as the other examples you presented. If you're running Control or Midrange, you should already be running 8-12 removal spells main deck just by the nature of those decks. Moreover, even if you're not running Midrange or Control, Burn by design is full of spells to throw at small creatures if you really need to, more traditional aggro decks like Affinity can trade off creatures or maneuver themselves into positions with better tempo, and combo decks can just straight-up ignore the board and kill the opponent. The only decks I can really think of that can't jam a lot of removal into the deck or creatures to deal with combat are Ramp decks, which seems perfectly acceptable and something they can deal with post-side.
    Posted in: Modern Archives
  • 1

    posted a message on The State of Modern Thread (B&R 16/04/2018)
    While I agree that Stoneforge isn't busted (and arguably Twin), a poor performance in NBL Modern doesn't prove that a card isn't busted in Modern, only that a card isn't busted in a format with an objectively higher power ceiling. The NBL tournaments in the long run will only ever show what needs to stay on the list, not what can come off the list.

    That being said, it does make me laugh that the most busted deck in NBL Modern is the only busted deck I've seen since I started Modern (a little before the Twin ban for perspective). Not super meaningful, but good for a chuckle
    Posted in: Modern Archives
  • 1

    posted a message on The State of Modern Thread (Rules Update 27/10/17)
    Have to agree that a card with both insane selection and card advantage at instant speed for (usually) very low mana is pretty ridiculous. I'm all for Blue reactive decks getting more tools, but to me that's just taking it a step too far in the opposite direction. I'd rather they reprint Fact or Fiction or come up with something similar to DtT but less powerful.
    Posted in: Modern Archives
  • 2

    posted a message on Temporary State of the Meta Thread (Rules Update 7/17/17)
    Quote from Teysa_Karlov »
    Quote from Albegas »
    Quote from thnkr »
    @Albegas, What do the numbers show? *Why* were those decks bad?
    http://mtgtop8.com/format?f=MO&meta=118
    All the decks from 2016 that made it to top 8s. You will notice on further inspection that the 3% Grixis holds isn't even held solely by Grixis Control, but rather by both Grixis Control and Grixis Delver.

    A year later...
    http://mtgtop8.com/archetype?a=477&meta=142&f=MO
    ...and nothing's breaking 2%.

    As cfusionpm said, MTGTop8 is notorious for categorizing decks incorrectly, but in this case I believe the numbers are correct enough to show that URx decks after the Twin ban did not spike in popularity after the ban, implying that Splinter Twin being the best URx deck was not why those decks died out. Otherwise, we'd at least see something get somewhere close to Twin's metashares


    Of course there isn't. No other deck can kill on Turn 3.5 with extreme consistency while still dedicating a large chunk of the (23-27 cards) protecting its combo kill. Doesn't mean the deck is good for the format.
    I honestly don't miss Twin in the format if it means other styles of reactive Blue decks can safely receive new tools without WotC worrying about breaking the format, and Twin was my first Modern deck. What I hate is the low standard Twin represents when it comes to potential future bans. And when I say "low standard", I mean the explicit standards set by WotC in the ban announcement, i.e. excess cannibalizing of similar decks and too many top 8 wins despite a relatively low meta share compared to other decks that have eaten a ban due to high meta shares.

    Unless there are other articles about Twin that WotC printed stating other reasons beyond the cannibalizing argument and the Top 8 argument that I'm not aware of (and if there are I really would like to see them), I really don't care to argue about conjectured reasons why Twin might have been banned.
    Posted in: Modern Archives
  • 1

    posted a message on Temporary State of the Meta Thread (Rules Update 7/17/17)
    https://magic.wizards.com/en/articles/archive/august-28-2017-banned-and-restricted-announcement-2017-08-28

    The last B&R announcement said the 17th, so unless there's a more recent article stating otherwise, the announcement is tomorrow
    Posted in: Modern Archives
  • 1

    posted a message on Temporary State of the Meta Thread (Rules Update 7/17/17)
    Quote from Billiondegree »
    I would eliminate the current mulligan system and just allow each player 2 free mulligans. After that, you have to keep what you draw.

    Having any player go down an entire card just because they didn't draw enough lands is just too imbalanced
    https://magic.wizards.com/en/articles/archive/latest-developments/mulligans-2015-08-07

    They actually tested a 7-7-stop style before and found that it led to bigger blowouts, and a 7-7-7-stop style would likely lead to too many mulligans, which goes against their second stated goal.
    Posted in: Modern Archives
  • 1

    posted a message on Temporary State of the Meta Thread (Rules Update 7/17/17)
    Quote from Deadkitten »
    They just did a double ban in Vintage because of the duopoly of that format. But there Mentor and Workshops were what? 80% combined? Here Eldrazi and GDS is what? Just over 30% according to TheMoonShield's data? Maybe 35% across a few variants? What have other decks been at that have previously gotten the Banhammer? I think it's a good idea to think about percentage of the field, but even 15% doesn't exactly come off as oppressive. Especially if there's a bit of variations on a theme as opposed to a specific build. Maybe that's the risk of the PT? Some of the variants fall away as players coalesce around a clear favorite.

    EDIT: What's the appropriate target meta-game share for top-tier decks? How many should there be? Probably 1 or 2 per archetype? What about the combined Tier 1 percentage of the field?
    Sadly, when Twin was banned, the combined meta game percentages of all the URx Twin builds only came out to about 11.5%, which (as far as I know) has been the lowest meta share of any deck banned for being too good in Wizards's eyes. Hopefully since then they've decided that 10-11% is a reasonable meta share, but I'd imagine that 10-11% is the soft cap for any deck, and that if a deck's meta share consistently stays at or beyond 12% for too long Wizards will start eyeing the ban hammer.

    This is just speculation though since the only deck I know of that was nerfed after hitting 15% (Miracles) relied on SDT, and I could only imagine that WotC was looking for any reason to ban SDT just for logistical reasons. I'd be surprised if they knew a deck had steadily risen to 15% and they didn't hit something out of it
    Posted in: Modern Archives
  • 7

    posted a message on MTG Modern Competitive Meta Analysis and Tier List
    Just a few points:
    • To be frank, calling two decks Tier 0 with only 11% of the meta split between the two is a huge exaggeration, and anyone can tell you that in practice neither deck is so unbeatable as to be called tier 0. 11% is a pretty mild number, especially when we've had other decks take up as much as 18% (and way more than during Eldrazi Winter),
    • Jund DS and Jund Midrange shouldn't be considered the same deck. Same for Abzan DS and Abzan Midrange. They just have too many differences in the cards they run and their overall pace to be considered the same deck. I know that you didn't combine their usage in the spread sheet, but you brought it up in your second post, so I thought I should say something.
    • For your score calculations, are you taking into account how many rounds of Swiss are being played before the Top 8 cutoffs? I wasn't sure based on your OP, and it would be an important factor since fewer rounds before top 8 = more variance. I'm no statistics major, so I couldn't tell you how much of a factor it should be, but I don't think it should be ignored

    Other than that, it seems like a good project to start early. Keep up the good work
    Posted in: Modern
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